I found what made D1 so unique. - Page 4
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Psyonic_Reaver
United States4342 Posts
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Zanno
United States1484 Posts
i'd rather not pirate a blizzard game because blizzard games are you know...good | ||
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Psyonic_Reaver
United States4342 Posts
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actionbastrd
Congo598 Posts
Nice to see a thread about D1 ^__^. I am enjoying that D3 is bringing back some of that diablo 1 lore tho. It is refreshing. | ||
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PandaCore
Germany553 Posts
Now you're just stuck in your class with skill trees to choose from. | ||
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Cyber_Cheese
Australia3615 Posts
On January 18 2012 11:50 oBlade wrote: The only acts that repulsed me because of their ugliness were 1 and 3. I'd still indict them all on not being dark enough, though. The reason the bestiary probably went to shit is they put so much stuff in the game for you to grind that every act is a hodgepodge of weird creatures so you don't get bored fighting the same guys all the time. The underlying problem is probably there being too many guys, and none of them very threatening. What? One and four were the awesome dark Acts. Jails and hell as a theme is just better than desert/forest/tundra. The rest of them did have their moments though, Act 2 maggot lair, Act 3 sewers, Act 5 not so much, but Baal's laugh made for a decent atmosphere. Caves were good too, the fields in Act 1, meh. Diablo 1 had the decent from jail to hell, and it was great. The feel of starting out in a terrible place, and having it steadily get worse, instead of ruining that all with some random sand/jungle areas. I feel like D2 could have done that too, to a large extent, and the atmosphere would have been a lot better. Start in the jungle, roam into deserts, then large caverns akin to that giant Skyrim underground, then jails and hell. | ||
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aseq
Netherlands3996 Posts
On January 18 2012 18:43 Psyonic_Reaver wrote: You can buy it from www.battle.net Can you? I can't find it on my account, DII is under classic games even. There's only 7 titles to choose from in total, no WCI or WC2 either. | ||
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frontliner2
Netherlands844 Posts
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Medrea
10003 Posts
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SnetteL
Belgium473 Posts
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Skwid1g
United States953 Posts
The atmosphere doesn't mean all that much to me, potions having CD is far superior to them being scarce for me, and I honestly believe that d2's system of progression was just as good - they just made the higher tiers beyond impossible to find outside of duping/mfing all day. Good luck farming up your own hoto/cta/enigma. Honestly, the progression item wise was better than Diablo 1's Pre-LOD in my opinion. I don't really think you have to be stuck using bland white weapons to have appreciation for better weapons. | ||
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Nazeron
Canada1046 Posts
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Firetoss
Germany30 Posts
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tissue
Malaysia441 Posts
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Ballack
Norway821 Posts
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andrewlt
United States7702 Posts
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Snettik
Finland186 Posts
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Neo.NEt
United States785 Posts
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Shockk
Germany2269 Posts
On January 19 2012 02:06 Neo.NEt wrote: Yeah I'm having a problem with RPGs being so easy these days. I'm playing Skyrim on the hardest difficulty and it's pretty much impossible to die unless you find a dragon priest in which case it's impossible to even take one hit without getting owned. The D3 beta (which is only a beta but still) is so easy it's a joke (and not even fun). Difficulty up plz. "Yeah RPGs are too easy except for the fights I can't manage but avoid so my argument is still valid." Yeah, right. | ||
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Tomba
Norway106 Posts
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