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or rather, what race feels the most anxiety while playing?
I thought this would be an interesting question, as I'm a Protoss player and have noticed when I off race as Zerg / terran I feel a lot more relaxed. Not particularly in relation to Ladder rank, but more so how it actually "feels" in game.
IMHO it's because Protoss focuses a bit more on "single" unit micro and you know if you mess up once (any mistake, such as mis-micro in a battle, miss forcefields etc) you simply lose. Whereas if you're playing Zerg or Terran you can lose battles, trade armies etc, as well as having the superior scouting with Z/T will obviously decrease stress.
So here you go:
Poll: Which race feels the most Pressure while playing?Zerg (408) 66% Protoss (113) 18% Terran (97) 16% 618 total votes Your vote: Which race feels the most Pressure while playing? (Vote): Protoss (Vote): Zerg (Vote): Terran
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Umm I always feel the most pressure and stressed playing Zerg, and most relaxed playing Protoss tbh.
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This will be an incredibly subjective poll...there are so many factors other than race that determine how much pressure/anxiety you feel while playing.
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Protoss. You feel so vulnerable to both zerg and terrans. Playing as zerg, you only fear terran since FFE is no aggression for 7 mins
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I grew white hairs playing zerg. Worrying about cheese, worrying about tech, worrying about mutas getting hit by thors, worrying about banelings, worrying about banshees, worrying about 1 base thor rush pull scv mass repair all in, worrying about 3 void ray all in, worrying about 3 rax all in, worrying about 3 bunker blocked, worrying about DTs, worrying about roach rush, worrying about nukes, worrying about 4 gate, worrying about 7 gate, worrying about 3 gate robo, worrying about warp prism sentry drop
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It really depends on the matchup. I have been playing random these days. I feel the most pressure in TVZ as zerg and TVP as protoss. There really is no pressure on either side in ZVP imo.
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On March 12 2012 12:31 SeventhPride wrote: I grew white hairs playing zerg. Worrying about cheese, worrying about tech, worrying about mutas getting hit by thors, worrying about banelings, worrying about banshees, worrying about 1 base thor rush pull scv mass repair all in, worrying about 3 void ray all in, worrying about 3 rax all in, worrying about 3 bunker blocked, worrying about DTs, worrying about roach rush, worrying about nukes, worrying about 4 gate, worrying about 7 gate, worrying about 3 gate robo, worrying about warp prism sentry drop, worrying about fake expand to 4 gate, worrying about proxies from terran or protoss, worrying about infestor drops ,worrying about marine drops, worrying about mass reactor hellion, worrying about maruder hellion all in.
ah apologies, accidently clicked on quote.
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Protoss.
Reasoning: Protoss is a race of jerky milestones of strength in their army. Their tech doesn't flow, but naturally it hits the harsh, powerful timings. There is an INFINITE difference between a gateway-only army, and the same army plus 1-2 colossi. A gateway army would get shit on by any similar bio army with medvacs. 1-2 well-controlled completly equalize it.
THEREFORE, it is really easy for protoss to look super terrible. When protoss players make a bad decision, it shows REALLY BAD like a giant sign on their forehead cause they're missing some HUGE important piece of tech, or they just loss a STUPIDLY expensive army for no gain.
(don't get me wrong, these "milestones" of capability in a game aren't weak imo, that's just the nature of the race)
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Zerg, I'm Terran main, and off the other two. Zerg flows interestingly, but it also seems to be the one that bursts forwards and then back down. Imagine losing your army at your natural, as a terran you can repair, and your units rerallied to your main, and you're shooting behind a wall. As a toss you plop down a few forcefields, get a few warp ins. As a zerg your army is coming from hatcheries all over the place, and not evenly.
I think Protoss is least stressful though, I don't subscribe to your theory that you lose the quickest off 1 micro mistake. Have you ever thought you got every ht with an emp, walk forwards to engage, and get a huge clump of your army destroyed by 1 storm from a high templar you didn't see? Or the same with an infestor? That's more pressure. I hate losing marines to stuff like that.
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On March 12 2012 12:36 Falconblade wrote: Zerg, I'm Terran main, and off the other two. Zerg flows interestingly, but it also seems to be the one that bursts forwards and then back down. Imagine losing your army at your natural, as a terran you can repair, and your units rerallied to your main, and you're shooting behind a wall. As a toss you plop down a few forcefields, get a few warp ins. As a zerg your army is coming from hatcheries all over the place, and not evenly.
I think Protoss is least stressful though, I don't subscribe to your theory that you lose the quickest off 1 micro mistake. Have you ever thought you got every ht with an emp, walk forwards to engage, and get a huge clump of your army destroyed by 1 storm from a high templar you didn't see? Or the same with an infestor? That's more pressure.
T_T I FEEL YOUR PAIN!!!!! Omg..the amount of times my infestors came out from the hatchery which is under attack because I build them before I saw the drop and get 1 shot by marines
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Sweden33719 Posts
Whatever race you are better at.....
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On March 12 2012 12:38 Liquid`Jinro wrote: Whatever race you are better at..... this
User was warned for this post
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On March 12 2012 12:38 Liquid`Jinro wrote: Whatever race you are better at.....
I have to agree with that. My main race is Protoss and I feel much more pressure playing Protoss because I understand so much more about what I am doing. I know the fragility of the decisions, builds, timings etc.
It's also the same whenever I play off-race. I am most scared of Protoss when off-racing because I am aware of the strengths and can identify them easier.
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On March 12 2012 12:41 julysun wrote:Show nested quote +On March 12 2012 12:38 Liquid`Jinro wrote: Whatever race you are better at..... this this, because jinro said it!
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Well I would say zerg because you are waiting your opponent to throw stuff at you. But as a Terran you're always like "i have to do something", which is rather stressful as well.
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As a random player I'd say Zerg in the early and mid-game, easily.
If I mistime when I make a big wave of drones oftentimes it can mean heavy losses; however, this is also dependent on how greedily the Zerg plays (usually I play very greedily in the early-mid game).
In the late game though I feel that it's more difficult as Protoss or Terran to defend multiple bases, but this depends on how good at multi-tasking my opponent is.
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Easily Zerg, mainly because you have to constantly decide between drones and units (unless you have full saturation).
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no competition, its zerg. It's reputation as a reactionary race is well deserved. As zerg, there are no real game changers that toss and terran have. I have to be constantly worried about drops, dt, banshee, giant tank marine pushes, 2 collosus rush etc. As terran and toss, I feel like I can dictate the game with my build rather than the other way around.
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Zerg, 2 words. Larva. Inject.
Also you have to balance your droning and army while scouting while not feeling safe behind a wall.
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