i mean toss has to caste forcefields....terra has to stim....who ever came up with "a move deathball"
i dont get it
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LuckstYle
Germany181 Posts
i mean toss has to caste forcefields....terra has to stim....who ever came up with "a move deathball" i dont get it | ||
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Tristy
Norway172 Posts
Small mistakes as zerg lose you games alot easier then it does for T/P, and thats because we dont have walls to hide behind, siege units to defend with, a missed larvae inject is missed cant be caught up with like chrono and mule, and spent larvae on drones is spent no matter how much resources you have. | ||
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deL
Australia5540 Posts
Although parts of all races contain elements that suit me as a player the point is that mechanically there was little to distinguish between picking a specific race, at least at my humble level. | ||
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SweetAs
New Zealand290 Posts
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Gladiator6
Sweden7024 Posts
Zerg is a little harder to learn but a little easier to master. Terran somewhere in the between, pretty balanced. | ||
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Deckkie
Netherlands1595 Posts
On May 27 2011 18:52 LuckstYle wrote: agree with op! i mean toss has to caste forcefields....terra has to stim....who ever came up with "a move deathball" i dont get it Well if terran only has to stim its pretty mutch a 1a deathball, luckily it isnt as easy as that ![]() | ||
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DrJarp
Germany24 Posts
On May 27 2011 18:52 kvmetternich wrote: As a musician the op sounds like "It's harder to learn bass, drum or guitar ?". The noob usually respond "bass". (yes, im a bass and toss player :D) I disagree to a certain point. As a musician myself I think it's the easiest to learn guitar with the goal that it sounds like something. The average person can be impressed by some chords and maybe singing, even though it requires basically no skill. For bass you need to put a little more effort in it that it sounds like something. Noone gets impressed by single notes picked on a bass. More indepth questions on this topic: Was do you mean with "easy"? How is it defined? There's no such a thing like skillcap. With which goal / at which point of progress do you measure it? | ||
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Anomandaris
Afghanistan440 Posts
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TENTHST
United States204 Posts
On May 27 2011 18:52 Namakaye wrote: Definately Terran. All you do is press T and win. Least the other races actually have to think about composition... This is pretty much exactly what I was looking to avoid. Just vote in the poll. Please don't start arguments with these inflammatory statements. | ||
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Angra
United States2652 Posts
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zanmat0
188 Posts
However, strategically, Zerg might be the hardest, early game at least. | ||
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Indrium
United States2236 Posts
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StrangrDangr
United States291 Posts
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Striding Strider
United Kingdom787 Posts
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AnxiousHippo
Australia1451 Posts
I also noticed that there are about 5 Protoss posters here, the rest are either Zerg or Terran. There is no way you're not going to get a bias opinion out of this | ||
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Talin
Montenegro10532 Posts
On May 27 2011 18:44 elixir_gum wrote: Show nested quote + On May 27 2011 18:37 freetgy wrote: there is no easy race, each race has its difficulties. Terran just may feel easier cause it is the safest races due to their design. (good defensiv options, cost effective Units) just because you believe there is no easiest race doesn't mean everybody thinks the same way. Nope. But it still means he's right, regardless of how many people may disagree. What is the actual purpose of this thread in the first place? Logically, everybody should find their main race easiest to play - if this is not the case, it's a clear sign of biased opinion. | ||
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Esoterikk
Canada1256 Posts
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LuckstYle
Germany181 Posts
On May 27 2011 18:54 SweetAs wrote: Prtooss. 1A, literally requires no micro. The macro mechanics are the easiest, the easiest units to use/understand... no | ||
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TheQSGamer
United Kingdom182 Posts
So I play them. I think that's the best way of looking at this. | ||
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Galaxy77
Hong Kong256 Posts
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