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Hardcore progression - Page 20

Forum Index > Diablo 3
Post a Reply
Prev 1 18 19 20 21 22 26 Next All
Treehead
Profile Blog Joined November 2010
999 Posts
June 28 2012 15:14 GMT
#381
On June 28 2012 23:16 TangyOrange wrote:
Act 1/2 the furthest that Demon Hunters safely go? Hmm. I guess I can live with that.


Isn't the person 2 posts above saying that he can do fine in A3 with a tank build?

I'm sure if you had your pick of any gear and highest rolls in the game, you'd beat Inferno Diablo just fine. If you're here to say DHs are underpowered, it'll probably take more than a sentence to convince someone who's ever played with one before - and especially so if that DH can join a group of friends.
diehilde
Profile Joined September 2008
Germany1596 Posts
Last Edited: 2012-06-28 16:22:48
June 28 2012 16:20 GMT
#382
On June 28 2012 11:25 ForDarkness wrote:
my 4 man group is up to belial. havent attempted. doing more testing on softcore before attempting on HC. our monk and wiz died so we had to relevel them. =(

diehilde, just wondering what are your player's dmg and stats like. for myself im wd with 20kish dmg 40k+ life 300+all res unbuffed

Well we swapped in a lot of dps gear and skilled dps for belial (i took glass cannon and conflagration for example with fire hydra). Monk went with the 48% dmg mantra, wd went with Zombie bears and voodoo (with mana reg for bear spam), barb went with earthquake (and bers obv). Our stats were like (buffed): barb - 10k dps, 1k resis. Monk: 14k dps, 1k resis (not so sure), Me (wiz): 26-28k dps or smth, 900-1k resis, 45k hp, wd: 25k dps, probably like 650 res all, 48k hp. Im not adding barb and monk hp but i think they both were around 50k. Anyway, they really shouldnt get any problems at all with belial because he does like no damage. Just watch the video, we got him down just as he enraged and we had stacked a lot of dps. I wouldnt bother if you dont get around 20k dps/average because its pretty damn risky to do it with lower dps. 26 million hp in 3 mins, some of which you cant even dps properly because you have to dodge pools, is no joke.

edit: also, your really playing hc from australia?? holy balls batman ^^
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
ForDarkness
Profile Joined August 2010
Australia63 Posts
June 29 2012 04:00 GMT
#383
haha yea. im playing from australia. the rest of my group is playing from singapore. still running around with 200-300 isnt fun. for myself i have 20-21k dmg 400+res-all and 41k life unbuffed right now. im a wd. our wiz has slightly more dmg res-all and life but im not sure how much. not sure about the tanks stats. but looks like its time for more goblin farming and crafting until we get more gear. lol. really wish i didnt have exams then i could have started HC a month earlier. would be so much further in. =((
tangwhat
Profile Joined May 2010
New Zealand446 Posts
June 29 2012 04:27 GMT
#384
On June 28 2012 20:19 tomatriedes wrote:
I managed to finish hell on HC mode today. No big deal I know, but I was pretty happy to achieve it. I'm not sure if I can be bothered putting in the insane amount of hours I would need to give my character a chance in inferno though.

What sort of wizard stats do you need to risk the cathedral? (Right now I'm 40k hp, 5.8k armor (buffed), 350 resists (buffed) and about 10k dps (unbuffed).)


You should be fine assuming you have piercing orb/venohydra/blizzard. Though you should still try to skip some champ packs as they'll be too hard. IMO you need to start buffing your damage a bit, I'm currently sitting at 42k hp, 4.5k armour buffed, 400 res all buffed with 16.7k damage and doing my full clears of cemetary/hollow/cathedral/skeleton king is pretty easy solo. Occasionally I'll have to skip packs like if 2 of them spawn and they're both fast or if something spawns with frozen/arcane right at the entrance but generally it's pretty easy. When I'm with other players though I tend to feel like my damage isn't quite enough. Hope this helps. Add me as well if you want a fellow NZ player for HC inferno. Tangerine #6168.
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
Last Edited: 2012-06-29 04:41:05
June 29 2012 04:40 GMT
#385
so i got a legendary in hardcore nightmare on my demon hunter.

trolol at first it being a barb belt. i checked the AH to see how many there were up.

TWO.....ONLY TWO ON AH.

i dont care if its not true, but i have 1 of the three known level 26 legend barb belts.

as the description on the weapon says "few in this world can truly be called champions."

+ Show Spoiler +
[image loading]
Forever ZeNEX.
TangyOrange
Profile Joined November 2011
Singapore87 Posts
June 29 2012 05:11 GMT
#386
On June 29 2012 00:14 Treehead wrote:
Show nested quote +
On June 28 2012 23:16 TangyOrange wrote:
Act 1/2 the furthest that Demon Hunters safely go? Hmm. I guess I can live with that.


Isn't the person 2 posts above saying that he can do fine in A3 with a tank build?

I'm sure if you had your pick of any gear and highest rolls in the game, you'd beat Inferno Diablo just fine. If you're here to say DHs are underpowered, it'll probably take more than a sentence to convince someone who's ever played with one before - and especially so if that DH can join a group of friends.


I'm not. If you read my earlier post you would have saw that it was a follow-up remark. I am not in inferno but I'm doing fine right now, I just want to know what to expect. And I'm living in singapore, my latency is anywhere around 250-400 so I want to be extra careful.
IPlaySC
Profile Joined June 2010
United States79 Posts
June 29 2012 22:13 GMT
#387
Any monks out there would you recommend crippling wave with the 20% damage reduction or deadly reach with the armor rune?
omisa
Profile Joined January 2011
United States494 Posts
June 29 2012 22:59 GMT
#388
On June 30 2012 07:13 IPlaySC wrote:
Any monks out there would you recommend crippling wave with the 20% damage reduction or deadly reach with the armor rune?


I would recommend keen eye over concussion because the armor buff reduces all incoming damage vs only reducing damage of enemies hit. Also using keen eye will allow you to kite better and keep a safe distance from plagued.

Using concussion will allow you to smash through crowds faster but keen eye will keep you alive longer.
\m/
MaReK
Profile Blog Joined January 2008
Australia446 Posts
July 02 2012 01:49 GMT
#389
About to start act 3 with my barb with under 30 hours of play time with no skipping. AH made everything extremely easy up to act 2 inferno for me. I've had a few close calls with rubberbanding/australian internet so whenever my ms gets over 300, I instantly TP and wait to go back down to 200...which happens far too often!

I'm still yet to lose any of my hc chars
"My wife only has sex with me for a purpose. Last night it was to time an egg "
Psyqo
Profile Joined November 2007
United States401 Posts
July 02 2012 17:09 GMT
#390
Just posting in here because (when the power comes back on) I hope to continue with my level 24 Wizard. I've had a few close calls as things are starting to hit me hard in Act 3. I'm usually a pretty patient, methodical player but sometimes I catch myself going too deep into a pack of mobs like this is SC, and I feel that's going to be my downfall if I can avoid lag or any more power outages.

On a side note, I find it fascinating that the Templar mentions a derecho in the desert in Act 2, and now we've just had one here in Ohio this weekend. Before Diablo or this recent weather I had never heard of the word.
Diks
Profile Joined January 2010
Belgium1880 Posts
Last Edited: 2012-07-03 00:25:50
July 03 2012 00:23 GMT
#391
My monk just died act1 inferno, a pack of champs i should have ran out of straight : Vortex Arcane enchanted Waller Shielded.
They pulled me on some arcane sentries, created a wall around me and blocking the exit with their shielded bodies.
I used sernity, then my heals then my pots but they placed another wall and i just watched my monk die under the arcane sentries.

I don't feel too bad, since it's a legit death and not a stupid disconnection from the server like my other chars.
He'll join his 3 lvl60 brothers and sisters in the hall of the fallen heroes.

RIP IceVII
diehilde
Profile Joined September 2008
Germany1596 Posts
July 03 2012 01:39 GMT
#392
On July 02 2012 10:49 MaReK wrote:
About to start act 3 with my barb with under 30 hours of play time with no skipping. AH made everything extremely easy up to act 2 inferno for me. I've had a few close calls with rubberbanding/australian internet so whenever my ms gets over 300, I instantly TP and wait to go back down to 200...which happens far too often!

I'm still yet to lose any of my hc chars

Huh? How did the AH make it easy for you up to act 2 inf? Where do you have 100s of millions of gold from to deck out a barb in the ah? ^^ And how did you kill belial?
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
KingDime
Profile Blog Joined September 2010
Canada750 Posts
July 03 2012 04:41 GMT
#393
Just got through A1 Inferno today taking down the butcher, my resists are sitting between 310-460 atm so i'm planning on raising them a few hundred before venturing into A2 with my barbarian.
Doom Guy
Psyqo
Profile Joined November 2007
United States401 Posts
July 03 2012 15:27 GMT
#394
Are those unbuffed resists? I'd be terrified at the Butcher with those, so kudos on the kill!
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
July 03 2012 15:39 GMT
#395
On June 29 2012 01:20 diehilde wrote:
Show nested quote +
On June 28 2012 11:25 ForDarkness wrote:
my 4 man group is up to belial. havent attempted. doing more testing on softcore before attempting on HC. our monk and wiz died so we had to relevel them. =(

diehilde, just wondering what are your player's dmg and stats like. for myself im wd with 20kish dmg 40k+ life 300+all res unbuffed

Well we swapped in a lot of dps gear and skilled dps for belial (i took glass cannon and conflagration for example with fire hydra). Monk went with the 48% dmg mantra, wd went with Zombie bears and voodoo (with mana reg for bear spam), barb went with earthquake (and bers obv). Our stats were like (buffed): barb - 10k dps, 1k resis. Monk: 14k dps, 1k resis (not so sure), Me (wiz): 26-28k dps or smth, 900-1k resis, 45k hp, wd: 25k dps, probably like 650 res all, 48k hp. Im not adding barb and monk hp but i think they both were around 50k. Anyway, they really shouldnt get any problems at all with belial because he does like no damage. Just watch the video, we got him down just as he enraged and we had stacked a lot of dps. I wouldnt bother if you dont get around 20k dps/average because its pretty damn risky to do it with lower dps. 26 million hp in 3 mins, some of which you cant even dps properly because you have to dodge pools, is no joke.

10k+14k+28k+25k = 77k DPS.

26'000'000 / 180 = 145'000. Correct me if I'm wrong, but for 26m HP you would need twice your stated DPS, and constantly at that.
sirkyan
Profile Joined July 2010
211 Posts
Last Edited: 2012-07-03 15:50:42
July 03 2012 15:47 GMT
#396
On July 04 2012 00:39 Dagobert wrote:
Show nested quote +
On June 29 2012 01:20 diehilde wrote:
On June 28 2012 11:25 ForDarkness wrote:
my 4 man group is up to belial. havent attempted. doing more testing on softcore before attempting on HC. our monk and wiz died so we had to relevel them. =(

diehilde, just wondering what are your player's dmg and stats like. for myself im wd with 20kish dmg 40k+ life 300+all res unbuffed

Well we swapped in a lot of dps gear and skilled dps for belial (i took glass cannon and conflagration for example with fire hydra). Monk went with the 48% dmg mantra, wd went with Zombie bears and voodoo (with mana reg for bear spam), barb went with earthquake (and bers obv). Our stats were like (buffed): barb - 10k dps, 1k resis. Monk: 14k dps, 1k resis (not so sure), Me (wiz): 26-28k dps or smth, 900-1k resis, 45k hp, wd: 25k dps, probably like 650 res all, 48k hp. Im not adding barb and monk hp but i think they both were around 50k. Anyway, they really shouldnt get any problems at all with belial because he does like no damage. Just watch the video, we got him down just as he enraged and we had stacked a lot of dps. I wouldnt bother if you dont get around 20k dps/average because its pretty damn risky to do it with lower dps. 26 million hp in 3 mins, some of which you cant even dps properly because you have to dodge pools, is no joke.

10k+14k+28k+25k = 77k DPS.

26'000'000 / 180 = 145'000. Correct me if I'm wrong, but for 26m HP you would need twice your stated DPS, and constantly at that.



You're wrong. You haven't factored in the damage of each spell.

E.g. Zombie bears does 236% weapon damage per bear, you release three. Let's assume they all hit because, well, Beliaal is stationary and very large. That's a whole lot more damage, and so on.

If they would white hit, they would need twice the DPS, yes.
Warmonger
Profile Blog Joined June 2010
United States69 Posts
Last Edited: 2012-07-03 15:48:30
July 03 2012 15:47 GMT
#397
On July 04 2012 00:39 Dagobert wrote:
Show nested quote +
On June 29 2012 01:20 diehilde wrote:
On June 28 2012 11:25 ForDarkness wrote:
my 4 man group is up to belial. havent attempted. doing more testing on softcore before attempting on HC. our monk and wiz died so we had to relevel them. =(

diehilde, just wondering what are your player's dmg and stats like. for myself im wd with 20kish dmg 40k+ life 300+all res unbuffed

Well we swapped in a lot of dps gear and skilled dps for belial (i took glass cannon and conflagration for example with fire hydra). Monk went with the 48% dmg mantra, wd went with Zombie bears and voodoo (with mana reg for bear spam), barb went with earthquake (and bers obv). Our stats were like (buffed): barb - 10k dps, 1k resis. Monk: 14k dps, 1k resis (not so sure), Me (wiz): 26-28k dps or smth, 900-1k resis, 45k hp, wd: 25k dps, probably like 650 res all, 48k hp. Im not adding barb and monk hp but i think they both were around 50k. Anyway, they really shouldnt get any problems at all with belial because he does like no damage. Just watch the video, we got him down just as he enraged and we had stacked a lot of dps. I wouldnt bother if you dont get around 20k dps/average because its pretty damn risky to do it with lower dps. 26 million hp in 3 mins, some of which you cant even dps properly because you have to dodge pools, is no joke.

10k+14k+28k+25k = 77k DPS.

26'000'000 / 180 = 145'000. Correct me if I'm wrong, but for 26m HP you would need twice your stated DPS, and constantly at that.


Listed dps can only be used like that if you are going to auto attack the whole fight.

edit: ninjaed! What the above poster said!
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
July 05 2012 14:05 GMT
#398
atwYEWAJWGIHUhihgduiusligCDXGLUoighSudgulhhdgsauigShGUSgHUSlGHUSdgSlDhukGUSlg

FUCKING BLIZZARD FUCKING SERVERS FUCK FUCK FUCK FUCK FUCK FUCK UFC UJFJ FAJ TFJAWHgwaegKJa

...oh well. it was bound to happen eventually, im glad i moved all the valuable items off my dh before the death sooooooo bright smile,,,,,,,happy face....

Forever ZeNEX.
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2012-07-05 15:01:45
July 05 2012 15:01 GMT
#399
On July 05 2012 23:05 TyrantPotato wrote:
atwYEWAJWGIHUhihgduiusligCDXGLUoighSudgulhhdgsauigShGUSgHUSlGHUSdgSlDhukGUSlg

FUCKING BLIZZARD FUCKING SERVERS FUCK FUCK FUCK FUCK FUCK FUCK UFC UJFJ FAJ TFJAWHgwaegKJa

...oh well. it was bound to happen eventually, im glad i moved all the valuable items off my dh before the death sooooooo bright smile,,,,,,,happy face....



Fuck you. My lost was so great I still cannot find gear that can replace it.

No really fuck you. My grief is coming back online again...
...
..
.shit..

Goddamn asia server.
Stop procrastinating
FaCE_1
Profile Blog Joined December 2006
Canada6174 Posts
July 05 2012 15:24 GMT
#400
I need to find 15k hp somewhere so I can start Inferno with my monk T__T
even tough my other stats are decent (~800res, ~55% reduction ~42% dodge) my 38k HP is too low
n_n
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