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Active: 570 users

Which race feels the most pressure while playing? - Page 5

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Supah
Profile Joined August 2010
708 Posts
March 12 2012 05:54 GMT
#81
On March 12 2012 14:43 SeventhPride wrote:
Look at this, I don't get why protoss players say they are pressured early game, minigun was surprised yet look at how easy it is for protoss to hold off pressure from zerg, he didn't even lose much except for 2 sentries.


5 Gates with warp done and that's 'early game'?

SeventhPride
Profile Joined February 2012
712 Posts
March 12 2012 05:57 GMT
#82
On March 12 2012 14:54 Supah wrote:
Show nested quote +
On March 12 2012 14:43 SeventhPride wrote:
http://www.youtube.com/watch?v=o9mdXuk2M6c Look at this, I don't get why protoss players say they are pressured early game, minigun was surprised yet look at how easy it is for protoss to hold off pressure from zerg, he didn't even lose much except for 2 sentries.


5 Gates with warp done and that's 'early game'?



7mins 45 sec is not early game?
ckunkel1
Profile Blog Joined December 2010
United States181 Posts
March 12 2012 05:57 GMT
#83
I would say zerg because zvz is a mess and zvt and zvp can involve many different timing attacks.
Xahhk
Profile Joined April 2010
Canada540 Posts
March 12 2012 06:02 GMT
#84
Shouldn't it logically be protoss? You get the stress of needing to do damage (against zerg mostly) and trying to guess crafty shit Terran might pull.
SeventhPride
Profile Joined February 2012
712 Posts
March 12 2012 06:06 GMT
#85
On March 12 2012 15:02 Xahhk wrote:
Shouldn't it logically be protoss? You get the stress of needing to do damage (against zerg mostly) and trying to guess crafty shit Terran might pull.

lol, this is interesting. Zergs get stressed out trying to do damage against protoss and you get stressed out trying to do damage against zergs. This is why I love starcraft, so many different type of players
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
March 12 2012 06:08 GMT
#86
Zerg for sure. From the second the game starts they have to consider every all-in and pressure build possible while building enough drones to take them to the mid / late game.
MyLife
Profile Blog Joined April 2010
179 Posts
March 12 2012 06:09 GMT
#87
I would say that zerg definitely feels the most pressure. Not just the fact that you have to inject larva all the time and CONSTANTLY ensure that they are on point, but Until later in the game, you do not create units until an attack is on the way. If you lose sight of the enemy for more than 30 seconds or so, you could be producing drones when u should be making an army or you could be making an army while u should be producing drones!
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
March 12 2012 06:09 GMT
#88
zerg since you can't dictate everything and must react.
And when you don't controll the game you feel stressed out because you need to anticipate
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Silvertine
Profile Joined February 2012
United States509 Posts
March 12 2012 06:11 GMT
#89
Why are there people not voting Zerg?
SeventhPride
Profile Joined February 2012
712 Posts
March 12 2012 06:12 GMT
#90
On March 12 2012 15:11 Silvertine wrote:
Why are there people not voting Zerg?

Cause they don't play zerg yo!
knOxStarcraft
Profile Joined March 2012
Canada422 Posts
March 12 2012 06:14 GMT
#91
Zerg.

Hardest to scout as zerg for one.

There's also the fact that terran and protoss have far more effective builds to choose from than zerg so zerg is constantly wondering what build to prepare for.
targ
Profile Blog Joined December 2010
Malaysia445 Posts
March 12 2012 06:19 GMT
#92
As a Zerg player who offraces all the time, I'd say Protoss. If I lose a roach or a marauder my thinking is "ok there's more where that came from," but if I lose a colossus then OH FUCK.
http://billyfoong.blogspot.com/ my other opinions are here
darkscream
Profile Blog Joined December 2010
Canada2310 Posts
March 12 2012 06:19 GMT
#93
Doesn't anyone wonder why zerg players are so emo? Its pretty clear why, at least to me...
Ksquared
Profile Joined July 2011
United States1748 Posts
March 12 2012 06:19 GMT
#94
Def Zerg don't want to just droning lol. Protoss should feel safe if they have decent forcefields. Terran has bunkers which are practically free.
eSports for life.
Sophron
Profile Joined March 2011
Australia21 Posts
March 12 2012 06:20 GMT
#95
I would say Protoss, and I'm a Zerg player that switched from Protoss a month or two ago.

I know this goes against the general opinions here, but I think the reason is that for me reacting and observing what the other guy is doing feels much more natural than preparing what I want to do in advance. As Protoss, I always felt sluggish. I had to decide what kind of build I wanted in advance. I naturally wanted to react, but felt unable to. On top of that, I felt claustrophobic - I had no vision but in my base and maybe an observer. And when I moved my army out, I needed to be able to forcefield quickly or it would get overrun and die horribly to M&M or ling-roach.

As Zerg, I have map vision. Like, all the map vision. I can see almost everything outside of the area directly inside his base. I can send sacrificial zerglings and overlords in to find out his unit composition, and keep a zergling at the front so I know when he moves out. I can spend the game slowly pinning the other guy on a build and preparing for a narrower and narrower set of possibilities, so that when the push does arrive I crush it. If he doesn't move out, I already know my long term game plan. I feel like the better I get the more possibilities I know how to respond to, so less and less bothers me.

It feels natural to me to play like that. I like being the one reacting. So for me personally, I'd say Zerg is the least stressful because it matches the way I normally am.
This, too, shall pass.
Murlox
Profile Blog Joined March 2008
France1699 Posts
Last Edited: 2012-03-12 06:29:23
March 12 2012 06:24 GMT
#96
The human race... I mean, the player. And since I play only Terran at the moment, well, Terran.

This should be a topic reserved to random/tri-racing players, or else /quote Jinro.


Edit :

However, still, I don't think Terran is a really pressured race.

TvT : its ok, position and slight worry about drops / cheese
TvZ : ok, position again and worry about mutas / run-bys when you leave base
TvP is where it's at : you have to keep the Toss pressured or else bad things happen

Even in TvP, it's not direct threat, more like pressured by time, pressured to take action. All in all, wouldn't call Terran an "under-pressure" race.
Resistance ain't futile
winthrop
Profile Blog Joined December 2010
Hong Kong956 Posts
March 12 2012 06:25 GMT
#97
zerg is hardest

i am a terran

and protoss no doubt to be the least
Incredible Miracle
CursOr
Profile Blog Joined January 2009
United States6335 Posts
Last Edited: 2012-03-12 06:26:48
March 12 2012 06:26 GMT
#98
Zerg is just traumatizing.

All those times the Zealots came out of the Darkness you weren't expecting. Or you had drops @ 3 bases at once.
Or those units came out you weren't expecting.

Then, each game after that, you're trying to imagine and anticipate all these things before they happen. Be ready. And make a TON of drones. Because, you're supposed to be ahead in supply, total army, drones, bases and scouting. I like injecting though. It keeps me aware of what is going on in my bases.

Think of this though, as Terran in V Zerg, I KNOW I have to attack. That is pressure. You have to harass. Kill drones. Attack. Pressure. That is a different kind of pressure in itself. If you're not multitasking, you're losing.

Sadly, I would put Protoss last. The only pressure they feel is to make sure that all in actually works!

CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
LikeAG6
Profile Joined March 2012
Australia74 Posts
March 12 2012 06:27 GMT
#99
On March 12 2012 15:19 targ wrote:
As a Zerg player who offraces all the time, I'd say Protoss. If I lose a roach or a marauder my thinking is "ok there's more where that came from," but if I lose a colossus then OH FUCK.


what?

of course you'd be like 'oh fuck' if you lost an expensive t3 unit and not a t1.5 unit...
you can't compare a roach/marauder to a colossus in this sense

that is a pretty bad justification for why you think protoss
"Only two things are infinite, the universe and human stupidity"
Doomblaze
Profile Blog Joined October 2010
United States1292 Posts
March 12 2012 06:27 GMT
#100
Terran because unless i do significant damage to protoss or zerg in the first 10-12 minutes, they get their deathballs and it becomes almost impossible to win.
In Mushi we trust
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