• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:02
CEST 06:02
KST 13:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Official StarCraft website teases new content ahead of BlizzCon?83Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over Balance hotfix patch 5.0.16b (July 16) September World Ranking: herO leads, Serral climbs
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9]
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
[Personal Project Share] Terran Defense v0.60 Gypsy to Korea Official StarCraft website teases new content ahead of BlizzCon? BGH Auto Balance -> http://bghmmr.eu/ ASL22 General Discussion
Tourneys
Brood War in Budapest ! WORTEX 2026 BW Finals KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread UK Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6724 users

[Spoilers] GSL Metropolis Neutral Depot Situation - Page 15

Forum Index > Closed
802 CommentsPost a Reply
Prev 1 13 14 15 16 17 41 Next All
fraktoasters
Profile Joined January 2011
United States617 Posts
July 12 2012 18:23 GMT
#281
On July 13 2012 03:12 Wroshe wrote:
Show nested quote +
On July 13 2012 03:07 Assirra wrote:
On July 13 2012 03:04 Wroshe wrote:
On July 13 2012 03:02 ragz_gt wrote:
On July 13 2012 02:59 Wroshe wrote:
On July 13 2012 02:54 Geiko wrote:
Wasn't everyone cheering for Nazgul when he used the Kulas Ravine blink exploit ?

Don't see why people are blaming Byun now ...

How was the Kulas Ravine an exploit? It just was something that people didn't think of before.

Having said that I feel that laying the blame at Byun is just laughable; the only one to blame here is NesTea.


I don't think you can really "blame" Nestea. He reacted really poorly, but he is still the victim. GoMTV have all the responsibility to make sure their map is up to standard.

No absolutely not, of course NesTea is to blame for this. Let me ask you three simple yes or no questions.

1) Should it be a part of practicing for a series that you play on the maps that you are supposed to be playing?
2) Should NesTea have paused the game as soon as he noticed that the map was wrong?
3) Should NesTea have pulled more then two drones to defend an 11/11 rax; regardless of what map it was or where the bunkers were placed?

Now if you say yes to any of these questions: how can you claim it isn't NesTea's mistake?

You keep copy pasting this when your first question is simply wrong.
You won't practice on a map/version that shouldn't be in the tournament to begin with.

You should of course practice on the official map hosted by the official hosting account. Because that is the map that you will be playing on, unless you notice it is wrong and decide to tell the organization about that.

By deciding to not practice on the official map you accept the risk that you are playing on another map, regardless whether that fault is made by you or the tournament.

Also the wording 'keep copy pasting' is quite interesting considering it's the first and only time I have copy pasted them. The reasoning behind that is because the main point still stands: NesTea fucked up by not knowing it beforehand but most of all not doing anything during the match.


There are players and referees. I don't know why you think Nestea needs to be a referee in your first two questions.
Azurues
Profile Joined March 2011
Malaysia5612 Posts
July 12 2012 18:27 GMT
#282
imo the match winner still will not change

and to be honest it is NesTea fault for failing to defend it too after seeing the 2nd rax
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
July 12 2012 18:28 GMT
#283
On July 13 2012 03:27 Azurues wrote:
imo the match winner still will not change

and to be honest it is NesTea fault for failing to defend it too after seeing the 2nd rax


Regarding your first point, we can't know for sure. It's possible without this strat, Byun would still have won game 1. Maybe he'd have lost it, though, and Nestea would have won games 4 and 5. We can't know for sure, which is sad. Byun looked amazing, though, I think he would have won... it's just annoying that GOM overlooked this. It's like, their job to prevent stuff like this from happening ;_;
When you stare into the iCCup, the iCCup stares back.
TL+ Member
stratmatt
Profile Joined April 2011
United States913 Posts
July 12 2012 18:30 GMT
#284
whatever.

1. queens were buffed since they implemented the depot originally
2. nestea scouted 2nd rax way before any bunker was started
3. nestea had plenty of time to kill one if not both scvs and blew it
4. he shuda pulled more drones down to his natural to stop reenforcements from gettin in before either bunker started

Im an IM fan but Terran is the way to be. I love that Byun abused this fact and I hope they do away with the supply depots on all maps in the future
Avril_Lavigne
Profile Joined April 2010
United States446 Posts
July 12 2012 18:33 GMT
#285
If it's anyone's fault for letting this pass by, it's every zerg's obligation to point it out since they're pretty much the one's who enforced this "new regulation" to maps that are played in these tournaments. As a zerg, I would definitely notice that something is up since these kinds of cheeses are open to exploitations at any given moment
jay.li
Profile Joined June 2012
United States23 Posts
July 12 2012 18:37 GMT
#286
Well that's really unfortunate.
Lunchador
Profile Joined April 2010
United States776 Posts
July 12 2012 18:41 GMT
#287
Pretty sneaky of Byun to perform his act, but on the other hand...

Two weeks... surely at least ONE OTHER person would have noticed something was off. It's not like GOM or any other tournaments hide the map pool from the public until the day of the match. I do believe this is honestly entirely NesTea's fault for not reporting it beforehand, and bungling his defense.
Defender of truth, justice, and noontime meals!
ragz_gt
Profile Blog Joined April 2012
9172 Posts
July 12 2012 18:41 GMT
#288
I think that:

1: ByuN noticed the change in the map, which hosted many games over weeks, and took advantage of it, no problem with it at all.
2: NesTea was not to blame but he did react poorly and deserved to lose for not pause when the 2 bunkers building and / or defend it properly.
3: GomTV messed up there, even though it's a easy thing to miss, and everyone except ByuN did, it is still their responsibility. They should apologize to NesTea and maybe some form of compensation.
4: GomTV maybe should intervened when the bunkers were going up and order a re-game at that moment.
5: The decision to not do anything after the game was over was correct.
6: It is not likely, though not completely impossible, that one incident changed the outcome of the series, since ByuN clearly played better today.
7: If that incident affected NesTea's psyche, which I highly doubt given what he already accomplished, NesTea have no one but himself to blame.
8: With the queen buff maybe it is time to do away with the supply depot altogether, though not in the form of a sneak attack.
I'm not an otaku, I'm a specialist.
dust.89
Profile Joined May 2010
Singapore44 Posts
July 12 2012 18:43 GMT
#289
On July 13 2012 02:51 ragz_gt wrote:
Show nested quote +
On July 13 2012 02:50 Titorelli wrote:
What an epic GOM fail... Thanks for the info, I was wondering how Nestea couldve lost to Byun...


He lost the other two games pretty bad also...


Seems kind of unprofessional for Byun to exploit an obvious bug, and it's really inevitable that this is going to take away from his otherwise convincing win. Would it really hurt him that much to just report the bug when he noticed it instead of trying to exploit it? He won a game with it but it definitely showed some lack of sportsmanship there.
sc2superfan101
Profile Blog Joined February 2012
3583 Posts
July 12 2012 18:46 GMT
#290
On July 13 2012 03:43 dust.89 wrote:
Show nested quote +
On July 13 2012 02:51 ragz_gt wrote:
On July 13 2012 02:50 Titorelli wrote:
What an epic GOM fail... Thanks for the info, I was wondering how Nestea couldve lost to Byun...


He lost the other two games pretty bad also...


Seems kind of unprofessional for Byun to exploit an obvious bug, and it's really inevitable that this is going to take away from his otherwise convincing win. Would it really hurt him that much to just report the bug when he noticed it instead of trying to exploit it? He won a game with it but it definitely showed some lack of sportsmanship there.

why would you report it? how was Byun supposed to know that they hadn't changed the map on purpose? furthermore, why is it his responsibility to make sure that Nestea has every advantage he can possibly get?

LOL @ idra's metaphor... that's not even close dude -.-
My fake plants died because I did not pretend to water them.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2012-07-12 18:54:05
July 12 2012 18:48 GMT
#291
There is no "bug" that causes depots to be removed during uploading. The depots are literally a few lines of code within an .xml file that sits in the map archive that puts it all together. The same lines of code maintain where minerals and geysers are placed, xel'naga towers, etc.

The mapmaker goofed, and should be owning up to it. This is no different then when I goofed on Vicious and Thorzain spotted it during Dreamhack finals. He didn't test his changes properly, end of story. This is another example of how important playtesting and feedback are in the map design process.Mistakes happen, and that's fine. We learn from our mistakes. Just need to improve the change and testing procedure, same as ESV did after the Vicious incident. What bothers me here is that he claims it's it was an editor bug.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
ragz_gt
Profile Blog Joined April 2012
9172 Posts
July 12 2012 18:49 GMT
#292
On July 13 2012 03:43 dust.89 wrote:
Show nested quote +
On July 13 2012 02:51 ragz_gt wrote:
On July 13 2012 02:50 Titorelli wrote:
What an epic GOM fail... Thanks for the info, I was wondering how Nestea couldve lost to Byun...


He lost the other two games pretty bad also...


Seems kind of unprofessional for Byun to exploit an obvious bug, and it's really inevitable that this is going to take away from his otherwise convincing win. Would it really hurt him that much to just report the bug when he noticed it instead of trying to exploit it? He won a game with it but it definitely showed some lack of sportsmanship there.


How is that an obvious bug though? It's been there whole season; it's standard for ladder map; no one ever thought it was a bug before that game, including his practice partners (Zerg players), whom I'm sure he used exact build on (and no, CoCa did not conspire with him to abuse it, that's just silly); there were discussion during L/R thread to whether it was intentional since it can be argued the new queen range make the supply depot not necessary, the discussion itself suggest it is not "obvious" a bug; we did not know for sure it was a bug until after this thread. How can you claim after the fact that it was "an obvious bug" when it was not obvious at all?
I'm not an otaku, I'm a specialist.
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
July 12 2012 18:49 GMT
#293
EXPLOIT!


Had it been down to a wire like DRG vs Nani, then fans should complain.
But since PuppyPrime laid the smack on bosstea....I think people should just get over it.

fix map for the future.

oh yea, I guess that means DRG sabotaged Nestea indirectly...
hehe
moo...for DRG
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 12 2012 18:50 GMT
#294
On July 12 2012 22:17 Waxangel wrote:
[...]
According to the map maker "There's a bug that causes neutral supply depots to disappear sometimes when uploading to battle.net." [...]


Interesting excuse.
Can't imagine such a thing actually happens. I mean depots are units, just like minerals, gas geysers or watchtowers. And those never disappeared when I uploaded a map either...

Well whatever mapmaking is a bit of a mess (right now).
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
kinsky
Profile Joined November 2010
Germany368 Posts
July 12 2012 18:51 GMT
#295
wouldn´t have helped nestea...byun was on fire!
Assirra
Profile Joined August 2010
Belgium4169 Posts
Last Edited: 2012-07-12 19:10:51
July 12 2012 19:09 GMT
#296
On July 13 2012 03:49 ragz_gt wrote:
Show nested quote +
On July 13 2012 03:43 dust.89 wrote:
On July 13 2012 02:51 ragz_gt wrote:
On July 13 2012 02:50 Titorelli wrote:
What an epic GOM fail... Thanks for the info, I was wondering how Nestea couldve lost to Byun...


He lost the other two games pretty bad also...


Seems kind of unprofessional for Byun to exploit an obvious bug, and it's really inevitable that this is going to take away from his otherwise convincing win. Would it really hurt him that much to just report the bug when he noticed it instead of trying to exploit it? He won a game with it but it definitely showed some lack of sportsmanship there.


How is that an obvious bug though? It's been there whole season; it's standard for ladder map; no one ever thought it was a bug before that game, including his practice partners (Zerg players), whom I'm sure he used exact build on (and no, CoCa did not conspire with him to abuse it, that's just silly); there were discussion during L/R thread to whether it was intentional since it can be argued the new queen range make the supply depot not necessary, the discussion itself suggest it is not "obvious" a bug; we did not know for sure it was a bug until after this thread. How can you claim after the fact that it was "an obvious bug" when it was not obvious at all?

It's been there for 2weeks, not the whole season.
And a lot of people weren't sure since John said it wasn't a bug at first when people were really questioning it the instant they saw it in the live report thread.
RiceAgainst
Profile Blog Joined November 2011
United States1849 Posts
July 12 2012 19:20 GMT
#297
It still seems like GhostKing exploited that bug...Then again, he went 3-0 so he had a good shot at winning anyways.
dust.89
Profile Joined May 2010
Singapore44 Posts
July 12 2012 19:22 GMT
#298
On July 13 2012 03:49 ragz_gt wrote:
Show nested quote +
On July 13 2012 03:43 dust.89 wrote:
On July 13 2012 02:51 ragz_gt wrote:
On July 13 2012 02:50 Titorelli wrote:
What an epic GOM fail... Thanks for the info, I was wondering how Nestea couldve lost to Byun...


He lost the other two games pretty bad also...


Seems kind of unprofessional for Byun to exploit an obvious bug, and it's really inevitable that this is going to take away from his otherwise convincing win. Would it really hurt him that much to just report the bug when he noticed it instead of trying to exploit it? He won a game with it but it definitely showed some lack of sportsmanship there.


How is that an obvious bug though? It's been there whole season; it's standard for ladder map; no one ever thought it was a bug before that game, including his practice partners (Zerg players), whom I'm sure he used exact build on (and no, CoCa did not conspire with him to abuse it, that's just silly); there were discussion during L/R thread to whether it was intentional since it can be argued the new queen range make the supply depot not necessary, the discussion itself suggest it is not "obvious" a bug; we did not know for sure it was a bug until after this thread. How can you claim after the fact that it was "an obvious bug" when it was not obvious at all?


Ok I may be wrong, but isn't it normal for all GSL maps to have a depot at the ramp? It would be very unusual for such an important change to be made without informing the players too, and only to a specific map.

Anyway for Byun to notice such a change and to plan his strategy around it, without at least checking that it was a deliberate change (highly unlikely), seems to imply he knew it was a bug. IMO it's really hard to say that Byun was not out to exploit this from what I read. I guess he's not really obligated to report it, but to gain an advantage like this is hardly commendable.
InoyouS2
Profile Joined December 2011
1005 Posts
July 12 2012 19:29 GMT
#299
It's amazing that people missed it, I mean I definitely didn't notice, but then again the viewers aren't as acquainted with the maps as GomTV or the people in charge of the maps themselves.
IMMvp|fOrGG|IMNesTea|oGsMC|Liquid`Hero|DongRaeGu|Slayers_MMA|Liquid`TLO|MarineKingPrime|IMSeed
Amui
Profile Blog Joined August 2010
Canada10567 Posts
July 12 2012 19:31 GMT
#300
Regarding what Byun did, it's frowned upon, but I'll be honest, Byun completely outclassed nestea in games 2 and 3. It's not like DRG vs Naniwa where if they played another Bo5 naniwa might win. With the response nestea did, even if there was a depot he could've still lost to a bunker rush because he only pulled 2 drones. From recent games most zergs pull around a half dozen to stop a 2 rax because when the situation isn't snowballing out of control, it's much more manageable. Losing like that sucks, but a 3 time GSL champion should honestly be able to shrug it off, and recover mentally in time for the next game.
Porouscloud - NA LoL
Prev 1 13 14 15 16 17 41 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft522
RuFF_SC2 231
StarCraft: Brood War
Shuttle 1361
Hyuk 238
ggaemo 192
Stork 175
actioN 124
sSak 56
Shinee 55
Terrorterran 21
soO 18
Yoon 9
[ Show more ]
Icarus 4
Noble 4
Dota 2
NeuroSwarm157
League of Legends
JimRising 844
Counter-Strike
minikerr66
Super Smash Bros
Mew2King93
Heroes of the Storm
Khaldor165
Other Games
summit1g8019
PiGStarcraft296
XaKoH 169
ViBE63
Organizations
Other Games
gamesdonequick1069
BasetradeTV85
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH231
• practicex 36
• Sammyuel 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Light_VIP 42
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush894
Upcoming Events
Sparkling Tuna Cup
5h 58m
OSC
7h 58m
Shopify Rebellion Sundays
10h 58m
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Patches Events
11h 58m
OSC
19h 58m
Afreeca Starleague
1d 5h
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
1d 6h
Monday Night Weeklies
1d 11h
Afreeca Starleague
2 days
Leta vs ggaemo
Jaedong vs Queen
GSL
2 days
[ Show More ]
PiGosaur Cup
2 days
Kung Fu Cup
3 days
Replay Cast
3 days
The PondCast
4 days
KCM Race Survival
4 days
Escore
5 days
IntoTheTV X SOOP
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.