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Why so much Terran success in GSL? - Page 8

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Aerakin
Profile Joined January 2011
185 Posts
January 20 2011 14:10 GMT
#141
Sure, Terran players are very common in the GSL, their win rate is great.

So what.

They didn't win when it mattered, while two Zergs did just that.
SDream
Profile Blog Joined November 2010
Brazil896 Posts
Last Edited: 2011-01-20 14:32:24
January 20 2011 14:11 GMT
#142
In my opinion Terran is fine, so is Protoss.

Problem is Zerg. We can open with fast expansion, 1 base roach all in, 1 base banelings all in, 6 pool!! I mean, it's too limited. Terrans can even Thor rush, com'on. I am not complaining about the Thor rush, but the lack of this possibility from zerg players. Zerg tech is slower, then it opens too much for certain timed attacks that barelly have to scout to succeed (or just be annoying).

I think we should have more tech 1 units, maybe hidra come down to tier 1. And then, as we "evolve" our lair, we open up new evolutions for each of these guys. Roach evolve into a tank-like unit, zerglings into banelings, things like this, even queen could evolve into something cool, maybe get wings and fly (fast!!). (that would result into faster transitions to unpredictble strategies)

I have good ideas for zerg, hope Blizzard don't fail me and do something really cool for zerg in next expansion, cause right now that's what zerg lacks, cool things!!

Edit: Cooler zergs -> more zerg players. I do think zerg has a lot of potential on "coolness". I myself play as random instead of zerg, even though zerg is my favorite race, but not in current sc2 gameplay.
NoobSkills
Profile Joined August 2009
United States1600 Posts
January 20 2011 14:18 GMT
#143
It IMO is a mixture of map pool and overall T population in the GSL.
Also some players just defend poorly on the smaller maps.
FF in front of an attack then their zelots to get slaughtered by the FF that are supposed to help your army. Just overall bad gameplay causes for many losses on smaller maps.
Epsilon8
Profile Blog Joined May 2010
Canada173 Posts
January 20 2011 14:22 GMT
#144
IMHO there are more T because:
1. The T players in the GSL have more skill i.e. there are a lot more big names for T.
2. The randomness of math ups i.e. there were quite a few ZvZ kills this GSL.
If you wish to travel far and fast, travel light. Take off all your envies, jealousies, unforgiveness, selfishness, and fears.
CarlyZerg
Profile Joined December 2010
United States113 Posts
January 20 2011 14:26 GMT
#145
Thankyou everyone for a variety of answers and explanations, many of them quite reasonable. Keep it coming! I believe this thread has potential beyond a back-and-forth QQ fest, there have been a lot of good posts. It will definitely be interesting to see how new maps affect the distribution in the next GSL, that will probably give us our most significant data set, just to see what races make it out of the prelims. I have a feeling Z will benefit, but what about P?
whomybuddy
Profile Joined August 2010
United States620 Posts
January 20 2011 14:30 GMT
#146
Because new improve AI movement help micro range units >>OP
......I don't think you can micro marines like that in SC1 .
............Best defend and harass units + build >> we all know how hard for zerg to win against terran early game. When I play zerg or watch zerg vs good terran, I always afraid of the early game harass -all in
.......Stim marauder. Even with upgrade HP. A group of stim marauder or marines can destroy building like nexus or other tech so fast.
...........Movement. well medivac is way more OP than medic + drop ship.
Roaches all the way way way.
mprs
Profile Joined April 2010
Canada2933 Posts
January 20 2011 14:31 GMT
#147
Here we go again.

Its not the map imbalance alone Zergs and Protosses have won the GSL (in fact, the Terran hasn't).

It might be map imbalance, yes. But it is also player skill. More player skill than anything. Maybe some luck since Zergs had to beat each other and Protosses have looked less than mortal.

BUT HEY WE CAN BLAME THE MAPS TOO!
We talkin about PRACTICE
tapk69
Profile Joined January 2011
Portugal264 Posts
January 20 2011 14:36 GMT
#148
The topic was about the Terran Sucess in the GSL not being imbalanced...

How many of us here are casual players ? players in Bronze , Silver , Gold that play everyday a few games and see the gsl and other tournments? How many of us just started playing RTS games with starcraft2 ?

We the new players should know that we can´t play like Nestea , MC or MVP ... Have you ever seen the replays of the games you lost? All of your losses didnt come because the race was overpowered or the map wasn´t the right one.. You lost because you did something wrong , and after that you even did something worse , and in fact there should be times in the game when you could have won if you had done that.. When we play we do lots of small mistakes , that cost us the game and dont think about it .. Thats whats wrong , we can´t tell "The game is unfair" , NO!
We can tell , well i´m gonna do that next time!

Only the professionals can say something and even them aren´t 100% right , please understand but , IF 8 code S zergs played like IMnestea , or 8 protoss played like MC , would we have this post here?

i do think that MVP , MKP , Nada , Jinro ,even slayersboxer , rainbow and TSLclide play much better than the rest of the Zerg and Protoss field besides MC , Nestea and also Idra... they do different builds and catch the opponents doing always the same build at the same times over and over again.. Even Choya and Hongunprime have much more imagination than the other protoss..

Time will make the game balanced , not insulting others and blizzard the company that made the Starcraft 1 and the best game in the world Starcraft2 , and that is always doing new things to the communty unlike the other companies , that just make games to play 2 months and bye bye , buy the sequel 9 months after..
ja foste
TheKing
Profile Joined April 2010
Australia186 Posts
Last Edited: 2011-01-20 14:45:08
January 20 2011 14:43 GMT
#149
I don't understand the people that say "The terran players are just better"

That excuse doesn't really seem to work because its not very easy to prove that, because maybe they are just doing better because of imbalances or map flaws.

Assuming the game is not balanced, how long will it take to realise that terrans are not just better?

On January 20 2011 23:10 Aerakin wrote:
Sure, Terran players are very common in the GSL, their win rate is great.

So what.

They didn't win when it mattered, while two Zergs did just that.


Alot of things can explain that such as luck or nervousness.
Aerakin
Profile Joined January 2011
185 Posts
January 20 2011 14:46 GMT
#150
On January 20 2011 23:43 TheKing wrote:
I don't understand the people that say "The terran players are just better"

That excuse doesn't really seem to work because its not very easy to prove that, because maybe they are just doing better because of imbalances or map flaws.

Assuming the game is not balanced, how long will it take to realise that terrans are not just better?



It's impossible to know, in fact.

Hence why balancing an rts game like starcraft is such a nightmare.
Velocity`
Profile Joined December 2010
United Kingdom343 Posts
January 20 2011 14:46 GMT
#151
On January 20 2011 23:36 tapk69 wrote:
The topic was about the Terran Sucess in the GSL not being imbalanced...

How many of us here are casual players ? players in Bronze , Silver , Gold that play everyday a few games and see the gsl and other tournments? How many of us just started playing RTS games with starcraft2 ?

We the new players should know that we can´t play like Nestea , MC or MVP ... Have you ever seen the replays of the games you lost? All of your losses didnt come because the race was overpowered or the map wasn´t the right one.. You lost because you did something wrong , and after that you even did something worse , and in fact there should be times in the game when you could have won if you had done that.. When we play we do lots of small mistakes , that cost us the game and dont think about it .. Thats whats wrong , we can´t tell "The game is unfair" , NO!
We can tell , well i´m gonna do that next time!

Only the professionals can say something and even them aren´t 100% right , please understand but , IF 8 code S zergs played like IMnestea , or 8 protoss played like MC , would we have this post here?

i do think that MVP , MKP , Nada , Jinro ,even slayersboxer , rainbow and TSLclide play much better than the rest of the Zerg and Protoss field besides MC , Nestea and also Idra... they do different builds and catch the opponents doing always the same build at the same times over and over again.. Even Choya and Hongunprime have much more imagination than the other protoss..

Time will make the game balanced , not insulting others and blizzard the company that made the Starcraft 1 and the best game in the world Starcraft2 , and that is always doing new things to the communty unlike the other companies , that just make games to play 2 months and bye bye , buy the sequel 9 months after..

Actually a poll was done on TL and most of the players here are at least Diamond level so they do have some knowledge on what they're saying. Granted it isn't as insightful as a progamer but they're not bronze leaguers who don't know anything about the game. Also good job disregarding all of the Code A games, with 8 terrans at the top. Are you saying they're just of a much higher skill than every other zerg/toss in the same league? I'm not sure exactly where Zerg are when it comes to balance but it sure seems like Terran are doing much better than them and I can't see it all factoring down to just the maps.
noD
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2011-01-20 14:55:23
January 20 2011 14:55 GMT
#152
On January 20 2011 23:46 Callous wrote:
Show nested quote +
On January 20 2011 23:36 tapk69 wrote:
The topic was about the Terran Sucess in the GSL not being imbalanced...

How many of us here are casual players ? players in Bronze , Silver , Gold that play everyday a few games and see the gsl and other tournments? How many of us just started playing RTS games with starcraft2 ?

We the new players should know that we can´t play like Nestea , MC or MVP ... Have you ever seen the replays of the games you lost? All of your losses didnt come because the race was overpowered or the map wasn´t the right one.. You lost because you did something wrong , and after that you even did something worse , and in fact there should be times in the game when you could have won if you had done that.. When we play we do lots of small mistakes , that cost us the game and dont think about it .. Thats whats wrong , we can´t tell "The game is unfair" , NO!
We can tell , well i´m gonna do that next time!

Only the professionals can say something and even them aren´t 100% right , please understand but , IF 8 code S zergs played like IMnestea , or 8 protoss played like MC , would we have this post here?

i do think that MVP , MKP , Nada , Jinro ,even slayersboxer , rainbow and TSLclide play much better than the rest of the Zerg and Protoss field besides MC , Nestea and also Idra... they do different builds and catch the opponents doing always the same build at the same times over and over again.. Even Choya and Hongunprime have much more imagination than the other protoss..

Time will make the game balanced , not insulting others and blizzard the company that made the Starcraft 1 and the best game in the world Starcraft2 , and that is always doing new things to the communty unlike the other companies , that just make games to play 2 months and bye bye , buy the sequel 9 months after..

Actually a poll was done on TL and most of the players here are at least Diamond level so they do have some knowledge on what they're saying. Granted it isn't as insightful as a progamer but they're not bronze leaguers who don't know anything about the game. Also good job disregarding all of the Code A games, with 8 terrans at the top. Are you saying they're just of a much higher skill than every other zerg/toss in the same league? I'm not sure exactly where Zerg are when it comes to balance but it sure seems like Terran are doing much better than them and I can't see it all factoring down to just the maps.


Unless a player is random he will be biased, and we can CLEARLY see it here ...
Faze.
Profile Joined November 2010
Canada285 Posts
January 20 2011 15:06 GMT
#153
Terran has more possible openings, and is perfectly well designed for aggressive korean playstyle, nothing surprising there.
Of course we all know there is a majority of T-favored maps in the pool right now.
I'm pretty sure there's also more T players than Z or P, that plays a role but not as much as the 2 previous points.
D:
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
January 20 2011 15:07 GMT
#154
In GSL3 it was map imbalance, because there was no thumbs down.

In all the others, it's just player preference. There are more terrans so more of them get good.
branflakes14
Profile Joined July 2010
2082 Posts
January 20 2011 15:10 GMT
#155
Drops are far too effective if you ask me. A Terran sat behind some Siege Tanks won't miss 4 Marauders and a Medivac, but his opponent sure will miss their tech.
Belha
Profile Joined December 2010
Italy2850 Posts
January 20 2011 15:16 GMT
#156
GSL only?? IEM Europe, final groups: 10 T, 2 P, 0 Z.

Check every tourney top 8, then you will have a reliable statistical sample that can show us that something is wrong with T.
Chicken gank op
mesohawny
Profile Blog Joined May 2010
Canada193 Posts
Last Edited: 2011-01-20 15:21:00
January 20 2011 15:20 GMT
#157
I don't mean to take anything away from Terran players but the race is just extremely straight forward and versatile at the same time.

Terran has the luxury of fortifying their ramp with bunkers/tanks in the early game and being immune to any early all-ins.. All it takes is 1 scan to see the all-in then add a couple more bunkers and you're set... This doesn't hurt them too bad because when they're ready to take their nat they salvage those bunkers and float their buildings, effectively moving their wall forward without really taking any losses from the turtle-based play... They can play their game the way the want, without taking any risks.

Protoss suffers from having to micro perfectly while having exactly the right unit composition to counter whatever the Terran has.. (Too little zealots you lose, not-so-perfect forcefields = you lose) While the terran can pump from the barracks with a couple tanks and medivacs and be perfectly fine (until storm/collossus comes out, but even they have very easy counters in reactored vikings and ghosts) Overall it seems like the toss has to micro a lot harder than the Terran in order to come out on top.

Zerg is struggling to find the perfect balance of economy/army and its extremely difficult to do this, always... Zergs are terrified of the 1-base all-ins that terran has at it's disposal... Sacking overlords and looking at marine counts are helpful in this, but you never truly know if a terran is going to expand or all-in until you see the 2nd command centre. Zerg has to take calculated risks when playing terran, and they often come back to bite them in the ass... Terran doesn't need to take calculated risks because they can really do whatever they want... 1 early game scan is often enough to give them the information they need to stay safe and punish the zerg...

It's hard for zerg to take the map and expand against terran because the threat of drops and all-ins is always there.... And if we play it safe and get extra queens or keep units at home... then the terran will just add some more defense and power his economy and come out on top.

Seems to me like Terran doesnt have to work as hard for their wins and their race is much more FORGIVING... Whereas a Toss or Zerg has to have a near perfect game to come out on top... A missed injection or bad forcefields is normally a GG while Terran can afford to miss mules or miss production cycles because their units are so cost-effective and go a lot further than zerg/protoss.

This is just my opinion and the small maps DEFINITELY play a huge factor in the terran success... But I dont think large maps would be too detrimental for them either, they'd just have to switch to a macro style while limiting expos with drops instead of all the 1/2 base death pushes that everyone is so afraid of.

This is just my opinion, i respect all players.

love you long time
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
January 20 2011 15:21 GMT
#158
Terran has just to many small edges that benefit them in various situations.

Repair-rate / Auto-Repair
Planetary Fortress
Bunker 100% Salvagin
No penalty for missing macro mechanics (also they allow oversaturation, thus more units on equal saturated bases)
Easy and save fast Tech, with the possibility to swap add-ons.
Dropship and medic in one, amplifies dropping^5
Easy, cheap microable high efficiant allround units (mm, a-click stim and you already deal massssiv damage)



And very subjectiv one:
Terran is too forgiving. On 1vs1 Base, if you do make some critical errors, you're still not dead.


Of course everyrace has their strong aspects, but terran has way way too many, those give you little edges in various situations helping you out if you fail something or damping the damage dealt to you.
wat
mesohawny
Profile Blog Joined May 2010
Canada193 Posts
January 20 2011 15:23 GMT
#159
Saying "oh theres just more T players than Z or P, thats why theres more top terrans!" is extremely flawed logic,

Ask yourselvs WHY there are more T players than Z or P...

Is Terran the "cool kid" race? Or is Terran a little better than the other races?

Food for the thought.
love you long time
tapk69
Profile Joined January 2011
Portugal264 Posts
January 20 2011 15:24 GMT
#160
i see youre a Diamond player , but you have to understand that diamond is not pro-like there´s master league now.. im a simple silver player , nº1 on division but i will respond to your CODE A..

CODE A FINAL 8 : 3 ZERGS !!!! 3!!! 5 TERRANS and 1 PROTOSS ( i don´t have a response to this , maybe learn something other than make 4 gates or collusus)

Zuly lost badly , made lots of mistakes , Cezanne was good but SCfou played better to.. im not even going to talk about FOXMoon , i was hoping he won code A but he played all-inish style against his teammate and lost..

Well if July , Cezanne and FOXMoon won it would have been a 3 ZERGS 1 TERRAN final four..

Another thing , ZeNEXByun e OgsTop are probably the best Code A players
ja foste
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