|
On September 09 2012 07:49 Ryler wrote:http://eu.battle.net/d3/en/profile/Ryler-1217/hero/8085857looking good these days in A3, I do die but it's mostly to phasebeasts/fire chains, rest is just facetank with lifesteal I guess with my sick MH with phys roll I really should get a triumvirate right? (yes some pieces are terrible, didn't have that much time 1st week after patch only plvl23 most of which was made in the last 4 days)
If plevel 23 for you is reasonable with "not much time" then I am really concerned about how much you play when you do have time ;P
|
On September 11 2012 05:06 willoc wrote:Show nested quote +On September 09 2012 07:49 Ryler wrote:http://eu.battle.net/d3/en/profile/Ryler-1217/hero/8085857looking good these days in A3, I do die but it's mostly to phasebeasts/fire chains, rest is just facetank with lifesteal I guess with my sick MH with phys roll I really should get a triumvirate right? (yes some pieces are terrible, didn't have that much time 1st week after patch only plvl23 most of which was made in the last 4 days) If plevel 23 for you is reasonable with "not much time" then I am really concerned about how much you play when you do have time ;P
You need somewhere in the range of 425 mil xp to hit plvl 23. At a decent clip, say, 30 mil/hour, that's about 14 hours since the patch launched 3 weeks ago. Less than 5 hours a week fits "not much time" for me ...
Even at 20 mil/hour which is the min for an archon spec, that's still around 7 hours a week.
|
On September 11 2012 05:29 Phael wrote:Show nested quote +On September 11 2012 05:06 willoc wrote:On September 09 2012 07:49 Ryler wrote:http://eu.battle.net/d3/en/profile/Ryler-1217/hero/8085857looking good these days in A3, I do die but it's mostly to phasebeasts/fire chains, rest is just facetank with lifesteal I guess with my sick MH with phys roll I really should get a triumvirate right? (yes some pieces are terrible, didn't have that much time 1st week after patch only plvl23 most of which was made in the last 4 days) If plevel 23 for you is reasonable with "not much time" then I am really concerned about how much you play when you do have time ;P You need somewhere in the range of 425 mil xp to hit plvl 23. At a decent clip, say, 30 mil/hour, that's about 14 hours since the patch launched 3 weeks ago. Less than 5 hours a week fits "not much time" for me ... Even at 20 mil/hour which is the min for an archon spec, that's still around 7 hours a week.
Where are you getting these numbers from? I'm guessing there are certain assumptions like gear. How is 20M/hour a minimum for archon spec or is it, again, based on gear?
I didn't realize we all had access to gear like this (I certainly don't) to get minimums like these . This is the Wizard build thread and not the Act 3 Min/Max farmers build after all.
|
I'm getting them from personal experience, mainly. If you don't have enough dps/ehp to keep up archon reasonably well, there's not much point in going archon, and so I can guesstimate that with the minimum gear necessary to do so, you can hit around 20 mil/hour. At the very least, Ryler's gear is above what I'd consider minimum necessary.
With decent gear - not incredible, not awful - I can get around 30M/hr. If I were paragon whoring and ignoring everything else but xp, I could probably spike to 40-45M/hr, but I do pick up rares and clear act3 end to end every run.
For what it's worth, I'm pretty diligent about recording my xp/time spent, legendaries obtained, number of 61+ rares per run or hour, gold picked up/hr, etc. It adds like 10 min of overhead per play session but I've since tweaked my spec and gearing to optimize the game for me, which saves me a helluva lot more than that in the long run.
|
Can you benchmark me some stats for your 30M/hour please?
|
My current character: http://us.battle.net/d3/en/profile/kaiadam-1133/hero/12481
I do all of act3 except the zone before the battlefields (the one with all those dungeons that have like 3 mobs every 5 rooms - I don't do those dungeons either) for about 22-23 mil xp in slightly under 45 min. I may swap galvanizing ward in for conflagration, I know conflag works with triumvirate when I was sc/cm/explosive blast spec, but I haven't done enough testing as to whether it works with archon (or is even useful - assuming the beam ticks twice a second, I'm looking at over 300k damage per tick anyway, why bother increasing the second tick by 30k?)
The most important parts of the equation (to me at least) are the AP on crit, lifeleech, and 20%+ movement speed. If you can get those even with just 70-80k dps, you'll do fine and probably be able to get 20 mil/hr
|
Thanks for the info. I think I'm still a ways away from numbers like that.
|
How would this item work exactly?
![[image loading]](http://i.imgur.com/4goM5.jpg)
For instance, would the arcane damage apply to archon beam? How does the game calculate the extra damage to elites, is it just a flat multiplier to your total damage?
How exactly does stuff like Triumvirate's % damage works, does it only work with arcane spell types, or does it effectively add 15% total damage to your dps number? Is it reflected on your character sheet?
|
From what i've read the "Adds X% to elemental Damage" just adds X% of your dps as bonus elemental dmg. Its completely counter intuitive but thats how its supposed to work.
|
Somewhat more complicated than that.
Adds X% to elemental damage translates to:
Adds 2X% of your minimum physical damage as [elemental type] damage.
For example, if your normal attack did 50k-100k pure physical damage, then that ring would add 6k damage per attack.
However, if your weapon is of the type that has the added damage as elemental (says +100-400 fire damage instead of +100-400 damage and has a colored background instead of pure black), then it ONLY adds that 2X% of the physical part. So in certain situations, it could be better than the stated 6%, it could also sometimes be (a lot) worse.
|
So in other words, something like Triumvirate is only good with a weapon that has no elemental damage. The 15-18% becomes a very significant boost. But, since my current sword is an arcane damage sword, then Triumvirate or this ring does very little for me?
I assume these numbers are not reflected in the dps number show on your character sheet. Is this correct?
Edit: I did my own testing and the % elemental damage is reflected in the dps numbers on your character sheet. So it seems a cheap way to get 100k+ dps is just to use a triumvirate and search for a weapon with only physical damage on it. Interesting.
Does the % elite damage also apply based just off physical damage?
|
Also the two times minimum damage seems a bit arbitrary... That would mean that a 700-800 weapon is much better with triumvirate than a 500-1000 weapon. Why would they do it that way? >_>
|
Okay, I did some AH research, and based on the information provided, the some stats to target are:
1. Search for a weapon with os, life leech, and a high miminium damage, no elemental damage. This will probably be a spear or a hammer. 2. Search for a triumvirate with apoc and good base mininium damage, max damage is not so important 3. Crit to 35-40% 4. Profit?
|
I would like some advice on my gear. I have 35M to spend on upgrades but I don't know where to start. I guess a new chest would be nice but if I would buy a chest I would like a Zunimassa or Tal Rasha but they are of course very expensive, and a new head and OH is needed as well I guess. But any advice is welcome.
http://eu.battle.net/d3/en/profile/xray-2401/hero/1471855
|
I need some help, I can't seem to get any build working besides an arcane orb build (like the one i'm using, though i will swap back to tap the source, i'm just too AP starved right now) or the cookie cutter blizz/hydra builds.
I play a lot with a DH friend, and it'd be great if i could get in there and freeze enemies. My crit chance is over 45%, with over 600 life regen plus 2.7% life steal on my weapon, for a little under 80k dps and my resis are over 700 with prismatic. All my attempts at nova/deep freez + energy twister/storm chaser have resulted in me dieing a lot (10+ per A3 run) and not being very useful. Maybe I'm just playing it wrong, or maybe my gear isn't good for this kind of build.
http://eu.battle.net/d3/en/profile/EnDeR-2616/hero/8345458
Any advice would be appreciated. I've only got about 20M to spend right now, so I can't go for the really high end gear.
|
On September 11 2012 16:18 xrayEU wrote:I would like some advice on my gear. I have 35M to spend on upgrades but I don't know where to start. I guess a new chest would be nice but if I would buy a chest I would like a Zunimassa or Tal Rasha but they are of course very expensive, and a new head and OH is needed as well I guess. But any advice is welcome. http://eu.battle.net/d3/en/profile/xray-2401/hero/1471855 With that weapon you're really asking for a Triumvirate. Since your weapon has physical damage you will get the whole benefits from the Adds +% to <Elemental> Damage. I sniped mine for 23M from the EU AH -> http://eu.battle.net/d3/en/profile/PandaCore-1864/hero/4941341 (if you want to take a look at it)
Maybe you can also get better gloves at a reasonable price, since the crit and attack speed % aren't really that high.
On September 11 2012 17:52 EnDeR_ wrote:I need some help, I can't seem to get any build working besides an arcane orb build (like the one i'm using, though i will swap back to tap the source, i'm just too AP starved right now) or the cookie cutter blizz/hydra builds. I play a lot with a DH friend, and it'd be great if i could get in there and freeze enemies. My crit chance is over 45%, with over 600 life regen plus 2.7% life steal on my weapon, for a little under 80k dps and my resis are over 700 with prismatic. All my attempts at nova/deep freez + energy twister/storm chaser have resulted in me dieing a lot (10+ per A3 run) and not being very useful. Maybe I'm just playing it wrong, or maybe my gear isn't good for this kind of build. http://eu.battle.net/d3/en/profile/EnDeR-2616/hero/8345458Any advice would be appreciated. I've only got about 20M to spend right now, so I can't go for the really high end gear. When I read through your description I thought that you shouldn't have any problems in A3. You have close to the same stats as me, but more life regen and I don't have life steal and less crit%, also I don't use blur... then I looked at your profile and you really have very little life. I have almost twice your life and rarely die in A3, so maybe you should try to add some more HP, especially since with the nova build you have to get quite close to the fray.
Also as usual, you can probably get a higher DPS weapon for a reasonable price by now.
Apart from that you could just play Archon or another ranged build and avoid more incoming damage by dodging/kiting.
I've linked my profile in the reply above for reference what build I currently use (not really thought out build, but still works finde for me in A3).
|
The low life is due to an xp gem in the helm. I think the biggest issue is the weapon. You already have some AP on crit on the offhand, and you can increase the DPS of the weapon slot for a reasonable amount of money if you don't need AP on crit.
|
On September 11 2012 19:55 alQahira wrote: The low life is due to an xp gem in the helm. I think the biggest issue is the weapon. You already have some AP on crit on the offhand, and you can increase the DPS of the weapon slot for a reasonable amount of money if you don't need AP on crit. Even with +18% life gem it would only amount to barely 29k. That's still very low in my book... but probably just personal preference.
|
On September 11 2012 19:55 alQahira wrote:
Even with +18% life gem it would only amount to barely 29k. That's still very low in my book... but probably just personal preference.
man 30 k life is enough for all inferno, as long as ur resistances and armour are in check that is. i have been rolling a3 for ever with just 30k, but i dont lower it either just play around with spare gear to compensate the stats depending on what im doing. i like to stay at around 7-8k armour 750-900 resists (depending on what build im using) and 30k life. I also find having lower hp and higher mitigation is better when u have some nice life sustain (reg, loh or life steal).
Ender: for the cm build to work best in act3 u need first of good resistances and armour, coz ur gona be face tanking in a puddle of lava, poison,etc, the obvious high crit chance and for me the most important: at least 2 slots of ap on crit!
I roll with 20 ap on crit, the more ap u get back the more twisters u can spawn which give u back more ap and reduce the cool downs even more letting u spam ur abilities a ton, ur like a fucking mascleta when ur doing it right. and if u can get loh or life steal with ur golden, coz ull be going back to full life whene ever ur on ds, which is like always.
first priority is getting at least the first 3 twisters out so they stat doing their thing at the highest proc rate, once u start getting all the ap back u can start spamming the eb, it is important that u have the ap to be throwing twisters all the time and have left some spare for the eb. no twisters means no cool down reduction and no more ap for more twisters which usually results in death if ur in the middle of 30 monsters.
|
Here is my dual spec Wizard. I can go from CM/SC to Archon with just a skill and much higher dps weapon change when bored or when another nerf hits. I was playing with a barb thus no Prismatic Armour, but usually I run with Prismatic Armour and Shocking Aspect on. So I get the freeze and then switch on Shocking Aspect and they are dead already.
http://us.battle.net/d3/en/profile/Saltydog-1871/hero/10916608
|
|
|
|