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Active: 2676 users

Which race do you consider the "easiest"? - Page 10

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ejozl
Profile Joined October 2010
Denmark3463 Posts
May 27 2011 12:25 GMT
#181
In game it's Terran, it's typically easiest to be the aggressive race.

Out of game, it's Zerg as it hardly requires as much theory as the others.

In low levels, it's Protoss as the macro part is not as important.
My thoughts : D
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Mailing
Profile Joined March 2011
United States3087 Posts
May 27 2011 12:26 GMT
#182
On May 27 2011 21:23 Qikz wrote:
Show nested quote +
On May 27 2011 18:41 Treadmill wrote:
On May 27 2011 18:37 freetgy wrote:
there is no easy race,
each race has its difficulties.

Definitely agree. This thread is just asking for a flame war.


I can't agree with these people anymore than I already do.

All races have their hard and easy parts.


And protoss has more easy parts than other races, which is mutually accepted by the majority of people.

Doesn't have SHIT to do with balance.
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
MK4512
Profile Blog Joined September 2010
Canada938 Posts
May 27 2011 12:26 GMT
#183
All races have strengths and weaknesses. A toss - ball if not properly microed dies, while toss macro is easier. Zerg armies can be a-moved, but zerg macro is hard, etc. etc.
Chill: "Please let us know when you will be streaming yourself eating a hat so I can put it on the calendar. Thanks."
rmAmnesiac
Profile Joined January 2011
United Kingdom185 Posts
May 27 2011 12:27 GMT
#184
On May 27 2011 21:07 Tobberoth wrote:
Show nested quote +
On May 27 2011 21:03 Valikyr wrote:
Dumbest thread ever. All races have easy builds and strategys as well as hard ones. Many zergs at this forum I see. Baneling busting and ling + roach all-ins sure do require a lot of skill...

Requires more skill than stim pushing and 4gate, yet is not even close to as effective.

Not saying the tactics aren't easy, just saying that a newb is probably going to get farther in the ladder by using a standard bio or gateway push than by doing zerg allins which are weak unless they are pulled off almost perfectly and are comparable to cheese in how hard it is to get back if it fails.


that is complete and utter crap. just saying.
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
May 27 2011 12:27 GMT
#185
Terran. Easy to understand for beginners
How devious | http://anartisticanswer.blogspot.com.au/
Treadmill
Profile Joined July 2010
Canada2833 Posts
May 27 2011 12:28 GMT
#186
The fundamental problem with a thread like this is that people will look to it and cite it as evidence. But just because a majority of people think that one race is easier or harder or imba or whatnot doesn't make it so. I suppose it is interesting to find out what peoples opinion is but please remember reality isn't democratic.
TheRhox
Profile Joined March 2011
Canada868 Posts
Last Edited: 2011-05-27 12:29:28
May 27 2011 12:28 GMT
#187
Protoss easiest, Terran hardest. This is coming from a Zerg player.
Edit: I'm talking about at the highest level of play
nalgene
Profile Joined October 2010
Canada2153 Posts
May 27 2011 12:28 GMT
#188
It depends on what you see as being "easy"

One may consider the most potential to be "easy" whereas others just wants strong units overall or less mechanically demanding...
One may like more detectors in their race while some don't consider it necessary...
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
pig-dude
Profile Joined March 2011
United States170 Posts
May 27 2011 12:29 GMT
#189
I voted zerg because if you know how to scout, it's easiest to respond to what your opponent is doing while maintaining good economy. At lower levels, protoss and terran might seem easier, but truly zerg is the most forgiving race.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
May 27 2011 12:29 GMT
#190
What im more curious about is why theres another thread like this(when theres been hundreds in the past)
Artillery spawned from the forges of Hell
rmAmnesiac
Profile Joined January 2011
United Kingdom185 Posts
May 27 2011 12:31 GMT
#191
On May 27 2011 21:07 Tobberoth wrote:
Show nested quote +
On May 27 2011 21:03 Valikyr wrote:
Dumbest thread ever. All races have easy builds and strategys as well as hard ones. Many zergs at this forum I see. Baneling busting and ling + roach all-ins sure do require a lot of skill...

Requires more skill than stim pushing and 4gate, yet is not even close to as effective.

Not saying the tactics aren't easy, just saying that a newb is probably going to get farther in the ladder by using a standard bio or gateway push than by doing zerg allins which are weak unless they are pulled off almost perfectly and are comparable to cheese in how hard it is to get back if it fails.


that is complete and utter crap. just saying.
Zorkmid
Profile Joined November 2008
4410 Posts
May 27 2011 12:32 GMT
#192
I consider Zerg the easiest, but I think that's just because I never played the campaign and have been a zerg since like 1997. The other two races are just too different and I suck with both.
maahes`ra
Profile Joined January 2011
United States255 Posts
May 27 2011 12:32 GMT
#193
Each race is difficult because SC2 is difficult to play at an optimal level. ;o

Tactics are what are 'easy or hard', but it's more like 'simple or advanced'. Terran, I think, has the most effective 'simple' strategies i.e. mass marine or the abundance of one-base timings that require the least developed management mechanics to execute.
( ._.) ( ._) ( .) ( ) (≖ ) (‿≖ ) (≖‿≖ ) (≖‿≖) ( ≖‿≖) ( -‿-)
DashedHopes
Profile Blog Joined November 2010
Canada414 Posts
May 27 2011 12:32 GMT
#194
Anyone who thinks toss is easy is because they do the exact same unit composition for say our death ball..
TooN
Profile Joined February 2011
1046 Posts
May 27 2011 12:34 GMT
#195
you have to be more specific. Each race requires different mechanics, mindset, strats, etc.

I agree with the each race has its own difficulties.
Big G
Profile Joined April 2011
Italy835 Posts
May 27 2011 12:35 GMT
#196
Terran is the safest race, especially in early game, due to some factors such as complete wall off, tier 1 ranged/anti-air units and emergency scan for scouting or detecting purposes. That makes it the ideal race for beginners.

Protoss could be the easiest since the most effective strategies in the lower leagues are either 4-gating or some sort of turtling to form a deathball wich needs little to no micro. At higher level it's a bit different, mainly due to blink stalker micro and high templars.

On a side note, I miss the old void ray and the very need to charge it... seemed so much more interesting.
Velocity`
Profile Joined December 2010
United Kingdom343 Posts
May 27 2011 12:36 GMT
#197
Protoss is the easiest, Terran is the hardest.
Late game Terran is very hard to macro with, the only reason I don't say Zerg is the hardest is because of the late game. Macroing with one hotkey for all your production is really easy, and injecting is more of a routine thing. It's not too hard to pull off after some practice and you don't even have to be very fast to keep your income at a reasonable level. The hardest part about Zerg is knowing when to drone and after some experience, you can overcome that, mechanically it's not very difficult at all. Maybe it's just because I've played Zerg for too long but that's just what I feel.
ZephyrCat
Profile Joined April 2011
United States13 Posts
May 27 2011 12:36 GMT
#198
I'm a toss player and I voted for them.

That's the reason I play toss, because their mechanics and macro style was easier for me. I never could get the hang of zerg mechanics (or terran to a lesser degree) and so I started out with toss. Since then I've improved so much with them that I don't want to switch to either of the other races.

I do like zerg a lot, and if I had the skill to play them I might consider switching, but since I'm too much of a noob I'll be sticking with my brotoss.
"I'll kill you with my tea cup" -Riddick
Rorra
Profile Joined September 2010
Australia1066 Posts
May 27 2011 12:36 GMT
#199
At a high level eg. masters+grandmasters all the races are very difficult, merely in different ways.

This is a pointless thread as it is only really relevant for like mid-diamond~ and below, where: Protoss is the easiest, then Terran, and then Zerg.

But of course even that relies on the fact that all players are playing a standard game, as all races have some quite potent all-ins.

The Issue with this thread is that;
most of the terrans and zergs are gonna say; protoss>terran>zerg
while most of the protoss, not wanting to think they play the "easier" race, (even though this is only true at a marginal level, at lower levels) are gonna say, terran>protoss>zerg.
As for why anyone would think that Zerg is the easiest race I cannot fathom...
dabom88
Profile Blog Joined July 2010
United States3483 Posts
May 27 2011 12:38 GMT
#200
On May 27 2011 18:52 kvmetternich wrote:
As a musician the op sounds like "It's harder to learn bass, drum or guitar ?". The noob usually respond "bass". (yes, im a bass and toss player :D)


Drums are imba.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
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