• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:57
CEST 13:57
KST 20:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists4Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15
Community News
Weekly Cups (Sept 29-Oct 5): MaxPax triples up2PartinG joins SteamerZone, returns to SC2 competition245.0.15 Balance Patch Notes (Live version)107$2,500 WardiTV TL Map Contest Tournament 151Stellar Fest: StarCraft II returns to Canada11
StarCraft 2
General
5.0.15 Balance Patch Notes (Live version) WoL: how does "advanced construction" work? Weekly Cups (Sept 29-Oct 5): MaxPax triples up PartinG joins SteamerZone, returns to SC2 competition ZvT - Army Composition - Slow Lings + Fast Banes
Tourneys
Tenacious Turtle Tussle Stellar Fest $2,500 WardiTV TL Map Contest Tournament 15 Sparkling Tuna Cup - Weekly Open Tournament LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025
Strategy
Custom Maps
External Content
Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive
Brood War
General
RepMastered™: replay sharing and analyzer site BW General Discussion Question regarding recent ASL Bisu vs Larva game BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ro8 Preview Pt2: Holding On
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro8 Day 4 [ASL20] Ro8 Day 3 Small VOD Thread 2.0
Strategy
Proposed Glossary of Strategic Uncertainty Current Meta TvZ Theorycraft - Improving on State of the Art 9 hatch vs 10 hatch vs 12 hatch
Other Games
General Games
ZeroSpace Megathread Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
UK Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts The Automated Ban List BarCraft in Tokyo Japan for ASL Season5 Final
Blogs
[AI] From Comfort Women to …
Peanutsc
Mental Health In Esports: Wo…
TrAiDoS
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1131 users

EG launch $10,000 Master's Cup Series League - Page 41

Forum Index > Closed
1006 CommentsPost a Reply
Prev 1 39 40 41 42 43 51 Next
drewkthx
Profile Joined October 2010
6 Posts
May 02 2011 22:58 GMT
#801
We are not restricting play on just NA servers, if both teams agree to play their entire set on EU servers that is fine with us as long as both teams agree. Obviously that way EU vs. EU will be fairer.
Irrational_Animal
Profile Joined August 2010
Germany1059 Posts
Last Edited: 2011-05-02 23:05:04
May 02 2011 23:04 GMT
#802
But that doesn`t adress the issues.
1Eris1
Profile Joined September 2010
United States5797 Posts
May 02 2011 23:04 GMT
#803
On May 03 2011 04:37 Beastyqt wrote:
Show nested quote +
On May 03 2011 04:32 Azarkon wrote:
Xeris is wrong in his assessment of the current Empire, but part of his argument makes sense: GCPL invited Empire and Empire failed there, so this time some other teams are going to be given a chance. There has to be a price for failing and if that means you have to sit out of the next team invitational league, then that's all the more motivation to not perform poorly. If a league simply invited the same teams to it over and over again, then how would new teams be able to prove themselves?

Also, I do think that NA organizers do not keep up with the EU scene very closely. I know how good Happy is because I know he came from WC 3, was a (or the) top Undead player, and sees his ladder/weekly cup stats. Put 1 and 1 and 1 together and it's obvious he'll be a force to be reckoned with. But most NA people, including many of the organizers, do not know this. Many don't even know who Happy is, and has an impression of Beastyqt that sums up to "uh... yeah, I seem to recall someone named Beastyqt. What did he do again?" Sorry Beasty, but that's just the way it is. I know you're better than that, but you haven't been very prominent in big tournaments, and it's those tournaments that NA viewers follow.

To this end, I think what Xeris is saying simply illustrates the degree to which we are separate communities in SC 2, as opposed to the unified one that some people think we have. Most people in NA didn't even know about Kas until he made a big splash in TSL. I draw a blank when I think about players like Nerchio and Darkforce, not because they suck but because they haven't made a splash in most of the big events that NA viewers watch.


I agree I am unknown for most of people, reason? Because people like xeris are making invites lol (Rainbow instead 90% of other koreans good job). How many big tournaments were there and can you name me one where SAME players werent invited as always?



Rainbow is Code S? He and pretty much every other Code S player that applied were excepted. Not everybody applied dude. You think some random Code A player should get in over a consistent Code S and famous BW player?
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
nehcnhoj
Profile Joined July 2010
United States213 Posts
May 02 2011 23:19 GMT
#804
In regards to the TL - EG debate, I believe that really nobody is in the wrong. It's just a different set of priorities.

TL, having always taken the responsibility of upholding the highest standard in this scene, would obviously view fairness of tournaments as the utmost importance. As seen by TSL3, is anybody contesting there's a fairer way of running the tournament? No, and as of present, there really issin't.

EG, however, puts game quality, hype, enjoyment of the participants, as the highest level. Now this philosophy will inevitably step on some toes, But it certainly works. IdrA's points were valid, it's just not as fun watching someone from EU play someone from KR on the NA server compared to a no-lag situation. "Fun" might be the wrong word here, but the lag takes something away from the game regardless.

It sucks that Blizzard/technology (the vehicle of e-sports :DD) is not at the level where these differences result in some friction. The other alternative/solution is that in time, as more money flows into the scene, team-league events become an offline affair. I'm sure there are other solutions money can buy

My personal opinion as a viewer though, is that I would certainly enjoy the presence of Liquid and any other team that might ever have a similar situation, at the cost of a small loss of quality in the few games played between the EU/KR players.

I think the guy from FXO put it best earlier in the thread, this is after all, a business,
Glad0s
Profile Joined May 2011
United States14 Posts
May 02 2011 23:28 GMT
#805
This^
EG.Idra Fighting
Aristodemus
Profile Joined January 2011
England1996 Posts
May 02 2011 23:35 GMT
#806
I imagine EG will use Idra and Demuslim for their 2v2 team considering (in my opinion) they are EG's best two players and have been playing some 2v2 on ladder also.
once more unto the breach, dear friends, once more
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
May 02 2011 23:42 GMT
#807
On May 03 2011 08:19 nehcnhoj wrote:
In regards to the TL - EG debate, I believe that really nobody is in the wrong. It's just a different set of priorities.

TL, having always taken the responsibility of upholding the highest standard in this scene, would obviously view fairness of tournaments as the utmost importance. As seen by TSL3, is anybody contesting there's a fairer way of running the tournament? No, and as of present, there really issin't.

EG, however, puts game quality, hype, enjoyment of the participants, as the highest level. Now this philosophy will inevitably step on some toes, But it certainly works. IdrA's points were valid, it's just not as fun watching someone from EU play someone from KR on the NA server compared to a no-lag situation. "Fun" might be the wrong word here, but the lag takes something away from the game regardless.

It sucks that Blizzard/technology (the vehicle of e-sports :DD) is not at the level where these differences result in some friction. The other alternative/solution is that in time, as more money flows into the scene, team-league events become an offline affair. I'm sure there are other solutions money can buy

My personal opinion as a viewer though, is that I would certainly enjoy the presence of Liquid and any other team that might ever have a similar situation, at the cost of a small loss of quality in the few games played between the EU/KR players.

I think the guy from FXO put it best earlier in the thread, this is after all, a business,


I think I agree with what you're saying, but the concept of 'fairness' and 'fun' is confusing.

Based on Team Liquid's argument, they would rather have a tournament experience that is equally compromised/unfair for everyone, than a tournament experience that is optimal for 95% of the participants.

On a tangential note, it's kind of reminds me of what's fundamentally wrong with communism.

But it's worth repeating, that being 'fair' and having 'the highest standard' are not necessarily the same thing.



Apocalyte
Profile Joined November 2010
United States13 Posts
May 03 2011 00:06 GMT
#808
This was quite possibly the WORST way to go about trying to get things changed in regards to team league server rules.

Pro Gamers bickering like children and clinging to the details that support their argument while ignoring the others is nothing short of embarrassing.

Regardless of which side is right in my opinion; I and I'm sure MANY others are thoroughly disappointed with both parties involved.

In the future, discuss matters like this like adults, in private.
I'm the man in the box.
Grantiere
Profile Joined March 2011
United States129 Posts
May 03 2011 00:14 GMT
#809
On May 03 2011 08:42 Defacer wrote:
Show nested quote +
On May 03 2011 08:19 nehcnhoj wrote:
In regards to the TL - EG debate, I believe that really nobody is in the wrong. It's just a different set of priorities.

TL, having always taken the responsibility of upholding the highest standard in this scene, would obviously view fairness of tournaments as the utmost importance. As seen by TSL3, is anybody contesting there's a fairer way of running the tournament? No, and as of present, there really issin't.

EG, however, puts game quality, hype, enjoyment of the participants, as the highest level. Now this philosophy will inevitably step on some toes, But it certainly works. IdrA's points were valid, it's just not as fun watching someone from EU play someone from KR on the NA server compared to a no-lag situation. "Fun" might be the wrong word here, but the lag takes something away from the game regardless.

It sucks that Blizzard/technology (the vehicle of e-sports :DD) is not at the level where these differences result in some friction. The other alternative/solution is that in time, as more money flows into the scene, team-league events become an offline affair. I'm sure there are other solutions money can buy

My personal opinion as a viewer though, is that I would certainly enjoy the presence of Liquid and any other team that might ever have a similar situation, at the cost of a small loss of quality in the few games played between the EU/KR players.

I think the guy from FXO put it best earlier in the thread, this is after all, a business,


I think I agree with what you're saying, but the concept of 'fairness' and 'fun' is confusing.

Based on Team Liquid's argument, they would rather have a tournament experience that is equally compromised/unfair for everyone, than a tournament experience that is optimal for 95% of the participants.

On a tangential note, it's kind of reminds me of what's fundamentally wrong with communism.

But it's worth repeating, that being 'fair' and having 'the highest standard' are not necessarily the same thing.


That's possibly because you don't actually grasp the fundamental arguments on either side of this issue, or communism, or how to construct a relevant, intelligent, or logical analogy. I could be wrong though. Please explain how you compare TL asking for a level playing field with socio-political Communist ideology or practice. And then please feel free to suggest which participants in this issue on either side, or even neutral observers, would agree that your observation is an apt comparison.
GwSC
Profile Joined December 2010
United States1997 Posts
May 03 2011 00:27 GMT
#810
I see clearly what is happening in this thread now.
All the drama is a fabrication of Tyler/Idra/Incontrol's design; the sole purpose of this drama is to help Idra win his SotG bet.
Heard it here first.
Highways
Profile Joined July 2005
Australia6103 Posts
May 03 2011 00:37 GMT
#811
Cool tournament.

But loses alot of credibilty by not having Liquid` in it.
#1 Terran hater
s4life
Profile Joined March 2007
Peru1519 Posts
May 03 2011 00:39 GMT
#812
On May 03 2011 08:42 Defacer wrote:
Show nested quote +
On May 03 2011 08:19 nehcnhoj wrote:
In regards to the TL - EG debate, I believe that really nobody is in the wrong. It's just a different set of priorities.

TL, having always taken the responsibility of upholding the highest standard in this scene, would obviously view fairness of tournaments as the utmost importance. As seen by TSL3, is anybody contesting there's a fairer way of running the tournament? No, and as of present, there really issin't.

EG, however, puts game quality, hype, enjoyment of the participants, as the highest level. Now this philosophy will inevitably step on some toes, But it certainly works. IdrA's points were valid, it's just not as fun watching someone from EU play someone from KR on the NA server compared to a no-lag situation. "Fun" might be the wrong word here, but the lag takes something away from the game regardless.

It sucks that Blizzard/technology (the vehicle of e-sports :DD) is not at the level where these differences result in some friction. The other alternative/solution is that in time, as more money flows into the scene, team-league events become an offline affair. I'm sure there are other solutions money can buy

My personal opinion as a viewer though, is that I would certainly enjoy the presence of Liquid and any other team that might ever have a similar situation, at the cost of a small loss of quality in the few games played between the EU/KR players.

I think the guy from FXO put it best earlier in the thread, this is after all, a business,


I think I agree with what you're saying, but the concept of 'fairness' and 'fun' is confusing.

Based on Team Liquid's argument, they would rather have a tournament experience that is equally compromised/unfair for everyone, than a tournament experience that is optimal for 95% of the participants.

On a tangential note, it's kind of reminds me of what's fundamentally wrong with communism.

But it's worth repeating, that being 'fair' and having 'the highest standard' are not necessarily the same thing.


Wow.. someone is accusing TL of being communist!! who'd have thought?

You'd make Joe McCarthy proud, son.
LlamaNamedOsama
Profile Blog Joined July 2010
United States1900 Posts
May 03 2011 00:43 GMT
#813
On May 03 2011 08:42 Defacer wrote:
Show nested quote +
On May 03 2011 08:19 nehcnhoj wrote:
In regards to the TL - EG debate, I believe that really nobody is in the wrong. It's just a different set of priorities.

TL, having always taken the responsibility of upholding the highest standard in this scene, would obviously view fairness of tournaments as the utmost importance. As seen by TSL3, is anybody contesting there's a fairer way of running the tournament? No, and as of present, there really issin't.

EG, however, puts game quality, hype, enjoyment of the participants, as the highest level. Now this philosophy will inevitably step on some toes, But it certainly works. IdrA's points were valid, it's just not as fun watching someone from EU play someone from KR on the NA server compared to a no-lag situation. "Fun" might be the wrong word here, but the lag takes something away from the game regardless.

It sucks that Blizzard/technology (the vehicle of e-sports :DD) is not at the level where these differences result in some friction. The other alternative/solution is that in time, as more money flows into the scene, team-league events become an offline affair. I'm sure there are other solutions money can buy

My personal opinion as a viewer though, is that I would certainly enjoy the presence of Liquid and any other team that might ever have a similar situation, at the cost of a small loss of quality in the few games played between the EU/KR players.

I think the guy from FXO put it best earlier in the thread, this is after all, a business,


I think I agree with what you're saying, but the concept of 'fairness' and 'fun' is confusing.

Based on Team Liquid's argument, they would rather have a tournament experience that is equally compromised/unfair for everyone, than a tournament experience that is optimal for 95% of the participants.

On a tangential note, it's kind of reminds me of what's fundamentally wrong with communism.

But it's worth repeating, that being 'fair' and having 'the highest standard' are not necessarily the same thing.





You're confusing two different concepts of "fairness." You can't complain that Liquid's act of making it "fair" for everyone makes it "unfair" for everyone in the same sense of the term, that's a contradiction; the fairness that Liquid is appealing to is that of equity. The fairness you refer to is that of a higher normative standard. While everyone can generally agree on a situation where people have an even playing field, your own subjective notion of this "higher standard" that players appeal to is nothing but your own unwarranted assertion of your view as factual.

IE, many many people would disagree with your idea in which course of action reaches a higher standard - to sme, inclusion of (in their opinion) one of the stronger teams could be one individual's appeal to a higher standard of tournament, another would say that fan-favorites, regardless of skill, is a higher standard for tournaments, and so on.
Dario Wünsch: I guess...Creator...met his maker *sunglasses*
StarGalaxy
Profile Joined March 2011
Germany744 Posts
May 03 2011 00:46 GMT
#814
On May 03 2011 07:32 tree.hugger wrote:
There's a lot of good stuff that's already been said here. But to me the most important points are:

#1. NA server should not become the default server for tournaments. This is the issue brought up by Liquid' obviously. As nearly every player on these teams has accounts on the major servers, and as guest accounts can be easily provided, it only makes sense to have a fairer and more accommodating server switching layout. Sure EG is a NA organization, but since when has that hindered anybody? The whole thing feels like it was put together without any real ambition. More on that.

#2. Ver and others bring up a great point. Why weren't qualifiers of some kind held for this? Running qualifiers will only bring more teams, players and fans into the fold. Everyone would love to see a round of qualifiers. Praetoriani and FXO fighting for a spot? Empire and Virus? Who wouldn't love to watch that? There are tons of teams waiting in the wings to prove their worth. Complexity has the potential to do well. Ai showed promise at Copenhagen.

We all know that a true teamleague is going to have to look something like the ICCUP clan leagues in BW, with multiple tiers and a robust system of promotion and demotion. But here, for this preliminary event, why not widen the net?

Supporting ESPORTS doesn't cut it anymore. I'm tired of people saying, "Well, this is overall a good thing, and we're supporting esports, so watch us." That's the theme here, and it's annoying. "Good enough" shouldn't be "good enough". We've seen events like the TSL set a high bar in organization and delivery, and we've seen events like ScReddit and IGN set a high bar in production effects. And then events like this make no effort to even reach that bar. That's not the point of setting an example. The NASL is belatedly realizing this. Prize pool isn't everything. Big names aren't everything. I'm always annoyed when people criticize other people who are trying hard, but I dunno, this whole event hasn't really been handled in a way that really distinguishes it, and it should be.


I think that's a very good summary, you can't say it more clearly.
We can only hope that the organizers of the league take this constructive criticism to heart.

Cj hero | Zest
turdburgler
Profile Blog Joined January 2011
England6749 Posts
Last Edited: 2011-05-03 00:56:07
May 03 2011 00:51 GMT
#815
this is probably gonna come across as a bit of a tinfoilhat moment but bear with me -_-

how this all comes across to me is that EG seems to take the stand, in everything its players seem to be involved in organising, is that being american is a big part of who they are. nasl is NA favoured in more than just name, masters cup and gcpl pushing for the na server being the "standard" at the end of the day gives US players advantages.

whether this has ever been intentional in terms of "helping" american players i dont know, its just the perception that comes across. but atleast from the opinions expressed in the thread by different people there seems to be this idea that if a tourney is organised by people who live in the united states, US players are suddenly the "home team" like other sports, and deserve an advantage, like the one perceived to exist in other sports for the home team. i would of thought the organisers main objective is to get the best games possible, not to "take sides" to assist US players.

what seems to be the standard for map choice, is predetermined first map, then loser picks. why cant we extend this server choice. either play NA first, or coin flip, then play on the losers server.
InteGrated
Profile Joined November 2010
United States259 Posts
May 03 2011 00:54 GMT
#816
Wow, Xeris's post really shed a lot of light on some of the NASL invites and how they were chosen.

This is the guy in charge of selecting the invites for NASL? no wonder. so much bias and ignorance written in that, no wonder Europeans hate us Americans.
The Final Boss
Profile Joined February 2011
United States1839 Posts
May 03 2011 01:09 GMT
#817
Does anybody know who the usual 2v2 players are on each team? And can they play a player in both 1v1 and 2v2 or no?

I'm just wondering, especially about Mouz, because I love Strelok's play and I would really enjoy watching some 2v2 out of him, but at the same time I figure that if he can only play 1v1 Mouz would probably place him there. What do I know though, haha.

Looks great EG!
mordk
Profile Blog Joined November 2010
Chile8385 Posts
Last Edited: 2011-05-03 01:19:45
May 03 2011 01:18 GMT
#818
I... frankly cannot understand why people make assessments of different gaming scenes when they do not know them closely. What I fail to understand even worse is how the hell do you visit TL regularly and FAIL TO NOTICE DIFFERENT SCENES. It's actually pretty impossible, players from all over the world stream regularly, Go4SC2, craft, gosu, and more cups feature EU players on a weekly basis on decent time schedules. How is it even possible to not even read some threads and find out. I really find it really hard to understand.

This is the same thing that happened when Kas 3-0d NaDa. EU people were outraged their player was dismissed by SotG. I couldn't understand it as well. I mean, if you like starcraft, if you follow the scene, if you do a goddamn podcast about SC2's state, you know that Kas is a godly TvT player, and has been crushing tourneys for a while. At the same time, you know that Happy as of late, has had an impressively fast scale on ladder, beating nerds left and right, and you also know that nerchio is the one he keeps facing on weekly cup late stages.

I fail to understand how can Xeris base his judgement on Empire players by their sole performance on GCPL. It sounds like he's not informed, not watching, and not reading enough about the scene he's promoting.

And I'm not even european, I just like SC2, I follow the scene, know some trends, and it's been completely effortless, how can the people INSIDE the scene NOT KNOW such obvious things? It's REALLY strange.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
May 03 2011 01:19 GMT
#819
On May 03 2011 08:42 Defacer wrote:
Based on Team Liquid's argument, they would rather have a tournament experience that is equally compromised/unfair for everyone, than a tournament experience that is optimal for 95% of the participants.


Actually I think TL's solution would be optimal to Europeans as well, especially as Nani indicated the lag issues between EU and NA aren't really insignificant. I mean as Jinro said, it's not like any European team will complain about playing half the games on their own server (and I'm pretty sure they would all prefer that).

But even if that wasn't the case, I believe there are no percentages when it comes to fairness. IMO, a tournament that is fair to 90% of the participants but unfair to 10% is an unfair tournament, period. It's obvious that EG wanted to go for a more global than NA-exclusive event - hence the TL, dignitas, mouz and MYM invites. They take advantage of having such big name teams in the league, but at the same time refuse to make the rules and format equally fair to everyone.

NASL suffers from the same problem really. There is no reason to have online competitions be server exclusive.

hinnolinn
Profile Joined August 2010
212 Posts
May 03 2011 01:28 GMT
#820
Again, a full page of people saying that TL is asking for the most fair solution. How is switching servers for each game a more fair solution then playing on the server with the smallest difference in latency?

If player A is US, and player B is KR, and when they play on the US server A has 250 latency and B has 450 latency, but when they play on the KR server player B has 300 latency and player A has 600 latency, wouldn't it be more fair to play all the games on the server where the latency difference is only 200, as opposed to playing some games on the server with a 300 latency difference?

That is just an example with numbers pulled out of nowhere. I don't know which server is best for each continental match-up, but playing all match-ups on the same server that reduces the difference in latency would be the most objectively fair it seems.
Prev 1 39 40 41 42 43 51 Next
Please log in or register to reply.
Live Events Refresh
Map Test Tournament
11:00
TLMC #15: Group A
WardiTV467
ComeBackTV 422
IndyStarCraft 121
Rex93
3DClanTV 55
EnkiAlexander 24
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko201
SortOf 152
IndyStarCraft 121
Rex 93
ProTech61
StarCraft: Brood War
Britney 43839
Sea 3846
Bisu 2761
Shuttle 2213
GuemChi 1249
Mini 1007
Larva 634
firebathero 444
hero 290
Light 163
[ Show more ]
Snow 152
Soma 151
zelot 128
Free 114
ToSsGirL 106
Rush 93
sorry 75
Mind 69
Soulkey 62
Aegong 56
Sea.KH 48
JulyZerg 44
HiyA 19
Icarus 17
Hm[arnc] 16
ajuk12(nOOB) 14
scan(afreeca) 11
NaDa 6
Dota 2
Cr1tdota758
qojqva249
XcaliburYe228
PGG 128
BananaSlamJamma55
Counter-Strike
shoxiejesuss630
x6flipin461
allub139
Other Games
singsing1860
B2W.Neo683
crisheroes441
Pyrionflax276
DeMusliM212
byalli163
Mew2King57
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2632
• WagamamaTV199
• Noizen49
Upcoming Events
PiGosaur Monday
12h 3m
Map Test Tournament
23h 3m
Tenacious Turtle Tussle
1d 11h
The PondCast
1d 22h
Map Test Tournament
1d 23h
Map Test Tournament
2 days
OSC
3 days
Korean StarCraft League
3 days
CranKy Ducklings
3 days
Map Test Tournament
3 days
[ Show More ]
OSC
4 days
[BSL 2025] Weekly
4 days
Safe House 2
4 days
Sparkling Tuna Cup
4 days
Map Test Tournament
4 days
OSC
5 days
IPSL
5 days
dxtr13 vs Napoleon
Doodle vs OldBoy
Liquipedia Results

Completed

BSL 20 Team Wars
Maestros of the Game
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Acropolis #4 - TS2
C-Race Season 1
IPSL Winter 2025-26
WardiTV TLMC #15
EC S1
ESL Pro League S22
Frag Blocktober 2025
Urban Riga Open #1
FERJEE Rush 2025
Birch Cup 2025
DraculaN #2
LanDaLan #3
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.