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Nydus Worm to display Text Warning - Page 7

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Sarang
Profile Blog Joined September 2010
Australia2363 Posts
March 25 2011 00:02 GMT
#121
On March 25 2011 08:55 AnotherEon wrote:
its a joke tbh. It is completely dumbing down the game


Yeah, how DARE we cater to the deaf! Those bastards, it's their own fault they can't hear! -_-
"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
March 25 2011 00:03 GMT
#122
Is this why people always talk about TL being a joke nowadays? Because I seriously can't believe the number of people that are whining because they think that the text will appear when the nydus worm is planted. I expect this sorta thing from /b/net.
Navillus
Profile Joined February 2011
United States1188 Posts
March 25 2011 00:06 GMT
#123
oh my god... I actually am losing faith in humanity, ok so everyone that is saying this is catering to newbies or Blizz nerfing something else (though obviously you people aren't going to read this because you just read the title and post) the warning comes when the sound does and it's not for newbies as the above poster said it's for the deaf

with that cleared up the only other point anyone made was
On March 25 2011 08:34 Sceptor87 wrote:
I can understand where they're coming from, but I do see a problem with it.

Imagine a battle. In this battle a Zerg player pops a Nydus in his opponents base. Now sometimes, not always, this might get neglected by the opponent and their base will get absolutely crushed, demolished, and destroyed. They'll lose right then and there. But now imagine that same battle playing out. That same opponent will neglect the sound. But now there's a fucking text message telling them that there's a Nydus active.

And not only that, on some maps with an island expo like say Scrap, a zerg player might want to use a Nydus to sneak an expo in instead of meandering about with Overlords and dropping shit. Now that very same warning will tell them that there's a Nydus up if they have ADD and don't pay attention to the sound.

But because the message shows up at the same time it screams I'm not fully objected to it. There could be problems though. It could be something to reward lesser players. Again.


Now this is ridiculous for two reasons, one you think that people will notice the text not the giant scream, I have not actually noticed the side text in a SC2 game since, well ever, and second, this means that you're relying on your opponent screwing up massively to implement these strategies which means they're pretty bad strategies and Blizzard shouldn't be balancing towards them, as Blizz has stated they balance towards the pros and high tiers.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Sealteam
Profile Blog Joined April 2010
Australia296 Posts
March 25 2011 00:06 GMT
#124
Basically seems aimed at helping deaf people. Can't really see anything wrong with that, a player with sound knows it's up anyway.
Zergtastic
Profile Blog Joined December 2010
Australia81 Posts
March 25 2011 00:09 GMT
#125
Thats good. It gives them another reason to run back to their base and go insane while you stall time for something like broodlords.
Forever wearing a leather gracket
tarath
Profile Joined April 2009
United States377 Posts
Last Edited: 2011-03-25 00:12:06
March 25 2011 00:10 GMT
#126
wow so much zerg QQ itt at not being able to beat def people who can't hear the nydus scream lol.

unbelievable...
S.O.L.I.D.
Profile Blog Joined September 2010
United States792 Posts
March 25 2011 00:13 GMT
#127
On March 25 2011 09:02 Hollis wrote:
We already never, ever see nydus worms in high level play. What's the point of making them even worse?


This is not making them worse. Key word being not. Not.

It shouldn't be this tough to figure out.
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
March 25 2011 00:17 GMT
#128
i wish brood lords can go into nydus...nydus > OL drops, because it takes less apm and one nydus speed = about >8 OLs. except OLs have to travel over things. A good nydus is usually game, unless the enemy army is in his base lol.
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
Dimagus
Profile Joined December 2010
United States1004 Posts
Last Edited: 2011-03-25 00:18:28
March 25 2011 00:18 GMT
#129
On March 25 2011 09:02 Moonloop wrote:
Show nested quote +
On March 25 2011 08:55 AnotherEon wrote:
its a joke tbh. It is completely dumbing down the game


Yeah, how DARE we cater to the deaf! Those bastards, it's their own fault they can't hear! -_-


I disagree with your perspective. The game has, by design, various levels of notifications and alerts and they are all not equal. Some are audible sounds, some are vocal warnings, some are flashing graphics, some are text messages. On top of that there are the split second indicators you have to pay attention to, like something skimming the edge of your vision on the current screen or mini-map.

This is a design change that takes what was an audible sound that could be missed and changes it into a text message that is virtually impossible to miss. Their reasoning may be sound but people with perfectly good hearing are affected as well.
Sarang
Profile Blog Joined September 2010
Australia2363 Posts
Last Edited: 2011-03-25 00:21:40
March 25 2011 00:18 GMT
#130
On March 25 2011 09:03 Xanbatou wrote:
Is this why people always talk about TL being a joke nowadays? Because I seriously can't believe the number of people that are whining because they think that the text will appear when the nydus worm is planted. I expect this sorta thing from /b/net.


As a matter of fact, bnet are actually more in support of this idea than TL is. -_-

The stupidity in this thread is mind-boggling.

On March 25 2011 09:18 Dimagus wrote:
Show nested quote +
On March 25 2011 09:02 Moonloop wrote:
On March 25 2011 08:55 AnotherEon wrote:
its a joke tbh. It is completely dumbing down the game


Yeah, how DARE we cater to the deaf! Those bastards, it's their own fault they can't hear! -_-


I disagree with your perspective. The game has, by design, various levels of notifications and alerts and they are all not equal. Some are audible sounds, some are vocal warnings, some are flashing graphics, some are text messages. On top of that there are the split second indicators you have to pay attention to, like something skimming the edge of your vision on the current screen or mini-map.

This is a design change that takes what was an audible sound that could be missed and changes it into a text message that is virtually impossible to miss. Their reasoning may be sound but people with perfectly good hearing are affected as well.


I say again, how could anybody possibly miss an earth-shattering scream, but catch a small notification on the side of their screen?

"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
Sinborn
Profile Blog Joined August 2010
United States275 Posts
March 25 2011 00:21 GMT
#131
I almost feel like mothership is going to get a text notification after it completes. I mean, it get nerfed every major cycle, haha.
ImHuko
Profile Joined December 2010
United States996 Posts
Last Edited: 2011-03-25 00:22:25
March 25 2011 00:21 GMT
#132
I don't get it.... this is basically something added for deaf players. If it goes off the exact same time as the sound, what is the problem? This changes nothing other than helping the deaf
People are complaining based off the thread message and not the actual Blue post, it is pretty stupid that people would rather look stupid than read a little bit
zoLo
Profile Blog Joined June 2007
United States5896 Posts
March 25 2011 00:21 GMT
#133
lol, so many complainers, seriously. The text message pops up when you hear the scream, no big deal. Like it was stated, this is to help deaf players, so in all, this won't "dumb down" the game.
Darneck
Profile Joined September 2010
Sweden1394 Posts
March 25 2011 00:22 GMT
#134
On March 25 2011 08:56 Gescom wrote:
I'd be fine with this if Nydus spawned slightly faster. It really is tough (and grossly underused right now) to get one off due to the obnoxius sound warning.

No offense but how the hell would the Nydus spawning faster change this at all?

You would still hear the sound and see the text when the nydus is finished. It's not gonna make a difference if the nydus spawns faster if you still only notice it when you hear the sound.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
March 25 2011 00:26 GMT
#135
Hahaha, so many people not even bothering to read.

This is a totally reasonable change, only one person has brought up anything that it might effect gameplay-wise, and even then it's not a huge, huge deal.

Take your time and read people. Good grief. ><
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Dimagus
Profile Joined December 2010
United States1004 Posts
March 25 2011 00:27 GMT
#136
On March 25 2011 09:18 Moonloop wrote:
I say again, how could anybody possibly miss an earth-shattering scream, but catch a small notification on the side of their screen?


This is like asking why the 2/3 of the population that are visual learners can't have the same focus for auditory learning.
pookychoo
Profile Joined September 2010
New Zealand96 Posts
March 25 2011 00:28 GMT
#137
It really goes to show there really is a person for every opinion, no matter what the reasoning is.

Personally I think it is the right choice by Blizz, and it hardly makes that much of a difference for regular players. You would have heard the sound at the same time as you get the notification anyway. And usually if you haven't spotted the nydus before it gets up it's too late.

One thing I'm not sure about though, is the sound from the emerging nydus based on distance. e.g. you put a nydus in the corner of a big map well away from the opponent. Do they still hear it emerge? Or if the enemy is watching near your base and you nydus behind his, does he not hear it because his sound is only from proximity of your base? Either way, not a big deal.
BetterFasterStronger
Profile Blog Joined August 2010
United States604 Posts
Last Edited: 2011-03-25 00:29:34
March 25 2011 00:28 GMT
#138
On March 25 2011 04:49 Sega92 wrote:
wow wtf theres yet another thing zerg cant use now...

R.I.P Nydus

Um... how can a text after the nydus is done make it so that zergs can't use this. Whine somewhere else. Where you unaware of the loud scream after a Nydus is done...
Top 200 as Protoss - Switched to Terran. 0-30 against EGiNcontroL... God damnet
JerKy
Profile Blog Joined January 2011
Korea (South)3013 Posts
March 25 2011 00:29 GMT
#139
Hmm, looks like you can HEAR a nydus better, but be more visually (text + dot) aware of where a nuke is.
You can type "StarCraft" with just your left hand.
Seam
Profile Blog Joined April 2010
United States1093 Posts
Last Edited: 2011-03-25 00:29:59
March 25 2011 00:29 GMT
#140
On March 25 2011 09:18 Dimagus wrote:
Show nested quote +
On March 25 2011 09:02 Moonloop wrote:
On March 25 2011 08:55 AnotherEon wrote:
its a joke tbh. It is completely dumbing down the game


Yeah, how DARE we cater to the deaf! Those bastards, it's their own fault they can't hear! -_-


This is a design change that takes what was an audible sound that could be missed and changes it into a text message that is virtually impossible to miss.



How is that miss able? As opposed to a little box on the far left side that just says "Nydus"?

It's for deaf people. Get over it.
I only needed one probe to take down idra. I had to upgrade to a zealot for strelok. - Liquid`Tyler
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