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Open Beta Weekend - Page 65

Forum Index > Diablo 3
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Prev 1 63 64 65 66 67 68 Next
OceanLab
Profile Blog Joined March 2011
France505 Posts
April 23 2012 00:58 GMT
#1281
On April 23 2012 09:49 SnipedSoul wrote:
Show nested quote +
On April 23 2012 09:47 OceanLab wrote:
Does anyone know how to play hradcore mode? When I play my level 13 demon hunter, the only option is normal difficulty....


Need to make a new character, on the left side there will be a hardcore mode option.

Thanks a lot :D
Liquid through and through
aseq
Profile Joined January 2003
Netherlands3977 Posts
Last Edited: 2012-04-23 01:10:49
April 23 2012 01:06 GMT
#1282
On April 23 2012 09:38 zJayy962 wrote:
Show nested quote +
On April 23 2012 08:03 killa_robot wrote:
On April 22 2012 17:14 Caphe wrote:
I am using Win 7 Ultimate 64bit and the beta installed in about an hour and run smoothly once I manage to log on the server.
Did you guys run the setup file using administrator?


Just finished the first run with a Barb, quite satisfy to say the least, they kept many aspect similar to D2, but as someone mentioned, the skill page takes to much space so its very annoying if you want to change skill in middle of a fight.


*Sigh*

I uninstalled it and re-installed with "Run as Admin" checked. And it fucken worked.

The fuck is the point of asking if I want to run something in admin mode if you're not even going to run it in admin mode when I say yes? Fucken windows.

Figures I'd get about 10 minutes of playtime before they decide to shutdown the server for an hour and a half too.

But yea, I heard other people with windows 7 x64 having issues, who connected it to that process. I had the same issue, so I figured they were right. Guess it was just windows being a bitch.

Should add that in my brief playtime I really disliked the way leveling up works. Seems like we get no freedom to choose how to build our character. Skills auto-choosen, attributes auto-choosen, skills given predetermined slots to be used in, runes are unlocked at set levels and seem to be later runes = better runes, so there will be no variety there. Combat is at least fun though.


Jut for clarification: Skills given in predetermined slots can be turned off. Also runes that unlock later on are not necessarily better. Since they all scale usually by percent, the idea is that all skills/runes will be viable all throughout the game


Show nested quote +
On April 23 2012 09:35 aseq wrote:
Just spent another 35 mins continuously trying to log in (while reading a book). No luck. I'm done with this Open Login Weekend.


They've already announced that the game will be shut down for an hour. If you just pay attention to forums, you won't have any problems logging in and out. I probably played more hours this weekend then during the closed beta that I've had it.


I did read that they were going to be off for a while...I started right when it was supposed to go up (it also said this in the message in the login screen), which was about an hour ago (@17PDT). Did I mess up with the timezones or do they not like europe?

Edit: did do indeed not like Europe, changed login to The Americas and got in immediately
killa_robot
Profile Joined May 2010
Canada1884 Posts
Last Edited: 2012-04-23 01:56:31
April 23 2012 01:56 GMT
#1283
On April 23 2012 09:38 zJayy962 wrote:
Show nested quote +
On April 23 2012 08:03 killa_robot wrote:
On April 22 2012 17:14 Caphe wrote:
I am using Win 7 Ultimate 64bit and the beta installed in about an hour and run smoothly once I manage to log on the server.
Did you guys run the setup file using administrator?


Just finished the first run with a Barb, quite satisfy to say the least, they kept many aspect similar to D2, but as someone mentioned, the skill page takes to much space so its very annoying if you want to change skill in middle of a fight.


*Sigh*

I uninstalled it and re-installed with "Run as Admin" checked. And it fucken worked.

The fuck is the point of asking if I want to run something in admin mode if you're not even going to run it in admin mode when I say yes? Fucken windows.

Figures I'd get about 10 minutes of playtime before they decide to shutdown the server for an hour and a half too.

But yea, I heard other people with windows 7 x64 having issues, who connected it to that process. I had the same issue, so I figured they were right. Guess it was just windows being a bitch.

Should add that in my brief playtime I really disliked the way leveling up works. Seems like we get no freedom to choose how to build our character. Skills auto-choosen, attributes auto-choosen, skills given predetermined slots to be used in, runes are unlocked at set levels and seem to be later runes = better runes, so there will be no variety there. Combat is at least fun though.


Jut for clarification: Skills given in predetermined slots can be turned off. Also runes that unlock later on are not necessarily better. Since they all scale usually by percent, the idea is that all skills/runes will be viable all throughout the game



Meh, that was more just for supplementing my main point which is that they don't seem to want to give you much freedom in creating your character. Truthfully that part of the game doesn't bother me all too much.

Is there a setting somewhere that allows me to actually see how much damage skills do? All I get is a description that says what the skills do, then in my character screen i can see my base damage. It's annoying as hell that I have to guess how much damage my abilities actually do.

If later runes aren't better why are they later? It makes no sense, so I really hope they change them again to something else.
skyR
Profile Joined July 2009
Canada13817 Posts
April 23 2012 02:00 GMT
#1284
Turn on advanced tool tips to see skill damage.
killa_robot
Profile Joined May 2010
Canada1884 Posts
April 23 2012 02:01 GMT
#1285
On April 23 2012 11:00 skyR wrote:
Turn on advanced tool tips to see skill damage.


Thanks.
TheRealPaciFist
Profile Blog Joined August 2010
United States1049 Posts
April 23 2012 02:32 GMT
#1286
I came into beta thinking Witch Doctor would be my fav.


Then it turns out that the least strategic character is the most fun. BARBARIAN SMASH, RAWR
Second favorite strategy game of all time: Starcraft. First: Go (aka Wei Qi, Paduk, or Igo)
r.Evo
Profile Joined August 2006
Germany14080 Posts
April 23 2012 03:19 GMT
#1287
In all honesty... I had way more fun with Path of Exile beta than this stuff so far. It's just.. the UI, the skills, everything. Pretty sure I'm not going to buy it soon, gonna stay with PoE instead if I have the urge to play such a game. <3
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
zJayy962
Profile Blog Joined April 2010
1363 Posts
April 23 2012 05:03 GMT
#1288
On April 23 2012 10:56 killa_robot wrote:
Show nested quote +
On April 23 2012 09:38 zJayy962 wrote:
On April 23 2012 08:03 killa_robot wrote:
On April 22 2012 17:14 Caphe wrote:
I am using Win 7 Ultimate 64bit and the beta installed in about an hour and run smoothly once I manage to log on the server.
Did you guys run the setup file using administrator?


Just finished the first run with a Barb, quite satisfy to say the least, they kept many aspect similar to D2, but as someone mentioned, the skill page takes to much space so its very annoying if you want to change skill in middle of a fight.


*Sigh*

I uninstalled it and re-installed with "Run as Admin" checked. And it fucken worked.

The fuck is the point of asking if I want to run something in admin mode if you're not even going to run it in admin mode when I say yes? Fucken windows.

Figures I'd get about 10 minutes of playtime before they decide to shutdown the server for an hour and a half too.

But yea, I heard other people with windows 7 x64 having issues, who connected it to that process. I had the same issue, so I figured they were right. Guess it was just windows being a bitch.

Should add that in my brief playtime I really disliked the way leveling up works. Seems like we get no freedom to choose how to build our character. Skills auto-choosen, attributes auto-choosen, skills given predetermined slots to be used in, runes are unlocked at set levels and seem to be later runes = better runes, so there will be no variety there. Combat is at least fun though.


Jut for clarification: Skills given in predetermined slots can be turned off. Also runes that unlock later on are not necessarily better. Since they all scale usually by percent, the idea is that all skills/runes will be viable all throughout the game



Meh, that was more just for supplementing my main point which is that they don't seem to want to give you much freedom in creating your character. Truthfully that part of the game doesn't bother me all too much.

Is there a setting somewhere that allows me to actually see how much damage skills do? All I get is a description that says what the skills do, then in my character screen i can see my base damage. It's annoying as hell that I have to guess how much damage my abilities actually do.

If later runes aren't better why are they later? It makes no sense, so I really hope they change them again to something else
.


They don't want characters to have access to so many skills at once. Every game in its genre and in MMO's does this. It limits player's options until max level. I don't know if I'm more of a fan of this system they have now or the system before where runes were drops from monsters but the system felt good as I was progressing as I unlocked a second rune, saw the uses for it but preferred the first rune for my specific play style.
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
Last Edited: 2012-04-23 06:04:20
April 23 2012 06:04 GMT
#1289
[image loading]

what do I win?
Salvation a la mode and a cup of tea...
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
April 23 2012 08:49 GMT
#1290
On April 23 2012 15:04 caradoc wrote:
[image loading]

what do I win?

A "Congratulations" from me

How much playtime did that take? I think I maxed by WD after 5.5 hours of (mostly drunk) playtime, so something like 25 hours? Sort of impressive, with the amount of connections issues that were aroud for a good part of the weekend.
Bankai - Correlation does not imply causation
GoooN
Profile Joined August 2010
217 Posts
April 23 2012 09:09 GMT
#1291
Got pretty bored after the first playthrough. But then again, it's just a beta.
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
April 23 2012 09:18 GMT
#1292
Getting 100% achievements is almost impossible unless you have friends, because people literally never die in the beta so you can never get the revive achievement lol.
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
April 23 2012 09:29 GMT
#1293
On April 23 2012 17:49 NeoLearner wrote:
Show nested quote +
On April 23 2012 15:04 caradoc wrote:
[image loading]

what do I win?

A "Congratulations" from me

How much playtime did that take? I think I maxed by WD after 5.5 hours of (mostly drunk) playtime, so something like 25 hours? Sort of impressive, with the amount of connections issues that were aroud for a good part of the weekend.

Takes roughly 3 hours to max a char, I got all achievments in 18 hours. It goes a lot faster when you got +40 exp per kill with your gear, makes those 20 exp skeletons turn into 60 exp skeletons.
jfourz
Profile Joined August 2009
Ireland421 Posts
April 23 2012 12:45 GMT
#1294
went from planning to play a sorc to not planning on playing at all

the combination of no decent custom games ui (they sure learned from sc2 right!?) and terrible customization options are too much. i'm sure it'll be a good single player game, but i was hoping for something to dump my time into a la d2, and sadly i don't think d3 is going to be that game

plays like wow instance finder without the rest of wow
it is said that your life flashes before your eyes just before you die. that is true, it's called life.
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
April 23 2012 12:52 GMT
#1295
Did anyone else have lag issues, especially last night? My connection plays sc2 smoothly with 200 ms latency, but my diablo latency was way higher than that.
Bora Pain minha porra!
Mephiztopheles1
Profile Blog Joined December 2010
1124 Posts
April 23 2012 14:10 GMT
#1296
On April 23 2012 21:45 jfourz wrote:
went from planning to play a sorc to not planning on playing at all

the combination of no decent custom games ui (they sure learned from sc2 right!?) and terrible customization options are too much. i'm sure it'll be a good single player game, but i was hoping for something to dump my time into a la d2, and sadly i don't think d3 is going to be that game

plays like wow instance finder without the rest of wow


And you know all this from a beta *rollseyes*

I know the quest after the SK would be to kill the three lords all the same time and boom, game over, but it's not that bad I mean it's not like there's still more difficulties, loads of stuff nobody but Blizzard knows about like how customization will end up working, not to mention PATCHING, but yeah it sucks so much... Jesus christ whiners.
Pitrocelli
Profile Blog Joined November 2010
Slovakia127 Posts
April 23 2012 14:38 GMT
#1297
I am gratefull for this beta after all. It led me to discovery of Path of Exile and i have a blast playing it

D3 beta hopefully showed worst part of game. I hope that on higher difficulty game will be challenging and customizable ... according to this old vid


But still, beta content was terrybad.
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
Last Edited: 2012-04-23 14:57:47
April 23 2012 14:44 GMT
#1298
On April 23 2012 17:49 NeoLearner wrote:
Show nested quote +
On April 23 2012 15:04 caradoc wrote:
[image loading]

what do I win?

A "Congratulations" from me

How much playtime did that take? I think I maxed by WD after 5.5 hours of (mostly drunk) playtime, so something like 25 hours? Sort of impressive, with the amount of connections issues that were aroud for a good part of the weekend.


Well, I was about to say 'I can't check cuz the open beta is over'... but it turns out I can login anyways. haha.

Demon Hunter (1st class): 5 hours, 4 min.
Monk (2nd) 3 hours 39 minutes
Wizard (3rd): 2 hours 37 minutes
Barbarian (4th): 3 hours 9 minutes
Witch Doctor (5th): 2hours 31 minutes


The time decreasing was both cuz I built up a set of +exp gear making levelling way way faster, and cuz I just figured out what was the fastest/easiest way to level.

The blip on the barbarian is cuz I did a few other achievements with that char (the rez one took the longest) and had to wait in a game while a friend made chars/logged, and died. It was hard cuz of server issues for my friend.

I think either the demon hunter would probably be the best levelling class.

On April 23 2012 18:18 SafeAsCheese wrote:
Getting 100% achievements is almost impossible unless you have friends, because people literally never die in the beta so you can never get the revive achievement lol.


Yup, had to use a friend.
Salvation a la mode and a cup of tea...
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 23 2012 15:36 GMT
#1299
How can I still be able to log in to the open beta. Just finish a DH run, Isn't the beta end like 12 hours ago?
Terran
Osyrul
Profile Joined February 2012
257 Posts
Last Edited: 2012-04-23 15:48:14
April 23 2012 15:46 GMT
#1300
On April 24 2012 00:36 Caphe wrote:
How can I still be able to log in to the open beta. Just finish a DH run, Isn't the beta end like 12 hours ago?


An hour and a half till the beta ends.
EDIT: The open beta of course.
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