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GSL official map change SOON™ - Page 42

Forum Index > Community News and Headlines
865 CommentsPost a Reply
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Bair
Profile Joined May 2010
United States698 Posts
January 19 2011 19:04 GMT
#821
On January 20 2011 01:37 FooDSoldOne wrote:
Tal'Darim Altar is pretty nice but the gold expo's need gas geysire


Not neccesarily. There are many expos on BW maps that have minerals only. I think the point is so it is a toss up between more minerals or some minerals and more gas when expanding. Suddenly it is a tactical choice instead of a rush for the gold.
In Roaches I Rust.
mierin
Profile Joined August 2010
United States4943 Posts
Last Edited: 2011-01-19 19:30:49
January 19 2011 19:26 GMT
#822
Close position (ground) Meta really needs to be written out, like the ones on Shakuras. Wonder which of the "mystery maps" is gonna be the one pulled?
JD, Stork, Calm, Hyuk Fighting!
WickedBit
Profile Joined August 2010
United States343 Posts
January 19 2011 22:12 GMT
#823
I think Meta is a very good map but the close position suffers due to short rush distance and no viable third. I think instead of taking it out of the pool or something drastic, the best thing to do is for some map maker to enhance meta by stretching the middle area and converting the expansion in the bottom and top middle into two expansions. This will increase the rush distance between the bases and provide for a third which will be about as hard to take as the second is right now.Another enhancement that can be done is increasing distances between the close by air bases and adding an island expansion on each side.
I think these might change how this map plays enough to make it good in all positions. I would do it but I lack the editor skills to make these changes .
Not sure what can be done to LT though. Maybe edit it such that only cross position and close by air spawns are possible ?
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
January 20 2011 05:13 GMT
#824
About the Crossfire SE map, can someone point out any other changes besides the main's ramp to the natural being smaller? (now the size of any ramp on a standard map like LT, instead of 1 size larger in Blizz's)

thanks in advance
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
monitor
Profile Blog Joined June 2010
United States2409 Posts
Last Edited: 2011-01-20 06:51:56
January 20 2011 06:50 GMT
#825
On January 20 2011 14:13 Yoshi Kirishima wrote:
About the Crossfire SE map, can someone point out any other changes besides the main's ramp to the natural being smaller? (now the size of any ramp on a standard map like LT, instead of 1 size larger in Blizz's)

thanks in advance


These are the changes I know:

-Main's ramp made 1x standard size
-3o'clock and 9o'clock expansions smaller
-middle side paths smaller (to expos)
-primary ramp to center high ground widened (1side, the original was asymmetrical)
-doodad trees added in unpathable areas

/edit
Image Comparison--
+ Show Spoiler [New] +
[image loading]

+ Show Spoiler [Old] +
[image loading]
https://liquipedia.net/starcraft2/Monitor
Healingproof
Profile Joined November 2010
Sweden81 Posts
January 20 2011 11:52 GMT
#826
LOL even pre nerf terran, protoss and zerg won every gsl. So to make sure that it keeps going that way, they remove SoW DQ and JB or LT(I'm guessing the 4th map is). They replace them with huge maps which not a single one of them as a cliff at its natrual. But they decide to keep Shakuras and Scrap station? xD wow.. Terran just isn't meant to be a choice anymore it seems ^^
brain_
Profile Joined June 2010
United States812 Posts
January 20 2011 17:15 GMT
#827
On January 20 2011 20:52 Healingproof wrote:
LOL even pre nerf terran, protoss and zerg won every gsl. So to make sure that it keeps going that way, they remove SoW DQ and JB or LT(I'm guessing the 4th map is). They replace them with huge maps which not a single one of them as a cliff at its natrual. But they decide to keep Shakuras and Scrap station? xD wow.. Terran just isn't meant to be a choice anymore it seems ^^



Look how many Terran players there are in the last few rounds of every GSL...

January's semis are TTTP and the Code A finals are TvT.
Phanekim
Profile Joined April 2003
United States777 Posts
January 21 2011 03:35 GMT
#828
On January 20 2011 20:52 Healingproof wrote:
LOL even pre nerf terran, protoss and zerg won every gsl. So to make sure that it keeps going that way, they remove SoW DQ and JB or LT(I'm guessing the 4th map is). They replace them with huge maps which not a single one of them as a cliff at its natrual. But they decide to keep Shakuras and Scrap station? xD wow.. Terran just isn't meant to be a choice anymore it seems ^^


war idra! lol
i like cheese
DirtYLOu
Profile Joined May 2010
575 Posts
January 21 2011 05:31 GMT
#829
There is like 1 good zerg to 20 good terrans lol and people are complaining that zerg is OP lol
http://sc2ranks.com/c/9051/slayersteam/ <-- SlayerS players in Grandmaster !
Siwa
Profile Joined August 2010
91 Posts
January 21 2011 14:49 GMT
#830
Just hope not every map is a macro map. That would be boring also!

Variety for the win.
sqrt
Profile Blog Joined August 2010
1210 Posts
January 22 2011 06:03 GMT
#831
Blizz, add those to the map pool, GOM is your partner!
@
ihavetofartosis
Profile Joined January 2011
1277 Posts
January 22 2011 06:59 GMT
#832
On January 20 2011 20:52 Healingproof wrote:
LOL even pre nerf terran, protoss and zerg won every gsl. So to make sure that it keeps going that way, they remove SoW DQ and JB or LT(I'm guessing the 4th map is). They replace them with huge maps which not a single one of them as a cliff at its natrual. But they decide to keep Shakuras and Scrap station? xD wow.. Terran just isn't meant to be a choice anymore it seems ^^

Are you serious? Lets have a little look at the GSL semi-final numbers...

Season 1: TTTZ
Season 2: TTTZ
Season 3: TTPP
Season 4A: TTTT
Season 4S: TTTZ

Yep, sure does look like Terrans haven't had much success.... oh wait....
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
January 22 2011 11:51 GMT
#833
On January 20 2011 20:52 Healingproof wrote:
LOL even pre nerf terran, protoss and zerg won every gsl.


Those are the only three races in the game....
hitman133
Profile Joined October 2010
United States1425 Posts
January 22 2011 13:45 GMT
#834
Sorry but can I download these maps to play offline ? Thanx
Goldfish
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2011-01-23 05:14:46
January 23 2011 05:14 GMT
#835
On January 21 2011 23:49 Siwa wrote:
Just hope not every map is a macro map. That would be boring also!

Variety for the win.


Yeah, I wouldn't mind one or two small maps thrown in. Though in BW (in big maps), even big maps had 5 minute cheeses and all-ins (Shield Battery rush, proxy barracks, etc) so even if all the maps were big, there can still be plenty of variety.
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Mutaahh
Profile Joined June 2007
Netherlands859 Posts
January 23 2011 20:36 GMT
#836
On January 22 2011 20:51 Ribbon wrote:
Show nested quote +
On January 20 2011 20:52 Healingproof wrote:
LOL even pre nerf terran, protoss and zerg won every gsl.


Those are the only three races in the game....


read better lol
I want to fly
hugedong
Profile Joined June 2010
United States510 Posts
January 23 2011 21:30 GMT
#837
On January 20 2011 20:52 Healingproof wrote:
LOL even pre nerf terran, protoss and zerg won every gsl. So to make sure that it keeps going that way, they remove SoW DQ and JB or LT(I'm guessing the 4th map is). They replace them with huge maps which not a single one of them as a cliff at its natrual. But they decide to keep Shakuras and Scrap station? xD wow.. Terran just isn't meant to be a choice anymore it seems ^^


This post will give a few people brain damage.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
January 23 2011 22:38 GMT
#838
Cool, thanks monitor

Geez even looking at those two pics for the things you mentioned, it is hard to notice them xD
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Xeph
Profile Joined September 2004
Korea (South)191 Posts
Last Edited: 2011-01-24 13:09:34
January 24 2011 13:02 GMT
#839
NEW Candidate Map.

Merry-Go-Round(custom, 회전목마, KR available) by winpark

[image loading]
Persistent Pursuit of Perfection
Ragoo
Profile Joined March 2010
Germany2773 Posts
January 24 2011 15:39 GMT
#840
Without having played any of the maps I must say that I like the maps from winpark the most. If rushdistances/openness for this last map work, the simplicity of it is ingenious.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
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