• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:46
CEST 00:46
KST 07:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)83ZeroSpace at Steam NextFest - Last free demo39Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 The future of the SC game model
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? ProGamer Paychecks Story Data needed BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6089 users

GSL Popularity - Page 4

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 6 64 65 66 Next
Yurie
Profile Blog Joined August 2010
12114 Posts
January 06 2011 23:35 GMT
#61
On January 07 2011 08:33 Fa1nT wrote:
SC2 will get more popular as SC1 gets less popular

SC2 will also get more popular when the games and maps are more balanced

SC2 is not even a full year old yet and already has large scale tourneys with hundreds of thousands of online viewers, how far into SC1's lifetime did it take for that to happen? At least a few years.


SC1 has been getting less popular for years. This hasn't meant people have gone to SC2 since it wasn't released yet.

We don't know that a balanced game is more fun to watch. An explosive game that is balanced over all on good maps is probably more fun than a totally balanced game.

Where do you get the hundred of thousands numbers?
DivinO
Profile Blog Joined July 2009
United States4796 Posts
January 06 2011 23:35 GMT
#62
Give it some time indeed, but man it's scary.
LiquipediaBrain in my filth.
XsebT
Profile Blog Joined June 2009
Denmark2980 Posts
January 06 2011 23:35 GMT
#63
On January 07 2011 08:33 Fa1nT wrote:
SC2 will get more popular as SC1 gets less popular

SC2 will also get more popular when the games and maps are more balanced

SC2 is not even a full year old yet and already has large scale tourneys with hundreds of thousands of online viewers, how far into SC1's lifetime did it take for that to happen? At least a few years.

SC2 did not start from scratch. In fact, Blizzard has pumped shitloads of money into this game. That's it though...money.
화이팅
EchOne
Profile Blog Joined January 2008
United States2906 Posts
January 06 2011 23:36 GMT
#64
On January 07 2011 08:28 Tyree wrote:
Gamers in Korea are more interested in MMO's now than ever before, in 2001 MMO's were merely browser based casual games in Korea, now they are easily more popular than the more competitive 1on1 type of games like BW and SC2.

I know this is true, but if this kills ESPORTS as we know it, I will be so very sad. I'm sure many MMO players have that competitive spark in them and would thoroughly enjoy a burgeoning ESPORTS scene, but they are simply being assimilated by this borg-like empire of time-stealing non-competitive gaming.
面白くない世の中, 面白くすればいいさ
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
January 06 2011 23:36 GMT
#65
On January 07 2011 08:33 Fa1nT wrote:
SC2 will get more popular as SC1 gets less popular

SC2 will also get more popular when the games and maps are more balanced

SC2 is not even a full year old yet and already has large scale tourneys with hundreds of thousands of online viewers, how far into SC1's lifetime did it take for that to happen? At least a few years.

Yeah, not long: http://www.teamliquid.net/forum/viewmessage.php?topic_id=181556
Given that there was no industry back then, $10k+ tours were springing up about 1year after BW was released.
Administrator~ Spirit will set you free ~
dragonsuper
Profile Joined October 2010
Liechtenstein222 Posts
Last Edited: 2011-01-06 23:40:54
January 06 2011 23:36 GMT
#66
My experience and opinion: Me and many friends i know stopped watching GSL from GSL 2/3 ... i also stopped playing SC2 at all from almost 2 weeks and i don't plan to resume at all.

I think blizzard has actually failed to bring BW fun into a next generation game... so it's not GOMTV fault. I was a die hard fan of Starcraft 1 and if even I have stopped playing SC2 it will die probably soon... expansions or not.

It is simply not fun to play AND to watch after a few months... it's a normal game.

BW was epic game to play over and over. They are simply not comparable.

BW was on a clearly superior level...

Let's hope Blizzard doesn't fail on Diablo 3 as well because i will be too much disappointed also.
lol
GildedAdonis
Profile Blog Joined May 2010
United States70 Posts
January 06 2011 23:40 GMT
#67
Actually since the Incheon Tourism Group was a sponsor, GOM probably was given use of the stadium for free or at a serious discount as part of the sponsorship negotiation.

Chill. SC2 is fine.
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
January 06 2011 23:40 GMT
#68
Does anyone know how many people watch the stream on average?
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2011-01-06 23:42:37
January 06 2011 23:40 GMT
#69
On January 07 2011 08:33 floor exercise wrote:
I don't have much to add on the popularity in Korea but on a semi-related note I don't even know what's going on in the GSL.

I understand we are borderline insignificant in the grand scheme of things, but this is the first time in like 8 years of following pro SC that I have been this out of the loop of tournaments. The kicker being we actually have English commentary now in the #1 league (albeit the only league, but still)

I've felt generally apathetic about the state of Korean SC2 for a while now. I tune into foreigner stuff, but I just don't care about the Korean scene


I have a similar feeling. I think there's just too much crud in GSL. There's tons of people who just plain don't belong and lots that do but just aren't there. The games aren't exciting. You tune into an EU or US competition and generally you get some exciting games. They might not be the best builds to win or the most skillful matches but they are a lot more exciting.

I mean I don't want to watch a game with any Korean T but I love watching QXC or Drewbie in US comps or Bratok in EU. Same goes for P, why would I want to watch HongUn when you get Kiwikaki, Socke. Just feels like the majority of the time Koreans don't produce those exciting games.

Remember Socke vs Jinro in MLG? The only games from GSL that I hear people still talking about are either how well Jinro did, how MC raped everyone or the amazing Leenock vs Clide(A Ro32 game). It's understandable why no one goes to watch.
Nayl
Profile Joined March 2010
Canada413 Posts
January 06 2011 23:40 GMT
#70
It looks like Blizzard needs KeSPA afterall. Honestly, deciding to give Gretech rights to Starcraft 2 and forgoing any TV exposure was a poor move IMO.

If they can end their stupid grudge and compromise, I'm sure Starcraft 2 commentated by the OGN commentators will become HUGE in South Korea.
Weasel-
Profile Joined June 2009
Canada1556 Posts
Last Edited: 2011-01-07 00:10:23
January 06 2011 23:41 GMT
#71
Broodwar is by far a better game from a spectator's perspective. GOMTV can only be faulted on their decision to start broadcasting SC2 instead of BW (although really they were forced to do that by KeSPA). This could change in the future and I really hope it does, since it doesn't look like the foreigner scene is going to start focusing more attention on BW any time soon.
kuresuti
Profile Blog Joined December 2009
1393 Posts
January 06 2011 23:41 GMT
#72
On January 07 2011 08:32 tree.hugger wrote:
Show nested quote +
On January 07 2011 08:28 kuresuti wrote:
GSL has still existed for a very short time compared to BW. It's much easier for the average viewer to get interested if you could just zap the channels and see some SC2 there. With just a streaming service at the moment there's nothing weird about SC2 having less viewers, it has nothing to do with BW being more enjoyable to watch or whatever.

OGN/MBC has years of experience, regular broadcasting times and an existing viewerbase to work with, GOMTV has none of those (Well maybe regular broadcasting times, but there's too little data to specify what is regular for the GSL at the moment).

This argument doesn't stand up to scrutiny. Sc2 had a natural opportunity to inherit or interest a large viewer group that does not need to be convinced to watch a video game on "tv". Instead, that group has largely shunned the game within Korea. And your post ought to bring up a second question; one which has been asked ad nauseum...

Why were exclusive rights given to a company with so little experience in the first place?


Fair enough, E-SPORTS popularity in itself could attract lots of viewers for GOMTV. But it's still a new game, and I think most people would still prefer to tune in to familiar lee-ssang roks or whatever, instead of signing up at an unknown site to watch an unknown game through a streaming service.

As for the second part, that is a question Blizzard could answer (Starcraft 2 happened, but Activision happened aswell...).
Deadlyhazard
Profile Joined May 2010
United States1177 Posts
January 06 2011 23:42 GMT
#73
Another thing, Blizzard doesn't promote the GSL much at all. I never see on their main site much about the GSL at all, a few of my friends who casually play SC2 had never even heard of it. It's something that Blizzard should say on the front page, WITH A LINK TO GOM IN BIG LETTERS, GSL LIVE @ [time]. And it should be restreamed for each time zone audience..


But Blizzard is too foolish to do something like that. They just hope they can throw cash at it and have others do it for them. I think they've been like that even before Activision cut in on operations.
Hark!
Dekker
Profile Joined July 2010
Germany169 Posts
January 06 2011 23:42 GMT
#74
You can say what you want, but the main problem of SC2 is that around 75% or more are simple allin pushes. Macroplay is pretty much punished because 1 base strategies are utterly strong. Thats what makes it so boring in the end.
Remember the bo7 matches of last gsl? Done in within 1 hour? And that even tho there were huge breaks between games? Something like that makes it totaly unatractive to go to a studio, if the games are basicly done within a too short amount of time.
Seeing some real multitasking and fighting on the whole map is something we rearly ever see because right now the maps are not cut out for it.
I also agree that the units of SC2 are rather boring in the end. Most special abilities seem rather boring or not useful as they are right now (neural parasite and seeker missle for example).
Of course the game needs time to develop first, but could do you really see the game shifting to a more macro oriented and long term game state? I for myself don't see that happen.
zhouzhou
Profile Blog Joined September 2010
Canada138 Posts
January 06 2011 23:42 GMT
#75
There are so many things contributing to the lack of popularity most poeple aren't aware of.

Like John said, it's not only outside of Korea that people think games are a joke and a waste of time. It's like that in Korea too. And match-fixing scandals aren't helping with the esports promotion either.
People get the idea that Korea is the paradise for gamers; everyone there is looked up to and respected. Which is not the case.

SC2 is still new and is constantly being patched; this can be frustrating for a majority of players. Strats you developed get thrown out the window and then you need to start practicing things all over again.
Example, in Chess. All the sudden throughout your tournament, bishops now move in straight lines and rooks move diagonally.

Esports is only a small community in each part of the world. Only united through the internet does it seem large.
setzer
Profile Joined March 2010
United States3284 Posts
January 06 2011 23:42 GMT
#76
Sounds like more Korean media trying to throw mud on SC2 and GOM. While I definitely don't doubt that BW is far larger than SC2 in Korean at the moment, it is hard to imagine only 50 people going to see THE EMPEROR, giving the vod numbers and his overall mainstream popularity.

Even if these numbers are accurate I think it says less about the popularity of the game and more of the unpopularity of GOM and Blizzard. The Blizzard-Kespa has certainly made a lot of people antagonistic towards Blizzard and it is never more evident when you read some of the blog/media bias.
Deadlyhazard
Profile Joined May 2010
United States1177 Posts
January 06 2011 23:43 GMT
#77
On January 07 2011 08:36 dragonsuper wrote:
My experience and opinion: Me and many friends i know stopped watching GSL from GSL 2/3 ... i also stopped playing SC2 at all from almost 2 weeks and i don't plan to resume at all.

I think blizzard has actually failed to bring BW fun into a next generation game... so it's not GOMTV fault. I was a die hard fan of Starcraft 1 and if even I have stopped playing SC2 it will die probably soon... expansions or not.

It is simply not fun to play AND to watch after a few months... it's a normal game.

BW was epic game to play over and over. They are simply not comparable.

BW was on a clearly superior level...

Let's hope Blizzard doesn't fail on Diablo 3 as well because i will be too much disappointed also.

Same here except I don't play BW anymore either...

But I haven't liked a Blizzard product since TBC in WoW, and even then I felt the original game had more magic. Bah.
Hark!
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
January 06 2011 23:43 GMT
#78
I figured it would be pretty obvious this would happen, that sc2 would decline in korea in favor of bw, and the foreigner scene for bw would die (which pretty much happened the minute beta came out), and shift to sc2. I'm ok with it, as korean BW is the greatest thing ever.

And if y'all watched MSL ro16 yesterday, there was a pretty sizable crowd (although the games were pretty stacked )
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
Diamond
Profile Blog Joined May 2009
United States10796 Posts
January 06 2011 23:45 GMT
#79
On January 07 2011 08:32 tree.hugger wrote:
ESPORTS as a whole works fine, even in the West. MLG seems to really have something going, Dreamhack has something going, ect. But if we want Sc2 to work along the Korean model of ESPORTS, which parallels somewhat the model of major sports in the US and Europe, then I can't see any way that can be achieved without Korea itself being a participant.


There was a time that it was thought that MMA could never capture a western audience and without 100% support from Japan that MMA would fail. Now MMA in Japan is failing and flying in the rest of the world. Same scenario.

The ground that SCII has gained in the west is unreal. I went over to a friends house the other day and this girl that lives there was talking about SCII and how cool it is, and wanted to know if I knew people played it for a living (I was playing ignorant before that). This girl has never even heard of Esports until SCII.

I got to be honest, every single sign I see points towards SCII becoming a Western ESport.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Nayl
Profile Joined March 2010
Canada413 Posts
Last Edited: 2011-01-06 23:47:52
January 06 2011 23:46 GMT
#80
On January 07 2011 08:42 setzer wrote:
Sounds like more Korean media trying to throw mud on SC2 and GOM. While I definitely don't doubt that BW is far larger than SC2 in Korean at the moment, it is hard to imagine only 50 people going to see THE EMPEROR, giving the vod numbers and his overall mainstream popularity.

Even if these numbers are accurate I think it says less about the popularity of the game and more of the unpopularity of GOM and Blizzard. The Blizzard-Kespa has certainly made a lot of people antagonistic towards Blizzard and it is never more evident when you read some of the blog/media bias.


VOD numbers aren't that big at all. Actually, the VOD numbers in SK are pathetic.

http://ch.gomtv.com/450/28269

Many vods have less than 10k views, and even boxer's game only has 68,000 views.

Ok there is 1 boxer game with 170000 views.
Prev 1 2 3 4 5 6 64 65 66 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 119
ProTech58
Codebar 43
PiGStarcraft35
StarCraft: Brood War
BeSt 68
Bale 13
Purpose 9
Counter-Strike
fl0m1420
Super Smash Bros
Mew2King81
PPMD30
Other Games
summit1g11818
Grubby3201
shahzam672
RotterdaM431
UpATreeSC56
JuggernautJason36
Organizations
Dota 2
PGL Dota 2 - Main Stream360
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie839
• Shiphtur314
Upcoming Events
The PiG Daily
4m
Maru vs Serral
herO vs Classic
RSL Revival
11h 14m
RSL Revival
18h 14m
Bombastic Starleague
21h 14m
PiGosaur Cup
1d 1h
Kung Fu Cup
1d 12h
Replay Cast
2 days
CrankTV Team League
2 days
Bombastic Starleague
2 days
The PondCast
3 days
[ Show More ]
HomeStory Cup
3 days
Replay Cast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.