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Terrans vanishing from the ladder. - Page 27

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joopajoo
Profile Joined September 2011
Finland67 Posts
December 14 2011 14:25 GMT
#521
Terran requires much more work to be effective, you have to be constantly building units and scv's but not queuing them so you have to be constantly checking the construction tab too. I just feel that macro wise zerg has a waaay better flow on the way the use apm ie. inject, creep, drone if not saturated yet, opponent taking a new base or you're containing him with mutas? -->expand or maybe even double expand. Toss i cant say i haven't played so much, but with toss it really seems you don't have to multitask too much if you just know what you're doing and know to focus on the right things.
Gurafity
Profile Joined December 2011
Luxembourg20 Posts
December 14 2011 14:31 GMT
#522
I'm winning like 80% of my games against T and Z, but like 30% vsP, and, of course, with 1-1-1 =D. TvP is just horrible for me. I'm plat and I can't deal with Viking+Ghost+Splitting+Stim+... even with 170 apm spike =/


Recently I tried mech against P adding few ghosts to EMP immortals, and it's not that bad, because they only know MMM. Making hellions to harass/drop and contain while tanks destroy zealots is fun and thors have huge DPS against stalkers and collosus.
THM
Profile Joined November 2010
Bulgaria1131 Posts
December 14 2011 14:44 GMT
#523
I think it's because terran is the hardest race to play at a level that is not GM+.

With terran, if you don't have very good micro, you're dead. D E A D. While with protoss you need a decent amount, and with zerg you need little to no micro. Hell, I still see even pro zergs more than 1 year after the game's release A-move their infestors with their other units and watch them bump into stalkers and zealots and die.

I'll try to ilustrate my point through this example: Think of a maxed Protoss vs maxed Terran late game army. Now they both A-move into each other. What's the result?

))))) Yeah.. the protoss will lose sth like 7-8 zealots and 1-2 collosus and the terran's entire army will be wiped out in less than 10 seconds.

Same thing will happen with banes vs unmicroed marines etc. It's just with terran you need to do a lot more to be able to compete. Sure, at the highest level the game is balanced, so that makes it balanced overall, but the amount of effort you need to put with terran when you're not at the highest level (and above a very low level obviously) is bigger.
Nourek
Profile Joined February 2011
Germany188 Posts
December 14 2011 14:45 GMT
#524
On December 14 2011 22:45 zatic wrote:
Show nested quote +
On December 14 2011 19:41 Vei wrote:
On December 14 2011 19:34 zatic wrote:
Guilty. I switched to Z because Terran was just way too fucking hard to play (and got boring). ZvT is the most ridiculous roflraping now. Terran seems to be just hopeless on low levels vs Zerg.

Still have no clue how to play against P though.

what do you consider low levels

Anything below Masters. Maybe the Diamond / Master line is kind of blurry, but certainly anything mid Diamond and below.

It's definitely due to my different levels of understanding the matchup, but at my low Diamond level, I have an easy time in zvp, zvz is fine, and zvt is hard.
Onox
Profile Joined June 2011
United States1072 Posts
Last Edited: 2011-12-14 14:48:35
December 14 2011 14:47 GMT
#525
On December 14 2011 23:31 Gurafity wrote:
I'm winning like 80% of my games against T and Z, but like 30% vsP, and, of course, with 1-1-1 =D. TvP is just horrible for me. I'm plat and I can't deal with Viking+Ghost+Splitting+Stim+... even with 170 apm spike =/


Recently I tried mech against P adding few ghosts to EMP immortals, and it's not that bad, because they only know MMM. Making hellions to harass/drop and contain while tanks destroy zealots is fun and thors have huge DPS against stalkers and collosus.

2rax(transition into 111) or 111 every tvp like me... :D
But yeah, micro is usually my worst suit but I have gotten far better!
debasers
Profile Joined August 2010
737 Posts
December 14 2011 14:48 GMT
#526
I play Terran and the Hardness of all the terran matchups, expecially TvZ and TvT, can get kind of excrutianting if you are trying just to play for fun.

By hard, I don't mean imbalanced (TvT duh) but actually being very demanding.
Skwid1g
Profile Joined April 2011
United States953 Posts
Last Edited: 2011-12-14 14:54:47
December 14 2011 14:52 GMT
#527
On December 14 2011 23:44 THM wrote:
I think it's because terran is the hardest race to play at a level that is not GM+.

With terran, if you don't have very good micro, you're dead. D E A D. While with protoss you need a decent amount, and with zerg you need little to no micro. Hell, I still see even pro zergs more than 1 year after the game's release A-move their infestors with their other units and watch them bump into stalkers and zealots and die.

I'll try to ilustrate my point through this example: Think of a maxed Protoss vs maxed Terran late game army. Now they both A-move into each other. What's the result?

))))) Yeah.. the protoss will lose sth like 7-8 zealots and 1-2 collosus and the terran's entire army will be wiped out in less than 10 seconds.

Same thing will happen with banes vs unmicroed marines etc. It's just with terran you need to do a lot more to be able to compete. Sure, at the highest level the game is balanced, so that makes it balanced overall, but the amount of effort you need to put with terran when you're not at the highest level (and above a very low level obviously) is bigger.


I'm gonna agree and disagree, you're not accounting for everything macro, multitask, decision making, and scouting wise that also take skill. Terran micro is really hard, yes, but in TvZ it's just as hard for the Zerg at that level due to how easily they can die/get behind with improper scouting, dealing with drops, etc.

I play random so I can sort of see both sides of the issues, and I'm gonna say part of it is due to TvP. People still haven't figured out exactly what to do vs. Toss and it's REALLY hard to play against a decent Toss without really good micro. The match-up is equally difficult at that level until the protoss gets a really strong army and then it becomes really hard for a diamond terran to beat a diamond toss, and losses to Protoss (at least to me) just feel frustrating as it feels like you can sometimes just get steamrolled by their 200/200 army due to a little bit of mis-micro, and colossus and sentries are the most annoying units to lose to imo.

That and the fact that A LOT of people picked terran early on because it was OP and they may be going to the race they feel is strongest or just back to the race they wanted to play at the beginning.

On December 14 2011 23:48 debasers wrote:
I play Terran and the Hardness of all the terran matchups, expecially TvZ and TvT, can get kind of excrutianting if you are trying just to play for fun.

By hard, I don't mean imbalanced (TvT duh) but actually being very demanding.



Oh, I forgot to mention this! TvT is really long, TvZ is often really long, and TvP has been getting there. A lot of people don't like the multitask and such that you need to play these 3 races and a lot of people I know picked Zerg or Toss because they have a quick micro-based match-up (among other things) while they found TvT to be "boring." Personally, TvT is my favorite match-up, but a lot of people dislike the positional game.

NaDa/Fantasy/Zero/Soulkey pls
phisku
Profile Blog Joined November 2010
Belgium864 Posts
December 14 2011 14:54 GMT
#528
terran is harder.
Tennet
Profile Joined January 2010
United States1458 Posts
December 14 2011 14:54 GMT
#529
Blizzard should give us 2 supply tanks for Christmas. I want to start experimenting with mech in TvP once I'm able to play again. I don't think trying to straight up mech works very well, however (probably map dependent) trying things like making walls with buildings in front of your army to slow down P's army and let your tanks get a few more shots in. Using a couple barracks to pump marines to put in bunkers to defend key spots of your bases. High orbital count with a low scv count so you can have a larger army. Constant hellion drops/runbys to help prevent P from being able to support their production enough to out macro you. There are plenty of other things we could try.

I know many people say mech doesn't work TvP, but are we doing it right? I know when HotS comes around mech will be functional, but what can we do now to improve our ability to mech in TvP?
"The harder it gets, the more you need to focus on the basics." - Seo Gyung Jong
shishy
Profile Joined May 2011
United States115 Posts
December 14 2011 14:59 GMT
#530
I was in a similar boat where I kind of got tired of playing TvP and figured I would just play Zerg instead (because the macro aspects were a lot less frustrating and I love muta styles the most, with medivac drops the second). But then I realized everyone else did the same thing and I hate ZvZ so I was kind of sad-faced and stayed as Terran .
Cramsy
Profile Blog Joined November 2010
Australia1100 Posts
December 14 2011 15:00 GMT
#531
I'm stuck in diamond now. I've been playing T since a few months after launch and I just can't improve anymore. I can't split super well and my multitask just isn't enough to keep up with the macro. Getting rolled by 1a's every second match is the most disheartening thing ever.
"give me 20 minutes and I'll make them quiet" - MVP
yeint
Profile Joined May 2011
Estonia2329 Posts
December 14 2011 15:00 GMT
#532
I honestly feel the skill required to keep up with the other races is getting beyond me. Offracing is so much easier for me, but I don't really enjoy playing Z or P, so I mostly just don't play.
Not supporting teams who take robber baron money.
Genie1
Profile Joined April 2011
Canada333 Posts
December 14 2011 15:00 GMT
#533
Most of the Terran players in lower leagues are quitting too because facing banelings is very daunting because most cannot split very good and when the Zerg goes into massive army building the Terran just can't keep up at all.
[RAVEN ONLINE] "You don't talk like us" [....CAW CAW] -QXC
GoSuChicken
Profile Blog Joined December 2011
Germany1726 Posts
December 14 2011 15:01 GMT
#534
On December 14 2011 10:18 Swwww wrote:
Blizzard 'balances' for the very top of GSL -> game becomes less balanced at lower leagues inc. GM -> people stop playing terran since its underpowered -> terrans disappear from ladder. Seems pretty simple to me!

I dont think that, at lower lvls terran is still the easiest race to play, because Mules, and you got it already from the campaign.
I just think people are slowly getting bored, cause at the beginning alot of people played terran.
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
December 14 2011 15:09 GMT
#535
I really feel it revolves around Terran's dependancy on micro. Terran has little units that just win in an even a-move battle.

For instance, yes, marauders counter zealots if you perform perfect kite micro. When they stand still they get absolutely destroyed. Hellions counter zerglings with good micro, when they stand still they get destroyed. Marines with perfect splitting can counter banelings, when they stand still they get destroyed. Tanks can counter any Zerg unit on land, caught unsieged they get destroyed.

Unfortunately Korean Code S level Terrans possess this ability to micro perfectly AND keep macro'ing at the same time, whereas Platinum, Diamond and Masters Terrans don't have those mechanics at all.
I think esports is pretty nice.
humbre
Profile Joined August 2011
353 Posts
Last Edited: 2011-12-14 15:12:37
December 14 2011 15:11 GMT
#536
On December 15 2011 00:09 Saechiis wrote:
I really feel it revolves around Terran's dependancy on micro. Terran has little units that just win in an even a-move battle.

For instance, yes, marauders counter zealots if you perform perfect kite micro. When they stand still they get absolutely destroyed. Hellions counter zerglings with good micro, when they stand still they get destroyed. Marines with perfect splitting can counter banelings, when they stand still they get destroyed. Tanks can counter any Zerg unit on land, caught unsieged they get destroyed.

Unfortunately Korean Code S level Terrans possess this ability to micro perfectly AND keep macro'ing at the same time, whereas Platinum, Diamond and Masters Terrans don't have those mechanics at all.


looks like even top foreigner terrans dont have it
JonB
Profile Joined February 2011
Sweden325 Posts
December 14 2011 15:12 GMT
#537
i switched to zerg because i found it a lot easier in the lategame (just my opinion).
hacker and programmer - the2me4u on skype
Latty
Profile Joined October 2010
Germany567 Posts
December 14 2011 15:16 GMT
#538
easy! just read the comments, people switch to zerg because zergs show impressive play lately.

ladder players change races due to what is considered "op" at the moment. and for awesome terran play you need awesome apm and stuff. so instead of trying people switch ><
"Nice, *claps* gogo kill kill, yeah bane speed, nice EU Power" Dimaga
TheLaw
Profile Blog Joined December 2010
United States172 Posts
December 14 2011 15:18 GMT
#539
On December 15 2011 00:01 GoSuChicken wrote:
Show nested quote +
On December 14 2011 10:18 Swwww wrote:
Blizzard 'balances' for the very top of GSL -> game becomes less balanced at lower leagues inc. GM -> people stop playing terran since its underpowered -> terrans disappear from ladder. Seems pretty simple to me!

I dont think that, at lower lvls terran is still the easiest race to play, because Mules, and you got it already from the campaign.
I just think people are slowly getting bored, cause at the beginning alot of people played terran.


MULEs are useless unless you have the APM and multitasking to take full advantage of them which most Terrans don't below Masters...
Cowards die in shame.
nvrs
Profile Joined October 2010
Greece481 Posts
Last Edited: 2011-12-14 15:38:29
December 14 2011 15:32 GMT
#540
boy, how much have i wanted to start a similar thread for the past weeks...
I was a low diamond Terran for about a year (started as platinum), playing somewhere between 10 to 15 ladder games a week until recently when i decided to improve and get to masters.
So first off all i decided to play a lot more matches and to stop 1-1-1 vs toss which gave me a good win percentage but obviously was not helping me improve. But then all Ts vs which i had a very good win percentage (70%+) were gone from the ladder and all of a sudden i was started getting matched against an endless stream of Protosses, sometimes 7-8 in a row.
The results were a demotion to platinum and after 100 games i see from sc2 ranks 38 vs Zerg, 52 vs Protoss and the rest vs Terran, out of which i have won all but 1.
I lost over 40 games to protoss to various death ball configurations and also a lot of cheesy all ins (i thought 3-4 bunkers would do the trick but no, if he has enough FF 4 bunkers are not enough).
You may say that i am a noob and i deserved that cause i was going 1-1-1 every match but it really feels like i am loosing too lesser players, with half the APM (i have around 100 on the new patch) and no multitasking at all. They just defend an initial push and if i fail to do perfect drops i get swarmed by a zealot line that has support by either archons and HTs or Colossi. The main problem is zealots though, 20 zealots in the front are so difficult to handle, you must stutter step with 250 apm while keeping an eye for storm or colossi while he a moves and nurses his expensive units.
This sounds like a whine, i don't care, i feel that in order to win this mu my opponent needs to be simply a worse player.
And TvZ is fine and extremely fun, although Metalopolis and Antiga Shipyard are very muta-friendly.
Finally I love TvT, i think its the only matchup where if my army evaporates suddendly and the opponent didnt loose his i made a huge blunder, like moving into a siege line etc. In both of the other matchups a single micro mistake and your army is no more.
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