• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:35
CEST 15:35
KST 22:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach4[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sept 21-27): herO and ByuN double1Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon103
StarCraft 2
General
Weekly Cups (Sept 21-27): herO and ByuN double Balance hotfix patch 5.0.16b (July 16) StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 13-20): herO scores triple
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder [ASL22] Ro8 Preview: Within Reach PLAYzone Challenge - open offline tour in Prague an AI researcher's take on the ladder bot BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro8 Day 3 [Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8637 users

POLL: Macro Booster Community Feedback - Page 2

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 9 10 11 Next All
Arbiter Matiego
Profile Joined June 2015
United States14 Posts
September 13 2015 17:25 GMT
#21
Never been a fan of the artificially inflated economies from the Macro Boosters.
"Warp Field Stabilized"
wjat
Profile Joined August 2015
385 Posts
September 13 2015 17:26 GMT
#22
No macro booster pleaseeee!
nottapro
Profile Joined August 2012
202 Posts
September 13 2015 17:28 GMT
#23
Going to be interesting to see how Blizzard reacts to polls like this.
Wrath
Profile Blog Joined July 2014
3175 Posts
September 13 2015 17:31 GMT
#24
Guys please, SHARE THIS EVERYWHERE!!!

I and the OP shared this on Reddit and Bnet forums (But reddit as usual did not upvote it to get seen at all). So please help us trying to get this everywhere so we can give those assholes at blizzard what we really need so we leave them no excuse to hide behind.

HELP US!
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
September 13 2015 18:00 GMT
#25
On September 14 2015 02:31 WrathSCII wrote:
Guys please, SHARE THIS EVERYWHERE!!!

I and the OP shared this on Reddit and Bnet forums (But reddit as usual did not upvote it to get seen at all). So please help us trying to get this everywhere so we can give those assholes at blizzard what we really need so we leave them no excuse to hide behind.

HELP US!


Posting "those assholes at Blizzard" probably does not help your cause.
Wrath
Profile Blog Joined July 2014
3175 Posts
September 13 2015 18:09 GMT
#26
On September 14 2015 03:00 FabledIntegral wrote:
Show nested quote +
On September 14 2015 02:31 WrathSCII wrote:
Guys please, SHARE THIS EVERYWHERE!!!

I and the OP shared this on Reddit and Bnet forums (But reddit as usual did not upvote it to get seen at all). So please help us trying to get this everywhere so we can give those assholes at blizzard what we really need so we leave them no excuse to hide behind.

HELP US!


Posting "those assholes at Blizzard" probably does not help your cause.


I just can't contain my feelings
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
September 13 2015 18:35 GMT
#27
On September 14 2015 01:36 DeadByDawn wrote:
Show nested quote +
On September 14 2015 01:22 Little-Chimp wrote:
On September 13 2015 23:52 Ovid wrote:
On September 13 2015 23:40 Little-Chimp wrote:
Not only is no macro boosters more fun, but also helps balance the metagame away from mass cheap unit type stuff and slows the game down slightly to a favorable pace where worker deaths matter more.

Bye bye giant zergling balls winning or losing 90% of zvz, or Terran being played like zerg. And yes, Terran had an extremely difficult time at first with no mules, but this can be fixed with some balance changes. In fact, balance of the game in general would be easier with removal of such massively variable mechanics.

At this point the only "issue" is that zerg would be a little easier than the other two, which is either a non issue or an easily solvable one by just giving zerg something else to do that isnt inject.



Guessing you've never played at beyond gold league if you think "zergling balls" = 90% of ZvZ


calm down junior, it was obviously an exaggeration to make a point. Like it or not, the mass amounts of early game larva contribute to a lot of cheese/information based wins early game ZvZ.

maybe next time respond to more of the general message of what I'm saying instead of letting one sentence crawl up your ass.

He has a history of being a d*ck.

Agreed, as a T, that Terran sucked when they removed the macro boosters - but they could have addressed that in the next patch. Just remove the macro boosters and balance please.


If pointing out how ridiculous someones statement is by referencing their probable league is being a dick then sure, stating that 90% of ZvZ is zergling balls is just wrong on many levels.

On September 14 2015 02:06 WrathSCII wrote:
Show nested quote +
On September 14 2015 02:02 woopr wrote:
anyone who votes semi-auto macro should be banned


Or votes for full auto!


Fixed that for you.


On September 14 2015 02:22 ffadicted wrote:
Finally a fair poll lol


Umm no? Where's the option of manual macro mechanics but toned down?

I will make Yogg Saron priest work...
BroskiDerpman
Profile Joined January 2015
58 Posts
September 13 2015 18:48 GMT
#28
Would be interesting to see how the game plays out without macro boosters but also balanced around having no macro boosters.
READY TO ROLL OUT
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2015-09-13 18:51:50
September 13 2015 18:51 GMT
#29
Finally results that I was expecting hahaha. That's where I stand too, either no mechanics and try to redesign/rebalance from there, or HotS' mechanics.
I answered "no mechanics". I just want to see how the game looks without them.
hitpoint
Profile Joined October 2010
United States1511 Posts
Last Edited: 2015-09-13 18:52:43
September 13 2015 18:52 GMT
#30
The key here is NO macro boosters. Including no inject. Not fucking auto inject, Blizzard. That's the worst option of all, even though it isn't on the poll.
It's spelled LOSE not LOOSE.
Blacklizard
Profile Joined May 2007
United States1194 Posts
September 13 2015 18:57 GMT
#31
I saw tech plays, more skirmishes, more small battles that mattered, when the pace was slowed down without the macro mechanics in that one recent patch. I had more fun than I thought, and with all 3 races. I vote for this hands down. Just keep tweaking to get the battle vs. base management the same for all 3 races.
AgamemnonSC2
Profile Joined October 2012
Canada254 Posts
September 13 2015 19:11 GMT
#32


Umm no? Where's the option of manual macro mechanics but toned down?



Until there is a patch with "toned down macro" we cannot say whether it is fun or not. This is an experience based poll, not theory.
Co-Founder of SC2 Mistakes
jalstar
Profile Blog Joined September 2009
United States8198 Posts
September 13 2015 19:14 GMT
#33
No macro boosters would be best for the pace of the game but would also be the hardest to balance with only 2 months to go.
Dingodile
Profile Joined December 2011
4139 Posts
September 13 2015 19:36 GMT
#34
Why is everyone thinking the game should be balanced at LoTV release? won't happen no matter why, we will see a ton patches afterwards even if it is balanced at/since release.

I am a big fan of NO Macro boosters.
Grubby | ToD | Moon | Lyn | Sky
coolman123123
Profile Joined August 2013
146 Posts
September 13 2015 19:42 GMT
#35
I am PRAYING that Blizzard will remove macro mechanics again, but I feel strongly that they will not. They mentioned the team is split between HotS macro and auto cast macro, and did not even mention no macro mechanics. Please Blizzard, please please please remove these macro mechanics that are the source of SO many problems in this game.
AgamemnonSC2
Profile Joined October 2012
Canada254 Posts
September 13 2015 19:43 GMT
#36
Agreed, I would gladly buy LOTV even if it was unbalanced, if there were no Macro Boosters. I can wait for balance.
Co-Founder of SC2 Mistakes
jalstar
Profile Blog Joined September 2009
United States8198 Posts
September 13 2015 19:44 GMT
#37
On September 14 2015 04:36 Dingodile wrote:
Why is everyone thinking the game should be balanced at LoTV release? won't happen no matter why, we will see a ton patches afterwards even if it is balanced at/since release.

I am a big fan of NO Macro boosters.


Because people who haven't played in a while will just quit in frustration in the first month like they did due to reaper spam in WoL and hellbat drops in HotS.
Little-Chimp
Profile Joined February 2008
Canada951 Posts
September 13 2015 19:53 GMT
#38
On September 14 2015 03:35 Ovid wrote:
Show nested quote +
On September 14 2015 01:36 DeadByDawn wrote:
On September 14 2015 01:22 Little-Chimp wrote:
On September 13 2015 23:52 Ovid wrote:
On September 13 2015 23:40 Little-Chimp wrote:
Not only is no macro boosters more fun, but also helps balance the metagame away from mass cheap unit type stuff and slows the game down slightly to a favorable pace where worker deaths matter more.

Bye bye giant zergling balls winning or losing 90% of zvz, or Terran being played like zerg. And yes, Terran had an extremely difficult time at first with no mules, but this can be fixed with some balance changes. In fact, balance of the game in general would be easier with removal of such massively variable mechanics.

At this point the only "issue" is that zerg would be a little easier than the other two, which is either a non issue or an easily solvable one by just giving zerg something else to do that isnt inject.



Guessing you've never played at beyond gold league if you think "zergling balls" = 90% of ZvZ


calm down junior, it was obviously an exaggeration to make a point. Like it or not, the mass amounts of early game larva contribute to a lot of cheese/information based wins early game ZvZ.

maybe next time respond to more of the general message of what I'm saying instead of letting one sentence crawl up your ass.

He has a history of being a d*ck.

Agreed, as a T, that Terran sucked when they removed the macro boosters - but they could have addressed that in the next patch. Just remove the macro boosters and balance please.


If pointing out how ridiculous someones statement is by referencing their probable league is being a dick then sure, stating that 90% of ZvZ is zergling balls is just wrong on many levels.

Show nested quote +
On September 14 2015 02:06 WrathSCII wrote:
On September 14 2015 02:02 woopr wrote:
anyone who votes semi-auto macro should be banned


Or votes for full auto!


Fixed that for you.


Show nested quote +
On September 14 2015 02:22 ffadicted wrote:
Finally a fair poll lol


Umm no? Where's the option of manual macro mechanics but toned down?


calm down, this thread isn't about ZvZ specifically nor is about you spouting off retarded statements based on an exaggerated sentence you disagreed with. Go ahead and tell me that the mass amounts macro boosted larva don't contribute to a ton of ZvZs ending 5 minutes in due to early ling bane attacks.

Try to form an argument this time instead of (incorrectly) guessing my league and embarrassing yourself.
coolman123123
Profile Joined August 2013
146 Posts
September 13 2015 19:59 GMT
#39
On September 14 2015 03:57 Blacklizard wrote:
I saw tech plays, more skirmishes, more small battles that mattered, when the pace was slowed down without the macro mechanics in that one recent patch. I had more fun than I thought, and with all 3 races. I vote for this hands down. Just keep tweaking to get the battle vs. base management the same for all 3 races.


This is exactly what I saw, but the knee jerk reaction of the elitist reddit community, most of whom do not even play the game, got worried they wouldn't be a part of the HARDCORE MELT YOUR FACE APM game anymore. That is the core of the problem here. The 1% of masters and pro level players have so much sway on public opinion because again, most of the community does not play the game to form their own opinions. Reactionary public opinion has so much sway on the developers. Obviously listening the community is important but Blizzard gave up on this idea almost instantly.
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
September 13 2015 20:15 GMT
#40
On September 14 2015 04:53 Little-Chimp wrote:
Show nested quote +
On September 14 2015 03:35 Ovid wrote:
On September 14 2015 01:36 DeadByDawn wrote:
On September 14 2015 01:22 Little-Chimp wrote:
On September 13 2015 23:52 Ovid wrote:
On September 13 2015 23:40 Little-Chimp wrote:
Not only is no macro boosters more fun, but also helps balance the metagame away from mass cheap unit type stuff and slows the game down slightly to a favorable pace where worker deaths matter more.

Bye bye giant zergling balls winning or losing 90% of zvz, or Terran being played like zerg. And yes, Terran had an extremely difficult time at first with no mules, but this can be fixed with some balance changes. In fact, balance of the game in general would be easier with removal of such massively variable mechanics.

At this point the only "issue" is that zerg would be a little easier than the other two, which is either a non issue or an easily solvable one by just giving zerg something else to do that isnt inject.



Guessing you've never played at beyond gold league if you think "zergling balls" = 90% of ZvZ


calm down junior, it was obviously an exaggeration to make a point. Like it or not, the mass amounts of early game larva contribute to a lot of cheese/information based wins early game ZvZ.

maybe next time respond to more of the general message of what I'm saying instead of letting one sentence crawl up your ass.

He has a history of being a d*ck.

Agreed, as a T, that Terran sucked when they removed the macro boosters - but they could have addressed that in the next patch. Just remove the macro boosters and balance please.


If pointing out how ridiculous someones statement is by referencing their probable league is being a dick then sure, stating that 90% of ZvZ is zergling balls is just wrong on many levels.

On September 14 2015 02:06 WrathSCII wrote:
On September 14 2015 02:02 woopr wrote:
anyone who votes semi-auto macro should be banned


Or votes for full auto!


Fixed that for you.


On September 14 2015 02:22 ffadicted wrote:
Finally a fair poll lol


Umm no? Where's the option of manual macro mechanics but toned down?


calm down, this thread isn't about ZvZ specifically nor is about you spouting off retarded statements based on an exaggerated sentence you disagreed with. Go ahead and tell me that the mass amounts macro boosted larva don't contribute to a ton of ZvZs ending 5 minutes in due to early ling bane attacks.

Try to form an argument this time instead of (incorrectly) guessing my league and embarrassing yourself.


I'm completely calm, it's quite funny that you'd think I'm not you are valuing your retorts too highly.
They're all stoppable with good control, the only way it's not stoppable is if it's not scouted which is only going to happen on a 4 player map but that's due to the 12 worker change not the macro mechanics.

How have I embarrassed myself what a stupid statement to make. If you want to disprove my point you'd be saying your league, so since you've not specified I'm going to say you're not gold but platinum.

I'm not prepared to right out a long post addressing you as I feel it will be pointless, you have your opinion on the macro mechanics and I have mine and I think both out mindsets aren't going to budge.

Just as a general overview, this poll is of poor quality. You need to include manual macro mechanics but toned down, you also need to realize that people are not taking into account the impact of the 12 worker change, the game has been largely accelerated by that for very little time gain and toning down the macro mechanics repairs that effect. My ideal would be to pretty much get a bit closer back to Hots, toned down macro mechanics and 6 workers again.

I will make Yogg Saron priest work...
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #106
IntoTheiNu 1108
WardiTV854
OGKoka 310
Rex162
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 310
Rex 162
ProTech132
Codebar 0
StarCraft: Brood War
Bisu 2857
Shuttle 1603
Horang2 1461
Jaedong 820
BeSt 732
EffOrt 633
Light 284
Rush 255
Stork 249
ZerO 247
[ Show more ]
firebathero 241
ggaemo 186
Zeus 88
Mini 83
Barracks 77
Shine 74
Killer 70
Sea.KH 58
Hyun 56
Shinee 35
ToSsGirL 34
Sexy 24
Bale 23
Mong 23
sorry 23
PianO 22
Aegong 20
soO 16
ajuk12(nOOB) 16
Noble 12
Sacsri 11
Terrorterran 11
zelot 9
HiyA 8
Icarus 7
yabsab 6
Dota 2
qojqva2531
Dendi1869
BananaSlamJamma278
LuMiX1
Counter-Strike
x6flipin526
Heroes of the Storm
crisheroes437
Other Games
singsing2289
olofmeister1841
hiko843
B2W.Neo799
Lowko357
Sick226
Pyrionflax213
Liquid`VortiX166
ArmadaUGS79
Mew2King41
ZerO(Twitch)8
Organizations
Dota 2
PGL Dota 2 - Main Stream530
StarCraft: Brood War
lovetv 10
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH298
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2167
• Nemesis859
Other Games
• WagamamaTV257
Upcoming Events
Monday Night Weeklies
2h 25m
Sparkling Tuna Cup
20h 25m
Afreeca Starleague
20h 25m
Leta vs Soulkey
PiGosaur Cup
1d 10h
Kung Fu Cup
1d 21h
The PondCast
2 days
Replay Cast
3 days
CranKy Ducklings
4 days
Online Event
4 days
FEL
5 days
[ Show More ]
BSL: Ladder Tournament
5 days
Sparkling Tuna Cup
5 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.