• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:22
CET 02:22
KST 10:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Which mirror match you like most or least? How much money terran looses from gas steal? Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ mca64Launcher - New Version with StarCraft: Remast
Tourneys
[ASL21] Ro24 Group C [ASL21] Ro24 Group B [Megathread] Daily Proleagues 2026 Changsha Offline Cup
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4684 users

Heart of the Swarm beta coming soon! - Page 71

Forum Index > Closed
Post a Reply
Prev 1 69 70 71 72 73 144 Next
Do not use this thread to beg users for beta access or trade access with others. Thanks.
Rah
Profile Joined February 2010
United States973 Posts
September 03 2012 21:58 GMT
#1401
On September 04 2012 06:50 SuperYo1000 wrote:
Show nested quote +
On September 04 2012 06:43 Rah wrote:
On September 04 2012 06:06 Adonminus wrote:
On September 04 2012 06:02 Xenomorph wrote:
Does blizzard even know what they are doing with protoss? Removed about the only good ability with the Oracle and then made tempest even worse. No hope left for toss.

No, I actually believe those are changes in the good direction. Though protoss still hasn't a clear answer to Mech or the Hydra swarmhost viper composition which I fear will also become too good against the protoss.


No clear answer to mech? The Immortal's lost that dumb shield ability? Thank you Blizzard.



ha, well in current state immortals barely trade better then warhound...barely. Thats with thier dumb shield ability
Yes thank you blizzard


Why talk about a battle that would never happen? The only function Immortals have ever served vs T is denying mech from being an option. Against tanks Immortals are ridiculous. I don't know how warhound or mines will make it any easier to deal with a large number of immortals mixed into the army if you're going pure mech. Unless tanks no longer considered a vital part of pure mech?
Streaming on twitch. http://www.twitch.tv/rahsun86
Kodak
Profile Joined March 2011
United States157 Posts
Last Edited: 2012-09-03 22:05:11
September 03 2012 22:04 GMT
#1402
On September 04 2012 06:58 Rah wrote:
Show nested quote +
On September 04 2012 06:50 SuperYo1000 wrote:
On September 04 2012 06:43 Rah wrote:
On September 04 2012 06:06 Adonminus wrote:
On September 04 2012 06:02 Xenomorph wrote:
Does blizzard even know what they are doing with protoss? Removed about the only good ability with the Oracle and then made tempest even worse. No hope left for toss.

No, I actually believe those are changes in the good direction. Though protoss still hasn't a clear answer to Mech or the Hydra swarmhost viper composition which I fear will also become too good against the protoss.


No clear answer to mech? The Immortal's lost that dumb shield ability? Thank you Blizzard.



ha, well in current state immortals barely trade better then warhound...barely. Thats with thier dumb shield ability
Yes thank you blizzard


Why talk about a battle that would never happen? The only function Immortals have ever served vs T is denying mech from being an option. Against tanks Immortals are ridiculous. I don't know how warhound or mines will make it any easier to deal with a large number of immortals mixed into the army if you're going pure mech. Unless tanks no longer considered a vital part of pure mech?


iirc the missile spell or whatever the warhound gets ignores the hardened shield. I could be wrong, but I heard that somewhere. And by blizzard's standards, it appears that "mech" will simply be "mass a-move warhounds" so having immortals hard-counter tanks shouldn't be that big of an issue.

Such a stupid unit.
twitch.tv/crwnkodak [ Taeja | Huk | MMA ]
Lunareste
Profile Joined July 2011
United States3596 Posts
September 03 2012 22:07 GMT
#1403
On September 04 2012 07:04 Kodak wrote:
Show nested quote +
On September 04 2012 06:58 Rah wrote:
On September 04 2012 06:50 SuperYo1000 wrote:
On September 04 2012 06:43 Rah wrote:
On September 04 2012 06:06 Adonminus wrote:
On September 04 2012 06:02 Xenomorph wrote:
Does blizzard even know what they are doing with protoss? Removed about the only good ability with the Oracle and then made tempest even worse. No hope left for toss.

No, I actually believe those are changes in the good direction. Though protoss still hasn't a clear answer to Mech or the Hydra swarmhost viper composition which I fear will also become too good against the protoss.


No clear answer to mech? The Immortal's lost that dumb shield ability? Thank you Blizzard.



ha, well in current state immortals barely trade better then warhound...barely. Thats with thier dumb shield ability
Yes thank you blizzard


Why talk about a battle that would never happen? The only function Immortals have ever served vs T is denying mech from being an option. Against tanks Immortals are ridiculous. I don't know how warhound or mines will make it any easier to deal with a large number of immortals mixed into the army if you're going pure mech. Unless tanks no longer considered a vital part of pure mech?


iirc the missile spell or whatever the warhound gets ignores the hardened shield. I could be wrong, but I heard that somewhere. And by blizzard's standards, it appears that "mech" will simply be "mass a-move warhounds" so having immortals hard-counter tanks shouldn't be that big of an issue.

Such a stupid unit.


I agree, Immortals do have a very bad design...
KT FlaSh FOREVER
Kodak
Profile Joined March 2011
United States157 Posts
September 03 2012 22:15 GMT
#1404
On September 04 2012 07:07 Lunareste wrote:
Show nested quote +
On September 04 2012 07:04 Kodak wrote:
On September 04 2012 06:58 Rah wrote:
On September 04 2012 06:50 SuperYo1000 wrote:
On September 04 2012 06:43 Rah wrote:
On September 04 2012 06:06 Adonminus wrote:
On September 04 2012 06:02 Xenomorph wrote:
Does blizzard even know what they are doing with protoss? Removed about the only good ability with the Oracle and then made tempest even worse. No hope left for toss.

No, I actually believe those are changes in the good direction. Though protoss still hasn't a clear answer to Mech or the Hydra swarmhost viper composition which I fear will also become too good against the protoss.


No clear answer to mech? The Immortal's lost that dumb shield ability? Thank you Blizzard.



ha, well in current state immortals barely trade better then warhound...barely. Thats with thier dumb shield ability
Yes thank you blizzard


Why talk about a battle that would never happen? The only function Immortals have ever served vs T is denying mech from being an option. Against tanks Immortals are ridiculous. I don't know how warhound or mines will make it any easier to deal with a large number of immortals mixed into the army if you're going pure mech. Unless tanks no longer considered a vital part of pure mech?


iirc the missile spell or whatever the warhound gets ignores the hardened shield. I could be wrong, but I heard that somewhere. And by blizzard's standards, it appears that "mech" will simply be "mass a-move warhounds" so having immortals hard-counter tanks shouldn't be that big of an issue.

Such a stupid unit.


I agree, Immortals do have a very bad design...


I was actually referring to the warhound, but the immortal isn't particularly interesting either
twitch.tv/crwnkodak [ Taeja | Huk | MMA ]
Rah
Profile Joined February 2010
United States973 Posts
Last Edited: 2012-09-03 22:34:02
September 03 2012 22:29 GMT
#1405
On September 04 2012 07:04 Kodak wrote:
Show nested quote +
On September 04 2012 06:58 Rah wrote:
On September 04 2012 06:50 SuperYo1000 wrote:
On September 04 2012 06:43 Rah wrote:
On September 04 2012 06:06 Adonminus wrote:
On September 04 2012 06:02 Xenomorph wrote:
Does blizzard even know what they are doing with protoss? Removed about the only good ability with the Oracle and then made tempest even worse. No hope left for toss.

No, I actually believe those are changes in the good direction. Though protoss still hasn't a clear answer to Mech or the Hydra swarmhost viper composition which I fear will also become too good against the protoss.


No clear answer to mech? The Immortal's lost that dumb shield ability? Thank you Blizzard.



ha, well in current state immortals barely trade better then warhound...barely. Thats with thier dumb shield ability
Yes thank you blizzard


Why talk about a battle that would never happen? The only function Immortals have ever served vs T is denying mech from being an option. Against tanks Immortals are ridiculous. I don't know how warhound or mines will make it any easier to deal with a large number of immortals mixed into the army if you're going pure mech. Unless tanks no longer considered a vital part of pure mech?


iirc the missile spell or whatever the warhound gets ignores the hardened shield. I could be wrong, but I heard that somewhere. And by blizzard's standards, it appears that "mech" will simply be "mass a-move warhounds" so having immortals hard-counter tanks shouldn't be that big of an issue.

Such a stupid unit.


That doesn't make sense, why would they make up ridiculous rules like this rather than just redesigning the immortal's flawed ability? The game would have been better if they predicted what Immortals would actually be used for, high anti armor damage and immobile, it's more similiar to a reaver than colossus is. The shield's only served as overkill on tanks in TvP so that they never see use, so the shield never plays any major role since immortals are used more for their damage than their damage taking ability. It needs a redesign badly, they could bring it closer to reaver in the burst damage role, and it can be a far less boring unit. Zealots will always be the choice for eating damage.

I'd love to see the shield ability replaced with something cooler like a short rapid fire mode that maybe roots them in place for the duration or something else for that role. Something to make immortal drops more interesting.
Streaming on twitch. http://www.twitch.tv/rahsun86
D4V3Z02
Profile Joined April 2011
Germany693 Posts
September 03 2012 22:35 GMT
#1406
On August 16 2012 02:58 pallad wrote:
Btw .. i always had bad luck with beta invites.. so i just wanna say something...

+ Show Spoiler +
Im gonna trade my sister for beta account..-_-


Deal!
http://www.twitch.tv/d4v3z02 all your base are belong to overlord
Herect
Profile Joined January 2012
Brazil216 Posts
September 03 2012 22:41 GMT
#1407
People don't like the Colossi because kills anything that is light so fucking fast, but the Immortal, at design POV, is even worse and dumber. It kills almost alone (Chargelots and Blinkstarkers are a pain in the ass too) Tank play. There isn't anything on WoL factory that can counter it.

At least Warhounds trade OK with Immortals, so it can function as a metalwall so tanks can deal their AoE.

In the end, just warhound + BH is a retarded composition. It's weak against archons, storms, forcefields, mass chargelots. It doen't have any type of ranged AoE, skirmish play (besides warhound drops, that shit fucking destroys mineral lines) or ground control/presence (just see some HotS custom games casted by HDstarcrafrt, it's a pleasure to see such a dumb composition eating storms after storm and strugglin against good forcefields). To make Mech work, Terran will still need some sweet MIne/Tank play.

PGLMilneCraft
Profile Joined September 2011
United States7 Posts
September 03 2012 22:54 GMT
#1408
On September 04 2012 07:29 Rah wrote:
Show nested quote +
On September 04 2012 07:04 Kodak wrote:
On September 04 2012 06:58 Rah wrote:
On September 04 2012 06:50 SuperYo1000 wrote:
On September 04 2012 06:43 Rah wrote:
On September 04 2012 06:06 Adonminus wrote:
On September 04 2012 06:02 Xenomorph wrote:
Does blizzard even know what they are doing with protoss? Removed about the only good ability with the Oracle and then made tempest even worse. No hope left for toss.

No, I actually believe those are changes in the good direction. Though protoss still hasn't a clear answer to Mech or the Hydra swarmhost viper composition which I fear will also become too good against the protoss.


No clear answer to mech? The Immortal's lost that dumb shield ability? Thank you Blizzard.



ha, well in current state immortals barely trade better then warhound...barely. Thats with thier dumb shield ability
Yes thank you blizzard


Why talk about a battle that would never happen? The only function Immortals have ever served vs T is denying mech from being an option. Against tanks Immortals are ridiculous. I don't know how warhound or mines will make it any easier to deal with a large number of immortals mixed into the army if you're going pure mech. Unless tanks no longer considered a vital part of pure mech?


iirc the missile spell or whatever the warhound gets ignores the hardened shield. I could be wrong, but I heard that somewhere. And by blizzard's standards, it appears that "mech" will simply be "mass a-move warhounds" so having immortals hard-counter tanks shouldn't be that big of an issue.

Such a stupid unit.


That doesn't make sense, why would they make up ridiculous rules like this rather than just redesigning the immortal's flawed ability? The game would have been better if they predicted what Immortals would actually be used for, high anti armor damage and immobile, it's more similiar to a reaver than colossus is. The shield's only served as overkill on tanks in TvP so that they never see use, so the shield never plays any major role since immortals are used more for their damage than their damage taking ability. It needs a redesign badly, they could bring it closer to reaver in the burst damage role, and it can be a far less boring unit. Zealots will always be the choice for eating damage.

I'd love to see the shield ability replaced with something cooler like a short rapid fire mode that maybe roots them in place for the duration or something else for that role. Something to make immortal drops more interesting.



I don't think Hardened shield is a flawed ability. First of all it halves (or more) the damage marauders do against it. Second of all the rule for hardened shield has always been that spells or abilities ignore it, so the fact that the missiles from the Warhound makes complete sense, in the same way that a Yamato Cannon and Thor Cannons can one-shot Immortals.

It also makes Immortals more resilient against roaches, ultra's, upgraded hydras, opposing archons (or other immortals), and I think it's quite unique and cool, and a fairly elegant solution to Mech Terrans. So I don't see hardened shield as being the enemy here. In any case, I don't think that's why mech isn't used against protoss, it's part of the reason but charge-lots and a big portion as well. Also the effectiveness of Bio which makes people reluctant to switch to mech. If you really want to counter immortals you can get some ghosts mixed in with your mech force as well (I understand that makes it somewhat difficult to pull off).
"I'd rather live 50 years as a Dane than 60 years as a Swede." -Danish Proverb
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
September 03 2012 22:56 GMT
#1409
On September 04 2012 07:54 PGLMilneCraft wrote:
Show nested quote +
On September 04 2012 07:29 Rah wrote:
On September 04 2012 07:04 Kodak wrote:
On September 04 2012 06:58 Rah wrote:
On September 04 2012 06:50 SuperYo1000 wrote:
On September 04 2012 06:43 Rah wrote:
On September 04 2012 06:06 Adonminus wrote:
On September 04 2012 06:02 Xenomorph wrote:
Does blizzard even know what they are doing with protoss? Removed about the only good ability with the Oracle and then made tempest even worse. No hope left for toss.

No, I actually believe those are changes in the good direction. Though protoss still hasn't a clear answer to Mech or the Hydra swarmhost viper composition which I fear will also become too good against the protoss.


No clear answer to mech? The Immortal's lost that dumb shield ability? Thank you Blizzard.



ha, well in current state immortals barely trade better then warhound...barely. Thats with thier dumb shield ability
Yes thank you blizzard


Why talk about a battle that would never happen? The only function Immortals have ever served vs T is denying mech from being an option. Against tanks Immortals are ridiculous. I don't know how warhound or mines will make it any easier to deal with a large number of immortals mixed into the army if you're going pure mech. Unless tanks no longer considered a vital part of pure mech?


iirc the missile spell or whatever the warhound gets ignores the hardened shield. I could be wrong, but I heard that somewhere. And by blizzard's standards, it appears that "mech" will simply be "mass a-move warhounds" so having immortals hard-counter tanks shouldn't be that big of an issue.

Such a stupid unit.


That doesn't make sense, why would they make up ridiculous rules like this rather than just redesigning the immortal's flawed ability? The game would have been better if they predicted what Immortals would actually be used for, high anti armor damage and immobile, it's more similiar to a reaver than colossus is. The shield's only served as overkill on tanks in TvP so that they never see use, so the shield never plays any major role since immortals are used more for their damage than their damage taking ability. It needs a redesign badly, they could bring it closer to reaver in the burst damage role, and it can be a far less boring unit. Zealots will always be the choice for eating damage.

I'd love to see the shield ability replaced with something cooler like a short rapid fire mode that maybe roots them in place for the duration or something else for that role. Something to make immortal drops more interesting.



I don't think Hardened shield is a flawed ability. First of all it halves (or more) the damage marauders do against it. Second of all the rule for hardened shield has always been that spells or abilities ignore it, so the fact that the missiles from the Warhound makes complete sense, in the same way that a Yamato Cannon and Thor Cannons can one-shot Immortals.

It also makes Immortals more resilient against roaches, ultra's, upgraded hydras, opposing archons (or other immortals), and I think it's quite unique and cool, and a fairly elegant solution to Mech Terrans. So I don't see hardened shield as being the enemy here. In any case, I don't think that's why mech isn't used against protoss, it's part of the reason but charge-lots and a big portion as well. Also the effectiveness of Bio which makes people reluctant to switch to mech. If you really want to counter immortals you can get some ghosts mixed in with your mech force as well (I understand that makes it somewhat difficult to pull off).


I actually find a lot of hellions counter immortals quite well when backed up with tanks. If you get them in close for maximum splash damage it can be really effective.
Cabinet Sanchez
Profile Joined February 2011
Australia1097 Posts
September 03 2012 23:17 GMT
#1410
On September 04 2012 05:46 Tenda wrote:
Show nested quote +
On September 04 2012 05:44 Dauntless wrote:
HotS creep on Terran structures is quite cool..
+ Show Spoiler +
[image loading]


I thought they changed the queen model; I guess they reverted it?



I would love to see an ultra graphics mode, where the blood lasts a LOT longer on the screen.
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
September 03 2012 23:33 GMT
#1411
On September 04 2012 08:17 Cabinet Sanchez wrote:
Show nested quote +
On September 04 2012 05:46 Tenda wrote:
On September 04 2012 05:44 Dauntless wrote:
HotS creep on Terran structures is quite cool..
+ Show Spoiler +
[image loading]


I thought they changed the queen model; I guess they reverted it?



I would love to see an ultra graphics mode, where the blood lasts a LOT longer on the screen.

So you mean gory mode? How would 16 year old leenock's parents feel when they see that?
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
Steglich
Profile Joined September 2011
Denmark282 Posts
Last Edited: 2012-09-03 23:47:57
September 03 2012 23:47 GMT
#1412
On September 04 2012 08:33 Bippzy wrote:
Show nested quote +
On September 04 2012 08:17 Cabinet Sanchez wrote:
On September 04 2012 05:46 Tenda wrote:
On September 04 2012 05:44 Dauntless wrote:
HotS creep on Terran structures is quite cool..
+ Show Spoiler +
[image loading]


I thought they changed the queen model; I guess they reverted it?



I would love to see an ultra graphics mode, where the blood lasts a LOT longer on the screen.

So you mean gory mode? How would 16 year old leenock's parents feel when they see that?

isn't leenock 17??

EDIT yes his birthdate is April 1, 1995
source http://wiki.teamliquid.net/starcraft2/Leenock
Fionn
Profile Blog Joined October 2009
United States23455 Posts
September 03 2012 23:52 GMT
#1413
I'm gonna get a beta key and just make lots of warhounds.

Then a-move.

Nothing can defeat me!
Writerhttps://twitter.com/FionnOnFire
Qgelfich
Profile Joined November 2011
Germany90 Posts
September 03 2012 23:54 GMT
#1414
I feel like they will either slow down warhounds or decrease their range or damage. They are just too versatile and fast atm and not really mech like...
goswser
Profile Blog Joined May 2009
United States3548 Posts
September 03 2012 23:55 GMT
#1415
The rumors that China has the beta seems weird, since blizzard hasn't announced anything yet...
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
Brahoono
Profile Joined September 2012
119 Posts
Last Edited: 2012-09-04 00:00:22
September 03 2012 23:57 GMT
#1416
On September 04 2012 05:38 testthewest wrote:
Show nested quote +
On September 03 2012 20:16 Grumbels wrote:
Or nerfing the Thor because supposedly it obscures vision so was problematic when massed, but not taking that to its logical conclusion and removing the colossus from the game in Heart of the Swarm - a unit that stands literally on top of other units and is widely hated by the community.


How about stop talking as if you knew what "the community" likes. Colossus is a great unit. It forces the opponent into doing things, i can actually win a game.
If you wanna talk about a shitty unit, take the void ray. All it does is force a lol of the opponent.


lol? Colossi are by far the least liked unit. It's a slow onedimentional boring a-move unit who would ever like that? Also brings that weird viking/corrupter(to some extend) situation which is really stupid.

Bring us the Reaver, way more versatile, interesting and skillbased.



Btw that oracle and mothershipcore change is pretty retarded. These changes and obviously the Tempest are making me really pessimistic for the addon.
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
September 04 2012 00:00 GMT
#1417
On September 04 2012 08:52 Fionn wrote:
I'm gonna get a beta key and just make lots of warhounds.

Then a-move.

Nothing can defeat me!


Return of the one supply roach?
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 04 2012 00:00 GMT
#1418
On September 04 2012 08:57 Brahoono wrote:
Show nested quote +
On September 04 2012 05:38 testthewest wrote:
On September 03 2012 20:16 Grumbels wrote:
Or nerfing the Thor because supposedly it obscures vision so was problematic when massed, but not taking that to its logical conclusion and removing the colossus from the game in Heart of the Swarm - a unit that stands literally on top of other units and is widely hated by the community.


How about stop talking as if you knew what "the community" likes. Colossus is a great unit. It forces the opponent into doing things, i can actually win a game.
If you wanna talk about a shitty unit, take the void ray. All it does is force a lol of the opponent.


lol? Colossi are by far the least liked unit. It's a slow onedimentional boring a-move unit who would ever like that? Also brings that weird viking/corrupter(to some extend) situation which is really stupid.

Bring us the Reaver, way more versatile, interesting and skillbased.


Poll from May 14, 2012
Poll: Which unit would you most like to see removed?

Colossus (1057)
 
67%

Marauder (181)
 
11%

Roach (92)
 
6%

Other (70)
 
4%

Infestor (69)
 
4%

Corruptor (39)
 
2%

Mothership (23)
 
1%

Banshee (22)
 
1%

Carrier (18)
 
1%

Nydus Worm (10)
 
1%

1581 total votes

Your vote: Which unit would you most like to see removed?

(Vote): Colossus
(Vote): Roach
(Vote): Marauder
(Vote): Corruptor
(Vote): Mothership
(Vote): Nydus Worm
(Vote): Carrier
(Vote): Infestor
(Vote): Banshee
(Vote): Other



Poll from May 22, 2012
Poll: Most hated protoss unit?

Colossus (348)
 
71%

Sentry (54)
 
11%

Void Ray (31)
 
6%

Stalker (14)
 
3%

Phoenix (13)
 
3%

Mothership (13)
 
3%

Immortal (12)
 
2%

Warp Prism (5)
 
1%

490 total votes

Your vote: Most hated protoss unit?

(Vote): Stalker
(Vote): Sentry
(Vote): Immortal
(Vote): Warp Prism
(Vote): Colossus
(Vote): Phoenix
(Vote): Void Ray
(Vote): Mothership



Poll from July 24, 2012
Poll: The most Despised Sc2 Unit

Collsi (296)
 
59%

Infestors (100)
 
20%

Marines (36)
 
7%

Brood Lords (23)
 
5%

High Templar (10)
 
2%

Dark Templar (9)
 
2%

Medivacs (5)
 
1%

Phoenix/Voidray (5)
 
1%

Carriers/CattleBruiser (4)
 
1%

Reapers/Helions (4)
 
1%

Banelings (4)
 
1%

Siege Tanks (3)
 
1%

499 total votes

Your vote: The most Despised Sc2 Unit

(Vote): Collsi
(Vote): High Templar
(Vote): Medivacs
(Vote): Siege Tanks
(Vote): Brood Lords
(Vote): Infestors
(Vote): Carriers/CattleBruiser
(Vote): Reapers/Helions
(Vote): Dark Templar
(Vote): Marines
(Vote): Banelings
(Vote): Phoenix/Voidray

MMA: The true King of Wings
Zane
Profile Joined January 2011
Romania3916 Posts
September 04 2012 00:00 GMT
#1419
On September 04 2012 08:52 Fionn wrote:
I'm gonna get a beta key and just make lots of warhounds.

Then a-move.

Nothing can defeat me!

This. I've been dying to see how the other 2 races feel.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 04 2012 00:04 GMT
#1420
I'm really worried about how good the swarm host is going to be. It's a cool unit with a cool design and I like it, but I'm not sure when I would use it. Seems like I would always rather just get another infestor, you can't harras with it like a lurker drop did (although I have done it vs lower level people lol), and it seems like in battle they would be hard to really be effective.
Prev 1 69 70 71 72 73 144 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #76
CranKy Ducklings75
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft356
RuFF_SC2 141
SpeCial 106
CosmosSc2 44
StarCraft: Brood War
GuemChi 5367
Artosis 660
Shuttle 338
sSak 68
NaDa 20
Bale 9
Dota 2
monkeys_forever554
Counter-Strike
taco 775
Super Smash Bros
hungrybox1359
C9.Mang0412
AZ_Axe133
Other Games
summit1g10403
tarik_tv3693
Day[9].tv881
Maynarde113
ViBE64
Organizations
Other Games
BasetradeTV114
Dota 2
PGL Dota 2 - Main Stream49
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 52
• davetesta30
• musti20045 25
• CranKy Ducklings SOOP3
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• RayReign 42
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21394
League of Legends
• Doublelift4713
Other Games
• Day9tv881
Upcoming Events
KCM Race Survival
7h 38m
The PondCast
8h 38m
WardiTV Team League
10h 38m
BASILISK vs Team Liquid
OSC
10h 38m
Replay Cast
22h 38m
WardiTV Team League
1d 10h
Big Brain Bouts
1d 15h
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
Platinum Heroes Events
2 days
[ Show More ]
BSL
2 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
3 days
Replay Cast
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-24
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.