Ranked matchmaking coming to Dota 2 - Page 82
| Forum Index > Closed |
Please keep the QQ to a minimum if you do not like this update. We are happy to hear your reasoning for not liking a ranked system, but no "OMG VOLVO WHY" posts. | ||
|
Erasme
Bahamas15899 Posts
| ||
|
dismiss
United Kingdom3341 Posts
| ||
|
Gevna
France2332 Posts
| ||
|
Erasme
Bahamas15899 Posts
| ||
|
Laserist
Turkey4269 Posts
Yeah I noticed when you are positive, games are better. But it is so hard for me to keep calm with some team mates. I am too old to nurse fundamentally bad players. | ||
|
bmn
886 Posts
On January 02 2014 23:13 Gevna wrote: I was at 3900 2 days ago, today I'm at 3700. It was a bad night :p One day I will figure out why Sc2 and Dota's ladder are mostly made of streaks. Uh, one answer is pretty obvious: You don't consistently play at the same level. When I play sleep-deprived I often go on long losing streaks; when I play rested I often go on win streaks. It has nothing to do with match-making beyond the fact that a win streak is easier to obtain if following a losing streak (since your MMR will be lower). And as others said there's a self-reinforcing part: I often play pretty haphazardly after losing a few games in a row. | ||
|
swedewannabe
Sweden28 Posts
On January 02 2014 23:42 Erasme wrote: Maybe it's a question of moral, if your moral is high you're more likely to win but if you feel depressed the opposite is true For future reference, it's morale not moral lol. Having a positive attitude and ignoring the downers is the way to go. | ||
|
superstartran
United States4013 Posts
On December 31 2013 23:46 SS.Shark wrote: You clearly didn't read my post yet you start flaming. Are you one of those "mid or feed" ? Let me brake it down for ya cupcake : 1. In pubs you get to queue with people who have a similar NUMBER OF MATCHES PLAYED where a very realistic expectation is that people have a better understanding of farming, split pushing, different roles, warding, counter warding, etc 2. Dota1 is not Dota2 and viceversa. Period. So having 1023912039102 games in DOTA1 doesnt mean automatically you'll be as skilled or as experienced or as versed in DOTA2 as you were in DOTA1. It just doesnt work that way. 3. Random stuff ? This aint the weather outside we're talking about. 4. Number of wins (or matches as I used that in brackets) were just to give a perspective of the things that are happening since this MMR kicked in. Could've used losses, would that have made a difference ? No. I have more games than DK.Burning. According to your logic, I'm better than him. Seriously wake up and smell the fresh coffee. Valve's rating system does not lie. It gives you a rating based on how well you are doing versus the population. That's it. Nothing more, nothing less. Number of games means absolute shit. People that have been playing DotA 1 forever have a massive advantage over those who just started playing DotA 2, mostly in the fact that they know how to react to certain situations, how to position in fights, etc. On January 02 2014 23:42 Erasme wrote: Maybe it's a question of moral, if your moral is high you're more likely to win but if you feel depressed the opposite is true You can still lose games fairly easily even in the 5k range just because of bad luck on picks and ragers. Shit happens. Just keep playing at a consistent level, and you will eventually move up. That or be a huge nerd and pick Earth Spirit every game. | ||
|
maru~
2345 Posts
On January 02 2014 22:21 ZerG~LegenD wrote: KDA etc plays a huge role during placement matches as your uncertainty is bumped up artificially. Don't play support during placement if you want a good rating. (Unless they've changed this since when uncertainty was visible) Even if that's the case it would be really stupid not to judge the kda based on the role you play. | ||
|
swedewannabe
Sweden28 Posts
| ||
|
Laserist
Turkey4269 Posts
| ||
|
TheYango
United States47024 Posts
On January 03 2014 02:11 swedewannabe wrote: Valve mislead with saying your performance will make a difference in mmr, as far as I can tell it's still only based on win/loss, you could go 23-0 and gain 24 points and go 0-15 and lose 23. mmr change is pretty much only base on mmr difference between teams. They said it makes a difference when uncertainty is high, which only really happens during placement matches and on fresh accounts. If you're at the point where MMR gains are +/- 23-25 then your uncertainty is low enough for performance to have very little impact. | ||
|
swedewannabe
Sweden28 Posts
| ||
|
BlitzerSC
Italy8800 Posts
Calibration matches were pretty pointless too since nobody got a fresh start. | ||
|
maru~
2345 Posts
On January 03 2014 02:35 swedewannabe wrote: Ahhh I see, should've picked more semi carries during placement instead of supporting then. Again, I think it depends on the role/hero you play. It would be way too stupid if the kda on a CM is judged the same as on Storm for example. | ||
|
TheYango
United States47024 Posts
On January 03 2014 02:37 BlitzerSC wrote: KDA doesn't mean jack shit with this system. The only important thing is if you win or not. Calibration matches were pretty pointless too since nobody got a fresh start. Why would a fresh start matter? Do you believe there's some significant portion of the playerbase that's so grossly misrepresented by their normal MMR that a series of high-uncertainty games starting from their current normal MMR would not correct for that? By and large, I'm pretty sure most people are closer to their normal MMR than they are to 0. | ||
|
kollin
United Kingdom8380 Posts
On January 03 2014 02:44 TheYango wrote: Why would a fresh start matter? Do you believe there's some significant portion of the playerbase that's so grossly misrepresented by their normal MMR that a series of high-uncertainty games starting from their current normal MMR would not correct for that? By and large, I'm pretty sure most people are closer to their normal MMR than they are to 0. I'm pretty sure BlitzerSC would believe something like that, | ||
|
TheYango
United States47024 Posts
| ||
|
CNLL
Italy75 Posts
It's obvious that the MMR ratings of many people are wrong, either because they got carried by parties in normal matchmaking or because they just abuse dumb/retard-proof heroes (in pubs) like slark/furion/etc. Also they MMR range in games is just ridicolous. You can have a 1k MMR disparity in a game with blue being 5500 and the orange being 4400-4500, how's that even possible? The system just wants you to lose sometimes and no matter how good you play u just cant win. (5400MMR by playing random every game and repicking into supports if needed, this is the source) | ||
|
swedewannabe
Sweden28 Posts
| ||
| ||