I know that in FPS ppl generally say it's a really bad idea to have it on, is it the same for RTS?
Mouse acceleration?
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Whakkah
Sweden113 Posts
I know that in FPS ppl generally say it's a really bad idea to have it on, is it the same for RTS? | ||
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jgju
United States454 Posts
edit: He explains it in here towards the end: http://www.teamliquid.net/staff/Plexa/daypodcasts/Day90008-MECH1Basics.mp3 | ||
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Chairman Ray
United States11903 Posts
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SpriteLove
United States226 Posts
On March 19 2010 13:02 Chairman Ray wrote: Mouse acceleration should ALWAYS be off. Fixed ![]() | ||
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Jlab
United States217 Posts
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Oystein
Norway1602 Posts
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Re-Play-
Dominican Republic825 Posts
why i will force myself to move more ? if u turn off that what happens | ||
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RoieTRS
United States2569 Posts
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neobowman
Canada3324 Posts
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3clipse
Canada2555 Posts
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InRaged
1047 Posts
On March 19 2010 10:47 Whakkah wrote: I know that in FPS ppl generally say it's a really bad idea to have it on, is it the same for RTS? Who says so? Low sens with tiny accel for a quick 180 degrees turns is pretty darn popular config, so people generally say that it's a matter of taste. I don't see how accel could be of any use in SC2 though | ||
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andeh
United States904 Posts
turn that shit off | ||
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Ruthless
United States492 Posts
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Anther
United States87 Posts
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Klapdout
United States282 Posts
But yea for games keep that crap off, you want muscle memory, and accel kills it. | ||
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Tamerlane
Canada424 Posts
But I guess it's all personal preference... | ||
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da_head
Canada3350 Posts
On March 19 2010 13:02 Chairman Ray wrote: Mouse acceleration should ALWAYS be off. | ||
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green.at
Austria1459 Posts
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oob
Sweden630 Posts
On March 19 2010 14:00 InRaged wrote: Who says so? Low sens with tiny accel for a quick 180 degrees turns is pretty darn popular config, so people generally say that it's a matter of taste. For what game? Mouse acceleration reduce your accuracy by alot, I cant see how any professional player would ever use it. You'd have to keep tab on how fast you move your mouse, why would you want to play with such a disadvantage. | ||
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Topazas
Lithuania86 Posts
On March 19 2010 13:02 Chairman Ray wrote: Mouse acceleration should ALWAYS be off for games. No it shouldn't -_- about 70% professional Quake Live players use accel. | ||
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Puosu
6992 Posts
On March 19 2010 22:44 wolfy4033 wrote: For what game? Mouse acceleration reduce your accuracy by alot, I cant see how any professional player would ever use it. You'd have to keep tab on how fast you move your mouse, why would you want to play with such a disadvantage. Many (still a minority) of Quake professionals use slight amount of acceleration, for example the one who is by many considered to be the best right now Shane Hendrixson (Rapha). It's good for super low sensitivity players because it lets you have very precise low sens. aim yet makes it possible to do very fast flick shots without having to move your arm a million kilometres. It's completely up to preference, it does take a little longer to get used to an accelerated sensitivity though but if it feels right for you there's really nothing wrong about it. Acceleration also tends to be harder to control on high sensitivity from what I've noticed, but FPS progamers usually use very very low sensitivities (30-50cm/360) so its obviously not relevant in there. Other than being used to it there's not really any reason to prefer either way over the other, just stick with what you feel most comfortable with. | ||
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MorroW
Sweden3522 Posts
sc2 sensitivity full control panel sensitivity full its still about 20% slower from when i played bw but its fine since u dont need so fast mouse for mechanics now when u rather micro well which i find easier with this slower mouse :p (not to mention i couldnt have it faster without buying a new mouse) | ||
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Puosu
6992 Posts
control panel sensitivity full Anything other than 6/11 (half-way) fucks up with your mouse badly, now that SC2 has a higher resolution that BW it should be always there, adjust your mouse sensitivity from other places just don't do it there because it just lowers your dpi (skips dots) to become faster and thus results in worse accuracy. Now if you're already using something ridiculous like 400 dpi mini optical your accuracy is going to be a fraction of what it would be with proper settings. | ||
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Nyth
Netherlands19 Posts
I know a lot don't want to turn it off because windows standard has it on and they are used to it. I made the switch, and never regretted it. The advantage of turning it off is that its generally more accurate, and more predictable. If something is X inches away you move your mouse Y inches, if something is 2X inches away you move your mouse 2Y inches. Whether you move your mouse for 0.5 sec or 1 sec, it always moves at the same speed. I also like to use my whole mousepad to its full effectiveness. I don't want my pointer to jump from midscreen to the edge, just by moving the mouse slightly because of accel. Again though it differs per game. In Quake (the example mentioned here) it also requires fast reflexes. And mouse acceleration can actually help in that. Take Counter Strike on the other hand where precision dominates most of the game. And from what i know 70% if not more plays without mouse acceleration in that game. I'd put SC2 at a precision game. Selecting a specific unit without overshooting or misinterpreting the distance from your pointer to said unit; seems a lot easier without acceleration. Then again, I doubt it's gonna hurt anyone much. Again though, from most people i know. They said that switching to no acceleration was hard at first but paid off for them in the end. | ||
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Topazas
Lithuania86 Posts
On March 19 2010 23:13 Puosu wrote: Many (still a minority) of Quake professionals use slight amount of acceleration, for example the one who is by many considered to be the best right now Shane Hendrixson (Rapha). It's good for super low sensitivity players because it lets you have very precise low sens. aim yet makes it possible to do very fast flick shots without having to move your arm a million kilometres. It's completely up to preference, it does take a little longer to get used to an accelerated sensitivity though but if it feels right for you there's really nothing wrong about it. Acceleration also tends to be harder to control on high sensitivity from what I've noticed, but FPS progamers usually use very very low sensitivities (30-50cm/360) so its obviously not relevant in there. Other than being used to it there's not really any reason to prefer either way over the other, just stick with what you feel most comfortable with. Agreed, but I still think cooller is better than rapha. | ||
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fafalecureuil
France69 Posts
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Jackafur
United States116 Posts
On March 19 2010 22:53 Topazas wrote: No it shouldn't -_- about 70% professional Quake Live players use accel. I doubt it. Where did you get that statistic any way? you made it up right? | ||
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Puosu
6992 Posts
On March 20 2010 00:37 Jackafur wrote: I doubt it. Where did you get that statistic any way? you made it up right? Not sure about the percentage, seems like an exaggeration to me but if you look at the configurations of many of them you note quite a few of them do use at least some acceleration, like said before this is because that way they can get best of both worlds (high sens for good rails and low sens for lg). | ||
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L_Master
United States8017 Posts
Feels like I will instantly get carpal tunnel syndrome from moving my arm to much without it. If you just browse the web and don't like having to move your hand much, I guess acceleration would be a good choice. Really? This is so different from my experience. Whenever I turn off the mouse acceleration it seems like the mouse gets significantly more sensivitve at a given mouse speed setting. | ||
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Socke
Germany451 Posts
can anyone tell me how to set my sensitivity higher? | ||
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Blacklizard
United States1194 Posts
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MrRey
183 Posts
This entirely depends on personal taste. You prefer with it? well turn it on. Don't like it? turn it off. It should not go further. | ||
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DefMatrixUltra
Canada1992 Posts
Humans are better at keeping track of first derivatives (speed) than second derivatives (acceleration). Even just drawing a position plot on a graph, most people can tell you when the thing was going faster or slower. But if you ask them what happens with accel/decel, they have to either know about curvature in mathematics or will probably be unable to answer. I suggest always disabling acceleration entirely from every source possible. This suggestion is based upon the idea that consistency is what you're looking for (you want to be able to repeat series of actions like drawing selection boxes consistently). The reason I feel it's more consistent is that if you move the mouse 'x' distance, your mouse cursor moves 'y' distance. This is always true with acceleration off. With acceleration on, this isn't necessarily true. You have to move the mouse the right distance AND at the right speed to consistently move the mouse cursor the same distance. I'm not saying this is incredibly difficult. Obviously people can do this and can play games with acceleration (even well sometimes). However, I believe your brain and your muscle memory will find it a lot easier if you depend entirely upon moving a consistent distance. Making things easier on yourself is like removing a barrier to gameplay. In RTS, I really think it's particularly important to have acceleration off entirely. The reason is that you likely want to plant your wrist bone and never move your arm. If you have acceleration on, you'll find that you sometimes overdo or underdo a movement, and you'll have to pick your wrist up and replant it. It's much easier if you just have your mouse settings so that you can go over the entire range of the screen without moving your arm (i.e. picking up your wrist and replanting it). Now if you've played with acceleration for 10 years and never even knew about its existence, it's likely you will have a tough time readjusting your mouse sense - that's a different issue entirely. But from a learning perspective, if it doesn't make any initial difference to you, I suggest disabling acceleration. | ||
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Jandos
Czech Republic928 Posts
On March 19 2010 23:21 Puosu wrote: Anything other than 6/11 (half-way) fucks up with your mouse badly, now that SC2 has a higher resolution that BW it should be always there, adjust your mouse sensitivity from other places just don't do it there because it just lowers your dpi (skips dots). Is this true ? ;] | ||
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DefMatrixUltra
Canada1992 Posts
Anything above 6/11 skips pixels. Anything below 6/11 repeats pixels (so you could actually practice moving your mouse without moving the cursor). Never ever use the windows slider to adjust the mouse speed. | ||
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ROOTslush
Canada170 Posts
On March 19 2010 22:53 Topazas wrote: No it shouldn't -_- about 70% professional Quake Live players use accel. And 100% of counter-strike players have it off. | ||
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Floophead_III
United States1832 Posts
On March 20 2010 04:49 SLush wrote: And 100% of counter-strike players have it off. I didn't even know it existed til I started playing competitive CSS. My friend/teammate told me to lose it and I bitched for about 2 weeks cause I couldn't hit anything, but then my aim got better and better. I would never play with it again, and it pisses me off to no end when someone has it on their computer which I'm trying to play something on. It puts a skill cap on your ability to move the mouse quickly and accurately and why you'd want to handicap yourself because you're "lazy" is beyond me. Also, mouse acceleration is completely retarded with modern gaming mice. My g5 can goto 2000 dpi (I play at 800 in SC2 though) and I hardly have to move that thing at all to go across the screen. If you want, you can go up to 4000+ dpi with newer mice like the g9. TLDR - Never play with acceleration or you're handicapping yourself. | ||
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Zyrre
Sweden291 Posts
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ROOTslush
Canada170 Posts
On March 20 2010 05:02 Zyrre wrote: You're not handicapping yourself by playing with it. It simply takes longer to get accurate with. Yes you are, because you are reacting from what you see on the screen. If you have it off u don't need to react, you just move X cm on your mouse pad. | ||
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Skaff
United States240 Posts
On March 20 2010 04:49 SLush wrote: And 100% of counter-strike players have it off. I love stats made up on the fly. | ||
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AnodyneSea
Jamaica757 Posts
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floor exercise
Canada5847 Posts
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Jimmeh
United Kingdom908 Posts
100% is obviously a number he pulled out of his ass, but most players do have it disabled. | ||
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QuakerOats
United States1024 Posts
On March 20 2010 05:18 floor exercise wrote: I don't know why people freak the fuck out about mouse accel. You seriously underestimate your brains ability to compensate for something as trivial as the mouse cursor increasing in speed relative to how fast you move your mouse Um... that's not trivial. Without mouse acceleration, I know if I move my hand a certain distance the cursor will move a certain distance. With mouse acceleration, you have no way of knowing exactly where the cursor will be. Obviously your brain knows that the faster you move your hand the more the cursor will move but you have no way of knowing the exact distance. Of course if you use acceleration all the time you'll have a pretty good idea but you'll never be as accurate as with acceleration off. | ||
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drlame
Sweden574 Posts
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obesechicken13
United States10467 Posts
If you are good at starcraft and you have a mouse with a high dpi and lowered sensitivity then you should definitely consider this poll. Poll: Do u use mouse acceleration? http://www.teamliquid.net/forum/viewmessage.php?topic_id=19018 http://www.teamliquid.net/forum/viewmessage.php?topic_id=53279 Correct me if I'm wrong but: Reason for no mouse acceleration is because it makes it difficult for you to aim your mouse because the distance the cursor moves depends on the speed you move your mouse. It leads to a lot of misclicks because it's difficult for your brain to remember how to move the mouse to get the correct distance when speed is involved. If you find you constantly have to reposition your mouse during games, because your sensitivity is too low, then you may want to increase your mouse acceleration (but not too high). When you're browsing use acceleration. Oh and you guys that pulled statistics out of nowhere. You're assholes. Sorry but I just learned I have a really big petpeeve for you. | ||
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ROOTslush
Canada170 Posts
I was making that up cuz the guy before made it up with quake3. i love people that dont read. | ||
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fafalecureuil
France69 Posts
On March 20 2010 05:37 drlame wrote: Mouse accel. turned off in FPS is essential No it's not. Some of top quake players use high mouse accel. | ||
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Deviation
United States134 Posts
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sAAvior
Poland248 Posts
who's really to say it should be off? i think everyone has their opinion and what they're used to is going to work for them. it's just a matter of getting good using either one. This is crap. It doesn't contribute anything and states very improbable hypothesis that it doesn't matter how you do things. This kind of thinking leads to nowhere and is big obstacle if you want to improve at anything. Imagine that tennis or golf coach says to his student: "It doesn't matter what your forehand technique is, just go with what is comfortable to you" or "it doesn't matter how you swing, just go with what seems to be natural/comfortable to you". Stupid isn't it ? | ||
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