• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:43
CEST 11:43
KST 18:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
BSL 2025 Warsaw LAN + Legends Showmatch0Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Soulkey on ASL S20 ASL TICKET LIVE help! :D BW General Discussion NaDa's Body A cwal.gg Extension - Easily keep track of anyone
Tourneys
[ASL20] Ro16 Group D [ASL20] Ro16 Group C [Megathread] Daily Proleagues BSL 2025 Warsaw LAN + Legends Showmatch
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
I <=> 9
KrillinFromwales
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1580 users

Map Design Thread - Page 3

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 Next All
bakedace
Profile Blog Joined March 2010
United States672 Posts
Last Edited: 2010-04-24 02:52:07
April 24 2010 01:44 GMT
#41
Map: Lagoon

Inspired by Blood Bath from the original starcraft.

1v1, 2v2, ffa

please try this with your friends and let me know about balance, as I opted not to create a "mirror image" for each base.

You can play this with your friends right now. heres how: Link

http://www.sc2mapster.com/maps/lagoon/
[image loading]

ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
Last Edited: 2010-04-24 02:46:35
April 24 2010 01:47 GMT
#42
On April 24 2010 09:13 GTR wrote:
what adaptions of sc1 maps have people made besides python and bgh?


I've seen Fighting Spirit, Match Point, Medusa, and HBR basically finished, and a fairly done Destination as well.

Edit: Pictures and threads for each.
+ Show Spoiler [HBR] +
[image loading]

Thread

+ Show Spoiler [Medusa] +
[image loading]
Thread

+ Show Spoiler [Destination] +
[image loading]
Thread

+ Show Spoiler [Fighting Spirit (Tons of pictures)] +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
Thread


Couldn't find the Match Point. I'm sure it's here somewhere.
Bring back 2v2s!
semantics
Profile Blog Joined November 2009
10040 Posts
April 24 2010 01:49 GMT
#43
On April 24 2010 10:44 bakedace wrote:
Map: Lagoon

Inspired by Blood Bath from the original starcraft.

1v1, 2v2, ffa

please try this with your friends and let me know about balance, as I opted not to create a "mirror image" for each base.

You can play this with your friends right now. heres how: Link

http://www.sc2mapster.com/maps/lagoon/
[image loading]


That's so anti zerg without lurkers or scourges lol
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 24 2010 01:52 GMT
#44
On April 24 2010 10:49 semantics wrote:
Show nested quote +
On April 24 2010 10:44 bakedace wrote:
Map: Lagoon

Inspired by Blood Bath from the original starcraft.

1v1, 2v2, ffa

please try this with your friends and let me know about balance, as I opted not to create a "mirror image" for each base.

You can play this with your friends right now. heres how: Link

http://www.sc2mapster.com/maps/lagoon/
[image loading]


That's so anti zerg without lurkers or scourges lol


Anti-zerg? With those wide open spaces, no chokes no ramps? Are you kidding me?!
Bring back 2v2s!
bakedace
Profile Blog Joined March 2010
United States672 Posts
April 24 2010 01:54 GMT
#45
On April 24 2010 10:52 ComradeDover wrote:
Show nested quote +
On April 24 2010 10:49 semantics wrote:
On April 24 2010 10:44 bakedace wrote:
Map: Lagoon

Inspired by Blood Bath from the original starcraft.

1v1, 2v2, ffa

please try this with your friends and let me know about balance, as I opted not to create a "mirror image" for each base.

You can play this with your friends right now. heres how: Link

http://www.sc2mapster.com/maps/lagoon/
[image loading]


That's so anti zerg without lurkers or scourges lol


Anti-zerg? With those wide open spaces, no chokes no ramps? Are you kidding me?!


but there are many chokes
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 24 2010 01:56 GMT
#46
On April 24 2010 10:54 bakedace wrote:
Show nested quote +
On April 24 2010 10:52 ComradeDover wrote:
On April 24 2010 10:49 semantics wrote:
On April 24 2010 10:44 bakedace wrote:
Map: Lagoon

Inspired by Blood Bath from the original starcraft.

1v1, 2v2, ffa

please try this with your friends and let me know about balance, as I opted not to create a "mirror image" for each base.

You can play this with your friends right now. heres how: Link

http://www.sc2mapster.com/maps/lagoon/
[image loading]


That's so anti zerg without lurkers or scourges lol


Anti-zerg? With those wide open spaces, no chokes no ramps? Are you kidding me?!


but there are many chokes


The closest thing to a "choke" on that map is right in the middle, and it looks like it would take a CC to wall that off. >:[
Bring back 2v2s!
bakedace
Profile Blog Joined March 2010
United States672 Posts
Last Edited: 2010-04-24 02:06:36
April 24 2010 02:05 GMT
#47
On April 24 2010 10:56 ComradeDover wrote:
Show nested quote +
On April 24 2010 10:54 bakedace wrote:
On April 24 2010 10:52 ComradeDover wrote:
On April 24 2010 10:49 semantics wrote:
On April 24 2010 10:44 bakedace wrote:
Map: Lagoon

Inspired by Blood Bath from the original starcraft.

1v1, 2v2, ffa

please try this with your friends and let me know about balance, as I opted not to create a "mirror image" for each base.

You can play this with your friends right now. heres how: Link

http://www.sc2mapster.com/maps/lagoon/
[image loading]


That's so anti zerg without lurkers or scourges lol


Anti-zerg? With those wide open spaces, no chokes no ramps? Are you kidding me?!


but there are many chokes


The closest thing to a "choke" on that map is right in the middle, and it looks like it would take a CC to wall that off. >:[


these chokes are the same size as they are on kulas ravine.

[image loading]
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
Last Edited: 2010-04-24 02:08:07
April 24 2010 02:07 GMT
#48
Those "chokes" as you call them are either
1) In the middle, in very contestable territory. Nobody is going to wall-off there. Any gateway/rax you build to wall off is practically a proxy.
2) as wide as the distance between the gases. How exactly do you wall that off?

Kulas Ravine, on the other hand, can be completely blocked off with 1 set of destructible rocks.
Bring back 2v2s!
bakedace
Profile Blog Joined March 2010
United States672 Posts
Last Edited: 2010-04-24 02:10:15
April 24 2010 02:08 GMT
#49
On April 24 2010 11:07 ComradeDover wrote:
Those "chokes" as you call them are either
1) In the middle, in very contestable territory. Nobody is going to wall-off there. Any gateway/rax you build to wall off is practically a proxy.
2) as wide as the distance between the gases. How exactly do you wall that off?


Clearly you don't know what your talking about

play it before you talk like you know how its played. Have you ever played blood bath?
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
April 24 2010 02:09 GMT
#50
Balance aside, that would be a very boring map to play on.
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 24 2010 02:10 GMT
#51
On April 24 2010 11:08 bakedace wrote:
Show nested quote +
On April 24 2010 11:07 ComradeDover wrote:
Those "chokes" as you call them are either
1) In the middle, in very contestable territory. Nobody is going to wall-off there. Any gateway/rax you build to wall off is practically a proxy.
2) as wide as the distance between the gases. How exactly do you wall that off?


Clearly you don't know what your talking about


You're the one highlighting the middle of the map and calling that a choke, and you say I don't know what I'm talking about. -.-"

Go ahead and get a third opinion and see what they say.
Bring back 2v2s!
GiantEnemyCrab
Profile Blog Joined April 2010
Canada503 Posts
April 24 2010 02:10 GMT
#52
[QUOTE]On April 24 2010 02:25 Crabman123 wrote:
[QUOTE]On April 24 2010 02:18 FliSky wrote:
BGH is for retarded noobs -.-

not every one wants to be a gosu iccup hot sauce korean calm down its just a game
¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯
Slakter
Profile Joined January 2010
Sweden1947 Posts
April 24 2010 02:12 GMT
#53
[QUOTE]On April 24 2010 11:10 GiantEnemyCrab wrote:
[QUOTE]On April 24 2010 02:25 Crabman123 wrote:
[QUOTE]On April 24 2010 02:18 FliSky wrote:
BGH is for retarded noobs -.-

not every one wants to be a gosu iccup hot sauce korean calm down its just a game[/QUOTE]

All the most epic games ever are on BGH! It does have to be better balanced for SC2 though especially since Stalkers have blink...
Protoss, can't live with em', can't kill em'.
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
Last Edited: 2010-04-24 02:17:49
April 24 2010 02:13 GMT
#54
On April 24 2010 11:12 Sl4ktarN wrote:
Show nested quote +
On April 24 2010 11:10 GiantEnemyCrab wrote:
On April 24 2010 02:25 Crabman123 wrote:
On April 24 2010 02:18 FliSky wrote:
BGH is for retarded noobs -.-

not every one wants to be a gosu iccup hot sauce korean calm down its just a game


All the most epic games ever are on BGH! It does have to be better balanced for SC2 though especially since Stalkers have blink...


I think that would only make it that much more interesting. :D

We'll see how things go once I can actually get the map tested with others online.

EDIT: I'm not too worried about stalkers to be honest. The map is already horribly balanced with tanks in mind. All this will mean is Protoss players can blink to anything that's already tankable, which is a fair trade since they recalling against a turtle is so much harder.
Bring back 2v2s!
Ursad0n
Profile Blog Joined April 2010
United States523 Posts
April 24 2010 02:14 GMT
#55
No replys in the other thread so ill post here.
On April 24 2010 10:33 Ursad0n wrote:
Guys i am currently working on Ride of the Valkyries, however i have a couple questions.
Is there any way to rotate the screen so i can see the other side of cliffs?
Is there a way to pick the exact height for a location?
Does it always take forever to smooth out the texture?

THANKS! :D

And is there any way to make any highground a cliff by default because i am having trouble making cliffs without fuckin everything up.


[image loading]
You make it sound like there's a correlation between what should happen and what actually happens. I mean, life is chaotic and it's often unfair. I know it is for me.
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 24 2010 02:16 GMT
#56
On April 24 2010 11:14 Ursad0n wrote:
No replys in the other thread so ill post here.
Show nested quote +
On April 24 2010 10:33 Ursad0n wrote:
Guys i am currently working on Ride of the Valkyries, however i have a couple questions.
Is there any way to rotate the screen so i can see the other side of cliffs?
Is there a way to pick the exact height for a location?
Does it always take forever to smooth out the texture?

THANKS! :D

And is there any way to make any highground a cliff by default because i am having trouble making cliffs without fuckin everything up.


[image loading]


You rotate the screen by holding ctrl and rightclick-dragging.
And are you even using cliffs? From the screenshot it looks like you're just using the height tool.
Bring back 2v2s!
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
April 24 2010 02:17 GMT
#57
One does not simply height-tool into cliffs.
bakedace
Profile Blog Joined March 2010
United States672 Posts
April 24 2010 02:18 GMT
#58

You're the one highlighting the middle of the map and calling that a choke, and you say I don't know what I'm talking about. -.-"

Go ahead and get a third opinion and see what they say.


think of it this way...

on each yellow line that army is going to have a disadvantage, and pink the advantage; because its a strategic choke point.
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 24 2010 02:19 GMT
#59
On April 24 2010 11:18 bakedace wrote:
Show nested quote +

You're the one highlighting the middle of the map and calling that a choke, and you say I don't know what I'm talking about. -.-"

Go ahead and get a third opinion and see what they say.


think of it this way...

on each yellow line that army is going to have a disadvantage, and pink the advantage; because its a strategic choke point.


And yet none of that matters when you have 8 zerglings in your base screwing up your mineral line because you can't keep them out because you only have one marine/zealot out at that point.
Bring back 2v2s!
Zabestrial
Profile Joined June 2009
United States194 Posts
April 24 2010 02:20 GMT
#60
On April 24 2010 01:42 ComradeDover wrote:
I have a completed working adaptation of BGH. If only there was some way to 2v2v2v2 with people.
+ Show Spoiler +
[image loading]


ummm there is go to advanced teams
you will only be able to play it when patch 10 comes out though


-Zabestrial
www.YouTube.com/BreakingHaven
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 2
StarCraft: Brood War
Calm 5699
Bisu 731
Hyuk 162
HiyA 96
Hyun 96
sorry 86
ToSsGirL 84
Dewaltoss 82
Pusan 77
Light 74
[ Show more ]
Soma 60
actioN 56
Mini 49
ZerO 32
BeSt 30
Nal_rA 28
soO 27
Liquid`Ret 26
Sharp 24
Rush 19
Free 16
SilentControl 10
Dota 2
singsing1508
XcaliburYe237
boxi98170
League of Legends
JimRising 381
Counter-Strike
olofmeister1583
shoxiejesuss629
allub166
Other Games
XaKoH 143
NeuroSwarm75
Trikslyr15
Organizations
Other Games
gamesdonequick599
StarCraft: Brood War
lovetv 593
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1421
• Stunt679
Other Games
• WagamamaTV81
Upcoming Events
RSL Revival
17m
Maru vs Reynor
Cure vs TriGGeR
Rex2
Map Test Tournament
1h 17m
The PondCast
3h 17m
RSL Revival
1d
Zoun vs Classic
Korean StarCraft League
1d 17h
BSL Open LAN 2025 - War…
1d 22h
RSL Revival
2 days
BSL Open LAN 2025 - War…
2 days
RSL Revival
3 days
Online Event
3 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.