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Active: 10151 users

Nydus Worm to display Text Warning - Page 6

Forum Index > Closed
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MattyClutch
Profile Blog Joined September 2010
United States711 Posts
March 24 2011 23:18 GMT
#101
On March 25 2011 04:47 On_Slaught wrote:
isn't the giant scream enough?).



Might be helpful for the times you want to play with music instead of/with game sound.
Nihn'kas Neehn
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
March 24 2011 23:20 GMT
#102
On March 25 2011 04:47 Markus138 wrote:
that's just terrible. Why do they do this? This noobie friendly stuff is getting just annoying..


I like this quote. Damn hearing impaired noobs! Why always catering to the disabled blizzard!
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
March 24 2011 23:21 GMT
#103
Rofl, as if these weren't used little enough already.

Seriously, how often do you even see Nydus in competitive games, let alone actually get one off? Most maps are way too small to actually hide this effectively.

So first they add a sound, now they add TEXT?

You can kill the thing with your workers alone ffs.
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
March 24 2011 23:27 GMT
#104
On March 25 2011 08:21 Subversion wrote:
Rofl, as if these weren't used little enough already.

Seriously, how often do you even see Nydus in competitive games, let alone actually get one off? Most maps are way too small to actually hide this effectively.

So first they add a sound, now they add TEXT?

You can kill the thing with your workers alone ffs.


Thank god you actually read the thread, else you would post something stupid.
♥ The world needs more hearts! ♥
Sarang
Profile Blog Joined September 2010
Australia2363 Posts
March 24 2011 23:32 GMT
#105
On March 25 2011 08:21 Subversion wrote:
Rofl, as if these weren't used little enough already.

Seriously, how often do you even see Nydus in competitive games, let alone actually get one off? Most maps are way too small to actually hide this effectively.

So first they add a sound, now they add TEXT?

You can kill the thing with your workers alone ffs.


Lol.

I think this is fine. I don't get how anyone is having a problem with it. Which person is going to go "Huh? What's that scream? Meh it's probably nothing. Oh wait, what's this say? *reads small text on side of the screen* - OH SHIT A NYDUS."

I mean, come on. The only difference this'll make is deaf players will actually have a way of knowing a nydus popped up.

Good change. I don't see how you can possibly disagree, to be honest.
"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
Sceptor87
Profile Joined October 2010
Canada266 Posts
March 24 2011 23:34 GMT
#106
I can understand where they're coming from, but I do see a problem with it.

Imagine a battle. In this battle a Zerg player pops a Nydus in his opponents base. Now sometimes, not always, this might get neglected by the opponent and their base will get absolutely crushed, demolished, and destroyed. They'll lose right then and there. But now imagine that same battle playing out. That same opponent will neglect the sound. But now there's a fucking text message telling them that there's a Nydus active.

And not only that, on some maps with an island expo like say Scrap, a zerg player might want to use a Nydus to sneak an expo in instead of meandering about with Overlords and dropping shit. Now that very same warning will tell them that there's a Nydus up if they have ADD and don't pay attention to the sound.

But because the message shows up at the same time it screams I'm not fully objected to it. There could be problems though. It could be something to reward lesser players. Again.
Standard,
Striding Strider
Profile Joined February 2011
United Kingdom787 Posts
March 24 2011 23:39 GMT
#107
Nice change, I like to play while listening to music so this will be helpful. ^.^
I have a beard. I'm unprofessional.
Squirrel
Profile Blog Joined April 2010
United States1102 Posts
March 24 2011 23:44 GMT
#108
Nice change, especially good for people who are deaf.
Hokay
Profile Joined May 2007
United States738 Posts
March 24 2011 23:45 GMT
#109
On several occasion I have missed the nydus sound because I was heavily focusing on a certain task (like harassing). A yellow warning sign would have probably helped xD
Sarang
Profile Blog Joined September 2010
Australia2363 Posts
March 24 2011 23:45 GMT
#110
On March 25 2011 08:34 Sceptor87 wrote:
I can understand where they're coming from, but I do see a problem with it.

Imagine a battle. In this battle a Zerg player pops a Nydus in his opponents base. Now sometimes, not always, this might get neglected by the opponent and their base will get absolutely crushed, demolished, and destroyed. They'll lose right then and there. But now imagine that same battle playing out. That same opponent will neglect the sound. But now there's a fucking text message telling them that there's a Nydus active.

And not only that, on some maps with an island expo like say Scrap, a zerg player might want to use a Nydus to sneak an expo in instead of meandering about with Overlords and dropping shit. Now that very same warning will tell them that there's a Nydus up if they have ADD and don't pay attention to the sound.

But because the message shows up at the same time it screams I'm not fully objected to it. There could be problems though. It could be something to reward lesser players. Again.


Again, how could anyone possibly miss the sound, but catch the text?

The only way they could is if they have the sound disabled. If they do, then the text is fine, because otherwise they'd have no idea the nydus popped up.
"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
March 24 2011 23:46 GMT
#111
On March 25 2011 08:34 Sceptor87 wrote:
I can understand where they're coming from, but I do see a problem with it.

Imagine a battle. In this battle a Zerg player pops a Nydus in his opponents base. Now sometimes, not always, this might get neglected by the opponent and their base will get absolutely crushed, demolished, and destroyed. They'll lose right then and there. But now imagine that same battle playing out. That same opponent will neglect the sound. But now there's a fucking text message telling them that there's a Nydus active.

And not only that, on some maps with an island expo like say Scrap, a zerg player might want to use a Nydus to sneak an expo in instead of meandering about with Overlords and dropping shit. Now that very same warning will tell them that there's a Nydus up if they have ADD and don't pay attention to the sound.

But because the message shows up at the same time it screams I'm not fully objected to it. There could be problems though. It could be something to reward lesser players. Again.


So, you believe it is fair that people with ADD that don't notice the sound to NOT know that a nydus is popping?
♥ The world needs more hearts! ♥
BasedSwag
Profile Joined April 2010
Algeria418 Posts
March 24 2011 23:50 GMT
#112
When would you ever make a Nydus and assume they won't notice the sound anyway?
Squirrel
Profile Blog Joined April 2010
United States1102 Posts
March 24 2011 23:51 GMT
#113
On March 25 2011 08:34 Sceptor87 wrote:

But because the message shows up at the same time it screams I'm not fully objected to it. There could be problems though. It could be something to reward lesser players. Again.


Wait, how does this reward lesser players?

If it only gave a text message, but they then later added sound, THAT would be rewarding lesser players. As long as you have sound on you will always know when a Nydus pops up. Always.

This change was made, firstly, for people who are deaf.
solistus
Profile Joined April 2010
United States172 Posts
March 24 2011 23:53 GMT
#114
I was a little uneasy about this when I thought it would be when the worm starts spawning, but a text warning after it pops is fine. It's not supposed to be sneaky at that point, you're supposed to be able to hear the scream and know what's up. If you're deaf, or just have sound off, and can't hear it, there's no reason you shouldn't be made aware in some other fashion. I pretty much filter out those text notifications anyway, since most of them are useless information.
Units don't counter units. Strategies counter strategies.
AnotherEon
Profile Joined January 2011
United Kingdom250 Posts
March 24 2011 23:55 GMT
#115
its a joke tbh. It is completely dumbing down the game
Gescom
Profile Joined February 2010
Canada3513 Posts
March 24 2011 23:56 GMT
#116
I'd be fine with this if Nydus spawned slightly faster. It really is tough (and grossly underused right now) to get one off due to the obnoxius sound warning.
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
S.O.L.I.D.
Profile Blog Joined September 2010
United States792 Posts
Last Edited: 2011-03-24 23:59:17
March 24 2011 23:57 GMT
#117
On March 25 2011 04:47 Markus138 wrote:
that's just terrible. Why do they do this? This noobie friendly stuff is getting just annoying..


It's not for newbies, it's for deaf people. How can you disagree with that?

This is dumbing NOTHING down. It is absolutely no different from the scream aside from the fact that the warning appears in a different way. Please read before jumping to conclusions.

@Above post: considering that the scream occurs after the Nydus is finished, I have no idea how it has any effect on getting one down.
Tektos
Profile Joined November 2010
Australia1321 Posts
March 25 2011 00:01 GMT
#118
But.... but nydus rushing deaf people was how I got to masters, how will I ever win a game now?
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
Last Edited: 2011-03-25 00:02:20
March 25 2011 00:01 GMT
#119
actually nydus is very OP as it is. You get to throw infinite amounts of zerglings into enemy base, while you engage armies in a linear fashion through the middle. Lots of population would be freed as the armies collide... more zerglings. Nydus brings opponent's naked base to zerg's front porch.
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
Hollis
Profile Joined January 2011
United States505 Posts
March 25 2011 00:02 GMT
#120
We already never, ever see nydus worms in high level play. What's the point of making them even worse?
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