• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:43
CEST 15:43
KST 22:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy0GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) $5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage so ive been playing broodwar for a week straight. Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group E
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Korean words
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1721 users

I found what made D1 so unique. - Page 3

Forum Index > Diablo 3
Post a Reply
Prev 1 2 3 4 5 Next All
aseq
Profile Joined January 2003
Netherlands3996 Posts
January 17 2012 12:19 GMT
#41
I didn't think they differed much in difficulty, but I've only played them single player (so no higher difficulties in DI). In Diablo I, I can vaguely remember you could dump your excess money into your primary stat, which made it easy? In Diablo I I'd die from Lazarus, the Butcher, but hardly ever (maybe the succubi on the last level). In Diablo 2, I remember dying to lightning scarab, fetish shaman, oblivion knight. There were more normal monsters with abilities that you had to know about.

Also, I hate having to make games harder by myself. I will just not do it. Can't even explain why very will, maybe because you still can't measure it against others? I much prefer the makers of a game introducing a harder level than me.
Psychobabas
Profile Blog Joined March 2006
2531 Posts
January 17 2012 12:59 GMT
#42
I dont know what you guys are talking about but until I hear the death noises of the goblins and goatmen in diablo 1, with all the blood splattering on the floor noise effect, Diablo 1 has the best atmosphere
Bleb
Profile Joined August 2010
Croatia278 Posts
January 17 2012 13:50 GMT
#43
ah... I wish OP played game beyond first 3-4 hours
after that it's horrible if you play coop
- you can easily kill your teammates with spells and such (and you couldn't target properly)
- after few hours only mobs color change
- there aren't any good mobs after butcher and leoric... atleast for me... those 2 gave me creeps but other had no effect on me
- since we couldn't play 2 mages we played 2 barbs... which meant : opening doors and shift clicking for ages...
- killing ranged mobs would literatelly take 30-45 mins (can't remember the name of those before diablo)
- there was no skill required in d1 (at least that's my opinion)... what-so-ever... imagine playing barb with only basic attack...
Glioburd
Profile Joined April 2008
France1911 Posts
January 17 2012 14:35 GMT
#44
I agree with you, D1's atmosphere was unique... Darkness, sound and music... I miss this game !
"You should hate loosing, but you should never fear defeat." NaDa.
Logo
Profile Blog Joined April 2010
United States7542 Posts
January 17 2012 16:35 GMT
#45
On January 17 2012 22:50 Bleb wrote:
ah... I wish OP played game beyond first 3-4 hours
after that it's horrible if you play coop
- you can easily kill your teammates with spells and such (and you couldn't target properly)
- after few hours only mobs color change
- there aren't any good mobs after butcher and leoric... atleast for me... those 2 gave me creeps but other had no effect on me
- since we couldn't play 2 mages we played 2 barbs... which meant : opening doors and shift clicking for ages...
- killing ranged mobs would literatelly take 30-45 mins (can't remember the name of those before diablo)
- there was no skill required in d1 (at least that's my opinion)... what-so-ever... imagine playing barb with only basic attack...


I don't think he's trying to say D1 was perfect, just that it did some things right that was lost along the way.

Overall I think the western RPG genre (and the action-RPG genre) has been careening away from atmosphere and exploration and more and more into loot-porn.

D3 is not the game to fix that and will still be awesome, but I do wish some games would return to the concept of not being about whoring out gear. Get back to the roots of not showering you with magical gear (or gear in general) so when you DO get something magical it feels special.
Logo
MrTortoise
Profile Joined January 2011
1388 Posts
January 17 2012 17:09 GMT
#46
I remember when normal difficulty meant you ahd to play the game for 3 months nono stop to be good enough to beat it.

Hard difficulty was something people would laugh about.


Now you start a game and put it on hard by default and put porn on the other monitor to distract you enough to make it hard (no pun intended).

more is not better ... quality is better and id love to see games reduce in size massivley just to get that quality back.
PraefektMotus
Profile Joined February 2011
Germany129 Posts
January 17 2012 17:59 GMT
#47
On January 18 2012 02:09 MrTortoise wrote:
I remember when normal difficulty meant you ahd to play the game for 3 months nono stop to be good enough to beat it.

I remember those times too and they were shit. A game that offers no challenge whatsoever is somewhat diverting, but a game that is WAY too hard actively screws you out of the experience. I still remember the Nod campaign in the original C&C. It was so difficult I finished maybe 8 of the 14 something missions. I didn't want to be "tested" by the game, I just wanted to see the new units, watch the cutscenes, and follow the story. The game didn't let me and that sucked way more than if it had been too easy. That's why truly good games give you one playthrough on normal on exactly that, normal (i.e. not frustrating) difficulty so you can enjoy what the game has to offer, and everything after that is a hell mode with grinding, min-maxing and general male adolescent masochism with corresponding rewards.
Logo
Profile Blog Joined April 2010
United States7542 Posts
January 17 2012 18:41 GMT
#48
There's room for both types of games (See Dark Souls & Super Meat Boy vs most other games). The problem with difficulty in older games is the game wouldn't necessarily help you get better or would feature random difficulty spikes (say if the Butcher was a mandatory boss to progress he'd be an awful difficulty spike, his beauty was you could just run away and continue on).
Logo
Eknoid4
Profile Joined October 2010
United States902 Posts
January 17 2012 20:12 GMT
#49
On January 17 2012 14:56 Medzo wrote:
Show nested quote +
On January 17 2012 13:08 Cyber_Cheese wrote:
On January 17 2012 09:16 Typhon wrote:
Imho D1 is harder, in that it's more unforgiving. There were multiple mob types that could swarm and kill you if you ran into a room carelessly. There were mobs you could not outrun. In D2, you could run from just about every situation (there were a handful that were dangerous -- Battlemaid Sarina spawning on the staircase or charge/whirlwind into a pack of oblivion knights) but it wasn't quite what you expected every single time you turned a corner.

If something was hard in D2, it usually just means it takes you longer to beat it down, or you could just avoid it. If something was hard in D1, it meant you had a decent chance of dying.

Regarding the "I had some difficulty with act bosses" guy - I've played a bunch of games of Diablo 2, mostly on hardcore without muling. I usually go through Normal mostly skill-less (or with level 1 for prereqs) and it's not very hard *IF* you're appropriately leveled. You probably had difficulty because you didn't know to clear out the valley of kings a couple times before fighting Duriel.

So you had to grind the valley of kings to level up and take on Duriel?
If you had to go grind specifically for an encounter, how is it not hard?

Because grinding isn't hard. Takes 10 minutes.

You didn't have to do that either, it just made it easier. I have played hardcore ironman runs plenty of times and imo the game isnt hard at all until hell mode and only when you're first running through it. If you have items, its never hard but you can run into a combo that is difficult MSLE (which they removed) or sometimes certain packs in the right locations are difficult.

yeah, but what class did you do this on?
If you're mad that someone else is brazenly trumpeting their beliefs with ignorance, perhaps you should be mad that you are doing it too.
Paraclete
Profile Blog Joined January 2011
United States100 Posts
January 17 2012 20:29 GMT
#50
On January 17 2012 01:14 justiceknight wrote:
i still remember the time when my friends and i are running around when toying with the Butcher.It was so fucking hard to kill as though its the last boss of the game.We couldnt experience the same when playing D2 and its just like other RPG game ,wasnt exciting.

Good old times T_T...

Haha I remember when I first killed the The Butcher I was so proud of myself. I ran back up to get potions to heal and as soon as I entered the first level of the cathedral he was right there. He had followed me up the couple levels, and I got scared shitless.

Turns out you can just kill him by running in one of the rooms with the bars for walls and shutting the door behind you. Then you can proceed to take out a bow and shoot him until he dies.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
Last Edited: 2012-01-17 21:18:32
January 17 2012 20:44 GMT
#51
On January 17 2012 01:47 Sek-Kuar wrote:
What made D1 unique?

Battle.net. There were many games like this, but only D1 had massive online multiplayer possibilities that gave it huge advantage over other titles.

What about D2?

It took everything good from D1 (=battle.net) and added many new things people admire till nowadays - and D2 became one of the most award winning and selling games of all time.

I really dont understand why are poeple complaining about old things missing from D1... Nobody ever said they were good. Read some original reviews of D1 back from 97, its just average game that gave people something they never dreamed of before (read again = battle.net).

D2 has real Diablo music. D2 is what started Diablo cult. D1 was just like alpha version, just for testing some stuff, with timeless and outstanding multiplayer.


As for difficulty, D1 is old school game - where you have to learn by yourself without all info and help in game (i.e.D3 beta "you have unequipped inventory slot", "this item is exactly for this", "go visit this NPC"), but games like this are doomed nowadays and will never go back. Back in times where games were still quite rare, you had to accept how it were.

But nowadays its like this, I skip every RTS instantly if it doesnt have minimap in left bottom, simply because thats how Im used to play. I dont need to waste time learning and getting used to new UI just to test game, where I already know good ones... Thats how it work nowadays. Hard games that took time to learn will never come back.


OK I google some to support what I just said and here is what I found, old review from Feb 97 (2-3 months after release) fromPC Gamer:

http://i.imgur.com/I8Czm.jpg
http://i.imgur.com/TfqJY.jpg

+ Show Spoiler +

D1 was not original game, mostly just clone
There were even better games of similar kind
Without acces to battle.net, its like 7 out of 10 average game
But with Battle.net - it became huge hit


Battle.net is that ONE THING that burried all other similar games, even those D1 just copied or those better in terms of gamplay or other stuff.

You're oh so wrong about the game's reception. D1 got multiple GOTY awards and is still (if memory serves) the highest scoring PC game of all time in gamespot, while D2 didn't surpass 9.0 on the same site. Publications regularly recognize diablo 1 as one of the most important games of our generation. D1 was a revolution in online gaming and it's SP experience was amazing as well. Of course you can find other opinions, but you're generalizing.

It was also way harder than D2, particularly in the 2 easier levels. If you haven't faced a pack of elite spitters in the catacombs you don't know what's hard, particularly when playing as a warrior in poor equipment, which used to be the norm.

Personally, I have a hard time actually explaining this, but for me, D1 was the WAY superior game, having played both for years, i never found in D2 the magic that made D1 such an incredible game. I feel D2 went too far away and I feel glad that, mechanically, D3 feels closer to D1 than to D2.
PraefektMotus
Profile Joined February 2011
Germany129 Posts
January 17 2012 20:58 GMT
#52
Both Diablo 1 and 2 aren't hard in a sense that execution is difficult. They are only hard if you a) do not know the game at all and think that you really shouldn't skip the Butcher or b) picked a suboptimal spec in D2. Everything else is just tedious, like summoner necro in the Arcane Sanctuary or the Maggot Lair - there's no special skill needed there, just patience. The fact that loot is random makes it impossible for the game to ask for very specific actions because chances are that you don't have the skill activated or the correct item for it. The only hard part I can remember was a self-found necro on normal against Duriel. That really had to be executed well, but then again, there was no punishment for dying on normal and on NM/Hell he was cake with beefed up minions and Decrepify.
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2012-01-18 00:03:12
January 18 2012 00:01 GMT
#53
the expansion was scary >.< all these bolts coming out of nowhere D: . But i liked the added difficulties, was fun to start on nightmare, where you killed your first barrel and had your first magic weapon in the pocket if gold dropped out of it. Yeah d2 went a bit more in the comic look and d3 as well, but i guess they just want to be able to sell it to below 18 years old. Which was no issue at all when diablo1 was produced.
But yeah d1 was difficult if it was your first hack and slay. But i guess d2 would be difficult as well if its your first game and you end up having a zombie miniboss in the first cave with maybe a lightning buff. *starts to hack it and bzz bzz dead hero*

But d1 left more impressions on me. But thats natural d2 played more on the ground and not in a small church with a red glow coming from it and a catacomb that is 100 times bigger then the church. Nothing against the upper world, but dungeons are just way better to create an eerie atmosphere then a sunny day out in the open, with zombies and some oversized hedgehogs.

d3 actually looked better again, but we haven't seen much of it to really judge it.
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
January 18 2012 00:40 GMT
#54
I don't recall their being anything unique in Diablo I, as you could just literally dupe any item you want
When in doubt, just believe in yourself and press buttons
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2012-01-18 01:06:48
January 18 2012 01:05 GMT
#55
D1 was a short action game with some roguelike elements.
D2 was a never ending grind. The real game was to make hacks and bots to grind for you lol. Also A2 A3 A4 A5 are kinda ugly design wise and the bestiary is awful and makes no sense too. The gothic feeling of D1 was much better.

fuck all those elitists brb watching streams of elite players.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
January 18 2012 02:17 GMT
#56
On January 17 2012 17:29 TobZero wrote:
you totaly forget the most important point.

when we played D1 back in 1990 whe had TWENTYTWO years less gaming experience.
everything was "new" back than and we had the mind of kids and teenagers. playing games for over 20 years changes you.

a lot of you seem to forget this



I've only played for around 13 years of gaming but I felt that while my tastes have changed, my search for fun/quality hasn't changed much. It used to be shooters or RTS, these days it's mainly RPG.
kiss kiss fall in love
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
January 18 2012 02:20 GMT
#57
On January 18 2012 01:35 Logo wrote:
Show nested quote +
On January 17 2012 22:50 Bleb wrote:
ah... I wish OP played game beyond first 3-4 hours
after that it's horrible if you play coop
- you can easily kill your teammates with spells and such (and you couldn't target properly)
- after few hours only mobs color change
- there aren't any good mobs after butcher and leoric... atleast for me... those 2 gave me creeps but other had no effect on me
- since we couldn't play 2 mages we played 2 barbs... which meant : opening doors and shift clicking for ages...
- killing ranged mobs would literatelly take 30-45 mins (can't remember the name of those before diablo)
- there was no skill required in d1 (at least that's my opinion)... what-so-ever... imagine playing barb with only basic attack...


I don't think he's trying to say D1 was perfect, just that it did some things right that was lost along the way.

Overall I think the western RPG genre (and the action-RPG genre) has been careening away from atmosphere and exploration and more and more into loot-porn.

D3 is not the game to fix that and will still be awesome, but I do wish some games would return to the concept of not being about whoring out gear. Get back to the roots of not showering you with magical gear (or gear in general) so when you DO get something magical it feels special.


Yeah. Loot-porn doesn't make for a fun game.
kiss kiss fall in love
Gann1
Profile Joined July 2009
United States1575 Posts
January 18 2012 02:35 GMT
#58
On January 17 2012 21:19 aseq wrote:
I didn't think they differed much in difficulty, but I've only played them single player (so no higher difficulties in DI). In Diablo I, I can vaguely remember you could dump your excess money into your primary stat, which made it easy? In Diablo I I'd die from Lazarus, the Butcher, but hardly ever (maybe the succubi on the last level). In Diablo 2, I remember dying to lightning scarab, fetish shaman, oblivion knight. There were more normal monsters with abilities that you had to know about.

Also, I hate having to make games harder by myself. I will just not do it. Can't even explain why very will, maybe because you still can't measure it against others? I much prefer the makers of a game introducing a harder level than me.


You never played hell/hell, did you?

Was way harder than anything in Diablo 2, especially with a warrior.
I drop suckas like Plinko
oBlade
Profile Blog Joined December 2008
United States6022 Posts
January 18 2012 02:50 GMT
#59
On January 18 2012 10:05 Boblion wrote:
D1 was a short action game with some roguelike elements.
D2 was a never ending grind. The real game was to make hacks and bots to grind for you lol. Also A2 A3 A4 A5 are kinda ugly design wise and the bestiary is awful and makes no sense too. The gothic feeling of D1 was much better.


The only acts that repulsed me because of their ugliness were 1 and 3. I'd still indict them all on not being dark enough, though. The reason the bestiary probably went to shit is they put so much stuff in the game for you to grind that every act is a hodgepodge of weird creatures so you don't get bored fighting the same guys all the time. The underlying problem is probably there being too many guys, and none of them very threatening.
"I read it. You know how to read, you ignorant fuck?" - Andy Dufresne
Flamingo777
Profile Joined October 2010
United States1190 Posts
January 18 2012 05:12 GMT
#60
On January 17 2012 01:15 frontliner2 wrote:

Good thing D3 will be easypeasy

Good thing? :s
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
#4
RotterdaM752
TKL 327
SteadfastSC147
IndyStarCraft 146
Rex106
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 752
TKL 327
Lowko249
SteadfastSC 147
IndyStarCraft 146
ProTech111
Rex 106
Codebar 74
StarCraft: Brood War
Calm 5820
Bisu 3258
Jaedong 1785
Horang2 1307
Shuttle 765
Hyuk 569
Soma 529
Larva 465
Stork 425
Mini 404
[ Show more ]
actioN 344
ggaemo 270
Light 249
Snow 246
Rush 230
Aegong 206
EffOrt 172
ZerO 163
Leta 96
hero 94
PianO 78
Pusan 77
Hyun 53
scan(afreeca) 50
Bale 43
Sharp 41
Barracks 37
sSak 29
910 28
HiyA 27
ToSsGirL 27
Backho 27
Shine 22
soO 18
Terrorterran 17
Rock 14
GoRush 10
JulyZerg 7
SilentControl 7
Icarus 6
Dota 2
Gorgc7720
qojqva387
syndereN65
LuMiX1
Counter-Strike
olofmeister3267
fl0m2336
kRYSTAL_19
Super Smash Bros
Mew2King86
Other Games
singsing2271
Liquid`RaSZi1280
B2W.Neo927
hiko614
crisheroes419
DeMusliM308
XaKoH 143
Livibee68
ArmadaUGS43
ZerO(Twitch)18
Organizations
Counter-Strike
PGL23459
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• HappyZerGling 61
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis392
Upcoming Events
Replay Cast
10h 17m
The PondCast
20h 17m
CranKy Ducklings
1d 10h
WardiTV Team League
1d 21h
Replay Cast
2 days
CranKy Ducklings
2 days
WardiTV Team League
2 days
uThermal 2v2 Circuit
3 days
BSL
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Team League
3 days
OSC
3 days
BSL
4 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
GSL
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.