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No sc2 and dota2 at Pax? - Page 6

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Fus
Profile Joined August 2010
Sweden1112 Posts
September 01 2013 15:28 GMT
#101
Sad for me that they don't include sc2, but i am happy about them including League =D
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
theking1
Profile Joined June 2013
Romania658 Posts
September 01 2013 15:28 GMT
#102
On September 02 2013 00:16 SpeaKEaSY wrote:
Guy claiming to be the show director from PAX commented here:


Show nested quote +
Hey, this is Robert Khoo from Penny Arcade - the show director to PAX. I'm sorry, but this is ridiculous. No amount of money is worth blocking games - besides the fact that it actually hurts the community, it would obviously hurt our relationship with one of our other partners, Valve. (and who doesn't want to have a good relationship with Valve - come on)

The only time we have EVER pulled a game was because of either technical issues (like bandwidth) or content reasons (in PAX Australia, funny enough, it was L4D2 because it's banned over there and we didn't know until the second day. oops.).


The quote that someone pulled about blocking games due to bandwidth is taken from a forum post back in early August and doesn't seem relevant to this particular case


the really question is how the second biggest game on the planet right now(dota2) just got left out accidentally and now that there ws a shitstorm on the forums the show manager tells us he had no idea how it happened and also the fact that he magicly found a magic local server to host dota2.This is weird as hell.There are only 2 options:the show manager is lying to save face or he is telling the truth which makes PAX look like one of the most unprofesional organizations on the Planet.

Also why steam did not have the option to install dota2 at PAX.Keep in mind the show managers comment came after after many dota2 personalitties who were there came with evidence that not only did dota2 was not present but they were not even allow to install it meaning the PAX people knew exactly what they were doing
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
Last Edited: 2013-09-01 15:32:33
September 01 2013 15:31 GMT
#103
On September 02 2013 00:25 DarkPlasmaBall wrote:
It's their loss if they're not willing to make accommodations for SC2 and DotA 2. Would like an official announcement though >.>


Uhh...

On September 02 2013 00:21 Uracil wrote:
from the dota2 reddit
Show nested quote +
"Another requirement that we started making a few PAX's ago, for the sake of bandwidth conservation, is that all Freeplay and Tournament games that are played, must have locally install-able servers or sponsored bandwidth. This did cut out a few titles (such as Battlefield 3) that simply didn't offer a local server option. Other companies have in the past opted to sponsor internet. That is why there are a few titles that are popular in the eSports arena that are not being played. It's not that we don't want them, just that we have to ensure that the network experience for both the Freeplayer's and the BYOC users meets expectations."

So Riot paid for their bandwidth valve and blizzard didn't.


No?

On September 02 2013 00:28 theking1 wrote:
Show nested quote +
On September 02 2013 00:16 SpeaKEaSY wrote:
Guy claiming to be the show director from PAX commented here:


Hey, this is Robert Khoo from Penny Arcade - the show director to PAX. I'm sorry, but this is ridiculous. No amount of money is worth blocking games - besides the fact that it actually hurts the community, it would obviously hurt our relationship with one of our other partners, Valve. (and who doesn't want to have a good relationship with Valve - come on)

The only time we have EVER pulled a game was because of either technical issues (like bandwidth) or content reasons (in PAX Australia, funny enough, it was L4D2 because it's banned over there and we didn't know until the second day. oops.).


The quote that someone pulled about blocking games due to bandwidth is taken from a forum post back in early August and doesn't seem relevant to this particular case


the really question is how the second biggest game on the planet right now(dota2) just got left out accidentally and now that there ws a shitstorm on the forums the show manager tells us he had no idea how it happened and also the fact that he magicly found a magic local server to host dota2.This is weird as hell.There are only 2 options:the show manager is lying to save face or he is telling the truth which makes PAX look like one of the most unprofesional organizations on the Planet.

Also why steam did not have the option to install dota2 at PAX.Keep in mind the show managers comment came after after many dota2 personalitties who were there came with evidence that not only did dota2 was not present but they were not even allow to install it meaning the PAX people knew exactly what they were doing


Read the post Uracil quoted.
"my shaft scares me too" - strenx 2014
StarStruck
Profile Blog Joined April 2010
25339 Posts
September 01 2013 15:32 GMT
#104
Valve just had TI3 man and this is technically the off-season for DotA teams to make changes. I wouldn't read anything into it not worth reading. You were already proven wrong about the SC2.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 01 2013 15:43 GMT
#105
Drama, drama drama. It's not a huge deal at all. It's a bandwidth issue and not Riot stoping people from playing SC2.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
xShadow53
Profile Joined June 2013
14 Posts
September 01 2013 15:46 GMT
#106
On September 02 2013 00:43 Plansix wrote:
Drama, drama drama. It's not a huge deal at all. It's a bandwidth issue and not Riot stoping people from playing SC2.

There is no bandwidth issue with Dota, everyone understands the reason for sc, but dota cmon now.
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
September 01 2013 15:47 GMT
#107
On September 02 2013 00:46 xShadow53 wrote:
Show nested quote +
On September 02 2013 00:43 Plansix wrote:
Drama, drama drama. It's not a huge deal at all. It's a bandwidth issue and not Riot stoping people from playing SC2.

There is no bandwidth issue with Dota, everyone understands the reason for sc, but dota cmon now.



On September 02 2013 00:21 Uracil wrote:
from the dota2 reddit
Show nested quote +
"Another requirement that we started making a few PAX's ago, for the sake of bandwidth conservation, is that all Freeplay and Tournament games that are played, must have locally install-able servers or sponsored bandwidth. This did cut out a few titles (such as Battlefield 3) that simply didn't offer a local server option. Other companies have in the past opted to sponsor internet. That is why there are a few titles that are popular in the eSports arena that are not being played. It's not that we don't want them, just that we have to ensure that the network experience for both the Freeplayer's and the BYOC users meets expectations."

So Riot paid for their bandwidth valve and blizzard didn't.
"my shaft scares me too" - strenx 2014
Uracil
Profile Joined March 2011
Germany422 Posts
September 01 2013 15:48 GMT
#108
On September 02 2013 00:46 xShadow53 wrote:
Show nested quote +
On September 02 2013 00:43 Plansix wrote:
Drama, drama drama. It's not a huge deal at all. It's a bandwidth issue and not Riot stoping people from playing SC2.

There is no bandwidth issue with Dota, everyone understands the reason for sc, but dota cmon now.

There is.
http://de.reddit.com/r/DotA2/comments/1lij8q/lack_of_dota_2_at_pax_pax_employee_pete_vapok/
Steelavocado
Profile Joined May 2010
United States2123 Posts
September 01 2013 15:49 GMT
#109
Really surprised this thread hasn't been closed yet.
MIRACLE IS YOUR TI7 CHAMP
theking1
Profile Joined June 2013
Romania658 Posts
September 01 2013 15:51 GMT
#110
On September 02 2013 00:31 MasterOfPuppets wrote:
Show nested quote +
On September 02 2013 00:25 DarkPlasmaBall wrote:
It's their loss if they're not willing to make accommodations for SC2 and DotA 2. Would like an official announcement though >.>


Uhh...

Show nested quote +
On September 02 2013 00:21 Uracil wrote:
from the dota2 reddit
"Another requirement that we started making a few PAX's ago, for the sake of bandwidth conservation, is that all Freeplay and Tournament games that are played, must have locally install-able servers or sponsored bandwidth. This did cut out a few titles (such as Battlefield 3) that simply didn't offer a local server option. Other companies have in the past opted to sponsor internet. That is why there are a few titles that are popular in the eSports arena that are not being played. It's not that we don't want them, just that we have to ensure that the network experience for both the Freeplayer's and the BYOC users meets expectations."

So Riot paid for their bandwidth valve and blizzard didn't.


No?

Show nested quote +
On September 02 2013 00:28 theking1 wrote:
On September 02 2013 00:16 SpeaKEaSY wrote:
Guy claiming to be the show director from PAX commented here:


Hey, this is Robert Khoo from Penny Arcade - the show director to PAX. I'm sorry, but this is ridiculous. No amount of money is worth blocking games - besides the fact that it actually hurts the community, it would obviously hurt our relationship with one of our other partners, Valve. (and who doesn't want to have a good relationship with Valve - come on)

The only time we have EVER pulled a game was because of either technical issues (like bandwidth) or content reasons (in PAX Australia, funny enough, it was L4D2 because it's banned over there and we didn't know until the second day. oops.).


The quote that someone pulled about blocking games due to bandwidth is taken from a forum post back in early August and doesn't seem relevant to this particular case


the really question is how the second biggest game on the planet right now(dota2) just got left out accidentally and now that there ws a shitstorm on the forums the show manager tells us he had no idea how it happened and also the fact that he magicly found a magic local server to host dota2.This is weird as hell.There are only 2 options:the show manager is lying to save face or he is telling the truth which makes PAX look like one of the most unprofesional organizations on the Planet.

Also why steam did not have the option to install dota2 at PAX.Keep in mind the show managers comment came after after many dota2 personalitties who were there came with evidence that not only did dota2 was not present but they were not even allow to install it meaning the PAX people knew exactly what they were doing


Read the post Uracil quoted.


i red it.I also found it funny how after 1 day of forum shitsorms they miraculously found a local server for dota2 while in the previous days their employees were instructing poeple to play lol instead of dota2.What these reddit shitstorms do for you.Maybe if we write enough bad stuff about them they will miraculously find a sc2 server
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
September 01 2013 15:52 GMT
#111
More from that guy Robert Khoo
I'll be honest with you, I don't know the exact reason why it was left off, but it certainly wasn't because anyone paid us to. We're actually looking into seeing if we can get them on the machines today since people have been notifying us of a local-server option for it. It really isn't that big of a deal, in truth.
Call me Marge Simpson cuz I love you homie
plgElwood
Profile Joined October 2010
Germany518 Posts
September 01 2013 15:54 GMT
#112
I guess thats what you get if 2 companies run the same free game, and the only thing matters is marketing and player/watcher-number
The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.
seoul_kiM
Profile Blog Joined April 2011
United States545 Posts
September 01 2013 15:56 GMT
#113
There's nothing wrong with paying to have your game in the spotlight of PAX. Say what you want, it's market capitalism. Competition is fierce, do what you need to and get out. It's all a business and your "entertainment" is only a portion of what the people at PAX, people at Riot, Valve, and Blizzard care about.
oGs.MC: Repair IMBAAAAAAAAAAa
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 01 2013 15:58 GMT
#114
On September 02 2013 00:51 theking1 wrote:
Show nested quote +
On September 02 2013 00:31 MasterOfPuppets wrote:
On September 02 2013 00:25 DarkPlasmaBall wrote:
It's their loss if they're not willing to make accommodations for SC2 and DotA 2. Would like an official announcement though >.>


Uhh...

On September 02 2013 00:21 Uracil wrote:
from the dota2 reddit
"Another requirement that we started making a few PAX's ago, for the sake of bandwidth conservation, is that all Freeplay and Tournament games that are played, must have locally install-able servers or sponsored bandwidth. This did cut out a few titles (such as Battlefield 3) that simply didn't offer a local server option. Other companies have in the past opted to sponsor internet. That is why there are a few titles that are popular in the eSports arena that are not being played. It's not that we don't want them, just that we have to ensure that the network experience for both the Freeplayer's and the BYOC users meets expectations."

So Riot paid for their bandwidth valve and blizzard didn't.


No?

On September 02 2013 00:28 theking1 wrote:
On September 02 2013 00:16 SpeaKEaSY wrote:
Guy claiming to be the show director from PAX commented here:


Hey, this is Robert Khoo from Penny Arcade - the show director to PAX. I'm sorry, but this is ridiculous. No amount of money is worth blocking games - besides the fact that it actually hurts the community, it would obviously hurt our relationship with one of our other partners, Valve. (and who doesn't want to have a good relationship with Valve - come on)

The only time we have EVER pulled a game was because of either technical issues (like bandwidth) or content reasons (in PAX Australia, funny enough, it was L4D2 because it's banned over there and we didn't know until the second day. oops.).


The quote that someone pulled about blocking games due to bandwidth is taken from a forum post back in early August and doesn't seem relevant to this particular case


the really question is how the second biggest game on the planet right now(dota2) just got left out accidentally and now that there ws a shitstorm on the forums the show manager tells us he had no idea how it happened and also the fact that he magicly found a magic local server to host dota2.This is weird as hell.There are only 2 options:the show manager is lying to save face or he is telling the truth which makes PAX look like one of the most unprofesional organizations on the Planet.

Also why steam did not have the option to install dota2 at PAX.Keep in mind the show managers comment came after after many dota2 personalitties who were there came with evidence that not only did dota2 was not present but they were not even allow to install it meaning the PAX people knew exactly what they were doing


Read the post Uracil quoted.


i red it.I also found it funny how after 1 day of forum shitsorms they miraculously found a local server for dota2 while in the previous days their employees were instructing poeple to play lol instead of dota2.What these reddit shitstorms do for you.Maybe if we write enough bad stuff about them they will miraculously find a sc2 server

Maybe if we look for some drama long enough we will find it. The truth is out there.

Looks like they are working on it and dota just wasn't installed. Sounds like an enforcers might have "embellished" a bit.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
theking1
Profile Joined June 2013
Romania658 Posts
September 01 2013 16:05 GMT
#115
On September 02 2013 00:58 Plansix wrote:
Show nested quote +
On September 02 2013 00:51 theking1 wrote:
On September 02 2013 00:31 MasterOfPuppets wrote:
On September 02 2013 00:25 DarkPlasmaBall wrote:
It's their loss if they're not willing to make accommodations for SC2 and DotA 2. Would like an official announcement though >.>


Uhh...

On September 02 2013 00:21 Uracil wrote:
from the dota2 reddit
"Another requirement that we started making a few PAX's ago, for the sake of bandwidth conservation, is that all Freeplay and Tournament games that are played, must have locally install-able servers or sponsored bandwidth. This did cut out a few titles (such as Battlefield 3) that simply didn't offer a local server option. Other companies have in the past opted to sponsor internet. That is why there are a few titles that are popular in the eSports arena that are not being played. It's not that we don't want them, just that we have to ensure that the network experience for both the Freeplayer's and the BYOC users meets expectations."

So Riot paid for their bandwidth valve and blizzard didn't.


No?

On September 02 2013 00:28 theking1 wrote:
On September 02 2013 00:16 SpeaKEaSY wrote:
Guy claiming to be the show director from PAX commented here:


Hey, this is Robert Khoo from Penny Arcade - the show director to PAX. I'm sorry, but this is ridiculous. No amount of money is worth blocking games - besides the fact that it actually hurts the community, it would obviously hurt our relationship with one of our other partners, Valve. (and who doesn't want to have a good relationship with Valve - come on)

The only time we have EVER pulled a game was because of either technical issues (like bandwidth) or content reasons (in PAX Australia, funny enough, it was L4D2 because it's banned over there and we didn't know until the second day. oops.).


The quote that someone pulled about blocking games due to bandwidth is taken from a forum post back in early August and doesn't seem relevant to this particular case


the really question is how the second biggest game on the planet right now(dota2) just got left out accidentally and now that there ws a shitstorm on the forums the show manager tells us he had no idea how it happened and also the fact that he magicly found a magic local server to host dota2.This is weird as hell.There are only 2 options:the show manager is lying to save face or he is telling the truth which makes PAX look like one of the most unprofesional organizations on the Planet.

Also why steam did not have the option to install dota2 at PAX.Keep in mind the show managers comment came after after many dota2 personalitties who were there came with evidence that not only did dota2 was not present but they were not even allow to install it meaning the PAX people knew exactly what they were doing


Read the post Uracil quoted.


i red it.I also found it funny how after 1 day of forum shitsorms they miraculously found a local server for dota2 while in the previous days their employees were instructing poeple to play lol instead of dota2.What these reddit shitstorms do for you.Maybe if we write enough bad stuff about them they will miraculously find a sc2 server

Maybe if we look for some drama long enough we will find it. The truth is out there.

Looks like they are working on it and dota just wasn't installed. Sounds like an enforcers might have "embellished" a bit.


the drama you are talking about just gave thousands of dota2 fans the possibility to play their favourite game at PAX.The only thing we learn form this is that if we make enough drama and chaos people will listen.If you try to talk nicely to them they will not give a damn-just ask the dota 2 personalities who tried to have a polite conversation with the PAx people but were told to play lol and nobody wanted to discuss with them about dota2 not being there.
wei2coolman
Profile Joined November 2010
United States60033 Posts
September 01 2013 16:07 GMT
#116
On September 02 2013 00:56 seoul_kiM wrote:
There's nothing wrong with paying to have your game in the spotlight of PAX. Say what you want, it's market capitalism. Competition is fierce, do what you need to and get out. It's all a business and your "entertainment" is only a portion of what the people at PAX, people at Riot, Valve, and Blizzard care about.

Except this wasn't the case. Riot wanted LoL to be on the computers so they gave money [and probably tech support and staff] to make sure LoL could be on those computers. If Valve and Blizzard wanted their big esports title to shine they could have done the same thing. Plus makes no sense for riot to care about sc2. Different genre of games and less market overlap.
liftlift > tsm
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 01 2013 16:14 GMT
#117
On September 02 2013 01:05 theking1 wrote:
Show nested quote +
On September 02 2013 00:58 Plansix wrote:
On September 02 2013 00:51 theking1 wrote:
On September 02 2013 00:31 MasterOfPuppets wrote:
On September 02 2013 00:25 DarkPlasmaBall wrote:
It's their loss if they're not willing to make accommodations for SC2 and DotA 2. Would like an official announcement though >.>


Uhh...

On September 02 2013 00:21 Uracil wrote:
from the dota2 reddit
"Another requirement that we started making a few PAX's ago, for the sake of bandwidth conservation, is that all Freeplay and Tournament games that are played, must have locally install-able servers or sponsored bandwidth. This did cut out a few titles (such as Battlefield 3) that simply didn't offer a local server option. Other companies have in the past opted to sponsor internet. That is why there are a few titles that are popular in the eSports arena that are not being played. It's not that we don't want them, just that we have to ensure that the network experience for both the Freeplayer's and the BYOC users meets expectations."

So Riot paid for their bandwidth valve and blizzard didn't.


No?

On September 02 2013 00:28 theking1 wrote:
On September 02 2013 00:16 SpeaKEaSY wrote:
Guy claiming to be the show director from PAX commented here:


Hey, this is Robert Khoo from Penny Arcade - the show director to PAX. I'm sorry, but this is ridiculous. No amount of money is worth blocking games - besides the fact that it actually hurts the community, it would obviously hurt our relationship with one of our other partners, Valve. (and who doesn't want to have a good relationship with Valve - come on)

The only time we have EVER pulled a game was because of either technical issues (like bandwidth) or content reasons (in PAX Australia, funny enough, it was L4D2 because it's banned over there and we didn't know until the second day. oops.).


The quote that someone pulled about blocking games due to bandwidth is taken from a forum post back in early August and doesn't seem relevant to this particular case


the really question is how the second biggest game on the planet right now(dota2) just got left out accidentally and now that there ws a shitstorm on the forums the show manager tells us he had no idea how it happened and also the fact that he magicly found a magic local server to host dota2.This is weird as hell.There are only 2 options:the show manager is lying to save face or he is telling the truth which makes PAX look like one of the most unprofesional organizations on the Planet.

Also why steam did not have the option to install dota2 at PAX.Keep in mind the show managers comment came after after many dota2 personalitties who were there came with evidence that not only did dota2 was not present but they were not even allow to install it meaning the PAX people knew exactly what they were doing


Read the post Uracil quoted.


i red it.I also found it funny how after 1 day of forum shitsorms they miraculously found a local server for dota2 while in the previous days their employees were instructing poeple to play lol instead of dota2.What these reddit shitstorms do for you.Maybe if we write enough bad stuff about them they will miraculously find a sc2 server

Maybe if we look for some drama long enough we will find it. The truth is out there.

Looks like they are working on it and dota just wasn't installed. Sounds like an enforcers might have "embellished" a bit.


the drama you are talking about just gave thousands of dota2 fans the possibility to play their favourite game at PAX.The only thing we learn form this is that if we make enough drama and chaos people will listen.If you try to talk nicely to them they will not give a damn-just ask the dota 2 personalities who tried to have a polite conversation with the PAx people but were told to play lol and nobody wanted to discuss with them about dota2 not being there.

Except that every thing you have theorized that been disproven and it looks like the game just wasn't installed. It's good to bring up the problem and get the game on the free to use PCs, it's not anything more than an oversight and an overly dramatic enforcer. Not massive plot to keep dota 2 out.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
theking1
Profile Joined June 2013
Romania658 Posts
September 01 2013 16:42 GMT
#118
On September 02 2013 01:14 Plansix wrote:
Show nested quote +
On September 02 2013 01:05 theking1 wrote:
On September 02 2013 00:58 Plansix wrote:
On September 02 2013 00:51 theking1 wrote:
On September 02 2013 00:31 MasterOfPuppets wrote:
On September 02 2013 00:25 DarkPlasmaBall wrote:
It's their loss if they're not willing to make accommodations for SC2 and DotA 2. Would like an official announcement though >.>


Uhh...

On September 02 2013 00:21 Uracil wrote:
from the dota2 reddit
"Another requirement that we started making a few PAX's ago, for the sake of bandwidth conservation, is that all Freeplay and Tournament games that are played, must have locally install-able servers or sponsored bandwidth. This did cut out a few titles (such as Battlefield 3) that simply didn't offer a local server option. Other companies have in the past opted to sponsor internet. That is why there are a few titles that are popular in the eSports arena that are not being played. It's not that we don't want them, just that we have to ensure that the network experience for both the Freeplayer's and the BYOC users meets expectations."

So Riot paid for their bandwidth valve and blizzard didn't.


No?

On September 02 2013 00:28 theking1 wrote:
On September 02 2013 00:16 SpeaKEaSY wrote:
Guy claiming to be the show director from PAX commented here:


Hey, this is Robert Khoo from Penny Arcade - the show director to PAX. I'm sorry, but this is ridiculous. No amount of money is worth blocking games - besides the fact that it actually hurts the community, it would obviously hurt our relationship with one of our other partners, Valve. (and who doesn't want to have a good relationship with Valve - come on)

The only time we have EVER pulled a game was because of either technical issues (like bandwidth) or content reasons (in PAX Australia, funny enough, it was L4D2 because it's banned over there and we didn't know until the second day. oops.).


The quote that someone pulled about blocking games due to bandwidth is taken from a forum post back in early August and doesn't seem relevant to this particular case


the really question is how the second biggest game on the planet right now(dota2) just got left out accidentally and now that there ws a shitstorm on the forums the show manager tells us he had no idea how it happened and also the fact that he magicly found a magic local server to host dota2.This is weird as hell.There are only 2 options:the show manager is lying to save face or he is telling the truth which makes PAX look like one of the most unprofesional organizations on the Planet.

Also why steam did not have the option to install dota2 at PAX.Keep in mind the show managers comment came after after many dota2 personalitties who were there came with evidence that not only did dota2 was not present but they were not even allow to install it meaning the PAX people knew exactly what they were doing


Read the post Uracil quoted.


i red it.I also found it funny how after 1 day of forum shitsorms they miraculously found a local server for dota2 while in the previous days their employees were instructing poeple to play lol instead of dota2.What these reddit shitstorms do for you.Maybe if we write enough bad stuff about them they will miraculously find a sc2 server

Maybe if we look for some drama long enough we will find it. The truth is out there.

Looks like they are working on it and dota just wasn't installed. Sounds like an enforcers might have "embellished" a bit.


the drama you are talking about just gave thousands of dota2 fans the possibility to play their favourite game at PAX.The only thing we learn form this is that if we make enough drama and chaos people will listen.If you try to talk nicely to them they will not give a damn-just ask the dota 2 personalities who tried to have a polite conversation with the PAx people but were told to play lol and nobody wanted to discuss with them about dota2 not being there.

Except that every thing you have theorized that been disproven and it looks like the game just wasn't installed. It's good to bring up the problem and get the game on the free to use PCs, it's not anything more than an oversight and an overly dramatic enforcer. Not massive plot to keep dota 2 out.


regarding riot banning dota2 form PAX yeah it was disproven.But the initail stuff was written this morning when no PAX reactions had taken place and when dota2 personalities were told to play lol and no on was allowed to play dota2.Regarding the drama part no.If nobody had started to make noise dota2 would not have been played right now.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2013-09-01 16:46:38
September 01 2013 16:46 GMT
#119
then i guess this thread is over?
teh intarwebz saves the day once again?
Call me Marge Simpson cuz I love you homie
ptbl
Profile Joined January 2011
United States6074 Posts
Last Edited: 2013-09-01 17:00:22
September 01 2013 16:51 GMT
#120
On September 02 2013 01:46 PassiveAce wrote:
then i guess this thread is over?
teh intarwebz saves the day once again?


Not quite. Pax decided to install dota 2 as it is, but aren't installing sc2. http://forums.penny-arcade.com/discussion/comment/27793538/#Comment_27793538
Don't mind me
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