Patch 1.4 PTR Notes (updated 9/8) - Page 67
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Since this whole topic degenerated into the usual balance flamefest where every topic ends up if unmoderated it's time for it to clean up. Locking this down for a while. Any posts made after my post [page 233] not addressing the changes in this patch directly and containting flames or general balance whine will get banned for at least a week. ~Nyovne There is way too much flaming in this thread right now. Calm down before you post! (Page 271) ~iamke55 | ||
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BlindKill
Australia1508 Posts
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zYwi3c
Poland1811 Posts
Hellion Infernal Pre-Igniter damage upgrade decreased from 10 to 5. I dont like it at all | ||
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FrostedMiniWeet
United States636 Posts
On August 25 2011 13:49 Karellen wrote: I never knew contaminate was imba lol It wasn't. They nerfed it because they decreased the cost of Overseer by 1/2. Mass Overseer contaminate would be a really viable strat if they didn't increase the cost. | ||
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kochujang
Germany1226 Posts
On August 25 2011 13:49 Karellen wrote: I never knew contaminate was imba lol It is to mitigate the amount contaminate, since overseer is much cheaper now. | ||
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Condor Hero
United States2931 Posts
On August 25 2011 13:51 akalarry wrote: nerfing blue flame like that is SO fucking stupid. did they really think it through? nerfing barracks time is so annoying. especially in tvp close positions. why can't blizzard just remove close positions altogether. sigh. considering they took forever, i bet they thought it through. I do think Blue flame nerf is severe though, i mean now it will be like reaper speed, still there but never used. | ||
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Aetherial
Australia917 Posts
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Dromar
United States2145 Posts
On August 25 2011 13:52 FiWiFaKi wrote: Omg return of Defiler vs Science vessel? I hope this change goes through, it would be so cool. That's what I was thinking, but I wonder, will the missile still follow the infestor if it burrows and runs before it gets hit? edit: another thought: I wonder if the 5 second delay of the rax, and hence orbital, would make cc first a more viable opening? | ||
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GP
United States1056 Posts
On August 25 2011 13:52 BlindKill wrote: Whats the point of researching Blues if they still 3 shots harvesters to give them plus five effing damage (even if only against light)? And for only 150/150 at that? It's still a good deal, you just can't bank on it winning you the game early on anymore since you have to research +attack to 2-shot workers. | ||
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MarKeD
Australia183 Posts
On August 25 2011 13:48 lorkac wrote: I wish the hellion was reduced to +6 instead of +5 not for any other reason than 20 damage looks sexier than 19 damage. I also wish they'd go right on and nerf marines instead of dicking around with the barracks so much. It's not like the marine isn't the reason that a barracks needs a supply depot and takes longer than a minute to build.... Not because I hate Terran--I play Terran--but simply because it'd be more elegant and direct. Hellions would still 2 shot probes but take 3 for the other races workers, so that would hardly be fair. | ||
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Lunchador
United States776 Posts
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Condor Hero
United States2931 Posts
On August 25 2011 13:51 _Search_ wrote: Which is why most of my comments were geared toward TvT, most of the Protoss changes were heavily praised (I only disagreed with the WP buff) and the Zerg changes were considered unnecessary, in other words I'm fairly neutral on the Zerg changes. But, no, please dismiss the whole post because you don't consider Carriers to be AOE. And, judging from other comments, it seems like many others are also questioning the Terran nerfs. It's not like I'm against Terran nerfs, this is just not the way to do it. At this point Blizzard needs to be using a scalpel, not a baseball bat. Carriers not being AOE isn't an opinion, that's a fact. | ||
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CeriseCherries
6170 Posts
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harhar!
Germany190 Posts
On August 25 2011 13:51 Snaphoo wrote: I REALLY REALLY REALLY wish TL had a Reddit-style upvote/downvote system so that I could read the thoughts of actual pros and community pillars (Travis/Alejandrisha/Sheth/Tyler/Jinro/etc.) without having to sift through 60 pages of trash like this. lol whats your problem, douche? whats wrong with my opinion? User was warned for this post | ||
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Soliduok
Canada222 Posts
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S.O.L.I.D.
United States792 Posts
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iCanada
Canada10660 Posts
If you told BW players two years ago that Terran was going to get Shuttle+Reaver+Defiler in one unit, no Zerg/Toss players would have switched. EDIT: Also, Immortals scare the hell out of me now... Time to play ZvP without Roaches. | ||
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red4ce
United States7313 Posts
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Photon In A CANon
United States8 Posts
LINE EM UP! | ||
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GiftPflanZe
Germany623 Posts
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Dromar
United States2145 Posts
On August 25 2011 13:55 Soliduok wrote: I never saw early blink all-ins to be an issue, it's the superb mobility and easy retention of the unit that I think is a bit ridiculous. They don't need to nerf the research time, the need to nerf blink cooldown time I was thinking the exact same thing. And as for the ultra production buff, I think it'll be nice, though minor. When they cost 70 seconds, you essentially couldn't remax with them, but you'd never get the tech before you were maxed anyway, so you basically never got them. At 55, it's still a long wait, but much more viable. | ||
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