They deserve nothing, LoL isn't even a real esport, its a casual game designed for casuals played for tens of thousands of dollars, what a joke.
User was temp banned for this post.
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EuroRabbit
United States39 Posts
They deserve nothing, LoL isn't even a real esport, its a casual game designed for casuals played for tens of thousands of dollars, what a joke. User was temp banned for this post. | ||
jaymik
Korea (South)425 Posts
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Plansix
United States60190 Posts
On September 01 2013 23:30 jaymik wrote: ^ thread is gold It is living up to expectations. | ||
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Kipsate
Netherlands45349 Posts
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xShadow53
14 Posts
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PassiveAce
United States18076 Posts
On September 01 2013 23:37 Kipsate wrote: What does sponsored Bandwith even mean?O.o I assume it means that they are just giving them money to pay the bill. | ||
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Kipsate
Netherlands45349 Posts
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PassiveAce
United States18076 Posts
On September 01 2013 23:46 Kipsate wrote: So all games present need to have paid Pax in order to be played there? It sounds like that is the case at least for the area where PAX visitors can play on the computers that were setup for public gaming (or have LAN capability so it doesnt eat into the bandwidth). Other parts of the venue can do whatever they like it seems (booths, etc). I would like to see if they are ok with LAN games like broodwar and maybe even some good old DotA1 being played in that area. | ||
NeThZOR
South Africa7387 Posts
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Sprouter
United States1724 Posts
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Mirosuu
England283 Posts
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Lonyo
United Kingdom3884 Posts
Or... you use games which support LAN play. You don't need to pay PAX to have your game there, but you need to pay if you want it to be played over the internet, because as-is, the internet available wouldn't work for them if they are non-LAN. That's how I understand it. Which seems reasonable and sensible. Who wants to play on a dodgy internet with 250ms ping and 50% packetloss? You need some sort of dedicated internet for the games if they are non-LAN, and that costs money. | ||
xShadow53
14 Posts
On September 01 2013 23:53 Sprouter wrote: does it really matter if dota 2 or sc2 or league are on the machines there? you're at PAX to check out the booths and get free swag and what not, not to sit there and play games you already own ;\ I beg to differ. It's pretty cool playing a game you own with a bunch of random people who have the same interest as you. | ||
SpeaKEaSY
United States1070 Posts
Hey, this is Robert Khoo from Penny Arcade - the show director to PAX. I'm sorry, but this is ridiculous. No amount of money is worth blocking games - besides the fact that it actually hurts the community, it would obviously hurt our relationship with one of our other partners, Valve. (and who doesn't want to have a good relationship with Valve - come on) The only time we have EVER pulled a game was because of either technical issues (like bandwidth) or content reasons (in PAX Australia, funny enough, it was L4D2 because it's banned over there and we didn't know until the second day. oops.). [edit]lol i dunno how to read | ||
PassiveAce
United States18076 Posts
On September 02 2013 00:16 SpeaKEaSY wrote: Guy claiming to be the show director from PAX commented here: Show nested quote + Hey, this is Robert Khoo from Penny Arcade - the show director to PAX. I'm sorry, but this is ridiculous. No amount of money is worth blocking games - besides the fact that it actually hurts the community, it would obviously hurt our relationship with one of our other partners, Valve. (and who doesn't want to have a good relationship with Valve - come on) The only time we have EVER pulled a game was because of either technical issues (like bandwidth) or content reasons (in PAX Australia, funny enough, it was L4D2 because it's banned over there and we didn't know until the second day. oops.). The quote that someone pulled about blocking games due to bandwidth is taken from a forum post back in early August and doesn't seem relevant to this particular case ??? The way im reading it that is exactly what he is saying. He didnt deny that dota will not be played in the gaming area and he said that there are only two reasons why a game would not be played, content and technical issues, like bandwidth. And there is no content issue with dota soooo..... | ||
Uracil
Germany422 Posts
"Another requirement that we started making a few PAX's ago, for the sake of bandwidth conservation, is that all Freeplay and Tournament games that are played, must have locally install-able servers or sponsored bandwidth. This did cut out a few titles (such as Battlefield 3) that simply didn't offer a local server option. Other companies have in the past opted to sponsor internet. That is why there are a few titles that are popular in the eSports arena that are not being played. It's not that we don't want them, just that we have to ensure that the network experience for both the Freeplayer's and the BYOC users meets expectations." So Riot paid for their bandwidth valve and blizzard didn't. | ||
SpeaKEaSY
United States1070 Posts
On September 02 2013 00:20 PassiveAce wrote: Show nested quote + On September 02 2013 00:16 SpeaKEaSY wrote: Guy claiming to be the show director from PAX commented here: Hey, this is Robert Khoo from Penny Arcade - the show director to PAX. I'm sorry, but this is ridiculous. No amount of money is worth blocking games - besides the fact that it actually hurts the community, it would obviously hurt our relationship with one of our other partners, Valve. (and who doesn't want to have a good relationship with Valve - come on) The only time we have EVER pulled a game was because of either technical issues (like bandwidth) or content reasons (in PAX Australia, funny enough, it was L4D2 because it's banned over there and we didn't know until the second day. oops.). The quote that someone pulled about blocking games due to bandwidth is taken from a forum post back in early August and doesn't seem relevant to this particular case ??? The way im reading it that is exactly what he is saying. He didnt deny that dota will not be played in the gaming area and he said that there are only two reasons why a game would not be played, content and technical issues, like bandwidth. And there is no content issue with dota soooo..... lol wow i'm on 4 hours of sleep and reading comprehension is hard T_T | ||
Godwrath
Spain10108 Posts
On September 01 2013 23:50 NeThZOR wrote: I hate the LoL vs Dota 2 debate. Can people just stop perpetuating the war. And maybe while they are at it, keep it out of the sc2 subforum ? Nah ,we are asking for too much, because esports! | ||
Fusilero
United Kingdom50293 Posts
On September 02 2013 00:23 Godwrath wrote: Show nested quote + On September 01 2013 23:50 NeThZOR wrote: I hate the LoL vs Dota 2 debate. Can people just stop perpetuating the war. And maybe while they are at it, keep it out of the sc2 subforum ? Nah ,we are asking for too much, because esports! Saving esports, one angry forum post at a time! | ||
DarkPlasmaBall
United States43790 Posts
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