Nydus Worm to display Text Warning - Page 3
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Sworn
Canada920 Posts
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Trentelshark
Canada385 Posts
On March 25 2011 04:47 Markus138 wrote: that's just terrible. Why do they do this? This noobie friendly stuff is getting just annoying.. ![]() It was originally suggested for people who are deaf by a player who is deaf on Blizzard's forums. You know, deaf as in those who can't hear the in-game sounds? Games should be accessible to everyone and this change has nothing to do with being a "noob". | ||
Ex_Matt
Canada84 Posts
You know. . . Whatever happened to being good enough to prevent halfwit tactics such as nydus worms? Is it really that hard to spread supply depots pylons or overlords throughout your base so you can, oh i dunno use the friggin mini map? | ||
mizU
United States12125 Posts
I can play with music now. | ||
Dystisis
Norway713 Posts
On March 25 2011 04:47 On_Slaught wrote: However I can see people arguing that it's a slippery slope. Where do we draw the line? Why stop at Nydus? If we can justify giving this to nydus, it isn't too much of a stretch to give a warning whenever a mothership appears on the field, and other things like that. There's already a warning for motherships. It's a 2 second game freeze. | ||
1st_Panzer_Div.
United States621 Posts
It'll go off when the insanely obvious and loud nydus roar goes off. | ||
Wolf
Korea (South)3290 Posts
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Jerax
Canada189 Posts
On March 25 2011 05:14 1st_Panzer_Div. wrote: Why is anyone against this? It's a tool to assist deaf/hearing impaired players. It'll go off when the insanely obvious and loud nydus roar goes off. Exactly. I think when people are confusing the Blue post when he compared it to the nuke, thinking it might be when the nydus starts building, like when the nuke is detected. I'll edit the OP, thought it was pretty obvious that the warning comes with the nydus scream but I guess not. | ||
AJMcSpiffy
United States1154 Posts
On March 25 2011 05:14 1st_Panzer_Div. wrote: Why is anyone against this? It's a tool to assist deaf/hearing impaired players. It'll go off when the insanely obvious and loud nydus roar goes off. I think (I HOPE) that it's just because they aren't realizing there are hearing impaired people who play SC2. It's nothing about making the game "noob friendly" and everything about making it accessible to all players. | ||
PhiliBiRD
United States2643 Posts
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ptrpb
Canada753 Posts
On March 25 2011 05:12 Dystisis wrote: There's already a warning for motherships. It's a 2 second game freeze. Hahaha, ain't that the truth? On topic though, I'll be extremely pleased if this goes through, I'll be able to play with music without worry. | ||
redeux
United States148 Posts
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Diamond
United States10796 Posts
On March 25 2011 05:12 Dystisis wrote: There's already a warning for motherships. It's a 2 second game freeze. Isn't the motherships warp in sound a global sound now? Aside for the lag spike.... | ||
SpiffD
Denmark1264 Posts
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Railgan
Switzerland1507 Posts
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vyyye
Sweden3917 Posts
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Deleted User 108965
1096 Posts
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ZeromuS
Canada13379 Posts
On March 25 2011 04:47 Markus138 wrote: that's just terrible. Why do they do this? This noobie friendly stuff is getting just annoying.. ![]() Let us pretend you are deaf and love starcraft. Lots of stuff pops up on screen for everything EXCEPT nydus worms. So then how do you play the game vs a Zerg who uses nydus and you dont see it on the minimap building? IMO this is a fine change all the more to get individuals playing this game who otherwise cannot for fear of something like a disability getting in the way. As long as it is reasonable to do so bliz should make it easier for those with physical disabilities or conditions to play the game. Now if only they can help red/green colourblind people out as I have heard some complaints from colour blind gamers about sc2 before (though cant exaclty remember what about atm). | ||
HEROwithNOlegacy
United States850 Posts
User was warned for this post | ||
Zeke50100
United States2220 Posts
Yes, because the nuke text also appears as soon as it begins building. Honestly. | ||
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