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[Spoilers] GSL Metropolis Neutral Depot Situation - Page 11

Forum Index > Closed
802 CommentsPost a Reply
Prev 1 9 10 11 12 13 41 Next All
chambertin
Profile Joined August 2011
United States1704 Posts
July 12 2012 15:34 GMT
#201
woah. This is quite the surprising turn of events. Props to Byun and bad luck Nestea.
"I know one thing, that I know nothing" - Socrates?
BlindKill
Profile Blog Joined July 2011
Australia1508 Posts
July 12 2012 15:34 GMT
#202
Just rewatched the VOD, it does look like it made a material difference AT LEAST for game 1, the distinction between complete block and incomplete block is game changing. However, you cannot conclusively link what happens in Game 1 with the next few matches (tilt etc etc).

"Byun didn't abuse a map bug. He thought this map didn't have depots. Some people will say 'dont be retarded all maps need them', but then i can just reply 'why was nestea retarded as well then and not pause' "

Regardless of whether Byun know its a bug or not , I think no punishments should be handed. It's not his fault, more of the GOMTV and the mapmakers.

Also, IMJunwi needs to not scratch his balls in front of the camera its hurting esports.
“Life is a grindstone, and whether it grinds a man down or polishes him up depends on the stuff he's made of.”
shockaslim
Profile Joined December 2010
United States1105 Posts
July 12 2012 15:37 GMT
#203
Honestly, it is plausible to believe that this was the correct version of the map based on the previous series played by other players on the map where there was no neutral depot. You are gonna tell me that this map has been played for WEEKS and no one noticed it? Come on there had to have been other players that saw it but hadn't had a chance to abuse it.

With that said, Nestea should have either paused the game, or blocked the easily scouted bunker rush.
Dirty Deeds...DONE DIRT CHEAP!!!
SeinGalton
Profile Blog Joined April 2011
South Africa387 Posts
July 12 2012 15:37 GMT
#204
On July 13 2012 00:19 MaNaVoId wrote:
Show nested quote +
On July 13 2012 00:09 Fragile51 wrote:
On July 12 2012 23:56 MaNaVoId wrote:
Ridiculous that naniwa got harsh punishment for being unprofessional by probe rushing but when byun act unprofessionally by abusing a bug that he known had existed, he got away with it.


Bahahaha, because those situations are so very similar. Get out of here please...


lol do you understand anything about professionalism at all? If this is a Kespa game , byun would have been disqualified because he abused a bug on the map that he knew.


I'm amazed at how many posts start off with these moronic rhetorical questions. You should give people the opportunity to ignore you before you follow through with the rant part, and if you insist on being demeaning you should do it in style and at least be entertaining.
They're coming to get you, Barbara.
shadymmj
Profile Joined June 2010
1906 Posts
July 12 2012 15:39 GMT
#205
if byun's base had a depot and nestea's didn't, then maybe you can claim it's unfair, but the situation was the same for both.

it's unfortunate, yes, nestea should have noticed it, maybe.
but it's not right to call out a player for using a winning strategy.
There is no such thing is "e-sports". There is Brood War, and then there is crap for nerds.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 12 2012 15:49 GMT
#206
That sucks, but players in tennis lose games due to bad line judges and refs. America football teams are expected to play in all weather except for thunderstorms. If their passing game goes is shut down because of heavy rain, they cannot complain. Even in the Olympics when judging was found to be have been done incorrectly, they still allowed gold medals to stand because it was not the players fault the judge made an error(it was a mistake, not score fixing). It is hard, but a defect in the playing field cannot be blamed on the player that takes advantage of it.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
DougJDempsey
Profile Joined April 2010
747 Posts
July 12 2012 15:54 GMT
#207
On July 12 2012 23:46 Tuczniak wrote:
Gomtv failed so hard. They should have had stop the game right away. Now all results are discredited.

Also players should say it's wrong and don't abuse everything they find.


A win's a win tbh. I dont get why he was the only one observant enough to notice = his obligation to inform anyone else..
He lives off the money he makes for playing. Cant expect him to give up a edge when its his livelihood.
1st_Panzer_Div.
Profile Joined November 2010
United States621 Posts
July 12 2012 15:57 GMT
#208
Byun probably would've won anyhow, he just looked like a monster out there.

Also gives you a nice perspective for how much reasearch these guys put into their games beforehand.
Manager, Team RIP ZeeZ
Jarree
Profile Joined January 2012
Finland1004 Posts
Last Edited: 2012-07-12 16:12:04
July 12 2012 15:58 GMT
#209
Nestea (edit: lol :D) should have paused the game as soon as he noticed the missing depot. You cannot complain after you have already lost the game. Just like in tennis (when you have the technology on the court) you can challenge a call during the play, but if you continue the rally and lose, you obviously cannot go back and say "hey that hit 10 strokes ago was out".
Marooned
Profile Joined January 2011
Norway161 Posts
July 12 2012 15:58 GMT
#210
On July 13 2012 00:39 shadymmj wrote:
if byun's base had a depot and nestea's didn't, then maybe you can claim it's unfair, but the situation was the same for both.

it's unfortunate, yes, nestea should have noticed it, maybe.
but it's not right to call out a player for using a winning strategy.


And how is a zerg ever supposed to abuse a ramp with no neutral depot?

But yeah, it was a winning strategy. Kinda pathetic, but some are willing to do anything for a win, you cant really blame them for it. In the end it was GOMs fault, not the abuser.
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
July 12 2012 16:07 GMT
#211
Nestea should have paused and asked for a regame with the proper map the moment he got bunker blocked. Complaining after you have lost is ok but GomTV is stuck at that point as they can't do a regame anymore as that would be unfair to Byun.

It's such a rare situation though that perhaps they could have made an exception and do a regame anyway. I can understand Nestea didn't dare to pause because he was occupied and unsure if it was intentional with the map or not.
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
July 12 2012 16:08 GMT
#212
On July 13 2012 00:39 shadymmj wrote:
if byun's base had a depot and nestea's didn't, then maybe you can claim it's unfair, but the situation was the same for both.

it's unfortunate, yes, nestea should have noticed it, maybe.
but it's not right to call out a player for using a winning strategy.


dat logic. yes of course because byun was highly at risk to getting blocked off by spine crawlers in the commonly executed double spawning pool spine rush

no one is calling a player out... except maybe it was a cheesy ass strat

people are calling gom out for using a map that is missing a key component that was instituted for balance's sake
Remember, no matter where you go, there you are.
ohampatu
Profile Joined July 2010
United States1448 Posts
Last Edited: 2012-07-12 16:09:38
July 12 2012 16:08 GMT
#213
On July 13 2012 01:07 Markwerf wrote:
Nestea should have paused and asked for a regame with the proper map the moment he got bunker blocked. Complaining after you have lost is ok but GomTV is stuck at that point as they can't do a regame anymore as that would be unfair to Byun.

It's such a rare situation though that perhaps they could have made an exception and do a regame anyway. I can understand Nestea didn't dare to pause because he was occupied and unsure if it was intentional with the map or not.


no, nestea would have needed to ask for re-game as soon as he scouted no depot


he can't wait till the bunkers are down and go 'OMG'

and this 'not allowed to pause excuse' is a nogo. He has the 'nestea' award, he knows GOM doesn't give auto-losses like that
I am become death, for I am the destroyer of worlds.....You will be missed KT Violet!!!
GeNeSiDe
Profile Blog Joined August 2010
United Kingdom354 Posts
July 12 2012 16:09 GMT
#214
How is it pathetic? All is fair in love and war. If anything this shows NesTea's honor; surely when he got bunker blocked he should have realized that shouldnt be possible and stopped the game, however he failed to do so. I respect that he could have but didn't because re-games REALLY mess up BoX's, especially the first game.
http://soundcloud.com/eastmanmusic Check out my latest sc2 song "Masters League!"
Figgy
Profile Joined February 2011
Canada1788 Posts
July 12 2012 16:09 GMT
#215
The only person to blame is Nestea for not immediately asking for a pause the second the bunkers went down. At that point it's 100% he knew there was no depot, and I'm positive GomTV would have forced a regame in such a situation.

Goms response is very appropriate, since there was no complaint during the game there is nothing we can do.
Bug Fixes Fixed an issue where, when facing a SlayerS terran, completing a hatchery would cause a medivac and 8 marines to randomly spawn nearby and attack it.
Figgy
Profile Joined February 2011
Canada1788 Posts
July 12 2012 16:12 GMT
#216
On July 13 2012 01:08 ohampatu wrote:
Show nested quote +
On July 13 2012 01:07 Markwerf wrote:
Nestea should have paused and asked for a regame with the proper map the moment he got bunker blocked. Complaining after you have lost is ok but GomTV is stuck at that point as they can't do a regame anymore as that would be unfair to Byun.

It's such a rare situation though that perhaps they could have made an exception and do a regame anyway. I can understand Nestea didn't dare to pause because he was occupied and unsure if it was intentional with the map or not.


no, nestea would have needed to ask for re-game as soon as he scouted no depot


he can't wait till the bunkers are down and go 'OMG'

and this 'not allowed to pause excuse' is a nogo. He has the 'nestea' award, he knows GOM doesn't give auto-losses like that


You are absolutely incorrect, and Gom admins aren't that stupid. It's the same as if the maps have wrong positions, if your scout doesn't arrive at the right place, and you find them 1 minute later in a position it's not supposed to be possible to be at and you ask for a pause, Gom isn't going to say "trololo too late man you should have known!"
Bug Fixes Fixed an issue where, when facing a SlayerS terran, completing a hatchery would cause a medivac and 8 marines to randomly spawn nearby and attack it.
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2012-07-12 16:14:25
July 12 2012 16:13 GMT
#217
SC2 nerds are such cry babies about these "map imbalances" lol

Chokes/ramps/abuses/cliff drops/map imbalances are no where NEAR as abusive as they were in BW

jesus christ

User was temp banned for this post.
griffith.583 (NA)
Griffith`
Profile Joined September 2010
714 Posts
July 12 2012 16:15 GMT
#218
On July 13 2012 00:58 Marooned wrote:
Show nested quote +
On July 13 2012 00:39 shadymmj wrote:
if byun's base had a depot and nestea's didn't, then maybe you can claim it's unfair, but the situation was the same for both.

it's unfortunate, yes, nestea should have noticed it, maybe.
but it's not right to call out a player for using a winning strategy.


And how is a zerg ever supposed to abuse a ramp with no neutral depot?

But yeah, it was a winning strategy. Kinda pathetic, but some are willing to do anything for a win, you cant really blame them for it. In the end it was GOMs fault, not the abuser.



And how Terran ever supposed to abuse a late game zerg with no good T3 units

But yeah, it was a winning strategy. Kinda pathetic, but some are willing to do anything for a win, you cant really blame them for it. In the end it was Blizzard's fault, not the abuser.

See what I did there?
griffith.583 (NA)
Chargelot
Profile Blog Joined December 2010
2275 Posts
July 12 2012 16:17 GMT
#219
On July 13 2012 01:13 Griffith` wrote:
SC2 nerds are such cry babies about these "map imbalances" lol

Chokes/ramps/abuses/cliff drops/map imbalances are no where NEAR as abusive as they were in BW

jesus christ

You're only allowed to talk shit about SC2 in the BW forums. They may moderate you if you do it here.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
Assirra
Profile Joined August 2010
Belgium4169 Posts
July 12 2012 16:20 GMT
#220
On July 13 2012 01:13 Griffith` wrote:
SC2 nerds are such cry babies about these "map imbalances" lol

Chokes/ramps/abuses/cliff drops/map imbalances are no where NEAR as abusive as they were in BW

jesus christ

You cannot compare it tough, units simply work different.
Weren't zerglings more powerful and marines weaker overal?
Not sure here but if that is true that alone majorly effects bunker rushes.
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