On October 23 2014 22:43 [PkF] Wire wrote:
Yeah, winning is definitely a decent gameplan.
Yeah, winning is definitely a decent gameplan.
harder to execute than a 1-base BC rush though, even though the loss-rate is pretty low for both
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The_Templar
your Country52797 Posts
October 23 2014 13:44 GMT
#15541
On October 23 2014 22:43 [PkF] Wire wrote: Show nested quote + On October 23 2014 22:42 dangthatsright wrote: On October 23 2014 22:39 [PkF] Wire wrote: On October 23 2014 22:38 Sakat wrote: On October 23 2014 22:35 TheBloodyDwarf wrote: On October 23 2014 22:32 Sakat wrote: How many bases do I need to support mass void rays? Okey, this is my own tactic that gave me 85% winrate: Normal ffe. Then add 2 stargates. Start +1 air attack and after that warp gate. Get 4 voidrays out. With these +1 voidrays you can pretty much destroy any hatch you want (If opponents didnt scout it). If he did I 99% of time still got his third hatch destroyed. After that I do third base and ht. Then add carriers zealots and more ht. Then fourth base and MOREEEEEE units. And then just win. Protoss good unit ![]() ![]() You have to admit he's got a solid gameplan. winning has a 100% winrate when properly executed, so yeah, pretty solid Yeah, winning is definitely a decent gameplan. harder to execute than a 1-base BC rush though, even though the loss-rate is pretty low for both | ||
intotheheart
Canada33091 Posts
October 23 2014 13:44 GMT
#15542
On October 23 2014 22:43 TheBloodyDwarf wrote: But. Becoz I won almost every single PvZ = I lost almost every single PvT. PvP did okey'sh You still floated at around a 50% winrate, no? Thaaat's something. | ||
Sakat
Croatia1599 Posts
October 23 2014 13:44 GMT
#15543
On October 23 2014 22:43 H8 wrote: Show nested quote + On October 23 2014 22:42 IntoTheheart wrote: On October 23 2014 22:41 H8 wrote: On October 23 2014 22:40 Die4Ever wrote: #15 H8 - score: 12,054 (+1,362) - posts: 259 (+50), ocposts: 1 (+0), ocvideos: 0 (+0), pics: 4 (+0) Now we're talking. You've essentially become Innovation. Jaedong vs Innovation would be really cool finals. What about... Jaedong vs Zest finals? | ||
[PkF] Wire
France24209 Posts
October 23 2014 13:45 GMT
#15544
On October 23 2014 22:43 TheBloodyDwarf wrote: But. Becoz I won almost every single PvZ = I lost almost every single PvT. PvP did okey'sh With your PvZ style you should have done OK in PvT with double forge builds no ? | ||
Sakat
Croatia1599 Posts
October 23 2014 13:45 GMT
#15545
On October 23 2014 22:44 The_Templar wrote: Show nested quote + On October 23 2014 22:43 [PkF] Wire wrote: On October 23 2014 22:42 dangthatsright wrote: On October 23 2014 22:39 [PkF] Wire wrote: On October 23 2014 22:38 Sakat wrote: On October 23 2014 22:35 TheBloodyDwarf wrote: On October 23 2014 22:32 Sakat wrote: How many bases do I need to support mass void rays? Okey, this is my own tactic that gave me 85% winrate: Normal ffe. Then add 2 stargates. Start +1 air attack and after that warp gate. Get 4 voidrays out. With these +1 voidrays you can pretty much destroy any hatch you want (If opponents didnt scout it). If he did I 99% of time still got his third hatch destroyed. After that I do third base and ht. Then add carriers zealots and more ht. Then fourth base and MOREEEEEE units. And then just win. Protoss good unit ![]() ![]() You have to admit he's got a solid gameplan. winning has a 100% winrate when properly executed, so yeah, pretty solid Yeah, winning is definitely a decent gameplan. harder to execute than a 1-base BC rush though, even though the loss-rate is pretty low for both Rushing to BC-s like TotalBiscuit? | ||
dangthatsright
1159 Posts
October 23 2014 13:45 GMT
#15546
On October 23 2014 22:43 H8 wrote: Show nested quote + On October 23 2014 22:42 IntoTheheart wrote: On October 23 2014 22:41 H8 wrote: On October 23 2014 22:40 Die4Ever wrote: #15 H8 - score: 12,054 (+1,362) - posts: 259 (+50), ocposts: 1 (+0), ocvideos: 0 (+0), pics: 4 (+0) Now we're talking. You've essentially become Innovation. Jaedong vs Innovation would be really cool finals. mostly because jaedong needs to do something magical to actually make it wait how would jaedong vs soo turn out granted jaedong actually won something, but the stats don't lie | ||
[PkF] Wire
France24209 Posts
October 23 2014 13:46 GMT
#15547
On October 23 2014 22:45 Sakat wrote: Show nested quote + On October 23 2014 22:44 The_Templar wrote: On October 23 2014 22:43 [PkF] Wire wrote: On October 23 2014 22:42 dangthatsright wrote: On October 23 2014 22:39 [PkF] Wire wrote: On October 23 2014 22:38 Sakat wrote: On October 23 2014 22:35 TheBloodyDwarf wrote: On October 23 2014 22:32 Sakat wrote: How many bases do I need to support mass void rays? Okey, this is my own tactic that gave me 85% winrate: Normal ffe. Then add 2 stargates. Start +1 air attack and after that warp gate. Get 4 voidrays out. With these +1 voidrays you can pretty much destroy any hatch you want (If opponents didnt scout it). If he did I 99% of time still got his third hatch destroyed. After that I do third base and ht. Then add carriers zealots and more ht. Then fourth base and MOREEEEEE units. And then just win. Protoss good unit ![]() ![]() You have to admit he's got a solid gameplan. winning has a 100% winrate when properly executed, so yeah, pretty solid Yeah, winning is definitely a decent gameplan. harder to execute than a 1-base BC rush though, even though the loss-rate is pretty low for both Rushing to BC-s like TotalBiscuit? Is it a really bad joke with BC = Bowel Cancer ? | ||
TheBloodyDwarf
Finland7524 Posts
October 23 2014 13:46 GMT
#15548
On October 23 2014 22:44 IntoTheheart wrote: Show nested quote + On October 23 2014 22:43 TheBloodyDwarf wrote: But. Becoz I won almost every single PvZ = I lost almost every single PvT. PvP did okey'sh You still floated at around a 50% winrate, no? Thaaat's something. Well, I was high master with this. Around 55-60% winrate. mostly rank 4-12 | ||
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The_Templar
your Country52797 Posts
October 23 2014 13:46 GMT
#15549
On October 23 2014 22:43 TheBloodyDwarf wrote: But. Becoz I won almost every single PvZ = I lost almost every single PvT. PvP did okey'sh Similar thing happened to me as protoss. I won all my PvPs, half my PvTs, and none of my PvZs. I play a low-AoE, aggressive style. | ||
Sakat
Croatia1599 Posts
October 23 2014 13:47 GMT
#15550
On October 23 2014 22:46 [PkF] Wire wrote: Show nested quote + On October 23 2014 22:45 Sakat wrote: On October 23 2014 22:44 The_Templar wrote: On October 23 2014 22:43 [PkF] Wire wrote: On October 23 2014 22:42 dangthatsright wrote: On October 23 2014 22:39 [PkF] Wire wrote: On October 23 2014 22:38 Sakat wrote: On October 23 2014 22:35 TheBloodyDwarf wrote: On October 23 2014 22:32 Sakat wrote: How many bases do I need to support mass void rays? Okey, this is my own tactic that gave me 85% winrate: Normal ffe. Then add 2 stargates. Start +1 air attack and after that warp gate. Get 4 voidrays out. With these +1 voidrays you can pretty much destroy any hatch you want (If opponents didnt scout it). If he did I 99% of time still got his third hatch destroyed. After that I do third base and ht. Then add carriers zealots and more ht. Then fourth base and MOREEEEEE units. And then just win. Protoss good unit ![]() ![]() You have to admit he's got a solid gameplan. winning has a 100% winrate when properly executed, so yeah, pretty solid Yeah, winning is definitely a decent gameplan. harder to execute than a 1-base BC rush though, even though the loss-rate is pretty low for both Rushing to BC-s like TotalBiscuit? Is it a really bad joke with BC = Bowel Cancer ? NO! It's a joke about his build he did in WoL beta | ||
H8
Czech Republic563 Posts
October 23 2014 13:47 GMT
#15551
On October 23 2014 22:44 Sakat wrote: Show nested quote + On October 23 2014 22:43 H8 wrote: On October 23 2014 22:42 IntoTheheart wrote: On October 23 2014 22:41 H8 wrote: On October 23 2014 22:40 Die4Ever wrote: #15 H8 - score: 12,054 (+1,362) - posts: 259 (+50), ocposts: 1 (+0), ocvideos: 0 (+0), pics: 4 (+0) Now we're talking. You've essentially become Innovation. Jaedong vs Innovation would be really cool finals. What about... Jaedong vs Zest finals? It doesn't really matter who will be second to Jaedong, but Zest could make some nice games. | ||
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The_Templar
your Country52797 Posts
October 23 2014 13:47 GMT
#15552
On October 23 2014 22:46 [PkF] Wire wrote: Show nested quote + On October 23 2014 22:45 Sakat wrote: On October 23 2014 22:44 The_Templar wrote: On October 23 2014 22:43 [PkF] Wire wrote: On October 23 2014 22:42 dangthatsright wrote: On October 23 2014 22:39 [PkF] Wire wrote: On October 23 2014 22:38 Sakat wrote: On October 23 2014 22:35 TheBloodyDwarf wrote: On October 23 2014 22:32 Sakat wrote: How many bases do I need to support mass void rays? Okey, this is my own tactic that gave me 85% winrate: Normal ffe. Then add 2 stargates. Start +1 air attack and after that warp gate. Get 4 voidrays out. With these +1 voidrays you can pretty much destroy any hatch you want (If opponents didnt scout it). If he did I 99% of time still got his third hatch destroyed. After that I do third base and ht. Then add carriers zealots and more ht. Then fourth base and MOREEEEEE units. And then just win. Protoss good unit ![]() ![]() You have to admit he's got a solid gameplan. winning has a 100% winrate when properly executed, so yeah, pretty solid Yeah, winning is definitely a decent gameplan. harder to execute than a 1-base BC rush though, even though the loss-rate is pretty low for both Rushing to BC-s like TotalBiscuit? Is it a really bad joke with BC = Bowel Cancer ? ...no, he battlecruiser rushes | ||
intotheheart
Canada33091 Posts
October 23 2014 13:47 GMT
#15553
On October 23 2014 22:45 dangthatsright wrote: Show nested quote + On October 23 2014 22:43 H8 wrote: On October 23 2014 22:42 IntoTheheart wrote: On October 23 2014 22:41 H8 wrote: On October 23 2014 22:40 Die4Ever wrote: #15 H8 - score: 12,054 (+1,362) - posts: 259 (+50), ocposts: 1 (+0), ocvideos: 0 (+0), pics: 4 (+0) Now we're talking. You've essentially become Innovation. Jaedong vs Innovation would be really cool finals. mostly because jaedong needs to do something magical to actually make it wait how would jaedong vs soo turn out granted jaedong actually won something, but the stats don't lie Unless JD goes on fire and SoO chokes hard, JD wouldn't win. | ||
Sakat
Croatia1599 Posts
October 23 2014 13:48 GMT
#15554
On October 23 2014 22:47 H8 wrote: Show nested quote + On October 23 2014 22:44 Sakat wrote: On October 23 2014 22:43 H8 wrote: On October 23 2014 22:42 IntoTheheart wrote: On October 23 2014 22:41 H8 wrote: On October 23 2014 22:40 Die4Ever wrote: #15 H8 - score: 12,054 (+1,362) - posts: 259 (+50), ocposts: 1 (+0), ocvideos: 0 (+0), pics: 4 (+0) Now we're talking. You've essentially become Innovation. Jaedong vs Innovation would be really cool finals. What about... Jaedong vs Zest finals? It doesn't really matter who will be second to Jaedong, but Zest could make some nice games. What would happen in a Jaedong vs. soO finals?? The Ultimate Kong decider?? | ||
[PkF] Wire
France24209 Posts
October 23 2014 13:48 GMT
#15555
On October 23 2014 22:47 Sakat wrote: Show nested quote + On October 23 2014 22:46 [PkF] Wire wrote: On October 23 2014 22:45 Sakat wrote: On October 23 2014 22:44 The_Templar wrote: On October 23 2014 22:43 [PkF] Wire wrote: On October 23 2014 22:42 dangthatsright wrote: On October 23 2014 22:39 [PkF] Wire wrote: On October 23 2014 22:38 Sakat wrote: On October 23 2014 22:35 TheBloodyDwarf wrote: On October 23 2014 22:32 Sakat wrote: How many bases do I need to support mass void rays? Okey, this is my own tactic that gave me 85% winrate: Normal ffe. Then add 2 stargates. Start +1 air attack and after that warp gate. Get 4 voidrays out. With these +1 voidrays you can pretty much destroy any hatch you want (If opponents didnt scout it). If he did I 99% of time still got his third hatch destroyed. After that I do third base and ht. Then add carriers zealots and more ht. Then fourth base and MOREEEEEE units. And then just win. Protoss good unit ![]() ![]() You have to admit he's got a solid gameplan. winning has a 100% winrate when properly executed, so yeah, pretty solid Yeah, winning is definitely a decent gameplan. harder to execute than a 1-base BC rush though, even though the loss-rate is pretty low for both Rushing to BC-s like TotalBiscuit? Is it a really bad joke with BC = Bowel Cancer ? NO! It's a joke about his build he did in WoL beta lol OK ![]() | ||
dangthatsright
1159 Posts
October 23 2014 13:48 GMT
#15556
On October 23 2014 22:45 [PkF] Wire wrote: Show nested quote + On October 23 2014 22:43 TheBloodyDwarf wrote: But. Becoz I won almost every single PvZ = I lost almost every single PvT. PvP did okey'sh With your PvZ style you should have done OK in PvT with double forge builds no ? double forge is basically how I won PvT games despite bad macro and no actual set timings beyond the 6-7 minute mark cheap upgrades and chronoboost, good stuff | ||
intotheheart
Canada33091 Posts
October 23 2014 13:48 GMT
#15557
On October 23 2014 22:48 Sakat wrote: Show nested quote + On October 23 2014 22:47 H8 wrote: On October 23 2014 22:44 Sakat wrote: On October 23 2014 22:43 H8 wrote: On October 23 2014 22:42 IntoTheheart wrote: On October 23 2014 22:41 H8 wrote: On October 23 2014 22:40 Die4Ever wrote: #15 H8 - score: 12,054 (+1,362) - posts: 259 (+50), ocposts: 1 (+0), ocvideos: 0 (+0), pics: 4 (+0) Now we're talking. You've essentially become Innovation. Jaedong vs Innovation would be really cool finals. What about... Jaedong vs Zest finals? It doesn't really matter who will be second to Jaedong, but Zest could make some nice games. What would happen in a Jaedong vs. soO finals?? The Ultimate Kong decider?? SoO's more of a kong than JD. He's come second in bigger tournaments more consistently. | ||
Sakat
Croatia1599 Posts
October 23 2014 13:49 GMT
#15558
On October 23 2014 22:48 IntoTheheart wrote: Show nested quote + On October 23 2014 22:48 Sakat wrote: On October 23 2014 22:47 H8 wrote: On October 23 2014 22:44 Sakat wrote: On October 23 2014 22:43 H8 wrote: On October 23 2014 22:42 IntoTheheart wrote: On October 23 2014 22:41 H8 wrote: On October 23 2014 22:40 Die4Ever wrote: #15 H8 - score: 12,054 (+1,362) - posts: 259 (+50), ocposts: 1 (+0), ocvideos: 0 (+0), pics: 4 (+0) Now we're talking. You've essentially become Innovation. Jaedong vs Innovation would be really cool finals. What about... Jaedong vs Zest finals? It doesn't really matter who will be second to Jaedong, but Zest could make some nice games. What would happen in a Jaedong vs. soO finals?? The Ultimate Kong decider?? SoO's more of a kong than JD. He's come second in bigger tournaments more consistently. Yes, but if we just look at the nuber of times it's JD 5 silvers, soO 4silvers | ||
[PkF] Wire
France24209 Posts
October 23 2014 13:49 GMT
#15559
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H8
Czech Republic563 Posts
October 23 2014 13:49 GMT
#15560
On October 23 2014 22:48 Sakat wrote: Show nested quote + On October 23 2014 22:47 H8 wrote: On October 23 2014 22:44 Sakat wrote: On October 23 2014 22:43 H8 wrote: On October 23 2014 22:42 IntoTheheart wrote: On October 23 2014 22:41 H8 wrote: On October 23 2014 22:40 Die4Ever wrote: #15 H8 - score: 12,054 (+1,362) - posts: 259 (+50), ocposts: 1 (+0), ocvideos: 0 (+0), pics: 4 (+0) Now we're talking. You've essentially become Innovation. Jaedong vs Innovation would be really cool finals. What about... Jaedong vs Zest finals? It doesn't really matter who will be second to Jaedong, but Zest could make some nice games. What would happen in a Jaedong vs. soO finals?? The Ultimate Kong decider?? Well, I already pass the Kong line to soO in my PR. So JD wins four-zero. | ||
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