It seems like all top streamers are focusing on normal mode. Are there many known hardcore players?
These guys http://goodgame.ru/allstreams2.php?ocd=view&id=5 are playing on hardcore. They are taking their time: they finished normal difficulty in ~12 hours, and also beat act 1 on nightmare yesterday. Then they did the unthinkable: went to sleep
They are streaming again now. They are currently level 36+ and are currently farming act 1 on nightmare again.
So I am curious are there any other hardcore players/streamers and what is their progress?
Thirteen people teaming up with thirteen characters to beat Inferno first. The streamer is level 34 or so...I think it was higher last time I checked, though.
It's thirteen people w/characters for two reasons. The first is that characters will die as they make their way to Inferno. The second reason is to stockpile useful gear so they can rebuild characters faster.
On May 17 2012 02:53 suspiria wrote: What are the benefits of going hardcore? Is there different loot? Or is it just bragging rights?
There are some hardcore specific achievements...but otherwise its the knowledge that you are playing with a big handicap ready to set you back 10+ hours at the first mistake.
What are the benefits of going hardcore? Is there different loot? Or is it just bragging rights?
Its a great challenge. :D
what lag? i maybe get 2 short lags every hour and they hardly ever matter.... and even if they did, i think if you play solo the game doesn't go on more than you can see.
personally am lvl 31 and in mid of act 3. i'm certain i'll die some day, though :/ if i survive act 4 i'll definitely farm some more before trying nightmare.
I just finished normal/HC on my demon hunter, and I have no idea what to expect in nightmare since my regular character only got to the end of act 2 before I started HC. Should I be trying to farm some gear before starting nightmare or what? Currently I have about 6k HP and level 31, will that be good to survive in nightmare?
On May 17 2012 06:12 Shifft wrote: I just finished normal/HC on my demon hunter, and I have no idea what to expect in nightmare since my regular character only got to the end of act 2 before I started HC. Should I be trying to farm some gear before starting nightmare or what? Currently I have about 6k HP and level 31, will that be good to survive in nightmare?
I have 3k hp on my monk and I have very few issues in NM. You should be fine if you're careful.
On May 17 2012 03:40 Hadley_ wrote: I can't believe people play Hardcore already. With all the lag and unknown mobs its way to frustrating.
What are the benefits of going hardcore? Is there different loot? Or is it just bragging rights?
Its a great challenge. :D
what lag? i maybe get 2 short lags every hour and they hardly ever matter.... and even if they did, i think if you play solo the game doesn't go on more than you can see.
personally am lvl 31 and in mid of act 3. i'm certain i'll die some day, though :/ if i survive act 4 i'll definitely farm some more before trying nightmare.
well, i get a lot of lag, sometimes i just warp around for 10 seconds.
No way i play hardcore when the servers lag our randomly.
The witch doctor in the russian group just died. Happened when 2 of the 4 went to sleep, the tank/WD went to go farm until they woke up, looks like that was a bad idea. Rip
haha, that's sokol, he's a german who is of russian origin or something. lol why did he not just quit the game??? or doesn't that work in multiplayer? he seemed to have plenty of time.
edit:
to cite him:
"fail des jahres... kurz vorm bnet disconnect lag 1000 ping+.. und ein stinknormaler creep killt mich einfach :D + Show Spoiler +
"
he says he was shortly before getting disconnected and had a 1000 ping and got killed by a crappy normal mob
I'm on Act 1 Inferno HC. Afraid to go any further as the elites do too much damage.
Slightest lag spike or if we randomly get a wall/frozen, there's a good chance it's GG. Not worth it right now. I'm farming for Uniques in A4 Hell with a friend. We're running Monk/Wizard.
I have some friends who are on A2 Inferno in Normal & they wiped close to 20 times on the Butcher, so I'm definitely in no hurry until we get full unique gear.
On May 17 2012 20:35 Rainbow Cuddles wrote: I'm on Act 1 Inferno HC. Afraid to go any further as the elites do too much damage.
Slightest lag spike or if we randomly get a wall/frozen, there's a good chance it's GG. Not worth it right now. I'm farming for Uniques in A4 Hell with a friend. We're running Monk/Wizard.
I have some friends who are on A2 Inferno in Normal & they wiped close to 20 times on the Butcher, so I'm definitely in no hurry until we get full unique gear.
Maybe screen shot of your progression and char info? Thnx
Russians and their hardcore... neighbors going crazy. With the current difficulty of hell/inferno it is a bunch of guys doing old-style D2 wanking but w/o bots, which makes wanking that much more sentimental. Hardcore is dead, you NEED to die in Diablo 3 to have any type of progression. The only reason hardcore was popular in D2 was because of a chicken bot. Come on you, hardcores, give me at least one hardcore player in D2 that got to level over 95 without chicken bot, without any bot as a matter of fact? Exactly.
It is fun to watch that guy die tbh, it is like watching communism fall.
On May 17 2012 21:20 Reasonable wrote: Russians and their hardcore... neighbors going crazy. With the current difficulty of hell/inferno it is a bunch of guys doing old-style D2 wanking but w/o bots, which makes wanking that much more sentimental. Hardcore is dead, you NEED to die in Diablo 3 to have any type of progression. The only reason hardcore was popular in D2 was because of a chicken bot. Come on you, hardcores, give me at least one hardcore player in D2 that got to level over 95 without chicken bot, without any bot as a matter of fact? Exactly.
It is fun to watch that guy die tbh, it is like watching communism fall.
I never played the last patch or two of d2 with LOD, but I got to 95+ several times with no chicken bot...just chickened on my own.
my brother was atleast lvl 94 on his assasin back then, he was top 5 ladder when he stopped. if i recall correctly he did not die but stop playing. even though assasin with traps was so easy ^_^
anyway, we will see how it goes, won't be surprised if someone clears inferno hardcore in 2-3 days.
On May 17 2012 21:04 Silidons wrote: can you solo inferno? or it it meant for parties?
You can solo inferno, adding the party aspect just makes it more fun!
Maybe, but the problem comes with you get the rare mobs that have extremely deadly combos(Jailer/Frozen, Waller/Frozen, Jailer/Mortar, etc). It's so risky solo. I'm not saying it isn't possible to solo HC Inferno, I'm just saying it seems like a roll of the dice & not something me or many others would be willing to risk.
nice feat. god i hate that there is no ladder. however it seems reasonable because getting lvl 60 seems like a cakewalk (not in hardcore; i just mean it doesn't take much time). which i don't really like but whatever...
On May 17 2012 06:12 Shifft wrote: I just finished normal/HC on my demon hunter, and I have no idea what to expect in nightmare since my regular character only got to the end of act 2 before I started HC. Should I be trying to farm some gear before starting nightmare or what? Currently I have about 6k HP and level 31, will that be good to survive in nightmare?
Nightmare before Leoric is very easy in my opinion(Didn't die at that point with Demon Hunter and the most that stuff hit me for was like 500 by Leoric), if I was you I'd carefully go through that point first and then farm there for quite a while until you either accumulate enough gold to buy some really nice equips for your level(this is probably easier) or until you get nice lucky drops(need to get lucky)
However after Leoric there's those freaking tiny frog things that really piss me off and it suddenly becomes far more dangerous, that's why I'd spend quite a while farming Leoric.
On May 17 2012 06:12 Shifft wrote: I just finished normal/HC on my demon hunter, and I have no idea what to expect in nightmare since my regular character only got to the end of act 2 before I started HC. Should I be trying to farm some gear before starting nightmare or what? Currently I have about 6k HP and level 31, will that be good to survive in nightmare?
Nightmare before Leoric is very easy in my opinion(Didn't die at that point with Demon Hunter and the most that stuff hit me for was like 500 by Leoric), if I was you I'd carefully go through that point first and then farm there for quite a while until you either accumulate enough gold to buy some really nice equips for your level(this is probably easier) or until you get nice lucky drops(need to get lucky)
However after Leoric there's those freaking tiny frog things that really piss me off and it suddenly becomes far more dangerous, that's why I'd spend quite a while farming Leoric.
Hm now you made me worried, i'm lvl 37 atm, also have 6k HP and like 650 DPS, i wonder if i really need to farm O_o all of my items have lots of vitality already, except for the rings.
My level 34 barbarian finally found his death in act1 Nightmare. He carelessly engage a random bosspack without checking it's modifiers. Suddenly purple lasers appear and start bringing on a world of pain, fast hit Q, nothing? Oh noes I'm frozen, nooooooooo!
On May 17 2012 03:23 xZiGGY wrote: I die a lot in this game, particularly in nightmare (no shocker there) respect to anyone who has the balls to play hardcore mode :D
Once you play hardcore it's very hard to go back to softcore. It just feels like a waste of time to me.
On May 17 2012 03:23 xZiGGY wrote: I die a lot in this game, particularly in nightmare (no shocker there) respect to anyone who has the balls to play hardcore mode :D
Once you play hardcore it's very hard to go back to softcore. It just feels like a waste of time to me.
I'll take the other point of view and say it feels like a waste of time to play when a noticeable number of people are dying to d/c. I do love watching level 45+ characters die though, extremely satisfying for some odd reason.
On May 18 2012 10:35 altec1011 wrote: Level 11 DH - died from that spider cavern in A1 due to disconnect on blizzard's end.
Then I go on to make another DH, got him to lvl 18 in A2 with a legendary item and died again due to disconnect due to technical errors.
Fuck this, I ain't playing HC again until Blizzard fixes their shitty servers.
What server are you playing on? I play on US and I haven't disconnected even once. Lag spikes yes but never enough to seriously put me at risk.
On May 18 2012 10:23 Medrea wrote: Got the butcher down in inferno mode.
Act 2 is fucking stupid. Opening normal monsters lob grenades for 40k with 150 resist all and -45% enemy damage reduction.
Hardcore is dumb dont do it except for maybe first time normal experience.
Hardcore isn't dumb. You are meant to die on Inferno.
On May 18 2012 10:21 calgar wrote:I'll take the other point of view and say it feels like a waste of time to play when a noticeable number of people are dying to d/c. I do love watching level 45+ characters die though, extremely satisfying for some odd reason.
I meant waste of time as in it isn't fun. I get no excitement from the game knowing that I can die and not be penalized for it (don't tell me that 10% durability is a penalty, it isn't). My friends and I have not had any disconnect issues yet so I'll see.
2 of my previous chacters have perished though. It wasn't in vain, they found some items and gold that made leveling up the new comers easier.
Hardcore mode is way more difficult than in D2. No fast tp or alt+f4 to save your ass in desperate situations. I always track the easiest way to flee and only wear vitality items. On my 6 spells, 4 are survival spells, we'll see how far I'll go, I'm feeling good now but some mobs can stun, wall, rune faster, hit stupidly hard and stuff. I'm only playing public games. As a DH, a Barbarian or a monk in the team is very welcome for safety
On May 18 2012 17:50 FortuneSyn wrote: I'm going to do butcher nightmare with witchdoctor today. should i be worried about anything? or is it easy like normal mode?
I don't think you have to worry about any of the bosses. Maybe it's because I'm a monk but they are all really easy (killed the first 3 bosses in NM HC so far.) Rare/champion packs will give you nightmares.
On May 18 2012 17:50 FortuneSyn wrote: I'm going to do butcher nightmare with witchdoctor today. should i be worried about anything? or is it easy like normal mode?
add me : DiKs#1352 I just passed him, i can give u a hand
On May 18 2012 16:55 PrideNeverDie wrote: so butcher on inferno is the best anyone has ever done?
Method cleared act 2 if I am not mistaken.
Endgaming in D3 is really silly, and made really sloppy. My wizards friends best survivability build involves cutting all vitality and relying on death cheats (on 6 second cooldowns). While I have 50k life and need more, he has 6k life and his life improves the lower it gets.
On May 18 2012 17:50 FortuneSyn wrote: I'm going to do butcher nightmare with witchdoctor today. should i be worried about anything? or is it easy like normal mode?
add me : DiKs#1352 I just passed him, i can give u a hand
I downed him today and Belial just now = D but thx. I sent u friend request
Act 2 down. Act 3 has something to gear us up for Act 2 clears.
Yes thats right. You need to exploit chests and stuff in act 3 to kill stuff efficiently in Act 2. Good Design!
Its because of this guy right here doing all the DPS. If we had another one or 3 this stuff would be easy.
Thats right. Not even 7k hitpoints, but he is probably our best survivor as long as certain mob values arent there. We all have 50k HP or more, but the glass cannon with 7k and 6 cheat deaths is our best bet.
Medrea, your inferno progress is softcore I suppose. This thread is about hardcore mode... Why are there so many people posting about softcore stuff (like also posting method progression Oo).
We are in a3 hell on hc. Lost a monk on Belial, so we are powerleveling him now before continuing. According to the official forums, there is at least one solo demon hunter on a4 hell. Butcher and Belial both have potential to one shot you if your build is suboptimal or you make a mistake. The WD/Monk cheat death spells do _not_ work on hc!
Also tried streaming, but it seems without having it done before, twitch and own3d both limit the bandwidth, so we cannot smoothly stream HD Plus it sucks if the streaming makes it laggy in some situations.
I'm a lvl 49 HC barb on Europe. Taking a break since my monk partner needed sleep / family affairs. Also have lvl 38 HC witch doctor and lvl 14 HC wizard.
My brother's death: "I took a double champion group... one with teleport and firechain the other with vortex and arcane enchantment.... i couldn't run, even when i tried i got sucked in and surrounded..."
On May 19 2012 13:08 Medrea wrote: Oh yeah good point.
I dunno this shit is pretty hardcore if you ask me. Actual hardcore MODE inferno wont happen, ever.
When you softcore players finally come over to the hardcore side I'll be set to sell to you and make a killing.
Join the dark side.
Well, there is a 100 percent chance inferno is going to be nerfed. So yeah i suppose.
Inferno should not be nerfed
it should be tuned to force gear checks (apparently there is 1 in Act 4 Inferno at least) instead of allowing people to skip content and just kill bosses
On May 19 2012 13:08 Medrea wrote: Oh yeah good point.
I dunno this shit is pretty hardcore if you ask me. Actual hardcore MODE inferno wont happen, ever.
When you softcore players finally come over to the hardcore side I'll be set to sell to you and make a killing.
Join the dark side.
Well, there is a 100 percent chance inferno is going to be nerfed. So yeah i suppose.
I personally dont think so, we're already destroying act 1 inferno in our gear, we killed butcher today under a minute with 2 wizard and monk just farming a bit. Geared people will just help others and slowly everyone will rise above the difficulty curve. I'm enjoying the hardcoreness though of these fights (except belail, that fight was nothing to us). Don't have time for act 3, probably will start it by sunday night since our barb is out of town tomorrow.
On May 19 2012 13:08 Medrea wrote: Oh yeah good point.
I dunno this shit is pretty hardcore if you ask me. Actual hardcore MODE inferno wont happen, ever.
When you softcore players finally come over to the hardcore side I'll be set to sell to you and make a killing.
Join the dark side.
Well, there is a 100 percent chance inferno is going to be nerfed. So yeah i suppose.
I personally dont think so, we're already destroying act 1 inferno in our gear, we killed butcher today under a minute with 2 wizard and monk just farming a bit. Geared people will just help others and slowly everyone will rise above the difficulty curve. I'm enjoying the hardcoreness though of these fights (except belail, that fight was nothing to us). Don't have time for act 3, probably will start it by sunday night since our barb is out of town tomorrow.
Let's see, lot of things can happen if enough people cry out loud on the forums. However your opinion just shows to me what i thought, you just need good equip. Nothing back about that you need crazy farm to compete on inferno... think about it, when you're able to roflstomp inferno there isn't even leveling anymore, so they have to keep it hard.
IF i get so far in HC (still act1 Nightmare, easy so far tho) i probably won't start inferno (for a while) seeing how everyone dies... i dunno.
On May 19 2012 14:25 Mysticesper wrote: I died in act two NM due to plague + frozen =\
some of these monster combos are just hilarious.
My brother's death: "I took a double champion group... one with teleport and firechain the other with vortex and arcane enchantment.... i couldn't run, even when i tried i got sucked in and surrounded..."
That's pretty much what happened to my Monk on NM. Got surrounded by Arcane Enchantment and just died due to being stuck zzz...
Thirteen people teaming up with thirteen characters to beat Inferno first. The streamer is level 34 or so...I think it was higher last time I checked, though.
It's thirteen people w/characters for two reasons. The first is that characters will die as they make their way to Inferno. The second reason is to stockpile useful gear so they can rebuild characters faster.
Aye, I put that group together. We ended up starting with 11 players, 9 of which died on the way to 60 while one other player and I hit 60 earlier today. Now we're in A2 Hell working through to clear hell then to check out Inferno.
Lvl 14 HC solo Wizard in A1 highlands. I'm taking it real slow because I haven't even played through on softcore first so I have no idea what's coming next. It really makes the game so much more interesting- permadeath lurks around every corner! Embarrassingly, I wiped first on Leoric thinking I could just sit there and hit him when he was down to a an eight of his HP. Since then I'm making sure to move around and kite even easy looking packs on this second run. In HC complacency is the enemy.
On May 20 2012 00:27 altec1011 wrote: just witnessed the monk in the hardcore inferno group die . 59 hours and 30 minutes played, how upset he must be right now...
Ouch. This is why I'm probably only going to HC through to the end of Nightmare. (Unless I somehow get some uber godly gear).
I'm getting close to the end of Act 1. Is level 16 pretty safe for taking on the Act one boss solo (as wizard)?
After loosing the monk, GoodGame.ru party split apart. Their stream marathon went for 4 days (with sleep breaks). Dian and Miker (wizard and monk) decided to take a good break from D3. Sokol is levelling up a new hardcore witch doctor for fun (he will probably continue streaming). pipS plans to continue playing his Barbarian without streaming and seems to be the most enthusiastic of them to continue spending a lot of time playing D3 HC.
For me it was the most exciting Diablo 3 stream to follow. I just couldn't watch other people continuosly throw themselves at bosses while the price of mistake was getting higher and higher for these guys.
On May 20 2012 00:27 altec1011 wrote: just witnessed the monk in the hardcore inferno group die . 59 hours and 30 minutes played, how upset he must be right now...
Might be just me, but I've restarted characters that are weeks old in MMORPGs just for a few missed statpoints so 59 hours really doesn't feel like too much .-.
By the way when a HC char dies, everything he's got equipped gets destroyed as well?
On May 20 2012 00:27 altec1011 wrote: just witnessed the monk in the hardcore inferno group die . 59 hours and 30 minutes played, how upset he must be right now...
Might be just me, but I've restarted characters that are weeks old in MMORPGs just for a few missed statpoints so 59 hours really doesn't feel like too much .-.
By the way when a HC char dies, everything he's got equipped gets destroyed as well?
Only gold gets transferred to stash. All inventory items get destroyed.
All right, time to start a full tank Witch Doctor that's based around vit weapon with high damage and using a high damage weapon along with Soul Harvest to supply sufficient energy.
On May 20 2012 08:16 Shikyo wrote: All right, time to start a full tank Witch Doctor that's based around vit weapon with high damage and using a high damage weapon along with Soul Harvest to supply sufficient energy.
Sound like an amazing plan? =O
good plan =D
I have a 53 witchdoctor in act 4 nightmare hardcore, got there only soloing (which i feel is actually safest way unless u have pro group, relying on pubbies is terribly risky at times).
Stacking vitality is amazing as witchdoctor because of his passive blood ritual (1% life regen per sec) and because you can rely on soul harvest for damage and do it safely with spirit walk. Later on though u need to be smart on knowing when ur suppose to save the cooldowns.
Witch Doctor died at level 40. Got chain frozen and took way too much damage in Act 2. Even my 3 seconds to run away when I took the killing blow didn't help. Oh well, now I can focus on school again.
We are act 4 hell now. Went pretty smooth actually, except for one internet hickup for our norwegian guys while standing in Desecration and escaping with 1000 life. ;-) And our monk hit 60 for the second time :D (first died on Belial). Guess that's a rare feat in hardcore mode so far.
I'm planning on playing a wizard for hardcore mode with the help of a few friends. Any advice on how to play the acts? Like when are you supposed to go back to farm to avoid getting killed? What party setup would be preferable?
- Play at your own chosen pace, but if you are unsure, rather take it slow - Stick together (!!!! this is everything if you are too weak) - Pull carefully, explore full rooms / areas and always have a 100% safe retreat path to a waypoint - Always try to have 2-3 sides fully explored / safe, so you do not get sandwiched - Any party with a monk ;D - Do not play a caster class (you are of course free to do it and they have great utility and can survive absolutely fine, but on average they die more often than the other classes) - Stack vita, vita, vita (and armor/resistances later of course) - Early on, Damage should only come from weapon and jewelry - Use a shield - Shop items from NPCs - I am act 1 inferno now and my gear is still 80% shopped - Level<>Content just as you feel it is right, it mainly depends on your gear. With my alts, I rush through normal without any safety or breaks.. Normally you should not be required to farm a lot before late nightmare, but you might want to get 60 in nightmare
On May 21 2012 15:16 Artrey wrote: - Play at your own chosen pace, but if you are unsure, rather take it slow - Stick together (!!!! this is everything if you are too weak) - Pull carefully, explore full rooms / areas and always have a 100% safe retreat path to a waypoint - Always try to have 2-3 sides fully explored / safe, so you do not get sandwiched - Any party with a monk ;D - Do not play a caster class (you are of course free to do it and they have great utility and can survive absolutely fine, but on average they die more often than the other classes) - Stack vita, vita, vita (and armor/resistances later of course) - Early on, Damage should only come from weapon and jewelry - Use a shield - Shop items from NPCs - I am act 1 inferno now and my gear is still 80% shopped - Level<>Content just as you feel it is right, it mainly depends on your gear. With my alts, I rush through normal without any safety or breaks.. Normally you should not be required to farm a lot before late nightmare, but you might want to get 60 in nightmare
I'm curious about this- you get better items from the shop than from the auction house?
Well, there is almost nobody farming items on hell yet except us.. and it is better to get two perfectly rolled affixes (namely vitality+dex/vita for me) than five bad ones. Of course rares CAN be better, but the chances are low and you do not get many tries. For shopping, you can just run it 200 times until you get closed to perfection. So to get started, shopping is THE way to go.
On May 21 2012 15:52 Artrey wrote: Well, there is almost nobody farming items on hell yet except us.. and it is better to get two perfectly rolled affixes (namely vitality+dex/vita for me) than five bad ones. Of course rares CAN be better, but the chances are low and you do not get many tries. For shopping, you can just run it 200 times until you get closed to perfection. So to get started, shopping is THE way to go.
Nice work! Inferno is going to be insane though. I just don't think it's really designed to be playable HC from what I've seen of it, but hopefully you guys can prove that wrong.
On May 21 2012 15:52 Artrey wrote: Well, there is almost nobody farming items on hell yet except us.. and it is better to get two perfectly rolled affixes (namely vitality+dex/vita for me) than five bad ones. Of course rares CAN be better, but the chances are low and you do not get many tries. For shopping, you can just run it 200 times until you get closed to perfection. So to get started, shopping is THE way to go.
On May 21 2012 15:52 Artrey wrote: Well, there is almost nobody farming items on hell yet except us.. and it is better to get two perfectly rolled affixes (namely vitality+dex/vita for me) than five bad ones. Of course rares CAN be better, but the chances are low and you do not get many tries. For shopping, you can just run it 200 times until you get closed to perfection. So to get started, shopping is THE way to go.
On May 19 2012 13:08 Medrea wrote: Oh yeah good point.
I dunno this shit is pretty hardcore if you ask me. Actual hardcore MODE inferno wont happen, ever.
When you softcore players finally come over to the hardcore side I'll be set to sell to you and make a killing.
Join the dark side.
Well, there is a 100 percent chance inferno is going to be nerfed. So yeah i suppose.
Nerfed??
I don't think so -- I was hoping they'd increase the difficulty, add more mobs, harder champions, etc., etc., because right now, the game is pretty much a-move for me and my friends right now.
On May 19 2012 13:08 Medrea wrote: Oh yeah good point.
I dunno this shit is pretty hardcore if you ask me. Actual hardcore MODE inferno wont happen, ever.
When you softcore players finally come over to the hardcore side I'll be set to sell to you and make a killing.
Join the dark side.
Well, there is a 100 percent chance inferno is going to be nerfed. So yeah i suppose.
Nerfed??
I don't think so -- I was hoping they'd increase the difficulty, add more mobs, harder champions, etc., etc., because right now, the game is pretty much a-move for me and my friends right now.
I highly doubt that, especially on act 2 inferno and beyond.
There is a reason champion packs were completely skipped in inferno win speed runs.
On May 21 2012 15:52 Artrey wrote: Well, there is almost nobody farming items on hell yet except us.. and it is better to get two perfectly rolled affixes (namely vitality+dex/vita for me) than five bad ones. Of course rares CAN be better, but the chances are low and you do not get many tries. For shopping, you can just run it 200 times until you get closed to perfection. So to get started, shopping is THE way to go.
Hey. I am actually the Demon Hunter. Dev (the monk) is using Tempest Rush as only spender (all other slots are used for utility/survival), because it allows him to get away when being trapped. While a spender with dmg would be nice, there is simply no slot left for it. Of course he could respec for certain bosses, but then you lose your nephalem valor buff. Same for me with chakram - for Diablo impale might have been the better choice. However the goal is to have a universal build that always works, as long as it is expected to be sufficient.
On May 19 2012 13:08 Medrea wrote: Oh yeah good point.
I dunno this shit is pretty hardcore if you ask me. Actual hardcore MODE inferno wont happen, ever.
When you softcore players finally come over to the hardcore side I'll be set to sell to you and make a killing.
Join the dark side.
Well, there is a 100 percent chance inferno is going to be nerfed. So yeah i suppose.
Nerfed??
I don't think so -- I was hoping they'd increase the difficulty, add more mobs, harder champions, etc., etc., because right now, the game is pretty much a-move for me and my friends right now.
Bullshit. People who are killing diablo on inferno are just skipping past rares and champions because it's absolutely retarded how stupid they are, you're forced to kite stuff around until things are separated, and tackle 1 or maybe 2 at a time, because taking on a full pack in act 2 and later just isn't an option if they don't have absolutely garbage affixes.
On May 19 2012 13:08 Medrea wrote: Oh yeah good point.
I dunno this shit is pretty hardcore if you ask me. Actual hardcore MODE inferno wont happen, ever.
When you softcore players finally come over to the hardcore side I'll be set to sell to you and make a killing.
Join the dark side.
Well, there is a 100 percent chance inferno is going to be nerfed. So yeah i suppose.
Nerfed??
I don't think so -- I was hoping they'd increase the difficulty, add more mobs, harder champions, etc., etc., because right now, the game is pretty much a-move for me and my friends right now.
Bullshit. People who are killing diablo on inferno are just skipping past rares and champions because it's absolutely retarded how stupid they are, you're forced to kite stuff around until things are separated, and tackle 1 or maybe 2 at a time, because taking on a full pack in act 2 and later just isn't an option if they don't have absolutely garbage affixes.
On May 19 2012 13:08 Medrea wrote: Oh yeah good point.
I dunno this shit is pretty hardcore if you ask me. Actual hardcore MODE inferno wont happen, ever.
When you softcore players finally come over to the hardcore side I'll be set to sell to you and make a killing.
Join the dark side.
Well, there is a 100 percent chance inferno is going to be nerfed. So yeah i suppose.
Nerfed??
I don't think so -- I was hoping they'd increase the difficulty, add more mobs, harder champions, etc., etc., because right now, the game is pretty much a-move for me and my friends right now.
Bullshit. People who are killing diablo on inferno are just skipping past rares and champions because it's absolutely retarded how stupid they are, you're forced to kite stuff around until things are separated, and tackle 1 or maybe 2 at a time, because taking on a full pack in act 2 and later just isn't an option if they don't have absolutely garbage affixes.
Currently launching a youtube channel about our 4man HC progress. We will be playing every class eventually but we've started off with a 4 man Barbarian squad.
Currently with our non recording chars we allready killed the butcher on Nightmare (level 37-39) so we thought lets make it somewhat harder for ourselves Bcuz hardcore with only barbarians is not hard enough
So we added a restriction for ourselves, No buying items on AH, no trading items with other players, and no buying items from the vendors :D For everything the iron price has to be payed (GOT ref woot)
If you're interested in watching us attempt to reach and beat infernal difficulty with these rules check us out. First part of act 1 + some add info should come online today ^-^, act 1 is really not challenging atm, we don't expect any deaths before nightmare or maybe in some bossfights but that really should not happen (f*cking Belial) ^-^
Currently level 55 DH, Act 1 Hell. It's starting to get pretty rough. Nothing on the AH that's under 200k seems to be an upgrade for my gear, and Hell is a pain to farm.
On May 22 2012 15:54 Artrey wrote: Hey. I am actually the Demon Hunter. Dev (the monk) is using Tempest Rush as only spender (all other slots are used for utility/survival), because it allows him to get away when being trapped. While a spender with dmg would be nice, there is simply no slot left for it. Of course he could respec for certain bosses, but then you lose your nephalem valor buff. Same for me with chakram - for Diablo impale might have been the better choice. However the goal is to have a universal build that always works, as long as it is expected to be sufficient.
On May 17 2012 06:12 Shifft wrote: I just finished normal/HC on my demon hunter, and I have no idea what to expect in nightmare since my regular character only got to the end of act 2 before I started HC. Should I be trying to farm some gear before starting nightmare or what? Currently I have about 6k HP and level 31, will that be good to survive in nightmare?
Nightmare before Leoric is very easy in my opinion(Didn't die at that point with Demon Hunter and the most that stuff hit me for was like 500 by Leoric), if I was you I'd carefully go through that point first and then farm there for quite a while until you either accumulate enough gold to buy some really nice equips for your level(this is probably easier) or until you get nice lucky drops(need to get lucky)
However after Leoric there's those freaking tiny frog things that really piss me off and it suddenly becomes far more dangerous, that's why I'd spend quite a while farming Leoric.
Hm now you made me worried, i'm lvl 37 atm, also have 6k HP and like 650 DPS, i wonder if i really need to farm O_o all of my items have lots of vitality already, except for the rings.
I'm just before Leoric atm, easy going so far.
Barb ? I actually am in NM a1 i bought dagger and shield and i have 1.1k dps buffed with 7k hp (will be upgraded to +8k in1-2 lvls) Im relying on stunning/dpsing through rather than tanking it.
And im past leoric. From my experience on other char that died. Past leoric becomes hard in fields of misery/leoric lands because of few nasty packs (chargers / trees). However with my barb i have imba dps and i dont even need to do anything to surive that much because everything goes down in seconds. Imo farming leoric is painful... just go into ah and buy good weapon and shield if you are barb or 2 1handers as monk. You only need to stack vita on the end of Act1 assuming you have good armor and proper defensive/stun abilities.
Just killed NM diablo with 51 mage Heart is still thumping like crazy. Curse you mercenary and your heals on which I depend so often...! Was running away for so long until potion cooldown was back up. Caught once in bone prison, was spamming QQQQQQQQQQQQQQQQQQQQQQQQQQQQ
On May 19 2012 13:08 Medrea wrote: Oh yeah good point.
I dunno this shit is pretty hardcore if you ask me. Actual hardcore MODE inferno wont happen, ever.
When you softcore players finally come over to the hardcore side I'll be set to sell to you and make a killing.
Join the dark side.
Well, there is a 100 percent chance inferno is going to be nerfed. So yeah i suppose.
Nerfed??
I don't think so -- I was hoping they'd increase the difficulty, add more mobs, harder champions, etc., etc., because right now, the game is pretty much a-move for me and my friends right now.
Bullshit. People who are killing diablo on inferno are just skipping past rares and champions because it's absolutely retarded how stupid they are, you're forced to kite stuff around until things are separated, and tackle 1 or maybe 2 at a time, because taking on a full pack in act 2 and later just isn't an option if they don't have absolutely garbage affixes.
It's as much to do with the mob base type than the affixes. There are a lot of very killable mob types in A3-4 for a variety of affixes, and some mobs you aren't going to kill regardless of what they have (though I would be terrified to try on HC).
Anyways, got to NM on a HC WD, so hopefully I can keep that going for awhile :o
On May 28 2012 01:53 altec1011 wrote: Furthest ive seen was a russian group who made to A4 inferno, which is where one of their monks died. I dunno if they ended up killing diablo or not.
I'm watching Kungen as well, know him well from wow when he was leader in Nihilum guild getting worlds first :D i don't think i know any more dedicated pve player than him
On May 28 2012 01:50 smf wrote: Kungen, known from wow, is currently progressing through act 1 inferno with 3 others. http://www.twitch.tv/kungentv
What the hell? Didn't he just start HC? How does he have 15 million in the bank already and 15k dps. I smell shenanigans.
Kungen I believe is the main tank for Ensidia(one of the top 3 WoW guilds in the world). There are going to be a LOT of fanbois willing to grind out gold and items for him.
On May 28 2012 01:50 smf wrote: Kungen, known from wow, is currently progressing through act 1 inferno with 3 others. http://www.twitch.tv/kungentv
What the hell? Didn't he just start HC? How does he have 15 million in the bank already and 15k dps. I smell shenanigans.
Kungen I believe is the main tank for Ensidia(one of the top 3 WoW guilds in the world). There are going to be a LOT of fanbois willing to grind out gold and items for him.
Eh... Does it even count if everything is gifted to you? What's the point of HC then.
On May 28 2012 01:50 smf wrote: Kungen, known from wow, is currently progressing through act 1 inferno with 3 others. http://www.twitch.tv/kungentv
What the hell? Didn't he just start HC? How does he have 15 million in the bank already and 15k dps. I smell shenanigans.
Kungen I believe is the main tank for Ensidia(one of the top 3 WoW guilds in the world). There are going to be a LOT of fanbois willing to grind out gold and items for him.
Eh... Does it even count if everything is gifted to you? What's the point of HC then.
Nothing has been gifted to him as far as I know, almost noone is further ahead so who would give him items? He has earned his money from the AH: Since there are so few players at his level of progression in HC, prices are very high and he can easily make big profits. However, there are very few items if any on the AH for them to buy so the money doesn't really help. For the last three days they have farmed a treasure goblin in ACT 1 inferno since there is no items for them to buy on the AH. HC AH is very different from the SC one
I finished off the butcher in A1 hell and went back to farm before going on to a2. I was listening to stephano MC match on stream and died to a champion pack........
57 dh 34 hrs played
Now, it's time to practice for WCS canada with my hc character finally dead.
On May 28 2012 08:29 Klive5ive wrote: Witch Doctor on Kungens stream died to the fire AFTER butcher died. Ahahahaha he stood in the fire to loot. Hilarious.
On May 28 2012 08:29 Klive5ive wrote: Witch Doctor on Kungens stream died to the fire AFTER butcher died. Ahahahaha he stood in the fire to loot. Hilarious.
On May 28 2012 08:29 Klive5ive wrote: Witch Doctor on Kungens stream died to the fire AFTER butcher died. Ahahahaha he stood in the fire to loot. Hilarious.
lol stream chat was trolling that Dirge died for so long and it actually came true
I was with a 4 player group, but I got cornered inside the burning dungeon and the rest of the group ran off T_T There was a pack of elite and a rare mixed together that was blocking off my exit passage.
On May 28 2012 08:29 Klive5ive wrote: Witch Doctor on Kungens stream died to the fire AFTER butcher died. Ahahahaha he stood in the fire to loot. Hilarious.
On May 28 2012 08:29 Klive5ive wrote: Witch Doctor on Kungens stream died to the fire AFTER butcher died. Ahahahaha he stood in the fire to loot. Hilarious.
does anyone know if Dirge was using Spirit Vessel or not?
Yeah he was, it procced several times during their run to SK, and I also think he said that it procced on the butcher during the fight. Hilarious on the stream when he died, everyone predicted it, but not in that way :D
i lost my 54 barb to graphic card overheating, had to do a 1 day off from diablo 3 -_-
He was fighting some shitty mob he could auto attack to win grrr. Act1 hell.
Im actually curious about the mechanics which determines character death when player disconnects, is it 10 sec timer and mobs attacking on you? Because once my other char (it was low level wizard) also suffered throught the same graphic card failure but survived. hmm
On May 28 2012 19:19 NinjaMagic wrote: You have to be shitting me. Spirit vessel works? man ive died on my monk AND witchdoctor, both which have these death things................ FUCK
Whatever made you think they didn't work? Near Death Experience has saved my monk so many times.
On May 28 2012 19:19 NinjaMagic wrote: You have to be shitting me. Spirit vessel works? man ive died on my monk AND witchdoctor, both which have these death things................ FUCK
Whatever made you think they didn't work? Near Death Experience has saved my monk so many times.
Do you use it in HC? I'm only 39 in HC atm and not sure whether to take it when it unlocks. On the one hand it sounds useful, but on the other hand I don't want to drop any out of Seize the initiative, one with everything and resolve..
On May 28 2012 19:19 NinjaMagic wrote: You have to be shitting me. Spirit vessel works? man ive died on my monk AND witchdoctor, both which have these death things................ FUCK
Whatever made you think they didn't work? Near Death Experience has saved my monk so many times.
Do you use it in HC? I'm only 39 in HC atm and not sure whether to take it when it unlocks. On the one hand it sounds useful, but on the other hand I don't want to drop any out of Seize the initiative, one with everything and resolve..
HC really is a game of accepting a drop in DPS in return for life guarantees. On my WD I always have this 10% life return, as basically if I get one shot I have a chance to pop everything and run away when I return.
Currently Level 42 HC in Nightmare. Have to say it's alot more fun than normal for me due to the 'on edge' feeling you get constantly. I should have died so many times, but Barb CD's saved my balls more than once.
Recommend people trying it out. However, i don't think it's possible to finish Hell. Being lucky is one thing, but when a boss hits you for half of your HP in one swing and other shit is happening... yeah no idea how you would live past act 1.
Hopefully i'll finish Nightmare on this character, might need to farm a bit for Act3 :S Not looking forward to the massive AOE packs.
On May 28 2012 19:19 NinjaMagic wrote: You have to be shitting me. Spirit vessel works? man ive died on my monk AND witchdoctor, both which have these death things................ FUCK
Whatever made you think they didn't work? Near Death Experience has saved my monk so many times.
Do you use it in HC? I'm only 39 in HC atm and not sure whether to take it when it unlocks. On the one hand it sounds useful, but on the other hand I don't want to drop any out of Seize the initiative, one with everything and resolve..
HC really is a game of accepting a drop in DPS in return for life guarantees. On my WD I always have this 10% life return, as basically if I get one shot I have a chance to pop everything and run away when I return.
I know, but all 3 of the ones I'm using atm are survivability passives.. I don't know if it's worth losing guaranteed mitigation for an occasional emergency life saver. Maybe that extra armour from seize the initiative would have stopped me dying (proccing NDE) in the first place?
I dunno how often it will come in useful in higher HC difficulties, basically. Especially after seeing Dirge's death, where it saved him once but was on CD when he stood in fire after..
Well I saw some guys talking about it not working, and I was like well that makes sense, since its HC you shouldnt get more than 1 chance... fuck my life. x2
TAKE SV! You will chop your own head off when you wd dies and you didnt have sv. Saved me once already. A 57 mage was grinding act3 nm a bit for us (we were like 45) and I had to go back to town. Then I made the biggest mistake ever, I clicked on his banner just like that. NEVER click on someones banner on the higher difficulties unless you know exactly its safe. Needless to say, I got into a huge friggin mob and pretty much got mauled to death in a second. My SV procced and somehow i managed to drink a pot, spirit walk outta there and tp out. Oh the adrenaline rushes in situations like these ^^ Only in HC ^^
I made a wizard on hardcore and after 25 minutes of play, I get vortex'd by an elite into a whole pack of mobs and die.
Seriously, apart from inferno I almost never die, especially on such easy content, then I try hardcore and this happens? I felt bad. But for now I will be staying with softcore, still so much content to explore, and I'm not sure what class I actually like best yet that I should try hardcore on.
On May 28 2012 19:18 bgx wrote: i lost my 54 barb to graphic card overheating, had to do a 1 day off from diablo 3 -_-
He was fighting some shitty mob he could auto attack to win grrr. Act1 hell.
Im actually curious about the mechanics which determines character death when player disconnects, is it 10 sec timer and mobs attacking on you? Because once my other char (it was low level wizard) also suffered throught the same graphic card failure but survived. hmm
We have actually tested that and it seems that you leave the game in 50 seconds (!) following the disconnect, which seems pretty stupid for hardcore :-\
Running around Act 2 nightmare sewers on level 40 monk. Suddenly, templar and Leah stop on the minimap and I'm running down an empty corridor. "Hmm" I think, "this doesn't look good, but it shouldn't be game over since I have 12k life and 56% armour".
10 seconds later, I resync and see a fast forwarded version of a group of 5 blue ghoul things (the type that give a poison cloud on death) with molten + shielding ripping the shit out of me, while the whole screen is covered in fire. I mashed every CD I had and kited like a little girl across the whole map to the entrance, while they kept hitting me because they were faster.
Barely survived but definitely the closest I've been to dying so far. Immediately went to the AH to upgrade a load of defensive gear
Plenty of people are streaming HC inferno progression.... Kungen is solo barb in act II inferno, streams constantly. Kripp and team no life are doing HC now as well.
On May 28 2012 19:19 NinjaMagic wrote: You have to be shitting me. Spirit vessel works? man ive died on my monk AND witchdoctor, both which have these death things................ FUCK
Whatever made you think they didn't work? Near Death Experience has saved my monk so many times.
Do you use it in HC? I'm only 39 in HC atm and not sure whether to take it when it unlocks. On the one hand it sounds useful, but on the other hand I don't want to drop any out of Seize the initiative, one with everything and resolve..
I only play HC.
Near Death Experience, One with Everything, Seize the Initiative. Got me to Inferno.
On May 30 2012 01:50 dmfg wrote: Running around Act 2 nightmare sewers on level 40 monk. Suddenly, templar and Leah stop on the minimap and I'm running down an empty corridor. "Hmm" I think, "this doesn't look good, but it shouldn't be game over since I have 12k life and 56% armour".
10 seconds later, I resync and see a fast forwarded version of a group of 5 blue ghoul things (the type that give a poison cloud on death) with molten + shielding ripping the shit out of me, while the whole screen is covered in fire. I mashed every CD I had and kited like a little girl across the whole map to the entrance, while they kept hitting me because they were faster.
Barely survived but definitely the closest I've been to dying so far. Immediately went to the AH to upgrade a load of defensive gear
Wow you have a fuckton of life, I am at the same quest and I only have 7k life. Do you feel you really need it ?
On May 30 2012 01:50 dmfg wrote: Running around Act 2 nightmare sewers on level 40 monk. Suddenly, templar and Leah stop on the minimap and I'm running down an empty corridor. "Hmm" I think, "this doesn't look good, but it shouldn't be game over since I have 12k life and 56% armour".
10 seconds later, I resync and see a fast forwarded version of a group of 5 blue ghoul things (the type that give a poison cloud on death) with molten + shielding ripping the shit out of me, while the whole screen is covered in fire. I mashed every CD I had and kited like a little girl across the whole map to the entrance, while they kept hitting me because they were faster.
Barely survived but definitely the closest I've been to dying so far. Immediately went to the AH to upgrade a load of defensive gear
Wow you have a fuckton of life, I am at the same quest and I only have 7k life. Do you feel you really need it ?
Mmm not really, even against most boss packs my health globe never really falls below ~60%, which probably corresponds to about 75% of actual max HP. In the pack I was talking about, I dropped low enough for the screen to go red once or twice, I could pretty much see the deeds screen as I was running away :p
The extra buffer is nice to have, especially for things like lag, arcane if you don't see an orb, molten if you get hit by a death explosion, etc.
On May 30 2012 01:50 dmfg wrote: Running around Act 2 nightmare sewers on level 40 monk. Suddenly, templar and Leah stop on the minimap and I'm running down an empty corridor. "Hmm" I think, "this doesn't look good, but it shouldn't be game over since I have 12k life and 56% armour".
10 seconds later, I resync and see a fast forwarded version of a group of 5 blue ghoul things (the type that give a poison cloud on death) with molten + shielding ripping the shit out of me, while the whole screen is covered in fire. I mashed every CD I had and kited like a little girl across the whole map to the entrance, while they kept hitting me because they were faster.
Barely survived but definitely the closest I've been to dying so far. Immediately went to the AH to upgrade a load of defensive gear
Wow you have a fuckton of life, I am at the same quest and I only have 7k life. Do you feel you really need it ?
My gf died with 18k life and 58% armor, 70 allres at level 46, so it's not all that high. Jailed, then chain frozen and mass charged by those savage beasts (the frost versions in act 3 icefall cave). I survived from her sacrifice though, lvl 47 monk now.
Lost a 54 Barb on Hell A1 a week ago, Just got back to where I was with a 54 Barb again. Guess it's time to farm the beginning of A1 overandoverandoverandoverandoverandoverandoverandoverandoverandover again!
On May 30 2012 16:52 Disarray wrote: Lost a 54 Barb on Hell A1 a week ago, Just got back to where I was with a 54 Barb again. Guess it's time to farm the beginning of A1 overandoverandoverandoverandoverandoverandoverandoverandoverandover again!
Ye this deja vu is getting annoying, lost my 54 barb to graphic card overheating...
My gear is lolbad and my group consists of 2 barbs and a monk (lol again). We've almost died twice now, and by almost, I mean 1 hit away while hoping the elites don't cast another vortex.
There is nothing on the AH because it doesn't seem like anyone has any gear. This is tough.
Anyone knows what's the best progress through inferno currently? I check kungen's stream form time to time. He's still farming gear for act2. Has anyone finished act 2?
On May 31 2012 01:49 Spidinko wrote: Anyone knows what's the best progress through inferno currently? I check kungen's stream form time to time. He's still farming gear for act2. Has anyone finished act 2?
It's gonna take a very long time. Act 2 Inferno is waaay harder than 1.
On May 31 2012 01:49 Spidinko wrote: Anyone knows what's the best progress through inferno currently? I check kungen's stream form time to time. He's still farming gear for act2. Has anyone finished act 2?
It's gonna take a very long time. Act 2 Inferno is waaay harder than 1.
Yeah I know it's way harder. Just curious whether someone is even progressing through it or something. I don't even know whether it's possible. Inferno wasn't designed for HC.
On May 31 2012 01:49 Spidinko wrote: Anyone knows what's the best progress through inferno currently? I check kungen's stream form time to time. He's still farming gear for act2. Has anyone finished act 2?
It's gonna take a very long time. Act 2 Inferno is waaay harder than 1.
Yeah I know it's way harder. Just curious whether someone is even progressing through it or something. I don't even know whether it's possible. Inferno wasn't designed for HC.
Someone will definitely do it eventually, but as far as I know nobody is even attempting Act 2 right now.
Frankly I don't expect anyone to clear Hardcore Inferno for at least a few months, if that. I can't imagine what it would feel like to have farmed Act 1 Inferno for a very long period of time only to lose it all to an unfavourable affix combo. Part of me is questioning whether it's even possible at this point.
I lost my inferno monk yesterday - I expect to be back in inferno with my monk again today (thursday) or tomorrow (friday) for more farming. Monks are very very safe, if you dont play like you are in softcore. I am going a slightly different strategy this time around - losing gear that I could have sold on the AH for near 100mil is not fun (I had perfect rare boots, shoulder, gloves and bracers) =(
I have been streaming hardcore since day 1 - twitch.tv/catreina
My only goal is to finish hell. Inferno is practically unviable for HC, in my opinion and hell seems enough of a challenge. Not saying it won't be completed one day but for those of us who have other time commitments and can't keep grinding up to 60 every time we lose a character, I don't think it's really worth it.
Just lost a Barbarian.... jailer morter wasps are so retarded. Have to say, i doubt anyone will finish inferno on HC, just think about the damage of some of the elite packs on Hell, not to mention Act2 is really insane without practically everything being able to one shot you.
On May 31 2012 22:54 FetTerBender wrote: Dark Cellar A1 Q2, Center of Old Tristram (few steps south from WP)
Ah, thanks man. I've already been down there a couple times, though, and he wasn't in there. I guess I just got unlucky or he spawns 20% or something..
On May 31 2012 16:07 Catreina wrote: Kungen was trying some of act 2 the other day.
I lost my inferno monk yesterday - I expect to be back in inferno with my monk again today (thursday) or tomorrow (friday) for more farming. Monks are very very safe, if you dont play like you are in softcore. I am going a slightly different strategy this time around - losing gear that I could have sold on the AH for near 100mil is not fun (I had perfect rare boots, shoulder, gloves and bracers) =(
I have been streaming hardcore since day 1 - twitch.tv/catreina
I've checked out that stream a few times, but sadly it doesn't have the fun that is "when will dirge die next" that kugen's stream has xD.
I'll be sure to check in again seeing as I'm playing a monk in HC now since I've finally gotten a few of my friends over to the darkside. Always good to see how somebody else is surviving.
On May 30 2012 16:52 Disarray wrote: Lost a 54 Barb on Hell A1 a week ago, Just got back to where I was with a 54 Barb again. Guess it's time to farm the beginning of A1 overandoverandoverandoverandoverandoverandoverandoverandoverandover again!
Just decided to give Hardcore a try. Softcore was getting kind of boring. Running in and dying like a maniac just wasn't fun anymore. Joementum#1383 is my battletag. I'll probably be starting my character tomorrow at 9PM EST after I get home from work. If any new HC players want to join, feel free . I just rolled a DH, so I'll be playing that.
On June 01 2012 08:33 Risen wrote: RIP my dear wizard... turning the corner into those act 3 banelings was one of the saddest moments I've had in gaming :/
I died the same way.. I was just in shock for 5 minutes because of how quickly it all happened.
On May 30 2012 16:52 Disarray wrote: Lost a 54 Barb on Hell A1 a week ago, Just got back to where I was with a 54 Barb again. Guess it's time to farm the beginning of A1 overandoverandoverandoverandoverandoverandoverandoverandoverandover again!
I was lvl 60 pretty fast hardcore and softcore. My hardcore champ died due to system shutdown lol. Which was pretty frustrating for me. So when the "lag spikes" etc gets fixed i will play hardcore again.
My DH is about to take the first steps into inferno in a lil bit, just need a pair of pants and shoulders that doesn't completely blow. I am scared shitless however since holy hell DH's are so fragile, not the best class for HC tbh. 50% reduction from armor, 35% from phys res and like 20% on avg for the elements and i still take tons of damage whenever something can actually hit me. Compared to my barb friends who just faceroll their way through hell farming and inferno act 1.
On May 30 2012 16:52 Disarray wrote: Lost a 54 Barb on Hell A1 a week ago, Just got back to where I was with a 54 Barb again. Guess it's time to farm the beginning of A1 overandoverandoverandoverandoverandoverandoverandoverandoverandover again!
On May 30 2012 16:52 Disarray wrote: Lost a 54 Barb on Hell A1 a week ago, Just got back to where I was with a 54 Barb again. Guess it's time to farm the beginning of A1 overandoverandoverandoverandoverandoverandoverandoverandoverandover again!
Got my first HC-character to 60 today (monk). Played it safe and stayed in Hell act 2 until I hit 60. Going to progress through act 3 and 4 the coming days, and hopefully get to Inferno soon (where I guess I'll have to farm act 1 for weeks...).
If anyone wants to tag along I'm on EU with Kjellstroem#2550.
Kungen died. Holy shit. I dont know how he died b/c I wasn't watching his stream when it happened but i just checked it now and his lvl 60 HC barb is def a ghost.
On June 02 2012 02:46 Xinder wrote: Kungen died. Holy shit. I dont know how he died b/c I wasn't watching his stream when it happened but i just checked it now and his lvl 60 HC barb is def a ghost.
On June 02 2012 02:46 Xinder wrote: Kungen died. Holy shit. I dont know how he died b/c I wasn't watching his stream when it happened but i just checked it now and his lvl 60 HC barb is def a ghost.
On May 30 2012 16:52 Disarray wrote: Lost a 54 Barb on Hell A1 a week ago, Just got back to where I was with a 54 Barb again. Guess it's time to farm the beginning of A1 overandoverandoverandoverandoverandoverandoverandoverandoverandover again!
On June 02 2012 02:46 Xinder wrote: Kungen died. Holy shit. I dont know how he died b/c I wasn't watching his stream when it happened but i just checked it now and his lvl 60 HC barb is def a ghost.
Just finished normal with my hardcore wizard. I was very cautious- leveled to 36 with over 7000 HP before taking on Diablo. Probably overkill, but hey, it's better than dying.
On June 02 2012 07:31 tomatriedes wrote: Just finished normal with my hardcore wizard. I was very cautious- leveled to 36 with over 7000 HP before taking on Diablo. Probably overkill, but hey, it's better than dying.
You can never be too safe when it comes to hardcore imo.
Funny thing, my DH is lvl 24 in late act 2 and I found 2 legendaries within 20 mins after having never found any on my SC barb with 130 hours played.
died yesterday on start of hell (tried it right after beating nightmare), RIP my barb level 51, was chased by Scavengers (fast + fire chain), chased me all the way to town, died a slow death with 35k hp.
On June 02 2012 07:31 tomatriedes wrote: Just finished normal with my hardcore wizard. I was very cautious- leveled to 36 with over 7000 HP before taking on Diablo. Probably overkill, but hey, it's better than dying.
Haha im in act 3 at lvl 45 with 17k~hp in NM, better safe than sorry dude.
On June 02 2012 07:31 tomatriedes wrote: Just finished normal with my hardcore wizard. I was very cautious- leveled to 36 with over 7000 HP before taking on Diablo. Probably overkill, but hey, it's better than dying.
You can never be too safe when it comes to hardcore imo.
Funny thing, my DH is lvl 24 in late act 2 and I found 2 legendaries within 20 mins after having never found any on my SC barb with 130 hours played.
I found one legendary on hardcore and then 3 more in softcore within 10 minutes, having not seen any for about 120hrs or so
On June 04 2012 01:24 ZAiNs wrote: What is the best solo hardcore class? Demon Hunter is the best for softcore but it seems too fragile, even with Smokescreen.
I've been feeling pretty safe with my monk (act 3 NM right now), where any pack I can either kill or get away from quite comfortably. I've even been a bit reckless in going after treasure gobbos as they run into boss packs and not coming close to dying.
Whereas like you say, my DH just feels incredibly fragile, even with roughly the same amount of HP. Armour is lower lower, dodge is lower, no 30% innate reduction, no concussion/resolve (numbing traps is kinda weak since if something is on your trap, it's already not much of a threat). I've come close to dying a few times on him.
EDIT: DH running SS, vault, caltrops and prep, so not exactly a fragile setup either.
I heard about a DH today on Kugen's stream that died in the morning at lvl 60, got powerleveled back to 60 in 10 hours, and then died an hour after he hit 60.
Switched to hardcore after finishing inferno softcore on a DH.. love the change of pace. Doesn't feel like a mindless grind where you zerg your way through the game. Actually have to plan engagements now and (well not yet, still in normal xP ) gear intelligently. Finishing up normal act 3 atm on barb =).
On June 04 2012 01:24 ZAiNs wrote: What is the best solo hardcore class? Demon Hunter is the best for softcore but it seems too fragile, even with Smokescreen.
I've been feeling pretty safe with my monk (act 3 NM right now), where any pack I can either kill or get away from quite comfortably. I've even been a bit reckless in going after treasure gobbos as they run into boss packs and not coming close to dying.
Whereas like you say, my DH just feels incredibly fragile, even with roughly the same amount of HP. Armour is lower lower, dodge is lower, no 30% innate reduction, no concussion/resolve (numbing traps is kinda weak since if something is on your trap, it's already not much of a threat). I've come close to dying a few times on him.
EDIT: DH running SS, vault, caltrops and prep, so not exactly a fragile setup either.
I'm act 2 nightmare with a level 43 HC wizard and still feel pretty safe even though I'm running a pretty offensive skill build (mm, orb, archon, hydra, force weapon with only crystal shell as defense) . I think as long as you have enough vitality (got about 13000) nightmare is not too bad but I'm expecting in hell I'm going to have to switch to having more defensive skills and go a lot slower.
Then again, it's also possible I've just been lucky so far and I'm about to get stomped in act 3 for not having enough defensive cooldowns.
On June 04 2012 01:24 ZAiNs wrote: What is the best solo hardcore class? Demon Hunter is the best for softcore but it seems too fragile, even with Smokescreen.
I actually love WD for HC, the CC and death escapes have served me well, 52 starting Hell. Maybe it will change, but up to now it's been fun and relatively easy (with the occasional scary moment, as to be expected)
Kungen died again herp derp, HC and internet. His provider went down and alot of people got DC:d, when i think of all the lucky ass disconnects i've had... damn.
On June 05 2012 07:42 unkkz wrote: Kungen died again herp derp, HC and internet. His provider went down and alot of people got DC:d, when i think of all the lucky ass disconnects i've had... damn.
On June 05 2012 13:48 tomatriedes wrote: I'm level 48 Act 2 Nightmare with 2100 DPS and 21K HP with my Wizard. Is this pretty safe for taking on Belial?
Seems fine to me (I did it with ~17k HP on my monk, which about makes up for the melee damage reduction).
Okay, I have 4 60's on SC, and now went to HC. My barb is lv 31 and in A1 NM, and I want to ask...what do I do to farm gold at this level? I'm too afraid to venture too far in with my current gear, and I have about 20k to my name right now after buying about 1/3rd of my upgrades for lv 30-34. I want to make sure I am overgeared to take on any content - but I don't know where to farm for gold this low in the game, as most items are anywhere from 10-50k that I want/need.
On June 05 2012 18:46 Silidons wrote: Okay, I have 4 60's on SC, and now went to HC. My barb is lv 31 and in A1 NM, and I want to ask...what do I do to farm gold at this level? I'm too afraid to venture too far in with my current gear, and I have about 20k to my name right now after buying about 1/3rd of my upgrades for lv 30-34. I want to make sure I am overgeared to take on any content - but I don't know where to farm for gold this low in the game, as most items are anywhere from 10-50k that I want/need.
Just do XP runs and sell whatever drops you get from there. No real reliable way to farm stuff before 60 valor buff. And 50k for items that level is way overpriced.
On June 05 2012 18:46 Silidons wrote: Okay, I have 4 60's on SC, and now went to HC. My barb is lv 31 and in A1 NM, and I want to ask...what do I do to farm gold at this level? I'm too afraid to venture too far in with my current gear, and I have about 20k to my name right now after buying about 1/3rd of my upgrades for lv 30-34. I want to make sure I am overgeared to take on any content - but I don't know where to farm for gold this low in the game, as most items are anywhere from 10-50k that I want/need.
Just do XP runs and sell whatever drops you get from there. No real reliable way to farm stuff before 60 valor buff. And 50k for items that level is way overpriced.
Yeah it seems super expensive for Str/Vit stuff for some reason...
On June 06 2012 11:27 Disarray wrote: After losing a 54 & 55 barb, finally got 60 (wizard).
I'm at Act2 hell, just killed Belial I really don't want to go much further
Act 2 is the most dangerous act in a sense, act 3 is where you farm forever for inferno with spider + azmo runs or bridge runs. If you are 60 you should have np in act 3 unless your gear is complete crap.
On June 07 2012 11:02 udgnim wrote: Kripp's barbed died to Fire Chain, Molten, and I don't know the other 2 mod Soul Lashers farming chest via Keeps Lvl 1 WP
and then there's Krippi's 20K DPS WD tickling monsters in A3 (although he didn't kill Belial) but still alive
Fire Chain/Molten/Vortex/forgot 4th soul lashers. Disgusting. RIP Kripp
On June 05 2012 13:48 tomatriedes wrote: I'm level 48 Act 2 Nightmare with 2100 DPS and 21K HP with my Wizard. Is this pretty safe for taking on Belial?
Seems fine to me (I did it with ~17k HP on my monk, which about makes up for the melee damage reduction).
I waited until level 49 and then did it and it was pretty easy in the end. Don't think I even used tp once. Guess I got pretty lucky with a nice big gap on the ground between green circles. I'm now level 51 halfway through act 3 and there's almost nothing in the AH to buy. :/
So is DH really that bad that I seem to think it is? Haven't seen a single DH farming act 2 inferno yet :/ And just Barb and WD in act 3 inferno. Im currently farming act 1 but abit worried about progressing with this char. Should I level a barb or wd instead?
On June 07 2012 20:33 Volrath wrote: So is DH really that bad that I seem to think it is? Haven't seen a single DH farming act 2 inferno yet :/ And just Barb and WD in act 3 inferno. Im currently farming act 1 but abit worried about progressing with this char. Should I level a barb or wd instead?
What's the point? Just be the first of your class!
I saw a DH farming goblins with Kripparian before he started doing act 3 content. You are definately in a minority but they are out there. I wouldn't advise a WD though, they are really underpowered atm, what Krippi's WD was doing was just letting the barb do the content and jump in at the easy bosses (Kulle, Ghom) to help kill them. We will have to see how everything changes after the big inferno nerf patch but right now you need a barb..
dh and wiz is definitely impossible in hc from late act2 on. Id love someone to prove me wrong, but I doubt its gonna happen. Pretty much the only thing that makes wd somewhat viable is spirit vessel.
Damn, that hurts but... he got reckless and he had it coming.
After SV popped he should have got the hell out. In fact, he should have got out before SV even popped, when it became obvious he couldn't go toe to toe with 3 quillbeasts using poison dart.
To go back in, get whittled down to almost no health (where he could easily have died) before running is just reckless.
Has anyone here mostly gone solo through HC? I'm in Act II nightmare, level 40 Barb with some good gear for my level from the AH, but I'm finding way too many close calls to feel comfortable playing solo. I played up to level 39 with a party and it was fine, but I would like to try to hit 60 without having to wait for friends to be online.
On June 10 2012 02:26 RaGnArOkY wrote: Has anyone here mostly gone solo through HC? I'm in Act II nightmare, level 40 Barb with some good gear for my level from the AH, but I'm finding way too many close calls to feel comfortable playing solo. I played up to level 39 with a party and it was fine, but I would like to try to hit 60 without having to wait for friends to be online.
I played solo all the way through hell as a barb (actually playing the content and not getting act 2 runned up) and I found that as long as I upgraded my gear with the AH every 10 levels or so maximizing vit and then strength (with a socketed amethyst helm) that I didn't have many close calls. At the very worst you pop Wrath of the Berserker with Threatening Shout and most mob packs just disappear.
I have a question. Are you tweaking (i.e. buy gear from AH) your hardcore characters or just equiping only from their drops?
I want to create an HC Monk but I'm thinking it would be awesome not to use the AH. Maybe some gems you have from other higher level characters or the Blacksmith plans you already have.
What is your opinion on the subject?
edit - I created my monk and just realise that you don't share any stash or progression whatsoever with any other character you already have.
On June 10 2012 05:07 EdSlyB wrote: I have a question. Are you tweaking (i.e. buy gear from AH) your hardcore characters or just equiping only from their drops?
I want to create an HC Monk but I'm thinking it would be awesome not to use the AH. Maybe some gems you have from other higher level characters or the Blacksmith plans you already have.
What is your opinion on the subject?
You don't need to buy gear as a monk because your heals are ridiculous pre-inferno.
On June 10 2012 02:26 RaGnArOkY wrote: Has anyone here mostly gone solo through HC? I'm in Act II nightmare, level 40 Barb with some good gear for my level from the AH, but I'm finding way too many close calls to feel comfortable playing solo. I played up to level 39 with a party and it was fine, but I would like to try to hit 60 without having to wait for friends to be online.
Dont need to use the ah. Just use a set of relatively defensive skills and passive. As crappy as crafted gear tends to be, sometimes you do get a good roll.
Barb felt pretty easy given the stuns, amazing survivabity with warcry, armor and lifeleech passives. I've used a ruby in my helm for faster leveling, roughly even vit and strenght to balance health and dps. I rely on the enchantress cus she's awesome synnergy with the barb. Some packs were brutal in a3 and a4 nm, especially when i was fighting 2 packs at a time. But no nde otherwise.
On June 10 2012 05:07 EdSlyB wrote: I have a question. Are you tweaking (i.e. buy gear from AH) your hardcore characters or just equiping only from their drops?
I want to create an HC Monk but I'm thinking it would be awesome not to use the AH. Maybe some gems you have from other higher level characters or the Blacksmith plans you already have.
What is your opinion on the subject?
edit - I created my monk and just realise that you don't share any stash or progression whatsoever with any other character you already have.
Not true, SC stash is shared.
HC stash is shared (amongst hc chars) as well (sadly).
On June 07 2012 22:14 diehilde wrote: dh and wiz is definitely impossible in hc from late act2 on. Id love someone to prove me wrong, but I doubt its gonna happen. Pretty much the only thing that makes wd somewhat viable is spirit vessel.
Wizard is good in inferno. Krippi's been playing him in act3 and was doing well. Until unfortunate death when he was trying to save his mate's barb and carry him a bit.
rofl how is that bullshit? he deserved to die there, you are ridiculous
and you must be blind because the only reason why he died was because his templar teleported to him and a quill along with it that was targeting the templar
quills don't naturally travel 2+ screens away to hit a character
rofl how is that bullshit? he deserved to die there, you are ridiculous
and you must be blind because the only reason why he died was because his templar teleported to him and a quill along with it that was targeting the templar
quills don't naturally travel 2+ screens away to hit a character
Regardless of how it happened, the reaction was hilarious.
Friend's computer crashed during norm Diablo, and his uncontrolled DH was immediately caged, slapped, hit with curse of destruction (you know, just in case), and then slapped again.
Leveling alts atm, DH cannot progress in act 2 simply because... its a DH. None of my friends are really geared to take on some act 2 progress either. So waiting for patch hurr durr. On the offside, lol barbarian is so easy its ridicilous. Class balance ftw when my barb can leap into 40 mobs and just spam revenge for twice my DHs DPS while it heals him aswell.
rofl how is that bullshit? he deserved to die there, you are ridiculous
and you must be blind because the only reason why he died was because his templar teleported to him and a quill along with it that was targeting the templar
quills don't naturally travel 2+ screens away to hit a character
he would have lived if they had the old WP system. in d2, you hit the WP, you instantly went there. in d3, you hit the WP, your char loads for 1 second, and then 1 second again once in the new area.
On June 07 2012 22:14 diehilde wrote: dh and wiz is definitely impossible in hc from late act2 on. Id love someone to prove me wrong, but I doubt its gonna happen. Pretty much the only thing that makes wd somewhat viable is spirit vessel.
you should check out juneau's stream on twitch.tv/junehs. Shes a boss wiz seriously. She progress through act 2 (skipped belial) with a monk WD and a barb. The monk and WD would consantly run and she would kite champion packs alone with the barb. Definetly one of the better Wizards. Shes on act 3 now coz barb+monk dou'd belial and it was too risky for wiz.
and you must be blind because the only reason why he died was because his templar teleported to him and a quill along with it that was targeting the templar
That was obviously not the only reason he died. It was part of the reason, the other part was running around with zero health for a long time. You shouldn't do that if you don't want to die.
On June 07 2012 22:14 diehilde wrote: dh and wiz is definitely impossible in hc from late act2 on. Id love someone to prove me wrong, but I doubt its gonna happen. Pretty much the only thing that makes wd somewhat viable is spirit vessel.
you should check out juneau's stream on twitch.tv/junehs. Shes a boss wiz seriously. She progress through act 2 (skipped belial) with a monk WD and a barb. The monk and WD would consantly run and she would kite champion packs alone with the barb. Definetly one of the better Wizards. Shes on act 3 now coz barb+monk dou'd belial and it was too risky for wiz.
Sadly she died to overconfidence, farming the act II gobo in her MF gear......the lalaaa swingerssssssssssssssssssss
Ya she got one shot by one of the mace swingy guys there.
and you must be blind because the only reason why he died was because his templar teleported to him and a quill along with it that was targeting the templar
That was obviously not the only reason he died. It was part of the reason, the other part was running around with zero health for a long time. You shouldn't do that if you don't want to die.
He ran away the instant his spirit vessel procced. You cannot expect to run around in act 3 inferno solo as a wd and be at full life all the time, especially in a dugeon. Having zero life is completely fine for a wd with spirit vessel next to a waypoint.
and you must be blind because the only reason why he died was because his templar teleported to him and a quill along with it that was targeting the templar
That was obviously not the only reason he died. It was part of the reason, the other part was running around with zero health for a long time. You shouldn't do that if you don't want to die.
He ran away the instant his spirit vessel procced. You cannot expect to run around in act 3 inferno solo as a wd and be at full life all the time, especially in a dugeon. Having zero life is completely fine for a wd with spirit vessel next to a waypoint.
True, but only if dying is completely fine. I do not think that is the mindset most HC players approach the game from.
Playing from the assumption of only being in trouble once spirit vessel is used is a risky play style that all but negates the life saving ability. Play like you do not have it and run away when you are in trouble and it is a layer of protection that is reasonably hard to breach. Play like it is just an extension to your health bar to be spent regularly and you are far more likely to end up taking that extra hit after the ethereal state ends and hitting "true 0".
Running into a pack of champions at low health isn't the course of action for prioritizing safety no matter the context.
died today lvl 54... 3 elite groups at 1 place, 2x jailer, frozen. act 1 hell right before butcher. poor wizard :/ g_g
it was my 2nd wizard, the first one died at lvl 46 while being tabbed near a mob :D
i should rly play it slower :/ its not that hard to get into a1 inferno and buying some starter lvl 60 items with the gold you got... if you are CAREFUL^^
not sure if ill start wizard again or roll with a monk... my friends play WD and Barb which i wont play as well, wizard is cool but not fun to play the same stuff again after the 2 rips. DH is not my thing, not even in SC and it seems to be the hardest hc char - well, and monk is boring as fuck for me but seems to do ok in hc :/
Lost my first lv47 barbarian to the great lag spike of yesterday... on nightmare Cydaea, the easiest boss in the game. I mean, all you have to do is run up and hit her and she dies. Right after the intro cutscene ended, tried pressing buttons only to see the lag bar go to red, life draining slowly, and no potions or defensive moves pulling off. Then suffering, agony, and despair finding out that lag was perfectly fine in the hours following that.
Speedrunning a new barbarian. Being able to blitz through normal is a good rush. I'm still mad.
and you must be blind because the only reason why he died was because his templar teleported to him and a quill along with it that was targeting the templar
That was obviously not the only reason he died. It was part of the reason, the other part was running around with zero health for a long time. You shouldn't do that if you don't want to die.
He ran away the instant his spirit vessel procced. You cannot expect to run around in act 3 inferno solo as a wd and be at full life all the time, especially in a dugeon. Having zero life is completely fine for a wd with spirit vessel next to a waypoint.
As demonstrated in the very video we're talking about it's not. It's extremely risky because you can never assume you're safe from random damage or lag.
I'm in act 2 hell with my wizard currently. I am kind of afraid of Belial. How hard is he on hell? Used the AH a lot to gear up, so I'm at something around 27k health, 4k armor and ~160-170 on resists. Apart from some nasty combinations (one with invulnerable minions, arcane enchanted, vortex almost killed me) nothing seems particularly hard.
Finally took vengeance over my first lag-death. Nightmare Azmodan down at level 47 as a barbarian! I feel like a boss!
... I think I'm gonna level to 50 before taking on act 4. You can't even enter hell mode if you're not level 50.
On June 14 2012 03:33 h3r1n6 wrote: I'm in act 2 hell with my wizard currently. I am kind of afraid of Belial. How hard is he on hell? Used the AH a lot to gear up, so I'm at something around 27k health, 4k armor and ~160-170 on resists. Apart from some nasty combinations (one with invulnerable minions, arcane enchanted, vortex almost killed me) nothing seems particularly hard.
Just don't get hit by 3 meteors back to back and you'll easily survive hell Belial. You can probably facetank his melee hits. Don't forget your diamond skin. =P
On June 14 2012 03:33 h3r1n6 wrote: I'm in act 2 hell with my wizard currently. I am kind of afraid of Belial. How hard is he on hell? Used the AH a lot to gear up, so I'm at something around 27k health, 4k armor and ~160-170 on resists. Apart from some nasty combinations (one with invulnerable minions, arcane enchanted, vortex almost killed me) nothing seems particularly hard.
If you want to be safe i would recommend going level 60 and gearing up first. I killed him with no problem whatsoever with my lvl 60 wiz geared with about a mil in AH. ca. 10k dps, 3.5k armor and 350 AR, 35k life (unbuffed).
All of hell was quite simple with lvl 60 and this gear tbh, the real danger was before i geared up at level 60 and was leveling in act1.
Currently in inferno act 1 with my wizard. Can cope pretty well with most elite camps except for maybe invaunrable minions. Can tank quite alot of damage if needed.
400 AR, 3600 armor, 34k life, 11k dps (unbuffed)
Its sortof hard to find valueble items when farming act 1 inferno it seems however, maybe i will have to try to progress and farm act2 to be able to sell anything on AH.
On June 17 2012 19:42 TargetPractice wrote: Currently in inferno act 1 with my wizard. Can cope pretty well with most elite camps except for maybe invaunrable minions. Can tank quite alot of damage if needed.
400 AR, 3600 armor, 34k life, 11k dps (unbuffed)
Its sortof hard to find valueble items when farming act 1 inferno it seems however, maybe i will have to try to progress and farm act2 to be able to sell anything on AH.
Offense: Pierce orb with stun chance (passive) Veno hydra Blizzard, stark winter
Defence: Frost nova Teleport, wormhole. Reserved for emergency escape.
Armor: Energy armor, + All resist rune
Other passives: Unstable anomaly (shockwave when below 20% hp), is this any good btw? never seen it proc. Blur (-20% dmg melee)
Do you other wizards run glass cannon in HC??
Stark winter seems useless to me when you can just get the rune that reduces arcane power cost from 45 to 20 and cast two besides each other. Less cost, even bigger coverage and more flexible (only need to cast one in tight spaces).
Stark winter seems useless to me when you can just get the rune that reduces arcane power cost from 45 to 20 and cast two besides each other. Less cost, even bigger coverage and more flexible (only need to cast one in tight spaces).
Not saying that Im positive about whats best but i like stark winter because you only spend "1 action" casting as compared to two smaller blizzards. When kiting difficult elites that are fast it is usually important to save time.
Stark winter seems useless to me when you can just get the rune that reduces arcane power cost from 45 to 20 and cast two besides each other. Less cost, even bigger coverage and more flexible (only need to cast one in tight spaces).
Not saying that Im positive about whats best but i like stark winter because you only spend "1 action" casting as compared to two smaller blizzards. When kiting difficult elites that are fast it is usually important to save time.
yeah thats the only downside, but the casting time is almost instant so i dont think it should be much of a problem usually. just give it a try and see what u like better
finally got to 60 with a witch doctor, will try to finish hell tomorrow. 50k hp, 220-250 current all resist, 10k dps, owning hell. till i can buy more all resist equips, won't dare to go inferno,
On June 18 2012 11:42 Hecaitomix wrote: finally got to 60 with a witch doctor, will try to finish hell tomorrow. 50k hp, 220-250 current all resist, 10k dps, owning hell. till i can buy more all resist equips, won't dare to go inferno,
Whoa?! I'm on Act2 Inferno with 17k~ DPS, 27k~ hp and probably lower all resist than you (using mojo, not a shield). Spirit Walk and Spirit Vessel are amazing, and Jungle Fortitude gives a nice dmg reduction aswell. You don't need sick gear to progress through Act 1, you need the right skill build and a lot of kiting.
Anyone know if Diablo phase 2 shadow clones have fixed stats or scales to your own character (nightmare and onward)? Feels like I'm getting 2-shot by the clone every time. Should I change my stats/solo this part?
I'm lvl 43 on my barb, plowing through nightmare act II currently. Lvl 13 on my WD and 14 on DH and I have to say hardcore is a lot more exciting than just going through the motions of softcore.
On June 17 2012 19:42 TargetPractice wrote: Currently in inferno act 1 with my wizard. Can cope pretty well with most elite camps except for maybe invaunrable minions. Can tank quite alot of damage if needed.
400 AR, 3600 armor, 34k life, 11k dps (unbuffed)
Its sortof hard to find valueble items when farming act 1 inferno it seems however, maybe i will have to try to progress and farm act2 to be able to sell anything on AH.
Offense: Pierce orb with stun chance (passive) Veno hydra Blizzard, stark winter
Defence: Frost nova Teleport, wormhole. Reserved for emergency escape.
Armor: Energy armor, + All resist rune
Other passives: Unstable anomaly (shockwave when below 20% hp), is this any good btw? never seen it proc. Blur (-20% dmg melee)
Do you other wizards run glass cannon in HC??
Stark winter seems useless to me when you can just get the rune that reduces arcane power cost from 45 to 20 and cast two besides each other. Less cost, even bigger coverage and more flexible (only need to cast one in tight spaces).
Default blizzard radius is 12 yards. Stark winter increases it to 22. So in theory, two perfectly placed base blizzards can cover the same length a stark winter blizzard would. But stark winter has more than 3 times the area.
You can't say you never screw up blizzard placement, or mobs path sideways out of one, or you get unexpected adds from the side. In all of those situations, stark winter is superior to other blizzard tunes.
In a perfect world, ap reduction rune saves you 5 AP every few seconds do you can ... do what? More blizzard. And of course, you get more dps from stark winter indirectly because you can get a piercing orb off instead.
On June 18 2012 16:04 riotjune wrote: Anyone know if Diablo phase 2 shadow clones have fixed stats or scales to your own character (nightmare and onward)? Feels like I'm getting 2-shot by the clone every time. Should I change my stats/solo this part?
Fixed stats. I barely survived an AO to the face back when I was at 40k dps, I still drop to around half now with 140k, and I certainly didn't get 4x the EH I had.
lost a 43 DH saturday morning to nightmare belial lol. thanks to some rubies, 10% movement boots, and a half hour of power leveling i was back to 43 sunday night.
first DH -> dead at level 48 40 hours playtime 2nd DH -> dead at level 43 17 hours playtime 3rd DH -> still alive at level 43, like 8 hours of playtime haha
On June 18 2012 22:16 CTStalker wrote: lost a 43 DH saturday morning to nightmare belial lol. thanks to some rubies, 10% movement boots, and a half hour of power leveling i was back to 43 sunday night.
first DH -> dead at level 48 40 hours playtime 2nd DH -> dead at level 43 17 hours playtime 3rd DH -> still alive at level 43, like 8 hours of playtime haha
8 hours is a guess, it could be a little more than that. i haven't figured out how to see the playtime for a live character.
but like i wrote above, a decent ruby in your weapon, ruby in your helm, 10% movement and a good bow from the AH, you can plow through normal pretty quickly. i also used the cascading exploit for levels 38-41 or so.
On June 18 2012 22:28 CTStalker wrote: 8 hours is a guess, it could be a little more than that. i haven't figured out how to see the playtime for a live character.
but like i wrote above, a decent ruby in your weapon, ruby in your helm, 10% movement and a good bow from the AH, you can plow through normal pretty quickly. i also used the cascading exploit for levels 38-41 or so.
Don't say you used the cascading man! You'll get all the tightwads after you for not playing "legit" bro. Good luck on the 3rd DH, you're a braver man than I.
Planning on starting a HC alt in a couple weeks once servers are more stable, thinking monk if I want to easymode up to inferno (and then get wrecked), or DH(main class) if I want to try a more tanky/evasive playstyle. Thoughts?
I rolled a Monk and my friend rolled a WD. We plowed down Belial yesterday on Normal... Easy so far, but the thrill of death has been way more fun than softcore inferno has ever provided. Level 25 and Act 3, here we go.
Got bored of farming Inferno on my Barbarian and rolled a HC Monk.
Up to level 35 on Nightmare mode, and already having much more fun than I ever did on regular mode. I've only had one near death moment (pulled a stupid and got hit by a frozen orb, and had 3 arcane orbs spawn on me while frozen. Went so low I couldn't see the HP bar), and it was an adrenaline moment I haven't gotten in a long time from playing a game.
On June 18 2012 20:08 Spidinko wrote: Azmodan down on inferno. Act4 progression tomorrow I guess. GJ Kripp & Krippi
Are they the furthest out of anyone?
They are the furthest with proven progress. There are unsubstantiated claims that Koreans have killed Diablo on Inferno, probably by Kripparrian haters, and no one else has any proof of having downed Azmodan on Inferno yet.
On June 18 2012 22:28 CTStalker wrote: 8 hours is a guess, it could be a little more than that. i haven't figured out how to see the playtime for a live character.
but like i wrote above, a decent ruby in your weapon, ruby in your helm, 10% movement and a good bow from the AH, you can plow through normal pretty quickly. i also used the cascading exploit for levels 38-41 or so.
To see individual character play time, load up the character select screen. Change character. Look at the right side.
On June 18 2012 22:28 CTStalker wrote: 8 hours is a guess, it could be a little more than that. i haven't figured out how to see the playtime for a live character.
but like i wrote above, a decent ruby in your weapon, ruby in your helm, 10% movement and a good bow from the AH, you can plow through normal pretty quickly. i also used the cascading exploit for levels 38-41 or so.
To see individual character play time, load up the character select screen. Change character. Look at the right side.
just checked, and i was way off. when i was 43 i'm guessing it was like ~12 hours haha
Hey guys, I currently have a monk lvl 42. I'm debating whether I should try to kill Belial in Nighmare now, or level up a bit. I've been doing pretty well, only one close call the whole act (down to 5% life, got vortexed into a mob, I almost shat my pants), and zoltun Kulle was a piece of cake.
EDIT: Just killed him, it was pretty easy in the end, never went below 80% life. Anyway: EnDeR#2616. Currently Act 3 Nightmare.
On June 18 2012 20:08 Spidinko wrote: Azmodan down on inferno. Act4 progression tomorrow I guess. GJ Kripp & Krippi
Are they the furthest out of anyone?
They are the furthest with proven progress. There are unsubstantiated claims that Koreans have killed Diablo on Inferno, probably by Kripparrian haters, and no one else has any proof of having downed Azmodan on Inferno yet.
Wasn't that monk in inferno act 4 when he died with 60h played on that char ?
On June 18 2012 20:08 Spidinko wrote: Azmodan down on inferno. Act4 progression tomorrow I guess. GJ Kripp & Krippi
Are they the furthest out of anyone?
They are the furthest with proven progress. There are unsubstantiated claims that Koreans have killed Diablo on Inferno, probably by Kripparrian haters, and no one else has any proof of having downed Azmodan on Inferno yet.
On June 18 2012 22:28 CTStalker wrote: 8 hours is a guess, it could be a little more than that. i haven't figured out how to see the playtime for a live character.
but like i wrote above, a decent ruby in your weapon, ruby in your helm, 10% movement and a good bow from the AH, you can plow through normal pretty quickly. i also used the cascading exploit for levels 38-41 or so.
To see individual character play time, load up the character select screen. Change character. Look at the right side.
just checked, and i was way off. when i was 43 i'm guessing it was like ~12 hours haha
i have a hardcore barb at 39 with <7 hours played. but that was with powerleveling from 5-18 so i guess it would be somewhere around 8 if i had done that bit myself.
i dont even think i level that fast, spend ages in town check which gear to vendor, what to keep for next barb etc.
On June 18 2012 20:08 Spidinko wrote: Azmodan down on inferno. Act4 progression tomorrow I guess. GJ Kripp & Krippi
Are they the furthest out of anyone?
They are the furthest with proven progress. There are unsubstantiated claims that Koreans have killed Diablo on Inferno, probably by Kripparrian haters, and no one else has any proof of having downed Azmodan on Inferno yet.
did he ever kill that big guy before magda?
proven progress you say ;p
He put a vid up on youtube......
The "big guy" gets stuck and the enchantress kills him for you...
My main character is level 51 at the beginning of Hell. Nightmare was easy but even zombies hit pretty hard in hell. I'll probably try to get level 52 so I can change the rune on revenge. It finally feels like I'm playing the game. Leveling from normal to hell is boring/a pain.
Wow, just read 1.03 patch notes and I feel like enrage timers on bosses are going to make hardcore really really hard. Also molten jailer desecrator fast Warden, what? Good thing he has little health i guess...
On June 20 2012 05:31 SCPhineas wrote: Wow, just read 1.03 patch notes and I feel like enrage timers on bosses are going to make hardcore really really hard. Also molten jailer desecrator fast Warden, what? Good thing he has little health i guess...
yep actually it should be way way harder now than when kripp and krippi did it. I dont think it will be possible for anyone now for a LOOONG time. Killing Belial phase 3 in under 3 mins? Siegebreaker in under 4? Gotta be kidding me.
On June 20 2012 05:31 SCPhineas wrote: Wow, just read 1.03 patch notes and I feel like enrage timers on bosses are going to make hardcore really really hard. Also molten jailer desecrator fast Warden, what? Good thing he has little health i guess...
yep actually it should be way way harder now than when kripp and krippi did it. I dont think it will be possible for anyone now for a LOOONG time. Killing Belial phase 3 in under 3 mins? Siegebreaker in under 4? Gotta be kidding me.
Not to mention no wizard exploit self heal which saved krippi big time.
On June 20 2012 05:31 SCPhineas wrote: Wow, just read 1.03 patch notes and I feel like enrage timers on bosses are going to make hardcore really really hard. Also molten jailer desecrator fast Warden, what? Good thing he has little health i guess...
yep actually it should be way way harder now than when kripp and krippi did it. I dont think it will be possible for anyone now for a LOOONG time. Killing Belial phase 3 in under 3 mins? Siegebreaker in under 4? Gotta be kidding me.
Not to mention no wizard exploit self heal which saved krippi big time.
well tbh the changes in act 2,3 and 4 wont matter in hc anyways. Warden with guaranteed Fast, Jailer, Molten, Desecrator?? Good luck with that one lol ^^ Blizz sure knows how to troll us hc players.
I was playing Hardcore, my first d3 hardcore character and just cruising along and then I decided to look at the AH. I'll be honest, items overall seem too cheap, I bought some and now I'm kind of regretting it, feels a little less fun / hard right now (I'm still in mid-hell). So weird that I can put any gem in a weapon and still use it (it says level requirement, but doesn't enforce on the item). It also feels weird that it doesn't make sense to salvage items for recipe items as they're mostly cheaper at the AH than the items I would salvage would sell for.
I think the most disappointing thing is that even with items I just bought for gold I feel like it's literally impossible for me to find better items from drops right now than what I'm wearing and that's always what provided the most thrill for me in d2 and d3. I wish I could go back to a world where I could un-know how cheap things were at the auction house. Ignorance is bliss.
On June 20 2012 05:31 SCPhineas wrote: Wow, just read 1.03 patch notes and I feel like enrage timers on bosses are going to make hardcore really really hard. Also molten jailer desecrator fast Warden, what? Good thing he has little health i guess...
yep actually it should be way way harder now than when kripp and krippi did it. I dont think it will be possible for anyone now for a LOOONG time. Killing Belial phase 3 in under 3 mins? Siegebreaker in under 4? Gotta be kidding me.
Not to mention no wizard exploit self heal which saved krippi big time.
He built that with the intent to depend on it though. It doesn't mean he would have died without it because he would take different measures to stay alive.
And Belial in under 3 minutes is doable. I did it last night on a WD with ~22k DPS unbuffed. I wouldn't attempt it on HC with that kind of gear though. Phase 1 and 2 are also a pretty big joke now.
On June 20 2012 05:31 SCPhineas wrote: Wow, just read 1.03 patch notes and I feel like enrage timers on bosses are going to make hardcore really really hard. Also molten jailer desecrator fast Warden, what? Good thing he has little health i guess...
yep actually it should be way way harder now than when kripp and krippi did it. I dont think it will be possible for anyone now for a LOOONG time. Killing Belial phase 3 in under 3 mins? Siegebreaker in under 4? Gotta be kidding me.
Not to mention no wizard exploit self heal which saved krippi big time.
He built that with the intent to depend on it though. It doesn't mean he would have died without it because he would take different measures to stay alive.
And Belial in under 3 minutes is doable. I did it last night on a WD with ~22k DPS unbuffed. I wouldn't attempt it on HC with that kind of gear though. Phase 1 and 2 are also a pretty big joke now.
There is no other measures to stay alive. He already had EVERYTHING he could AND hydra.
You can't reliably survive on diablo as a wizard w/o really over gearing it.
On June 20 2012 05:31 SCPhineas wrote: Wow, just read 1.03 patch notes and I feel like enrage timers on bosses are going to make hardcore really really hard. Also molten jailer desecrator fast Warden, what? Good thing he has little health i guess...
yep actually it should be way way harder now than when kripp and krippi did it. I dont think it will be possible for anyone now for a LOOONG time. Killing Belial phase 3 in under 3 mins? Siegebreaker in under 4? Gotta be kidding me.
Not to mention no wizard exploit self heal which saved krippi big time.
He built that with the intent to depend on it though. It doesn't mean he would have died without it because he would take different measures to stay alive.
And Belial in under 3 minutes is doable. I did it last night on a WD with ~22k DPS unbuffed. I wouldn't attempt it on HC with that kind of gear though. Phase 1 and 2 are also a pretty big joke now.
The Belial enrage is fucking ridiculous. I'm not going to be doing it on hardcore until I have 30k DPS with the same resistances I have at the moment. Doing it on softcore, Belial enrages at 5% or so with the DPS that I have on my hardcore WD, and my last try with 19k DPS procced my cheat death when Belial died. If I get hit once during the fight I'm fucking dead at the end of it, because I barely beat the enrage timer.
Seems like I'll be stuck on Act 2 for a while, unless I can get a free ride from someone in to Act 3, but then I guess I get stuck on Ghom because he's even more ridiculous than Belial is.
The game is harder pre Act 4. If I just get to Diablo I can kill him, because Diablo is a fucking joke now. The earlier bosses are harder than the last one, which blows my fucking mind. But I guess Blizzard wants to give you Inferno Hardcore for free as long as you can make it past Azmodan.
Well it seems like killing (low level) mobs with +exp is the fastest way to level now. Dont know if it is all "random quests" that give full xp even if you repeat it, but atlest that "defiled tomb" did.
On June 21 2012 16:45 adeezy wrote: so how many people have killed diablo on inferno hardcore now that the nerfs got put in?
0. Only 2 players did it as a team pre-patch and none have done it post-patch.
are we sure none have done it post-patch(i know krip/krippi were first and only before patch), I doubt future diablo kills will be as public/important? Seems like progression is a lot easier if you have the dps/gear to avoid enrage timers if hardcore players have been farming post patch, the quality of gear will have shot up.
Sure act 3/4 drops suck now for those farming softcore, but this was a huge change for hardcore.
Anyways.. for my own progression, Im lvl 31 nightmare mode on a witch-doctor.. I also found a really really awful lvl 15 legendary chest piece and sold it for 20k, I was happy with that as it let me buy new gear before killing diablo.
Going to work my through nightmare now, got spirit vessel finally for extra safety.
Didn't come close to dying except for 1 time I got myself surrounded with spirit walk on cooldown, and
....another time on azmo, I got stuck in an infinite loop, I'd run away, rubber band, Over and over and over.. i paused game, unpaused, and kept rubber banding, right into his lazers even.. I wasn't too upset as I was just on normal, but i even paused called my girlfriend in too show her, it wouldn't let me do anything and how funny it looked.., unpaused, showed her, then decided to try spirit walk, and finally spirit walked out of it and it didnt rubber band me(about 20-30 rubber bands to the same exact spot in total, had to spirit walk to stop it from glitching), luckily im stacking vit for hardcore mode.. but ya pretty entertaining, wish I had it recorded.
Goal is to make it to act 4 hell and farm slowly, very slowly, don't plan on spending too much time a day on this, just something to do when I feel like it, I'm in no hurry, hopefully act 1 capable gear isn't tooo expensive, cause farming act 1 elites seems like a nice way to find items now for HC.(I find goblins dull)
Had a pretty big scare just before finally hitting 60 with some ghosts in the realm of shadow. Didn't seem like a scary composition at first but frozen molten vortex while they run very fast putting fire everywhere was a nightmare for my barb. On to act 3 hell for the first time working on my resists at the moment.
I'm at the butcher in hell with my barbarian, can someone tell me if my stats are enough ? I don't have a sc barb to test and with the xp nerf, I don't feel like leveling one Lvl 54 HP : 38k Armor : 5332 (without cry) Damage : 2000 No res at all :D
On June 23 2012 02:12 Soulmate wrote: I'm at the butcher in hell with my barbarian, can someone tell me if my stats are enough ? I don't have a sc barb to test and with the xp nerf, I don't feel like leveling one Lvl 54 HP : 38k Armor : 5332 (without cry) Damage : 2000 No res at all :D
Your dmg is pretty small. 2k dmg at lv 54 is a little too low. I have my barb at 53 and have 4k with 32k hp.
On June 23 2012 02:12 Soulmate wrote: I'm at the butcher in hell with my barbarian, can someone tell me if my stats are enough ? I don't have a sc barb to test and with the xp nerf, I don't feel like leveling one Lvl 54 HP : 38k Armor : 5332 (without cry) Damage : 2000 No res at all :D
Maybe get a new weapon, but I don't think you should have any real problems. I had no resists when I did hell butcher either. Just run away before his big wind-up hits and don't stand in the fire.
You don't really need resists for Act2 or 3 Hell either but the margin of error starts getting smaller around this point (i.e. you have to play smart vs elite packs, and lag means almost certain death). I would start hunting the AH for allres gear and also shoot to improve your hp to around ~40-45k, DPS to 3.5-4K.
Well, they buffed some bosses but now it'll be much easier to get much better gear. You have to take that into consideration. They had gear pretty much from act2 goblin farming. Act3 was very risky to farm and they even died doing that.
Now, you can farm act2 goblin and get much better gear which makes progression through act3-4 and bosses much easier.
On June 21 2012 16:45 adeezy wrote: so how many people have killed diablo on inferno hardcore now that the nerfs got put in?
0. Only 2 players did it as a team pre-patch and none have done it post-patch.
are we sure none have done it post-patch(i know krip/krippi were first and only before patch), I doubt future diablo kills will be as public/important? Seems like progression is a lot easier if you have the dps/gear to avoid enrage timers if hardcore players have been farming post patch, the quality of gear will have shot up.
Sure act 3/4 drops suck now for those farming softcore, but this was a huge change for hardcore.
The thing is nobody has 25k dps AND the reistances required to stay somewhat alive. People that have done it so far have gone to the far end of survival and just "survived" the fight.
On June 23 2012 02:12 Soulmate wrote: I'm at the butcher in hell with my barbarian, can someone tell me if my stats are enough ? I don't have a sc barb to test and with the xp nerf, I don't feel like leveling one Lvl 54 HP : 38k Armor : 5332 (without cry) Damage : 2000 No res at all :D
Maybe get a new weapon, but I don't think you should have any real problems. I had no resists when I did hell butcher either. Just run away before his big wind-up hits and don't stand in the fire.
You don't really need resists for Act2 or 3 Hell either but the margin of error starts getting smaller around this point (i.e. you have to play smart vs elite packs, and lag means almost certain death). I would start hunting the AH for allres gear and also shoot to improve your hp to around ~40-45k, DPS to 3.5-4K.
Thanks for the advice (and to everyone who responded) I had no problem killing him. I'm probably too cheap and didn't spend a lot in the AH.
I love how when you complete Inferno HC you get some blues and 645 gold. Couldn't they have at least made the 1st inferno Diablo kill for each character drop some nice stuff?
recently finished my university exams so my friends and i have started hardcore characters. started about 5 days ago and we are lv60 in act1 inferno atm. running barb monk wd wiz. my friends are thinking of streaming if there are people interested to follow our progression. we played approximately 8+ hours a day to finish all of inferno on softcore within a week of release no problem and we intend to play with a similar level of commitment so as to progress as quickly and safely through hc.
if people are keen i'll post a link to my friend's streams so do let me know.
* it could be rather boring while we farm for gear and avoid taking on elites with retarded skill combinations ^^
Meh, i feel like it got way harder to get into inferno now. The gap between act2 and act3 may have been lowered, but the gap between hell a4 and inferno a1 just got infinitely larger, because they removed the goblin which was right at the beginning of a1 and you could farm it in literally any gear. People who got on inferno a month ago like kripp just farmed the shit out of the goblin to get their inferno gear, but now you have to farm a3/a4 hell with a hugely reduced dropchance compared to the goblin for inferno gear before you can start to progress. meh :|
Has there been any record of a DH killing dia on inferno hc yet? :o
progressed up to zoltun kulle inferno in a 4 man group, gonna do the rest of act 2 tomorrow. The WD in our group is gonna stream if you want to watch, tomorrow 8pm CET Stream link
My first was a tank barb, and thought I would try something else. The "thrill" of HC is pretty good. Its what keep me playing the games imo. Btw. buying all the vendor stuff makes you so overpowered O_o
Im still only level 30, but everything melts in front of me and my Monk partner.
Is there any major tactic change from normal to nightmare dificulty? Dont think I will try inferno If I reach it. Inferno no fun.
Holy crap, got belial inferno down, now we gotta get back to farming gobos for act 3 ^^ I dont think many, if any 4 player groups have downed belial inferno so far. The gear check is pretty damn hard tbh. We thought we should kill him in 3 minutes easily, but in the end we took 3 minutes and a cpl of seconds, just as he enraged we delivered the final blow. Was damn close ^^ If you want to watch the video, its uploaded on the twitch account i posted the link to 2 posts up. Fight starts roughly at 1:55.
I have the original game and 3 sc chars on level 60 I'm warning that due my next question
Is someone playing hc on the pirate version with offline server ? I feel the only way I would feel confortable playing hardcore is if I could make sure I wont die due lag ....
my 4 man group is up to belial. havent attempted. doing more testing on softcore before attempting on HC. our monk and wiz died so we had to relevel them. =(
diehilde, just wondering what are your player's dmg and stats like. for myself im wd with 20kish dmg 40k+ life 300+all res unbuffed
On June 26 2012 05:56 Warri wrote: Meh, i feel like it got way harder to get into inferno now. The gap between act2 and act3 may have been lowered, but the gap between hell a4 and inferno a1 just got infinitely larger, because they removed the goblin which was right at the beginning of a1 and you could farm it in literally any gear. People who got on inferno a month ago like kripp just farmed the shit out of the goblin to get their inferno gear, but now you have to farm a3/a4 hell with a hugely reduced dropchance compared to the goblin for inferno gear before you can start to progress. meh :|
Has there been any record of a DH killing dia on inferno hc yet? :o
another goblin newb. play the game real.
my a2 inferno monk died, my friend killed belial today alone with his wd :/ wizards progressing though! my 3rd wizard that tries to get into inferno :D so careless me ~~
Any DHs using the tank build yet? Tried it on my SC DH and found that I could tank a3 champions using pretty cheap gear, although Knockback and Nightmarish can cause some trouble.
I managed to finish hell on HC mode today. No big deal I know, but I was pretty happy to achieve it. I'm not sure if I can be bothered putting in the insane amount of hours I would need to give my character a chance in inferno though.
What sort of wizard stats do you need to risk the cathedral? (Right now I'm 40k hp, 5.8k armor (buffed), 350 resists (buffed) and about 10k dps (unbuffed).)
On June 28 2012 23:16 TangyOrange wrote: Act 1/2 the furthest that Demon Hunters safely go? Hmm. I guess I can live with that.
Isn't the person 2 posts above saying that he can do fine in A3 with a tank build?
I'm sure if you had your pick of any gear and highest rolls in the game, you'd beat Inferno Diablo just fine. If you're here to say DHs are underpowered, it'll probably take more than a sentence to convince someone who's ever played with one before - and especially so if that DH can join a group of friends.
On June 28 2012 11:25 ForDarkness wrote: my 4 man group is up to belial. havent attempted. doing more testing on softcore before attempting on HC. our monk and wiz died so we had to relevel them. =(
diehilde, just wondering what are your player's dmg and stats like. for myself im wd with 20kish dmg 40k+ life 300+all res unbuffed
Well we swapped in a lot of dps gear and skilled dps for belial (i took glass cannon and conflagration for example with fire hydra). Monk went with the 48% dmg mantra, wd went with Zombie bears and voodoo (with mana reg for bear spam), barb went with earthquake (and bers obv). Our stats were like (buffed): barb - 10k dps, 1k resis. Monk: 14k dps, 1k resis (not so sure), Me (wiz): 26-28k dps or smth, 900-1k resis, 45k hp, wd: 25k dps, probably like 650 res all, 48k hp. Im not adding barb and monk hp but i think they both were around 50k. Anyway, they really shouldnt get any problems at all with belial because he does like no damage. Just watch the video, we got him down just as he enraged and we had stacked a lot of dps. I wouldnt bother if you dont get around 20k dps/average because its pretty damn risky to do it with lower dps. 26 million hp in 3 mins, some of which you cant even dps properly because you have to dodge pools, is no joke.
edit: also, your really playing hc from australia?? holy balls batman ^^
haha yea. im playing from australia. the rest of my group is playing from singapore. still running around with 200-300 isnt fun. for myself i have 20-21k dmg 400+res-all and 41k life unbuffed right now. im a wd. our wiz has slightly more dmg res-all and life but im not sure how much. not sure about the tanks stats. but looks like its time for more goblin farming and crafting until we get more gear. lol. really wish i didnt have exams then i could have started HC a month earlier. would be so much further in. =((
On June 28 2012 20:19 tomatriedes wrote: I managed to finish hell on HC mode today. No big deal I know, but I was pretty happy to achieve it. I'm not sure if I can be bothered putting in the insane amount of hours I would need to give my character a chance in inferno though.
What sort of wizard stats do you need to risk the cathedral? (Right now I'm 40k hp, 5.8k armor (buffed), 350 resists (buffed) and about 10k dps (unbuffed).)
You should be fine assuming you have piercing orb/venohydra/blizzard. Though you should still try to skip some champ packs as they'll be too hard. IMO you need to start buffing your damage a bit, I'm currently sitting at 42k hp, 4.5k armour buffed, 400 res all buffed with 16.7k damage and doing my full clears of cemetary/hollow/cathedral/skeleton king is pretty easy solo. Occasionally I'll have to skip packs like if 2 of them spawn and they're both fast or if something spawns with frozen/arcane right at the entrance but generally it's pretty easy. When I'm with other players though I tend to feel like my damage isn't quite enough. Hope this helps. Add me as well if you want a fellow NZ player for HC inferno. Tangerine #6168.
On June 28 2012 23:16 TangyOrange wrote: Act 1/2 the furthest that Demon Hunters safely go? Hmm. I guess I can live with that.
Isn't the person 2 posts above saying that he can do fine in A3 with a tank build?
I'm sure if you had your pick of any gear and highest rolls in the game, you'd beat Inferno Diablo just fine. If you're here to say DHs are underpowered, it'll probably take more than a sentence to convince someone who's ever played with one before - and especially so if that DH can join a group of friends.
I'm not. If you read my earlier post you would have saw that it was a follow-up remark. I am not in inferno but I'm doing fine right now, I just want to know what to expect. And I'm living in singapore, my latency is anywhere around 250-400 so I want to be extra careful.
On June 30 2012 07:13 IPlaySC wrote: Any monks out there would you recommend crippling wave with the 20% damage reduction or deadly reach with the armor rune?
I would recommend keen eye over concussion because the armor buff reduces all incoming damage vs only reducing damage of enemies hit. Also using keen eye will allow you to kite better and keep a safe distance from plagued.
Using concussion will allow you to smash through crowds faster but keen eye will keep you alive longer.
About to start act 3 with my barb with under 30 hours of play time with no skipping. AH made everything extremely easy up to act 2 inferno for me. I've had a few close calls with rubberbanding/australian internet so whenever my ms gets over 300, I instantly TP and wait to go back down to 200...which happens far too often!
Just posting in here because (when the power comes back on) I hope to continue with my level 24 Wizard. I've had a few close calls as things are starting to hit me hard in Act 3. I'm usually a pretty patient, methodical player but sometimes I catch myself going too deep into a pack of mobs like this is SC, and I feel that's going to be my downfall if I can avoid lag or any more power outages.
On a side note, I find it fascinating that the Templar mentions a derecho in the desert in Act 2, and now we've just had one here in Ohio this weekend. Before Diablo or this recent weather I had never heard of the word.
My monk just died act1 inferno, a pack of champs i should have ran out of straight : Vortex Arcane enchanted Waller Shielded. They pulled me on some arcane sentries, created a wall around me and blocking the exit with their shielded bodies. I used sernity, then my heals then my pots but they placed another wall and i just watched my monk die under the arcane sentries.
I don't feel too bad, since it's a legit death and not a stupid disconnection from the server like my other chars. He'll join his 3 lvl60 brothers and sisters in the hall of the fallen heroes.
On July 02 2012 10:49 MaReK wrote: About to start act 3 with my barb with under 30 hours of play time with no skipping. AH made everything extremely easy up to act 2 inferno for me. I've had a few close calls with rubberbanding/australian internet so whenever my ms gets over 300, I instantly TP and wait to go back down to 200...which happens far too often!
I'm still yet to lose any of my hc chars
Huh? How did the AH make it easy for you up to act 2 inf? Where do you have 100s of millions of gold from to deck out a barb in the ah? ^^ And how did you kill belial?
Just got through A1 Inferno today taking down the butcher, my resists are sitting between 310-460 atm so i'm planning on raising them a few hundred before venturing into A2 with my barbarian.
On June 28 2012 11:25 ForDarkness wrote: my 4 man group is up to belial. havent attempted. doing more testing on softcore before attempting on HC. our monk and wiz died so we had to relevel them. =(
diehilde, just wondering what are your player's dmg and stats like. for myself im wd with 20kish dmg 40k+ life 300+all res unbuffed
Well we swapped in a lot of dps gear and skilled dps for belial (i took glass cannon and conflagration for example with fire hydra). Monk went with the 48% dmg mantra, wd went with Zombie bears and voodoo (with mana reg for bear spam), barb went with earthquake (and bers obv). Our stats were like (buffed): barb - 10k dps, 1k resis. Monk: 14k dps, 1k resis (not so sure), Me (wiz): 26-28k dps or smth, 900-1k resis, 45k hp, wd: 25k dps, probably like 650 res all, 48k hp. Im not adding barb and monk hp but i think they both were around 50k. Anyway, they really shouldnt get any problems at all with belial because he does like no damage. Just watch the video, we got him down just as he enraged and we had stacked a lot of dps. I wouldnt bother if you dont get around 20k dps/average because its pretty damn risky to do it with lower dps. 26 million hp in 3 mins, some of which you cant even dps properly because you have to dodge pools, is no joke.
10k+14k+28k+25k = 77k DPS.
26'000'000 / 180 = 145'000. Correct me if I'm wrong, but for 26m HP you would need twice your stated DPS, and constantly at that.
On June 28 2012 11:25 ForDarkness wrote: my 4 man group is up to belial. havent attempted. doing more testing on softcore before attempting on HC. our monk and wiz died so we had to relevel them. =(
diehilde, just wondering what are your player's dmg and stats like. for myself im wd with 20kish dmg 40k+ life 300+all res unbuffed
Well we swapped in a lot of dps gear and skilled dps for belial (i took glass cannon and conflagration for example with fire hydra). Monk went with the 48% dmg mantra, wd went with Zombie bears and voodoo (with mana reg for bear spam), barb went with earthquake (and bers obv). Our stats were like (buffed): barb - 10k dps, 1k resis. Monk: 14k dps, 1k resis (not so sure), Me (wiz): 26-28k dps or smth, 900-1k resis, 45k hp, wd: 25k dps, probably like 650 res all, 48k hp. Im not adding barb and monk hp but i think they both were around 50k. Anyway, they really shouldnt get any problems at all with belial because he does like no damage. Just watch the video, we got him down just as he enraged and we had stacked a lot of dps. I wouldnt bother if you dont get around 20k dps/average because its pretty damn risky to do it with lower dps. 26 million hp in 3 mins, some of which you cant even dps properly because you have to dodge pools, is no joke.
10k+14k+28k+25k = 77k DPS.
26'000'000 / 180 = 145'000. Correct me if I'm wrong, but for 26m HP you would need twice your stated DPS, and constantly at that.
You're wrong. You haven't factored in the damage of each spell.
E.g. Zombie bears does 236% weapon damage per bear, you release three. Let's assume they all hit because, well, Beliaal is stationary and very large. That's a whole lot more damage, and so on.
If they would white hit, they would need twice the DPS, yes.
On June 28 2012 11:25 ForDarkness wrote: my 4 man group is up to belial. havent attempted. doing more testing on softcore before attempting on HC. our monk and wiz died so we had to relevel them. =(
diehilde, just wondering what are your player's dmg and stats like. for myself im wd with 20kish dmg 40k+ life 300+all res unbuffed
Well we swapped in a lot of dps gear and skilled dps for belial (i took glass cannon and conflagration for example with fire hydra). Monk went with the 48% dmg mantra, wd went with Zombie bears and voodoo (with mana reg for bear spam), barb went with earthquake (and bers obv). Our stats were like (buffed): barb - 10k dps, 1k resis. Monk: 14k dps, 1k resis (not so sure), Me (wiz): 26-28k dps or smth, 900-1k resis, 45k hp, wd: 25k dps, probably like 650 res all, 48k hp. Im not adding barb and monk hp but i think they both were around 50k. Anyway, they really shouldnt get any problems at all with belial because he does like no damage. Just watch the video, we got him down just as he enraged and we had stacked a lot of dps. I wouldnt bother if you dont get around 20k dps/average because its pretty damn risky to do it with lower dps. 26 million hp in 3 mins, some of which you cant even dps properly because you have to dodge pools, is no joke.
10k+14k+28k+25k = 77k DPS.
26'000'000 / 180 = 145'000. Correct me if I'm wrong, but for 26m HP you would need twice your stated DPS, and constantly at that.
Listed dps can only be used like that if you are going to auto attack the whole fight.
...oh well. it was bound to happen eventually, im glad i moved all the valuable items off my dh before the death sooooooo bright smile,,,,,,,happy face....
...oh well. it was bound to happen eventually, im glad i moved all the valuable items off my dh before the death sooooooo bright smile,,,,,,,happy face....
Fuck you. My lost was so great I still cannot find gear that can replace it.
No really fuck you. My grief is coming back online again... ... .. .shit..
I need to find 15k hp somewhere so I can start Inferno with my monk T__T even tough my other stats are decent (~800res, ~55% reduction ~42% dodge) my 38k HP is too low
When do you usually swap out your +Exp gear for more powerful stuff? First time I play HC, with a monk. I take my time because I play only a few hours a week. I'm now at level 46, doing Kulle's archives at Nightmare. I have a ton of +Exp gear, I think a total of +200 exp per kill, +15% exp from a ruby. But now I feel kind of unsafe and I'm thinking about swapping out for moar +Dex +Vit.
On July 07 2012 00:58 Ektor Baboden wrote: When do you usually swap out your +Exp gear for more powerful stuff? First time I play HC, with a monk. I take my time because I play only a few hours a week. I'm now at level 46, doing Kulle's archives at Nightmare. I have a ton of +Exp gear, I think a total of +200 exp per kill, +15% exp from a ruby. But now I feel kind of unsafe and I'm thinking about swapping out for moar +Dex +Vit.
That's when.
Honestly it comes down to what other stats you have and how comfortable you are clearing the content you're at. I'd keep the ruby helm as long as possible though.
I can certainly keep the ruby helm. But I think I need a gear swap. If I upgrade to a nice weapon, I could be ok. Does life steal work well in Hell? I currently have 2.2% life steal and some LoH but I'm thinking about switching fully to LoH in view of Hell difficulty.
Essentially, up to now I never had to use Serenity, but in the last two levels, I actually had to use it 2 or 3 times. I never had to use potions still, but I *really* don't want to die.
(By the way, I'm moving back to Singapore in a few weeks - how's lag from Singapore to US?)
Wrong person to ask for that, I'm living in the U.S. atm. I assume passable since there are (or were) a fair number of Singaporean players.
LoH is definitely the better option than lifesteal. I had about 200~ on my monk until level 60, where I upgraded to 400 for the rest of Hell. You should also start building up elemental resistance to use with OWE.
I love the flat +exp gear up until I start NM, then I feel like the only worthy one is the +% exp Ruby in the helm. I'm going through Act 1 now, and I have +exp on all my gear, but any upgrade I strive for is going to be for main stat + vit and I won't mind if I lose the +exp.
Well, I can tell you that I got my monk to level 45 very quick using flat +exp gear and a ruby. I started feeling a bit unsafe only after Maghda at Nightmare, but before that, no problem at all. Essentially I think I was always at least a couple of levels above the "standard" level for each area.
Now I swapped out my bracers and shield for some better gear that I had found (without +exp), and I bought a good, fast weapon with +LoH and life steal for less than 10K on the auction house, without +exp. I'm still at +150 flat exp +15% for the ruby, and I'm facerolling act II and III. Currently at the second quest at act III, level 47, I never drop below 3/4 health (and I never use Serenity or a potion).
Anyone give me a status on Act III? My hc barb is much better geared than my soft core barb... but my soft core barb struggles quite a bit with act III and I'm not sure about making the leap on hc. Been farming Belial for a bit, have 70 hours played since the last death. Stats follow:
On July 07 2012 04:34 Psyqo wrote: I love the flat +exp gear up until I start NM, then I feel like the only worthy one is the +% exp Ruby in the helm. I'm going through Act 1 now, and I have +exp on all my gear, but any upgrade I strive for is going to be for main stat + vit and I won't mind if I lose the +exp.
The +xp gear can even be good in NM for some parts as long as you don't underdo your other stats too much. I'm having to relevel my wizard at the moment and I use the +xp gear on switch for areas with lots of monster density. with +150 xp and flawless square ruby I've been getting about 200,000 xp per run doing the 'light the beacon' quest in act 3 NM which only takes about 10 minutes and with pure power rune and invocation passive I can keep archon up pretty much the whole time so it's actually fun.
Flat +exp gear is excellent, and you should definitely spend the 1-10k gold the items cost on the HC auction house. If you only play one class, then just get their stats. Otherwise, just get blues that are vitality with + exp (~5 for below level 10, ~10 for levels 10-20, ~15 for 20-30, etc.) A good weapon will give you plenty of damage, so stacking experience with some vitality on the rest should be pretty cheap and easy. I phase it out once I'm in hell, although my 56 WD still has flat +100 exp.
The real key to succes in D3 (HC particularly) is having a decent group of people to play with. Pubs tend to be pretty bad at the game, so if you're in HC, you want to find some people who won't get you killed by pulling half the mobs in the level at once.
Could someone knowledgable let me know what minimum requirements I need to defeat the Butcher in Hell on hardcore? Or could someone point me to a thread that explains minimum requirements for each boss fight? I'm trying to take him out as soon as possible, as it has to do with a huge bet with a friend. Thanks for you input.
On July 08 2012 08:59 Spek wrote: Could someone knowledgable let me know what minimum requirements I need to defeat the Butcher in Hell on hardcore? Or could someone point me to a thread that explains minimum requirements for each boss fight? I'm trying to take him out as soon as possible, as it has to do with a huge bet with a friend. Thanks for you input.
Be lvl 50. That's it.
normal mode butcher can be killed by a naked level 1. There are no gear requirements till inferno, where there is a dps check due to the enrage mechanic.
Edit: I guess what I'm trying to say is, if you are good just go kill him. For each step down your skill is, the more gear you'll need to make up for it.
On July 08 2012 08:59 Spek wrote: Could someone knowledgable let me know what minimum requirements I need to defeat the Butcher in Hell on hardcore? Or could someone point me to a thread that explains minimum requirements for each boss fight? I'm trying to take him out as soon as possible, as it has to do with a huge bet with a friend. Thanks for you input.
On Hell mode there isn't really a thing like requirements yet. You obviously have the level requirements, but the rest is your own judgment. If you were getting hit by Butcher hooks/ground fire/charge regularly back on normal and NM, you may want to practice avoiding those abilities a bit more until you can comfortably avoid them completely. There's a pattern to his abilities, learn it and you'll never get hit. Same goes with the other bosses, Belial and Diablo especially. Their abilities just get less forgiving on higher difficulties, but if you can dodge them you're fine. Only on Inferno do you need to take a look at your dps in order to kill Butcher in under 3 minutes.
So I've thinking switching to shield+glass cannon for act3, since you gain resi/armor and only lose ~100 weapon dps(-200dps + 15%). Hard to tell is the block worth it? seem like it though.
On July 09 2012 02:13 Ektor Baboden wrote: Just finished Act IV at Nightmare, when I have time I'll make an attempt at Hell. Monk level 52, first time I play a monk or hardcore.
Fuck yeah.
But I think I need more resistances, my highest is fire at about 100, I'd like to push it up to 150 if possible.
i (monk) finished hell without any res at all, was playing very slowly tho and had like 40k hp
Got to level 53 with my barb. Had a few scary moments along the way. I haven't really farmed / re-run any areas in my whole quest. I had died once previously with a level 27 barb to the crazy exploding guys in act 3 (never ran into them in SC since I didn't really pay attention when I was playing through once on softcore, now they give me nightmares, even on normal).
Any advice on the tradeoff between life / resistance on gear? I only learned yesterday about the mode so I could match any combination of skills that I wanted (blew my mind, I'm such a noob). I think I need to kind of re-gear for life on hit + higher attack rate which has not been what I'm doing so far (still not maxed so regearing often enough anyways). I've mostly been getting great gear by chilling watching tv and just scanning the AH for bargains, found some pretty great ones on occasion that I could hardly believe.
Is there a TL hardcore IRC or even diablo 3 chat worth going to?
On July 10 2012 03:30 KingDime wrote: Would it be safe to venture into A2 inferno as a barb with the following:
50k health 12k dps 500 AR (600 PR) 9.5k armor
It would be doable i'd say, a little low on the DPS but else your okay my WD got: 45k hp 26k dps 450 AR 3.2k armor and i did Maghda so far, champions are tough though
So here I was in a3 hell, lvl 56 DH, doing good. Glad I reached a3 because I can safely and quickly grind the ramparts to 60. Ofcourse the first thing that happens: A bunch of waller/arcane/fast Fallen sprint down the ramp, and proceed to completely surround me with walls, then drop arcane sentries on top of me. Fuck. Couldn't even roll out of there.
On July 09 2012 02:13 Ektor Baboden wrote: Just finished Act IV at Nightmare, when I have time I'll make an attempt at Hell. Monk level 52, first time I play a monk or hardcore.
Fuck yeah.
But I think I need more resistances, my highest is fire at about 100, I'd like to push it up to 150 if possible.
i (monk) finished hell without any res at all, was playing very slowly tho and had like 40k hp
I agree with other, you don't really need res for Hell. Just focus for Vit + Dex and you will be fine ( i also have a monk which is now really near to start Inferno).
Question: How much DPS you need to be able to kill the Butcher in Infenro before he enrage?
I seem to remember I did it with 11K DPS (on softcore), but please DO NOT TRUST THIS NUMBER because I am not sure.
By the way, I found a couple good pieces with Fire Resistance in Hell, then I bought another 3 pieces with FR on the AH for about 80K overall. Now I'm standing strong at 200AR with my monk. Everyone says it's not necessary, but it's really nice to be able to withstand plagued/arcane mobs without that much of worry. Of course I am very careful with positioning, but the occasional hits by the arcane sentries (arcane/vortex/waller, ouch) don't hurt me that much.
On July 11 2012 01:21 FaCE_1 wrote: Question: How much DPS you need to be able to kill the Butcher in Infenro before he enrage?
Well, I kind of overkilled it.
Monk, 18k dps buffed with +15% from the heal (with enchantress, who had 4.5k dps herself). Also important is having enough resists/LoH to be able to attack him non-stop.
On July 11 2012 01:38 Ektor Baboden wrote: By the way, I found a couple good pieces with Fire Resistance in Hell, then I bought another 3 pieces with FR on the AH for about 80K overall. Now I'm standing strong at 200AR with my monk. Everyone says it's not necessary, but it's really nice to be able to withstand plagued/arcane mobs without that much of worry. Of course I am very careful with positioning, but the occasional hits by the arcane sentries (arcane/vortex/waller, ouch) don't hurt me that much.
I agree with you, starting to add +elem resist in Hell just makes it a huge amount safer and doesn't cost that much. I finished Hell with around 200-300 resists and it made sure nothing was a threat.
On July 10 2012 07:35 Mastermyth wrote: So here I was in a3 hell, lvl 56 DH, doing good. Glad I reached a3 because I can safely and quickly grind the ramparts to 60. Ofcourse the first thing that happens: A bunch of waller/arcane/fast Fallen sprint down the ramp, and proceed to completely surround me with walls, then drop arcane sentries on top of me. Fuck. Couldn't even roll out of there.
Oh well, new DH.
Those first stairs are scary, when they nerfed that catapault shot there they scripted the mobs so they don't detect collision so they can easily just run right past you and surround you. Go up very carefully and start running as soon as you see them move down.
On July 11 2012 01:21 FaCE_1 wrote: Question: How much DPS you need to be able to kill the Butcher in Infenro before he enrage?
Well, I kind of overkilled it.
Monk, 18k dps buffed with +15% from the heal (with enchantress, who had 4.5k dps herself). Also important is having enough resists/LoH to be able to attack him non-stop.
Well, I got 960 res but 0 LoH
But taking a helper that do dps instead of the templar that just tank is a good idea !.
I know the AH for HC is slower, but I was very surprised to see the utter lack of -level req items on the AH last night. My WD is now 41 so I was looking for weapons to buy sometime within the 40s and there were only about 5 items on the whole AH with -level req 10 or more. Quite surprising.. but I guess a lot of HC'ers are probably gobbling them up.
On July 11 2012 01:21 FaCE_1 wrote: Question: How much DPS you need to be able to kill the Butcher in Infenro before he enrage?
Well, I kind of overkilled it.
Monk, 18k dps buffed with +15% from the heal (with enchantress, who had 4.5k dps herself). Also important is having enough resists/LoH to be able to attack him non-stop.
Well, I got 960 res but 0 LoH
But taking a helper that do dps instead of the templar that just tank is a good idea !.
More res than me (had 750) but I had 800LoH. With your res butcher will pretty much do no damage to you though.
On July 12 2012 03:27 Psyqo wrote: I know the AH for HC is slower, but I was very surprised to see the utter lack of -level req items on the AH last night. My WD is now 41 so I was looking for weapons to buy sometime within the 40s and there were only about 5 items on the whole AH with -level req 10 or more. Quite surprising.. but I guess a lot of HC'ers are probably gobbling them up.
Haha yeah I'm looking for one as well. I lost one on my DH a few days earlier, and I guess I'm not the only one.
On July 12 2012 03:27 Psyqo wrote: I know the AH for HC is slower, but I was very surprised to see the utter lack of -level req items on the AH last night. My WD is now 41 so I was looking for weapons to buy sometime within the 40s and there were only about 5 items on the whole AH with -level req 10 or more. Quite surprising.. but I guess a lot of HC'ers are probably gobbling them up.
Haha yeah I'm looking for one as well. I lost one on my DH a few days earlier, and I guess I'm not the only one.
They're there at higher levels, but they're insanely expensive, just need to be lucky and snatch up an underpriced one.
On July 12 2012 03:27 Psyqo wrote: I know the AH for HC is slower, but I was very surprised to see the utter lack of -level req items on the AH last night. My WD is now 41 so I was looking for weapons to buy sometime within the 40s and there were only about 5 items on the whole AH with -level req 10 or more. Quite surprising.. but I guess a lot of HC'ers are probably gobbling them up.
Haha yeah I'm looking for one as well. I lost one on my DH a few days earlier, and I guess I'm not the only one.
They're there at higher levels, but they're insanely expensive, just need to be lucky and snatch up an underpriced one.
Got a 1-hander today with 519 dps for 500k with lvl 51 req. Not exactly cheap but it was the best value for my gold.
On July 12 2012 03:27 Psyqo wrote: I know the AH for HC is slower, but I was very surprised to see the utter lack of -level req items on the AH last night. My WD is now 41 so I was looking for weapons to buy sometime within the 40s and there were only about 5 items on the whole AH with -level req 10 or more. Quite surprising.. but I guess a lot of HC'ers are probably gobbling them up.
I can relate, I've been searching them on and off for a while, but I think the supply is just very thin rather than lots of people buying them up. There just aren't a ton that get listed, and the ones that do are usually at unreasonable prices, so I've never actually bought one. Everyone wants a -req weapon for their backup character, so if they find one they're more likely to keep it for themselves than sell it the AH.
Anyway, I realized I would rather spend 30-50k on a top DPS weapon (for my level) that gets me through the content just fine, than 1mil+ for a reduced level req weapon. In the end, I got to inferno and managed to find a -15level requirement weapon myself, which I can use for future characters. It's a nice luxury to have but I would never pay the current going rates for one.
For the price of one good -level requirement weapon you can get good lvl 50 equip in every slot but rings/amulet on 3 chars. While the damage you get is absurd for hell, it's just as easy with decent lvl 50 gear.
If I ever find one I'd try and sell it as overpriced as they are right now.
On July 20 2012 03:30 coopes wrote: yay hardcore butcher down on my spin-to-win barb. now to stop my hands from shaking o.o
I dont think spin barb is viable on HC but maybe youll prove me wrong.
Well so far it allows me pull 2-3 packs in act 1 with ease and reall fast farming. I wont be touching act 2 until I get a better shield + 1h and more resist and loh
whether it works or not i refuse to play another style ;p
On July 20 2012 03:30 coopes wrote: yay hardcore butcher down on my spin-to-win barb. now to stop my hands from shaking o.o
I dont think spin barb is viable on HC but maybe youll prove me wrong.
Well so far it allows me pull 2-3 packs in act 1 with ease and reall fast farming. I wont be touching act 2 until I get a better shield + 1h and more resist and loh
whether it works or not i refuse to play another style ;p
Got a wizzerd to lvl 60, currently working myself through a1 inferno. Just killed Leoric.
I must say, when I play with him I have like a heartbeat of 120/min. I use the critical mass build with ~23% crit, diamond skin, energy armor, familiar, teleport, wicked wind and frost nova. Playing alone is too hardcore (no pun intended) right now. I can face-tank the damage of most bosses, but the moment I hit shielding or invulnerable minions, i am pratcitally dead. So far, I managed to escape very closely (20% life) from vortex/invulnerable minions/arcane/something else, but next time I might be dead.
When I play in a (public) party with a tank available, it's easier. It's still exhausting, since there are boss mobs that might split the party up (especially arcane sentries), but normally one can progress okay-ish. Still, I have to somehow improve on my gear soon, or I will not live much longer. There were already too many "AWWWW CRAP" moments.
I currently have 4k armor and 400 AR buffed. Not too much, I know...
On July 26 2012 13:57 Azzur wrote: Does anyone know what is the highest hardcore progression DH? Anyone playing a DH with ideas how to survive in Act III inferno?
I just died in a3 to those shield casting fatty champs...we tried to split them so i away from our barb and warcry ran out. Fireball hit me for 32k after having my life reduced from illusions already :/
So I just took a monk (a class I hadn't played at all except beta) through HC normal and I don't feel he's anywhere near ready to start up nightmare. I didn't farm a second of normal but I know I'll need to soon; how long do you guys generally spend on an act before moving to the next one? For example, I keep seeing horror stories of jailer/sentry champs just buttraping people, or getting 1-shotted by Belial or something. Is there a general DPS/Armor/whatever guide out there that lists some benchmarks to be aiming for?
I know he's going to die eventually, I just like the idea of it not being until at least Hell. For skill level sake, without doing any farming runs at all and only one weapon purchase on the AH, I've got a SC DH about halfway through Act 1 Inferno and I've hit a wall where I need to just farm for better gear or simply get better.
hm especially with a monk you shouldnt be too worried imo (IF you play him def-style: serenity, blinding flash, mantra of evasion)
i honestly think that dying in normal is pretty much impossible and if u take care, NM is pretty easy as well, from hell on, things start getting serious
Agree - monks have enough "oh crap" skills that you should be fine as long as you play smart and stick to a defensive strategy. I made a HC monk without any previous monk experience, and without any twinking from the AH until Hell, and got him to Inferno safely. I don't think there are any real dps/armor benchmarks you need to hit - if you played through normal you should feel fine starting nightmare. The only real advice I would have is, in addition to serenity/blinding flash etc, is to have at least one escape skill like tempest rush or dashing strike that would let you path through things if you get stuck.
On August 02 2012 23:15 DueleR wrote: Agree - monks have enough "oh crap" skills that you should be fine as long as you play smart and stick to a defensive strategy. I made a HC monk without any previous monk experience, and without any twinking from the AH until Hell, and got him to Inferno safely. I don't think there are any real dps/armor benchmarks you need to hit - if you played through normal you should feel fine starting nightmare. The only real advice I would have is, in addition to serenity/blinding flash etc, is to have at least one escape skill like tempest rush or dashing strike that would let you path through things if you get stuck.
I really like to keep serenity and tempest rush (with bonus ms rune).
Even though you don't use tempest rush in fights it's great to move around and in combination with serenity you can escape anything in the game fairly fast.
I play very defensive style and had no problems with dps until now (starting hell). I guess the more you progress toward act1 inferno you gotta drop some defensive skill and get some dps.
Shameless Plug: I'm streaming while playing HC Demon Hunter. Hopefully my connection doesn't poop on me. I'll be honest I probably won't be very much fun to watch, i'm only at lvl 10 right now but it might get interesting as things progress...
im using near death experience yeah it takes a passive spot but well, my monk was my first hc char, got him to lvl 60 and good enough gear to beat hell diablo without dodging any mobs, clearing everything, the goal is to keep him alive
i didnt even need it yet but hey, im not gonna get rid of it, no way !
Just lost my first HC char, a 54 Witch Doctor. I'm a little dumbfounded, as I either lost it to a bug (Spirit Vessel not triggering) or to a visibility issue (SV might have triggered, but I didn't see it, and I was counting on it to make my escape) - is there any evidence to support the former ?
I'm through with act I, and progressing through act II, and I removed near death experience a long time ago. If you are in a tricky situation, you need to use cooldown spells. All near death experience does is giving 35% more HP, which is a lot, and a little spirit, when you hit 26% hp, but compared to other passives, it's not that good.
Just got to level 60 on my first HC char (Wizard) thanks a lot to my Barb partner who started out together with me. Halfway through Act 4 Hell now and already trying to gear up for Act 1 Inferno. I'm not really sure how to approach builds/gear and this is the path I've been going: http://eu.battle.net/d3/en/profile/Unlimited-2227/hero/17470758
I've been having doubts about Life on Hit because Hydras don't generate any healing from that, so I've been focusing on Life Regen instead (with Energy Armor on, I should have over 850 life per second constantly). At the same time, I've been trying to stack up a bit on Crit Chance/Dmg. My resistances will be largely buffed by my Barb partner's War Cry. At the same time, I'm not sure if the 40% all resist rune from Energy Armor is overkill, or if I can afford to sacrifice that defense for 5% crit chance.
On July 26 2012 13:57 Azzur wrote: Does anyone know what is the highest hardcore progression DH? Anyone playing a DH with ideas how to survive in Act III inferno?
The site Diablo Progress has a ladder of sorts that lets you see progress by class. Here's a link to my profile, but I'm a WD so to check DHs select that class (or select all classes, but the first page or 2 is all Barbs and Wizards):
I'd love to progress further, but I don't want to spend any more gold until 1.0.4 hits as I might regear my WD to a pet build instead of a tank/LOH build.
On July 26 2012 13:57 Azzur wrote: Does anyone know what is the highest hardcore progression DH? Anyone playing a DH with ideas how to survive in Act III inferno?
The site Diablo Progress has a ladder of sorts that lets you see progress by class. Here's a link to my profile, but I'm a WD so to check DHs select that class (or select all classes, but the first page or 2 is all Barbs and Wizards):
I'd love to progress further, but I don't want to spend any more gold until 1.0.4 hits as I might regear my WD to a pet build instead of a tank/LOH build.
Wow, thanks man! I am looking for something precisely like this!
I'm thinking about the 1.04 patch where mobs don't heal-to-full now. I wonder if this will help more DHs (currently, there is only 1) to clear hardcore inferno! They can dmg mobs, then quickly zone out. But I wonder if zoning out will heal them to full or not.
EDIT: Looks like there were 2 other DHs who did it - they probably did inferno on multiple chars, i.e. the char that shows up on the site doesn't have all the kills.
My witch doctor recently arrived at Level 54. The only "near death" time was at azmodan nightmare. Our complete group didn`t get hit by azmos big red fire ball but everyone from us lost nearly 80% of our health at the same time. Everybody was wondering why....
Got one question for all the hardcore wd: do you use a shield on your off hand or a normal weapon to increase your damage?
On August 16 2012 12:01 Azzur wrote: I'm thinking about the 1.04 patch where mobs don't heal-to-full now. I wonder if this will help more DHs (currently, there is only 1) to clear hardcore inferno! They can dmg mobs, then quickly zone out. But I wonder if zoning out will heal them to full or not.
EDIT: Looks like there were 2 other DHs who did it - they probably did inferno on multiple chars, i.e. the char that shows up on the site doesn't have all the kills.
Its not that highly unlikely. If you play in a party with barb/monk Dh is okayish. Still the most likely to die but if youre always vigilant you can survive any situation. I had about 20m of gear, 1000 fireres with barb and monk buff and in the end i died 1 lvl before cydaea to a blood clan occultist because we spread them and my barb buff ran out, after getting hit by 2 fireballs from their illusions the third one was from the real champion and did 32k. It was really my mistake though for not properly dodging them when i was on low discipline and without buffs, i could have just ran away and came back in 30seconds. Currently leveling a new one, this time ill play 1hand with shield though, for the extra safety. Because despite 1k allres you still get hit pretty hard when gloom isnt up by everything with ~3,3k buffed armor :/
Lost a 54 DH last night. Apparently after the first sewer quest in A2, you can't go back up the ladder to the temple? We got trapped by 2 packs at the entrance there with the WP. I made it out the WP once, then a Wizard went back in and started to clear. We followed him back in, then he bailed soon after and I ran to the stairs. Moused all over the thing like crazy trying to find something to click on to go back up, but by the time I felt there was no exit and ran to the WP I took a fatal blow.
Kind of feel trolled by Blizzard (as there are other sewer holes that you can go back up), but it was still my fault and I'm happier to die that way than due to a disconnect.
On August 22 2012 00:10 unkkz wrote: Slightly disappointed with patch from a DH perspective, nothing that really helps you in HC tbh. Was really hoping for a passive -dmg taken buff:/
Yup, same here. Though the overall damage nerf will be helpful, but still not what i really wished for. Gloom and SS are strong defensive spells, but you just cant always react in time :/
On August 22 2012 00:10 unkkz wrote: Slightly disappointed with patch from a DH perspective, nothing that really helps you in HC tbh. Was really hoping for a passive -dmg taken buff:/
Yup, same here. Though the overall damage nerf will be helpful, but still not what i really wished for. Gloom and SS are strong defensive spells, but you just cant always react in time :/
Yeah that and the fact that your entire survival depends on a slowly recovering resource. DH is way too unforgiving tbh. You "miss" one SS or gloom and well, you're done.
Lost a level 48 DH when Azmodan one hit me when I wasn't paying attention. Now lost two between 50 and 55 because of lag. Really don't mind dying because of my own mistakes. But lag deaths piss me off lol, especially with how long my DH tends to survive in lag.
I keep changing my mind about whether to go with Firebomb[Fire Pit] or with Plague of Toads[Explosive Toads]... The toads do *so* much more damage, especially to bosses and elites, but ofc its a bit risky getting up close and personal, and I don't know whether it will be possible to do so later on in hell or in inferno as a WD, even with the extremely defensive skills I have chosen. Any tips on how to improve my gear are very appreciated as well, I can farm Act 1 Hell up to about the Aranea Queen very safely & fast, but after that I start dropping to 50% and having to kite around after my dogs die for the tougher packs.
Im so depressed. I had a lvl 60 (1) monk with good gear comfortably progressing through act one inferno when my computer froze because of graphic card overheating and I died to a trash mob. Lost millions of gear. I still have a level 60 (3) wizard and a level 60 DH, but the monk was the one I had decided on would be best for HC progression since the other two are too squishy so I had invested the most in her gear.
Also the weapon I was using on the monk was the same the wizard was using so now the wizard is weaponless and I have no money to re-equip.
I'm thinking now I'm going to have to give up HC until I can upgrade my computer, but I don't think I can go back to SC as it's seems so boring and pointless now.
That's the best part about playing in a party: if you crash for some reason, everyone else can protect you from the trash mobs. If you're unlucky enough to disconnect/crash while fighting a champ pack though, you're usually boned.
Hey, just wanted to ask, is it better now with the lag/stuttering etc? I played monk to lvl 45 like 3-4 monts ago and I died to lag. I know there is always possibility, but it just occured too often. Thanks.
On August 28 2012 15:35 Everlong wrote: Hey, just wanted to ask, is it better now with the lag/stuttering etc? I played monk to lvl 45 like 3-4 monts ago and I died to lag. I know there is always possibility, but it just occured too often. Thanks.
Played 100h+ of hc and still never lagged.
Small lag/bug are usually on client side or ISP, rarely on blizzard servers.
Keep that task manager close though I always have it on my second screen. If not remember to quickly ctrl-shift-esc
I'm pretty sure EU Bnet is experiencing difficulties right now (apparently there's a big WoW patch today) ; I have my game paused right now, but I wonder if my char isn't already dead. So be careful.
Edit : alright, crisis averted. I was, in fact, stuck in place without being able to use skills, move or die (Nagas were beating on my char as the time). I logged out and came back, and my character's still alive. This apparently has happened to other people, not sure what causes it.
On August 30 2012 05:25 unkkz wrote: Yeah i dont get the task manager comments either.
I suppose if your game "crashes" you do not lose your char. My game actually crashed a week ago and I thought my wizard was gone for good, and he was still there next login
On August 30 2012 05:25 unkkz wrote: Yeah i dont get the task manager comments either.
I suppose if your game "crashes" you do not lose your char. My game actually crashed a week ago and I thought my wizard was gone for good, and he was still there next login
I know for a fact if your PC crashes you die. You are in the game foreeeveeer. Same if you lag out on your end ie not server lag. I find it odd however if it were to be true that you do survive if the game itself crashes since that would be the same to the server as if your PC crashes wouldn't it? A terminated process is all the D3 server sees?
On August 30 2012 03:32 Mohdoo wrote: Does end-task prevent death or something?
No but if you start lagging / your game is bugged, it's the fastest way to get that 10 sec timer going. After that your character quits the game. It's essentially the same as ESC --> Leave game
Can someone advise me on how much DPS I will need to avoid the butcher's enrage timer? Or how much damage the constant floor flames will be doing in inferno... My WD is built as a total tank so I only have 10k DPS right now, and killing elites in Act 1 is safe, but slow.
On August 31 2012 20:29 alfyma wrote: Can someone advise me on how much DPS I will need to avoid the butcher's enrage timer? Or how much damage the constant floor flames will be doing in inferno... My WD is built as a total tank so I only have 10k DPS right now, and killing elites in Act 1 is safe, but slow.
Don't have experience with WDs, so can't say much about that. But on my Barb I was anxious to do the Butcher when I had 11k-12k DPS, so I waited out a weapon upgrade that pushed me to 17k. At that point I absolutely destroyed the Butcher. I didn't time it, but it felt like no more than a minute. In retrospect, I would've done fine with my 11k-12k (and on my next Barb I certainly will not wait so long).
Butcher has 2.7M health and you have 180 seconds to kill him. So that's 15k DPS. But this isn't directly comparable to the DPS stat on your character screen, which is the DPS you'd do without using spells, just the basic attack you get which does, you guessed it, 100% weapon damage. Take for example Flaming Dart, which does 180% weapon damage. With just Flaming Dart spam, you'd only need 8333 character screen DPS to beat the benchmark if you can shoot 100% of the time.
A good test is to time your Skeleton King kills. While the fight is different, due to the adds and different mechanics, the Skeleton King has the same health as the Butcher so expected kill-times shouldn't be vastly different. So if you can kill SK in 1min30, you should be fine on the Butcher, while if you need 2min40 to kill SK, I'd gear up a bit more just in case.
Butcher is honestly pretty easy just drop a bit of tankiness and get up to about 15k dps. None of his stuff (including floor flames) will one-shot if you have reasonable resists, vit and armor. Basically if you can survive the tougher elites in act one you can survive him.
On August 31 2012 20:37 Rannasha wrote: Don't have experience with WDs, so can't say much about that. But on my Barb I was anxious to do the Butcher when I had 11k-12k DPS, so I waited out a weapon upgrade that pushed me to 17k. At that point I absolutely destroyed the Butcher. I didn't time it, but it felt like no more than a minute. In retrospect, I would've done fine with my 11k-12k (and on my next Barb I certainly will not wait so long).
Butcher has 2.7M health and you have 180 seconds to kill him. So that's 15k DPS. But this isn't directly comparable to the DPS stat on your character screen, which is the DPS you'd do without using spells, just the basic attack you get which does, you guessed it, 100% weapon damage. Take for example Flaming Dart, which does 180% weapon damage. With just Flaming Dart spam, you'd only need 8333 character screen DPS to beat the benchmark if you can shoot 100% of the time.
A good test is to time your Skeleton King kills. While the fight is different, due to the adds and different mechanics, the Skeleton King has the same health as the Butcher so expected kill-times shouldn't be vastly different. So if you can kill SK in 1min30, you should be fine on the Butcher, while if you need 2min40 to kill SK, I'd gear up a bit more just in case.
Thanks for the advice. I timed myself vs Skeleton King; 2:15.... I think the butcher should be relatively easier due to his larger hitbox, so more of my toads should hit (plague of toads, explosive toads - 169% damage per toad); but I think I'll wait and try to farm gold for a slightly better weapon before attempting the Butcher. I'll need it to progress in Act 2 anyway. I might try rearranging my build slightly; atm all 3 of my passives and 4 of my active skills are completely defensive; and my right click is Acid Rain, mainly used to proc LOH . Still, its hard to kill me (so far..)
I came back to diablo 3 after new patch and after i cleared act 1,2,3 inferno on my softcore WD, now i am going only hardcore. I created my witch doctor and currently am running through nightmare. The problem is i dont have anyone to play with, no friends. If someone would like to play hardcore, discuss game strategies and other topics, add me please. I am on EU server arshock#2670 , hope to see you in game. Stay Alive!
I've been slowly picking away at a hardcore barb and am nearing the end of act 4 on normal. i'm a tad worried to face izzy and diablo. am i sufficiently geared? any tips on skills or how to handle the fights? i haven't had any issues with anything so far....don't even think i've ever used a health pot.
On September 07 2012 23:50 JustJonny wrote: I've been slowly picking away at a hardcore barb and am nearing the end of act 4 on normal. i'm a tad worried to face izzy and diablo. am i sufficiently geared? any tips on skills or how to handle the fights? i haven't had any issues with anything so far....don't even think i've ever used a health pot.
Normal is easy, you shouldnt have any problems there.
Your vita is kinda low though and your build is way too offensive... You might even have higher DPS than my DH had on your lvl and there is no reason for that.
Before NM, you should drop some strength in favour of vita, equip shield and completely rework your skills. I dont like your build at all, but whatever, bare minimum you should do is to get one escape skill (either charge or leap, I prefer leap because charge is affected by movement debuffs, so you are slowed after getting knockbacked etc. + iron skin is awesome rune), get WotB and change all your passives.
My favourite build is this: Frenzy WotB - mandatory on HC, cc imunity is essential War Cry Sprint - escape Revenge - main AoE damage dealer Leap - escape + damage reduction
Nerves of Steel, Superstition, Tough as Nails
All you need for HC is to keep in your mind that you have only 1 chance, thus just like in real life you have to be prepared for the worst - lags, annoying pets or girlfriends, mouse and keyboard issues etc. Thats why you should have as much defensive skills as possible, just to minimize chance that if something goes wrong you insta die.
On September 07 2012 23:50 JustJonny wrote: I've been slowly picking away at a hardcore barb and am nearing the end of act 4 on normal. i'm a tad worried to face izzy and diablo. am i sufficiently geared? any tips on skills or how to handle the fights? i haven't had any issues with anything so far....don't even think i've ever used a health pot.
Normal is easy, you shouldnt have any problems there.
Your vita is kinda low though and your build is way too offensive... You might even have higher DPS than my DH had on your lvl and there is no reason for that.
Before NM, you should drop some strength in favour of vita, equip shield and completely rework your skills. I dont like your build at all, but whatever, bare minimum you should do is to get one escape skill (either charge or leap, I prefer leap because charge is affected by movement debuffs, so you are slowed after getting knockbacked etc. + iron skin is awesome rune), get WotB and change all your passives.
My favourite build is this: Frenzy WotB - mandatory on HC, cc imunity is essential War Cry Sprint - escape Revenge - main AoE damage dealer Leap - escape + damage reduction
Nerves of Steel, Superstition, Tough as Nails
All you need for HC is to keep in your mind that you have only 1 chance, thus just like in real life you have to be prepared for the worst - lags, annoying pets or girlfriends, mouse and keyboard issues etc. Thats why you should have as much defensive skills as possible, just to minimize chance that if something goes wrong you insta die.
Thanks so much for the reply. much appreciated <3
edit - used all your advice and had absolutely no issue with izzy or diablo. still getting used to the build, but so far it has worked great. both fights got my heart racing a bit even though they weren't close. still not a pot used thanks again!
I'm looking for some playing mates to tackle act 2 inferno. I'm a fire monk with 16.2k dps and ~49k hp with 7.8k armor buffed. I'm looking for someone to add on skype and just chat while we game so we're on the same page when we tackle mobs. I'm ONION#1846.
Here is my profile. If you guys have any good fire monk gear, I'm willing to talk shop as well.
On September 09 2012 16:46 eekmice wrote: I'm looking for some playing mates to tackle act 2 inferno. I'm a fire monk with 16.2k dps and ~49k hp with 7.8k armor buffed. I'm looking for someone to add on skype and just chat while we game so we're on the same page when we tackle mobs. I'm ONION#1846.
Here is my profile. If you guys have any good fire monk gear, I'm willing to talk shop as well.
My Witch Doctor is ready for act 1 inferno farming. He's 51k Life ~350 AR, 12k DPS. If anyone would like to farm act1 with me, add me: arshock#2670 EU server, just write me that you are from teamliquid so i would know who i am adding. Thanks. Stay Alive.
Finally, after deaths at 18(Belial), 22(Demented Fallen), 45(Swift Skull Cleaver), 52(Spiderling), 57(Belial), 12(A1 Chargers), and 4 (don't ask!) my Demon Hunter's made it to Paragon level 1, nearly to 2. Got a quick butcher kill with just the farm from levelling, but now it's time to grind out the AR/Life I need for A2.
A bit frustrating that it feels almost impossible to be threatened on my barbarian, while my Demon Hunter is constantly in danger, but I guess that's just the way it is.
Everytime I start over I'm almost tempted to try out SC, yet that would mark the end of my D3 gaming... Had some pretty lame deaths lately, last one being my 47 wizard to Iskatu...
Having a hard time getting a non barb to hell diff., maybe I'm not investing enough in vit or being really unlucky with drops.
Edit:
Anyone know if wizard can block during casting/attacking like melee? Say I'm using spectral blades/shield.
You can block as a wizard just fine. On the other hand, I advise you to use a 2h until at least inferno. Because so few players actually use 2h weapons, you can get good ones that deal over double the damage of a 1h+ shield combo at the same price, and doubling your damage certainly adds more to your survivability than a shield does. Disintegrate/chaos nexus paired with a slow 1h is amazing for both speed and safety.
On September 19 2012 07:40 AeroGear wrote: Everytime I start over I'm almost tempted to try out SC, yet that would mark the end of my D3 gaming... Had some pretty lame deaths lately, last one being my 47 wizard to Iskatu...
Having a hard time getting a non barb to hell diff., maybe I'm not investing enough in vit or being really unlucky with drops.
Edit:
Anyone know if wizard can block during casting/attacking like melee? Say I'm using spectral blades/shield.
Block chance is a constant, even if you are frozen or under nightmare effect. So answer is yes.
On September 19 2012 08:36 Phael wrote: You can block as a wizard just fine. On the other hand, I advise you to use a 2h until at least inferno. Because so few players actually use 2h weapons, you can get good ones that deal over double the damage of a 1h+ shield combo at the same price, and doubling your damage certainly adds more to your survivability than a shield does. Disintegrate/chaos nexus paired with a slow 1h is amazing for both speed and safety.
THAT netted me a death with a 54 Wizard. I can only advice you to NOT pick up a 2hand. There will be situation where you will need your x% block and more important the armor.
Lost my second DH now to yet another DC, paragon level 17, 350% MF with good stats and a 1300 dps xbow. Fuck this shit, i am done. Error 3007 disconnects me, i instantly try to relog, "error retrieving character list" i try again, takes forever, oh look im dead. Im just done now this is just shit.
On September 20 2012 07:28 unkkz wrote: Lost my second DH now to yet another DC, paragon level 17, 350% MF with good stats and a 1300 dps xbow. Fuck this shit, i am done. Error 3007 disconnects me, i instantly try to relog, "error retrieving character list" i try again, takes forever, oh look im dead. Im just done now this is just shit.
Lost my Paragon 7 barb to act 2 inferno. Act 1 farming was a snoozefest, barely even had to dodge arcane/desecrators. Then I enter a2 and after 10 minutes I meet a double pack of wasps/fallen, both with jailer and waller, as well as 1 arcane/frozen. Even with both sprint and leap I had no chance. Oh well, new barb.
i dont think ill ever be man enough to enter a2 inferno im hc only (never got past hell in sc) and i dont play much (so losing a hero would really hurt) , farming a1 is pretty easy and safe but pretty much all my friends who have MUCH better items and dont even need to take care in a1 fall dead in a2
Hardcore Level 60 Witch Doctor Paragon Level 4. I've finished act 1 Inferno and am currently just trying to upgrade my gear/gems. I only ever play hardcore, though I didn't really think people wanted to watch someone in hardcore streaming.
I'm a bit afraid of act 2 atm, I probed the first few areas to see how my HP/resist/dps would stack up and I took some pretty heavy hits. I can stream if people are interested in my journey, and perhaps possible tears.
Took down belial inferno last night with another monk and a barb. It was pretty easy. Ventured into a3, but after we failed miserably to even get a goblin to half health, we called it quits. I think after the patch, though, a3 will be pretty feasily for "mortals" like us who don't have end-to-end gg gear.