GSL Popularity - Page 2
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Draconicfire
Canada2562 Posts
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acie
United States247 Posts
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mark05
Canada807 Posts
Could it be some kind of protestation or they just don't liek the game? | ||
emythrel
United Kingdom2599 Posts
I turned on the stream today hoping to see ret but he was already finished, had to wait for the VOD. every game lasted like 6-7 minutes and were more decided by build orders and sloppy placement than skill. The same thing happens quite alot in code S too, although i think the bo1 group stages have in places produced some long matches purely because the stakes are so high, you can't afford to lose one game, you can't just tap out after an early rush that you barely held hoping for a comeback in a series. Boxer's TvT with hyperdub was pretty cool because they just duked it out for a long while all over the map. And of course the mass OC's were cool. Personally i think that we should see alot of macro games and few cheese games, not the other way round. That will come in time, we just need to wait for the game to develop. BW wasn't the esport it is today when it was only 6 months old. | ||
s.a.y
Croatia3840 Posts
Or at least what i remember watching. Same goes for early OSL and MSL games. | ||
SmoKim
Denmark10301 Posts
On January 07 2011 08:15 acie wrote: actually I would wait to see until the final 16 code s tourny to start before judging the popularity, These group stages aren't particularly compelling and when the Team League starts, then we will see if it's as bad as it sounds | ||
eviltomahawk
United States11133 Posts
On January 07 2011 08:13 jalstar wrote: GSL ceasing to exist would not be the end of SC2 in Korea, just the end of Blizzard/Gretech's monopoly. OGN had plans for an OS2L before Blizzard stepped in. Citation? I'm quite interested to see what their plans were. | ||
I_Love_Bacon
United States5765 Posts
On January 07 2011 08:15 acie wrote: actually I would wait to see until the final 16 code s tourny to start before judging the popularity, These group stages aren't particularly compelling Kind of this. Make no mistake though, shit isn't great. However, once there's actually a tournament bracket to speak of I'd expect more fans to show up again. Not being broadcast on television is a huge, huge problem for SC2. Foreigners have dealt with watching internet streams for years as our only source, so it doesn't seem terrible for us. Attracting a wider audience to the game means getting it more accessible to the fans, and that means either massive hype/promotion or an easier means of delivering the content. | ||
niteReloaded
Croatia5281 Posts
If 100K people would watch the stream, and 0 be in the audience, it'd still be hugely attractive for the sponsors, the circle is completed and the story ends there, no? | ||
Dont Panic
United States194 Posts
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Turgid
United States1623 Posts
On January 07 2011 08:18 mark05 wrote: I dont know much about the location of these recordings but if i was like 50miles away id go each time i can, and im not korean. Could it be some kind of protestation or they just don't liek the game? Someone from Something Awful posted an article in Korean that he claimed said that the Koreans have complained about the quality of the games and apparently even think the players play too many games, or something like that. The first point is extremely valid. SC2 has many bad games at this point in time. It happens. I'm personally still entertained by a good 1base timing push but I can definitely understand how it would be lame or not fun to watch, especially compared to Brood War. I'm an SC2 noob but I started watching MSL and those dudes are sick. | ||
legaton
France1763 Posts
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tree.hugger
Philadelphia, PA10406 Posts
On January 07 2011 08:11 pfods wrote: I think korea needs to look outwards if it wants to survive as the mecca of starcraft and esports. They can only live on broodwar for so long, especially with so many of the pros switching over to starcraft 2. For one, a revision of how GOM presents the GSL to the west would be great. I know a lot of people that would watch if it weren't on at 4 in the morning. It's nice to have a livestream and all, but perhaps a delayed stream per each timezone would be better. Guaranteed to attract more viewers, and if they put ads in the stream, they would acquire revenue to promote themselves and the game more than they do now. That said, I know blizzard wants starcraft 2 to succeed in esports(at least I hope they do). If korea fails to deliver, I can easily see blizzard stepping up and hosting a GSL like tournament. Korea has the interest, infrastructure, and legacy; they're nowhere near getting supplanted as the worldwide mecca of ESPORTS. If Sc2 fails as an ESPORT in Korea, then it will have failed as an ESPORT period. Success at the occasional big lan and WCG is nowhere near the kind of exposure or success that the Korean BW model has achieved. Plenty of games fit into the Western model, but the goal all along has been for Sc2 to aspire to something higher than that. And I'm less convinced than you are that Blizzard cares about the future of ESPORTS. I'm pretty positive that they're either completely incompetent, or they don't care in the slightest. On January 07 2011 08:20 Dont Panic wrote: I think it's more of Blizzard's fault than GOMs. The units aren't as interesting and the maps are terrible. I'd expect GOM to have some say in the maps, but perhaps they don't. I think enough Sc2 units are interesting to make it decent watching. I think the fault lies with Blizzard's anti-competitive attitude towards the scene. Giving exclusive rights of a fledgling game to a company that consistently demonstrates the business acumen of a group of five year olds was not a smart move. OGN and MBC should've gotten the first crack at Sc2. | ||
schimmetje
Netherlands1104 Posts
Edit: Also you people making this into another Boo Blizzard/Gretech thread are.. silly. | ||
jalstar
United States8198 Posts
On January 07 2011 08:19 eviltomahawk wrote: Citation? I'm quite interested to see what their plans were. 16 players with online qualifiers, so anyone from anywhere in the world could play. It was an article on Fomos I believe, can't find it now. | ||
traca
146 Posts
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Raeleigh
Canada902 Posts
But I hope things improve. Those are ridiculous numbers. D: | ||
naventus
United States1337 Posts
They don't let the people who know how to promote the game (kespa) run with it, but then don't go the whole way and just kill off SC1 by forcing kespa to shut down to direct attention to SC2. So basically they get the worst of both worlds. | ||
Diamond
United States10796 Posts
On January 07 2011 08:21 tree.hugger wrote: Korea has the interest, infrastructure, and legacy; they're nowhere near getting supplanted as the worldwide mecca of ESPORTS. If Sc2 fails as an ESPORT in Korea, then it will have failed as an ESPORT period. Success at the occasional big lan and WCG is nowhere near the kind of exposure or success that the Korean BW model has achieved. Plenty of games fit into the Western model, but the goal all along has been for Sc2 to aspire to something higher than that. And I'm less convinced than you are that Blizzard cares about the future of ESPORTS. I'm pretty positive that they're either completely incompetent, or they don't care in the slightest. Although I disagree that we need Korea for E-sports to work, I do have to agree that my faith has been shaken in Blizzard caring about E-Sports. | ||
Striker.superfreunde
Germany1118 Posts
The saving feature of seeing good players playing starcraft deflagrates. | ||
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