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Barbarian - Builds/Discussion - Page 121

Forum Index > Diablo 3
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javy_
Profile Joined July 2010
United States1677 Posts
Last Edited: 2012-07-30 01:17:59
July 30 2012 01:17 GMT
#2401
On July 30 2012 09:34 CruelZeratul wrote:
I thought as a Barb you would want very high life on hit, which your weapon does not provide.


you can beat the game without any life on hit. I did it fairly easily without any (though I had some lifesteal)
♪~( ̄。 ̄)
Trang
Profile Joined October 2009
Australia324 Posts
Last Edited: 2012-07-30 02:41:44
July 30 2012 02:37 GMT
#2402
On July 30 2012 08:11 CruelZeratul wrote:
Which Barbarian skills can break a jail?


Also furious charge, which is a much lower cool down, heals you and repositions you Only WotB breaks frozen though


On July 30 2012 10:17 javy925 wrote:
Show nested quote +
On July 30 2012 09:34 CruelZeratul wrote:
I thought as a Barb you would want very high life on hit, which your weapon does not provide.


you can beat the game without any life on hit. I did it fairly easily without any (though I had some lifesteal)


Agreed, LoH/Life Steal/Life Regen are not necessary per se. Think of Revenge as your primary source of sustain, and these stats only supplement the Revenge sustain you already have. In this sense, they lower the bar you have to reach in terms of EHP in order to tank for long enough, but if your EHP is sufficiently high you won't need them.

Boss fights like Diablo/Ghom where your Revenge hardly ever procs are an exception though, because an inexpensive amount of LoH will go a long way to making those fights easier --- so just have a weapon and amulet on switch for that.

On July 30 2012 09:23 iLLusive wrote:
Trang I actually based my build on your post because I really wanted to get comfortable with the class before I went deep into more of a 2 hand / DW DPS flavor of the month spec. So THANK YOU for the help your post provided but yes as you can see I have just hit Act 3 sadly did not get credit for Belial kill so going back to redo that tonight SIGH. So overall want to look at affordable upgrades on a budget.

Here is my stats and weapon if you need anything more specific let me know but I already posted stats on my gloves / belt / shoulders as well.
[image loading]

Really enjoy the Barb community and feedback I have been getting you folks have really made the switch to Barb very enjoyable for me. Also keep in mind I have only been 60 for a couple days so I am still very much so learning everything.



You took your weapon off on your screenshot so looks like you have no DPS It's ok, you mentioned you have around 25k in your previous post anyway.

Alright, so 25k dps is pretty good for where you're at. I was farming Act 2 fairly comfortably with lower DPS than that, and able to solo until the end of inferno on something like 15k.

This might sound a bit strange, but you will need more tankiness to kill faster. It makes sense when you think of it the following way. There's your character sheet DPS, and your actual DPS. If you are kiting half the time, you are actually doing half the DPS shown on your character sheet. If you are tanky enough you will be able to dish out the full amount of DPS without interruption. You want to aim to be able to keep attacking while standing in one elite effect, like Plague or Molten. This way you will be able to take down elites with much less interruption, and with 25K DPS you should be able to take down some or all of a pack within your WotB (in Act 2 anyway). Being able to tank 2 or more effects at once is what you're aiming for eventually, but right now at least be able to tank one effect.

Skills: Can't see your passives right now, but looking at your Armor it looks like you have dropped either Nerves of Steel or Tough as Nails? I certainly would keep both Nerves of Steel and Tough as Nails at the moment. Use Superstition if you feel elite effects are really messing you up badly, otherwise Ruthless.

Gear: Your STR is pretty good, you don't need more right now. It's actually your VIT/RES that are lagging behind. Some more Armor would always be nice too. I would say concentrate on increasing the VIT/RES/Armor on your gear slots without sacrificing STR, and worry about Crit later once you have about 1400-1500 STR and VIT, 10K+ Armor buffed (easier to achieve with both Armor passives), and 800+ RES buffed. These are just ball park figures, extrapolating from what I have now and based off my fuzzy memory. When gearing, take note of which Armor slots favour what stats. Finding high VIT is easy on Chest and Pants.

Edit: I just noticed your Crit chance is very good already. You don't need more right now

If you can't achieve a higher All RES without spending too much, prioritise Physical and Fire. Most damage dealt to you is physical, and most nasty elite effects are fire. Just remember to pay extra attention to dodging Arcane Enchanted. In my honest opinion Plague/Electrified aren't real threats on their own, and Frozen is only deadly for the lock rather than damage. So having your current All RES but 900 buffed in both Physical and Fire will also work. It will all depend on what good buys come up on the AH at the time.

Also consider getting a Helm of Command. The block chance will make a difference. I would aim for some STR, good VIT and a socket. It doesn't need RES. It'll be cheaper to find a HoC with 150 VIT than one with 80 VIT and 50 RES and the EHP is about the same on both. The socket is the most important, with a Star Amethyst (500k) thats 15% life, which is worth over 150 VIT on it's own in terms of EHP. Of course extra Armor is nice, but not as high priority as the other stats on your HoC.

On the subject of block chance, see if you can snag yourself a Sacred Shield (iLvl 63) with 70+ RES and 27-29% block. Just a blue one will do, you only need to search for RES and +% block. It will only cost you between 200k - 1M depending on the block amount, and your luck. If you really are on a budget, you can settle for 25% block for 100k or lower.

Hope this helps
Trang
Profile Joined October 2009
Australia324 Posts
July 30 2012 02:51 GMT
#2403
On July 30 2012 03:52 pedduck wrote:
I am playing sword and board and after 40-50m gold in new gear I still having difficulty farming act 3. I can kill like 70% of the elite except for the pack that run away and have illusionist affix. The pack that has fear or nightmarish or knock back also causing a lot of trouble.

65K hp, 12k armor (with self buff and passive), 950 -1000 resist (after war cry), 30k damage (when 5x frenzy), 47% block.

Each upgrade seems so far far away and I dont think I can afford critical gear even if I sold everything I have. What do you guy do in act3? Do I have to buy cri gear and become tornado barb? What stats does it take for an old school sword and board revenge barb to be able to farm act3?


Your stats are very good! Elite packs that run away will always be annoying. Try your best to corner them. 12% movement speed on your boots will also make quite a difference for these enemies. Personally, I'm willing to sacrifice some VIT/STR to for the movement speed.

Also illusionist mobs are a sword and board barb's wet dream most the time, because we can hit them with Revenge for sustain! I do agree the kiting elites with illusionist are extra annoying though. If you aren't already, turn on monster HP bars with numbers. You can use the HP numbers to work out which one is the real one as it always has the most HP.

Nightmarish can also be annoying. If you need to, use WotB with Insanity to burst down 1 mob or 2 during the CC immunity. This will then reduce the frequency of the fear coming up.

Sorry if I am stating stuff you already know, but hope this helps.

One last thing, you said you have 30k DPS with 5x Frenzy. This suggests to me you are using Maniac. Try Sidearm instead. Here's my discussion on how I compare the two runes: http://www.teamliquid.net/forum/viewmessage.php?topic_id=338323&currentpage=117#2334
I would like to add on top of that discussion, if you are having trouble against elite packs that kite, and also illusionists, then Sidearm will be more useful for you than Maniac.
iLLusive
Profile Joined March 2010
United States274 Posts
July 30 2012 06:16 GMT
#2404
Ok dropped around 750k and 10$ and here is where I am so more feedback would be great. Loving all the advice keep it coming! I know in a few weeks I will feel much more comfortable with my Barb.

[image loading]
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
Trang
Profile Joined October 2009
Australia324 Posts
July 30 2012 06:29 GMT
#2405
On July 30 2012 15:16 iLLusive wrote:
Ok dropped around 750k and 10$ and here is where I am so more feedback would be great. Loving all the advice keep it coming! I know in a few weeks I will feel much more comfortable with my Barb.

[image loading]


Nice. 25K DPS without Battle Rage is very good. Another 200-300 buffed RES (either All RES or Physical/Fire) will make your life a bit easier. But other than that you should be able to kill elite packs in Act 3 without much trouble, so there's not much more to say except that the better your gear gets from here the easier/faster it will be. As you gradually add a bit more RES/Armor you will have no trouble tanking more than one elite pack at a time (apart from the nastiest of combinations) for those times they spawn next to each other. And as you gradually add more damage stats, they will go down faster.

If you're really ambitious, your long term goals might be trying to find similar gear with MF, but I haven't tried that myself yet so I can't give any opinions on that ... personally, I just wanted to gear to the point where I can clear stuff easily for fun, and didn't really care about the farming efficiency so much
McNulty
Profile Joined September 2010
Norway184 Posts
July 30 2012 08:12 GMT
#2406
On July 25 2012 07:38 bluQ wrote:
I am not really following this thread anymore because i retired my barbie.
Since i got back on the barb feeling I started to work on a 2handed build.
Was this ever discussed?
I am currently hovering around 70k dps and can do 600-700k crits with hammer of ancients in berserk.
Im heavly relying on health globes and thus boosted the +hp up to 20k for each globe picked up as i saw the synergy between a dps heavy style and health globe drops.
Because of that I have very low armor and resis(highest being 550 with shout and aroun 5.5k armor) but still feel very comfortable at farming act2 and started to farm act3 too.

Anyone else working on 2handed builds or similar stuff with hp globes?

PS: I'm not looking for "derp, use X it is better and we calculated that you shouldnt use 2handed", i want to make it work and viable

edit: my two builds
http://us.battle.net/d3/en/calculator/barbarian#bZiVkP!UYZ!YZaZcZ
http://us.battle.net/d3/en/calculator/barbarian#bZiVkd!fYZ!YZaZcY
the first is a broad dps build and can be played in partys.
the second one i play solo and the synergy between hammer and the hook is just awesome. Enemys get stacked heavly and you can sircumvent the lower AoE from the rune.
stats:
+ Show Spoiler +
[image loading]


Was looking for a 2h build myself, but didn't find any so made my own:

Frenzy - sidearm: Not sure if i should switch it with Cleave, but with 5 stack frenzy shit does down fast, and a lot of the time elites will be spread out a bit so Cleave won't hit as many as you'd like.

Seismic slam - the 255% dmg one: Good damage, but the animation is REALLY slow and knockback does not work on elites... Wondering about using Weapon Throw or Overpower instead. Most of my damage comes from Frenzy + Revenge I think.

War Cry - resistances: For extra survival.

Revenge - provocation: Nuff said.

Earthquake - reduced CD: On of the core skills. Awesome damage with 2hander and with reduced CD its up for most elite groups.

Wrath of the Berserker - insanity: Insane damage. For fun I tried popping EQ and WOTB at the same time on Butcher, he went down in 4 seconds.


My stats atm are:
48700 HP
55000 DPS
570ish all res
40 crit with 250ish crit dmg
7000 armor (enchantress buff)

Using a 1475 DPS Doom Hammer with 80% crit dmg socket. Finding it was the reason I made a 2H barb.

Farming Act2 solo perfectly fine, have not tried too much in Act3. Think that would require me to align both EQ and WOTB on most packs.

Really fun build, recommend it for anyone who has 10-12 million to spare on gear. Gear cost me 7,5 mill, and looking at AH, you can get same DPS Doom Hammer without socket (9000 dps loss compared to mine) for 3 mill.
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2012-07-30 10:41:12
July 30 2012 10:40 GMT
#2407
On July 30 2012 17:12 McNulty wrote:
Show nested quote +
On July 25 2012 07:38 bluQ wrote:
I am not really following this thread anymore because i retired my barbie.
Since i got back on the barb feeling I started to work on a 2handed build.
Was this ever discussed?
I am currently hovering around 70k dps and can do 600-700k crits with hammer of ancients in berserk.
Im heavly relying on health globes and thus boosted the +hp up to 20k for each globe picked up as i saw the synergy between a dps heavy style and health globe drops.
Because of that I have very low armor and resis(highest being 550 with shout and aroun 5.5k armor) but still feel very comfortable at farming act2 and started to farm act3 too.

Anyone else working on 2handed builds or similar stuff with hp globes?

PS: I'm not looking for "derp, use X it is better and we calculated that you shouldnt use 2handed", i want to make it work and viable

edit: my two builds
http://us.battle.net/d3/en/calculator/barbarian#bZiVkP!UYZ!YZaZcZ
http://us.battle.net/d3/en/calculator/barbarian#bZiVkd!fYZ!YZaZcY
the first is a broad dps build and can be played in partys.
the second one i play solo and the synergy between hammer and the hook is just awesome. Enemys get stacked heavly and you can sircumvent the lower AoE from the rune.
stats:
+ Show Spoiler +
[image loading]


Was looking for a 2h build myself, but didn't find any so made my own:

Frenzy - sidearm: Not sure if i should switch it with Cleave, but with 5 stack frenzy shit does down fast, and a lot of the time elites will be spread out a bit so Cleave won't hit as many as you'd like.

Seismic slam - the 255% dmg one: Good damage, but the animation is REALLY slow and knockback does not work on elites... Wondering about using Weapon Throw or Overpower instead. Most of my damage comes from Frenzy + Revenge I think.

War Cry - resistances: For extra survival.

Revenge - provocation: Nuff said.

Earthquake - reduced CD: On of the core skills. Awesome damage with 2hander and with reduced CD its up for most elite groups.

Wrath of the Berserker - insanity: Insane damage. For fun I tried popping EQ and WOTB at the same time on Butcher, he went down in 4 seconds.


My stats atm are:
48700 HP
55000 DPS
570ish all res
40 crit with 250ish crit dmg
7000 armor (enchantress buff)

Using a 1475 DPS Doom Hammer with 80% crit dmg socket. Finding it was the reason I made a 2H barb.

Farming Act2 solo perfectly fine, have not tried too much in Act3. Think that would require me to align both EQ and WOTB on most packs.

Really fun build, recommend it for anyone who has 10-12 million to spare on gear. Gear cost me 7,5 mill, and looking at AH, you can get same DPS Doom Hammer without socket (9000 dps loss compared to mine) for 3 mill.


Do you ever die in A1? Im considering a 2h build on HC once i have my resists around 400-500 after buff without a shield.
Stop procrastinating
heishe
Profile Blog Joined June 2009
Germany2284 Posts
July 30 2012 12:36 GMT
#2408
On July 29 2012 19:46 Trang wrote:

2. There are no diminishing returns on Armor/AR,


I'm pretty sure that's not true. For example, if you are very low at armor (like 500 or something naked), adding just 20 or so armor will increase your damage reduction by about 1%. The same thing will cost you like 500 armor if you're above 8000 or so.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Burrfoot
Profile Blog Joined July 2012
United States1176 Posts
July 30 2012 12:45 GMT
#2409
So any recommendations on what type of weapon to go with for WW barb noob? Im having some trouble getting the needed fury to start the rage/sprint before WW so went Mighty Weapon with the bash +6 and weapon master, but guess it doesn't help maintain the whirl at all?
http://us.battle.net/d3/en/profile/Davlok-1847/career
McNulty
Profile Joined September 2010
Norway184 Posts
July 30 2012 13:03 GMT
#2410
On July 30 2012 19:40 padfoota wrote:
Show nested quote +
On July 30 2012 17:12 McNulty wrote:
On July 25 2012 07:38 bluQ wrote:
I am not really following this thread anymore because i retired my barbie.
Since i got back on the barb feeling I started to work on a 2handed build.
Was this ever discussed?
I am currently hovering around 70k dps and can do 600-700k crits with hammer of ancients in berserk.
Im heavly relying on health globes and thus boosted the +hp up to 20k for each globe picked up as i saw the synergy between a dps heavy style and health globe drops.
Because of that I have very low armor and resis(highest being 550 with shout and aroun 5.5k armor) but still feel very comfortable at farming act2 and started to farm act3 too.

Anyone else working on 2handed builds or similar stuff with hp globes?

PS: I'm not looking for "derp, use X it is better and we calculated that you shouldnt use 2handed", i want to make it work and viable

edit: my two builds
http://us.battle.net/d3/en/calculator/barbarian#bZiVkP!UYZ!YZaZcZ
http://us.battle.net/d3/en/calculator/barbarian#bZiVkd!fYZ!YZaZcY
the first is a broad dps build and can be played in partys.
the second one i play solo and the synergy between hammer and the hook is just awesome. Enemys get stacked heavly and you can sircumvent the lower AoE from the rune.
stats:
+ Show Spoiler +
[image loading]


Was looking for a 2h build myself, but didn't find any so made my own:

Frenzy - sidearm: Not sure if i should switch it with Cleave, but with 5 stack frenzy shit does down fast, and a lot of the time elites will be spread out a bit so Cleave won't hit as many as you'd like.

Seismic slam - the 255% dmg one: Good damage, but the animation is REALLY slow and knockback does not work on elites... Wondering about using Weapon Throw or Overpower instead. Most of my damage comes from Frenzy + Revenge I think.

War Cry - resistances: For extra survival.

Revenge - provocation: Nuff said.

Earthquake - reduced CD: On of the core skills. Awesome damage with 2hander and with reduced CD its up for most elite groups.

Wrath of the Berserker - insanity: Insane damage. For fun I tried popping EQ and WOTB at the same time on Butcher, he went down in 4 seconds.


My stats atm are:
48700 HP
55000 DPS
570ish all res
40 crit with 250ish crit dmg
7000 armor (enchantress buff)

Using a 1475 DPS Doom Hammer with 80% crit dmg socket. Finding it was the reason I made a 2H barb.

Farming Act2 solo perfectly fine, have not tried too much in Act3. Think that would require me to align both EQ and WOTB on most packs.

Really fun build, recommend it for anyone who has 10-12 million to spare on gear. Gear cost me 7,5 mill, and looking at AH, you can get same DPS Doom Hammer without socket (9000 dps loss compared to mine) for 3 mill.


Do you ever die in A1? Im considering a 2h build on HC once i have my resists around 400-500 after buff without a shield.


I don't really do any A1 farm with the barb anymore, but can't see myself dying there with current DPS, res and armor. Should be doable on HC too I guess, but don't hold me responsible if you get overconfident and get caught with everything on CD, hp at 20%, fury at 0% while pulling 2 packs.
Trang
Profile Joined October 2009
Australia324 Posts
July 30 2012 14:28 GMT
#2411
On July 30 2012 21:36 heishe wrote:
Show nested quote +
On July 29 2012 19:46 Trang wrote:

2. There are no diminishing returns on Armor/AR,


I'm pretty sure that's not true. For example, if you are very low at armor (like 500 or something naked), adding just 20 or so armor will increase your damage reduction by about 1%. The same thing will cost you like 500 armor if you're above 8000 or so.


It's been widely accepted that Armor/Resistances have no diminishing returns since barely a week after release, and there has been no argument correctly based on the maths to contradict it ever since. Look it up and you will find many posts about it. Here is an example of one of the first threads to pop up about it: http://us.battle.net/d3/en/forum/topic/5149150485
Here is another thread: http://us.battle.net/d3/en/forum/topic/5151272466
Damage reduction % is a deceptive stat and in fact tells you very little. The important stat is Effective HP, ie how much unmitigated damage must be dealt by enemies to kill you, which is not shown on your character sheet. EHP increases linearly with Armor/Resistances.

The only other thing worth noting is ideal Armor/Resistance ratios, but that goes to the cost effectiveness of stacking one stat more than another, and has got nothing to do with diminishing returns on the stats themselves.

I suggest that anybody who relies on damage reduction % as a measure of tankiness, and/or who thinks that Armor/Resistances have diminishing returns, do the research on EHP. Understanding how EHP works is absolutely crucial to gearing up a Barbarian cost effectively.
ffreakk
Profile Joined September 2010
Singapore2155 Posts
Last Edited: 2012-07-30 16:42:03
July 30 2012 16:36 GMT
#2412
Made this build in the spirit of D2's Frenzy Barb (i loved it). Plus WW is too Main Stream nowadays :x. Anyone else using something similar?

[image loading]

Lost a fair bit of Resist in exchange for MF, but i'm surviving so i guess it's alright
Oh, and i really recommend Bloodshed rune on Battle Rage, it procs so often @.@

Look. Only Forward. See. Only Victory.
pedduck
Profile Blog Joined August 2004
Thailand468 Posts
July 30 2012 16:59 GMT
#2413
On July 30 2012 11:51 Trang wrote:
Show nested quote +
On July 30 2012 03:52 pedduck wrote:
I am playing sword and board and after 40-50m gold in new gear I still having difficulty farming act 3. I can kill like 70% of the elite except for the pack that run away and have illusionist affix. The pack that has fear or nightmarish or knock back also causing a lot of trouble.

65K hp, 12k armor (with self buff and passive), 950 -1000 resist (after war cry), 30k damage (when 5x frenzy), 47% block.

Each upgrade seems so far far away and I dont think I can afford critical gear even if I sold everything I have. What do you guy do in act3? Do I have to buy cri gear and become tornado barb? What stats does it take for an old school sword and board revenge barb to be able to farm act3?


Your stats are very good! Elite packs that run away will always be annoying. Try your best to corner them. 12% movement speed on your boots will also make quite a difference for these enemies. Personally, I'm willing to sacrifice some VIT/STR to for the movement speed.

Also illusionist mobs are a sword and board barb's wet dream most the time, because we can hit them with Revenge for sustain! I do agree the kiting elites with illusionist are extra annoying though. If you aren't already, turn on monster HP bars with numbers. You can use the HP numbers to work out which one is the real one as it always has the most HP.

Nightmarish can also be annoying. If you need to, use WotB with Insanity to burst down 1 mob or 2 during the CC immunity. This will then reduce the frequency of the fear coming up.

Sorry if I am stating stuff you already know, but hope this helps.

One last thing, you said you have 30k DPS with 5x Frenzy. This suggests to me you are using Maniac. Try Sidearm instead. Here's my discussion on how I compare the two runes: http://www.teamliquid.net/forum/viewmessage.php?topic_id=338323&currentpage=117#2334
I would like to add on top of that discussion, if you are having trouble against elite packs that kite, and also illusionists, then Sidearm will be more useful for you than Maniac.


Thanks for the advice, I just put all the gold that i have for an ok sage boot so i can move faster. It save me today(when I have to runaway). I use maniac because I have no LOH and from my understanding, maniac increase revenge damage too isn't it? (when frenzy).
Marshall_D
Profile Joined November 2008
United States196 Posts
July 30 2012 17:59 GMT
#2414
Hey guys i just hit lvl 60 on hardcore with a barb. Wondering what skills i should be using.

Padfoota's build
http://us.battle.net/d3/en/calculator/barbarian#WXYVRk!beV!aaZcYb

My build currently:
http://us.battle.net/d3/en/calculator/barbarian#WXRVPk!beV!aabcZc

Have been using the stun wrenching smash on ground stomp, but I was wondering is war cry or ignore pain a good candidate for a switch? I'm going super tanky for hardcore play.
vol_
Profile Joined May 2010
Australia1608 Posts
July 30 2012 18:57 GMT
#2415
On July 31 2012 01:36 ffreakk wrote:
Made this build in the spirit of D2's Frenzy Barb (i loved it). Plus WW is too Main Stream nowadays :x. Anyone else using something similar?

+ Show Spoiler +
[image loading]


Lost a fair bit of Resist in exchange for MF, but i'm surviving so i guess it's alright
Oh, and i really recommend Bloodshed rune on Battle Rage, it procs so often @.@


Thats some damn impressive damage!
When I grow the balls and the bank I will dump my shield for an OH weapon as I always liked dual wielding so your barb is inspiring
Jaedong gives me a deep resonance.
iLLusive
Profile Joined March 2010
United States274 Posts
July 31 2012 00:33 GMT
#2416
Cleared to Ghom can't get him past 75% with current build / gear any suggestions or just need better gear? All my stats are in post in this page and last for needed information.
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
Trang
Profile Joined October 2009
Australia324 Posts
July 31 2012 01:06 GMT
#2417
On July 31 2012 01:59 pedduck wrote:
Show nested quote +
On July 30 2012 11:51 Trang wrote:
On July 30 2012 03:52 pedduck wrote:
I am playing sword and board and after 40-50m gold in new gear I still having difficulty farming act 3. I can kill like 70% of the elite except for the pack that run away and have illusionist affix. The pack that has fear or nightmarish or knock back also causing a lot of trouble.

65K hp, 12k armor (with self buff and passive), 950 -1000 resist (after war cry), 30k damage (when 5x frenzy), 47% block.

Each upgrade seems so far far away and I dont think I can afford critical gear even if I sold everything I have. What do you guy do in act3? Do I have to buy cri gear and become tornado barb? What stats does it take for an old school sword and board revenge barb to be able to farm act3?


Your stats are very good! Elite packs that run away will always be annoying. Try your best to corner them. 12% movement speed on your boots will also make quite a difference for these enemies. Personally, I'm willing to sacrifice some VIT/STR to for the movement speed.

Also illusionist mobs are a sword and board barb's wet dream most the time, because we can hit them with Revenge for sustain! I do agree the kiting elites with illusionist are extra annoying though. If you aren't already, turn on monster HP bars with numbers. You can use the HP numbers to work out which one is the real one as it always has the most HP.

Nightmarish can also be annoying. If you need to, use WotB with Insanity to burst down 1 mob or 2 during the CC immunity. This will then reduce the frequency of the fear coming up.

Sorry if I am stating stuff you already know, but hope this helps.

One last thing, you said you have 30k DPS with 5x Frenzy. This suggests to me you are using Maniac. Try Sidearm instead. Here's my discussion on how I compare the two runes: http://www.teamliquid.net/forum/viewmessage.php?topic_id=338323&currentpage=117#2334
I would like to add on top of that discussion, if you are having trouble against elite packs that kite, and also illusionists, then Sidearm will be more useful for you than Maniac.


Thanks for the advice, I just put all the gold that i have for an ok sage boot so i can move faster. It save me today(when I have to runaway). I use maniac because I have no LOH and from my understanding, maniac increase revenge damage too isn't it? (when frenzy).


Revenge gives you back 5% of your HP (therefore 5% of your EHP too) per target regardless of how much damage you do. Maniac will increase Revenge damage, but it won't have any effect on your sustain.


On July 31 2012 09:33 iLLusive wrote:
Cleared to Ghom can't get him past 75% with current build / gear any suggestions or just need better gear? All my stats are in post in this page and last for needed information.


Yep, Ghom is one of those bosses where you will struggle without LoH, because he hardly ever procs your revenge. You have a few options that I can think of:
1. Get a LoH weapon/amulet for switching, since it will be useful for Diablo too for the shadow phase when there are no health wells. The weapon/amulet do not need to be particularly strong, just get high LoH, the fights will take longer but you won't die. Pretty cheap to get if you aren't prioritising high damage for the fight.
2. Swap out Furious Charge for Ignore Pain with Ignorance is Bliss. Pop WotB burst him as much as possible, when your health starts to drop, pop Ignore Pain so you can continue hitting down for the full duration of WotB, then kite for 2 minutes, rinse and repeat. Maybe you can rejoin the fight whenever Ignore Pain is up again too, depends on if you survive/do enough damage to make it worth running in.
3. If you aren't completionist, skip Ghom. The rest of the content is easy without LoH, except maybe Diablo.
iLLusive
Profile Joined March 2010
United States274 Posts
July 31 2012 01:42 GMT
#2418
Thanks for the tips generally speaking how much LoH should I be seeking on a weapon / amulet for these types of fights?

Secondly if Gloves / Wrist / Amulet / Rings are items that can be used for more DPS stats which stats do I want to focus on for each?

Do you have a link for an easy to use DPS calc I would like to start using a tool like that to answer some of my own questions but few I have come across were not easy to use.
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
skyR
Profile Joined July 2009
Canada13817 Posts
July 31 2012 02:05 GMT
#2419
helm, bracers = crit
gloves, amulet, ring = crit, critdmg, ias

You'd want to aim for one or two since good trifectas are obviously not affordable for 99% of the population.
iLLusive
Profile Joined March 2010
United States274 Posts
Last Edited: 2012-07-31 04:02:40
July 31 2012 03:54 GMT
#2420
Makes sense, so if I can comfortably clear Act 2 and all the way to Ghom in Act 3, would that you give the impression I can switch out like my tank stat based helm - Helm of Command with high vit / block / socket for something with str / crit and hope for a socket to not lose too much HP?

Is there a rating scale like I had for my Wizard where as 100 int / 71 weapon dps / 6.8 ias / 5.7 crit / 24.6 critdmg = 2500 DPS increase each. In asking that I wonder when seeking gloves which DPS stat do I weigh the highest?

Again thank you all so much for the advice it has been so incredibly helpful.
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.
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