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On January 24 2023 15:17 Mutaller wrote:Show nested quote +On January 22 2023 19:00 iRkSupperman wrote: 1. KF-21 Boramae by DQ_Man 2. Huntress by Suricatta 3. Neverland by Hozzi 4. Neo Luna by Suricatta 5. McDonald's by Lucifer_Kor 6. Lights Out by j0j0 Looks like you have two maps from Suricatta, I would too, but 1 vote per map maker unless it is a team project is the rule
"At most 3 maps from the same author may be selected. One additional map for the same author can be admitted if it was created in cooperation with another map maker."
?
A bunch of other people have also voted for 2 maps by the same map maker. As I read it, it seems perfectly okay according to the rules.
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You are correct, you can vote for multiple maps from the same map maker. I think you are confusing the rules about how many maps can proceed into the next round..
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On January 24 2023 15:17 Mutaller wrote:Show nested quote +On January 22 2023 19:00 iRkSupperman wrote: 1. KF-21 Boramae by DQ_Man 2. Huntress by Suricatta 3. Neverland by Hozzi 4. Neo Luna by Suricatta 5. McDonald's by Lucifer_Kor 6. Lights Out by j0j0 Looks like you have two maps from Suricatta, I would too, but 1 vote per map maker unless it is a team project is the rule Please read the rules again before you spread misufirmation. The only prohibition for votes is against selecting one's own maps.
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1. Windshaper by TNWZombie 2. Paranoiid Androiid by Minerals 3. Rudeltaktik by mAziciAn 4. Lamentation by Hyojin 5. Woman Story by Gosomi 6. Platoon by DQ_MAN
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On January 24 2023 17:04 Freakling wrote:Show nested quote +On January 24 2023 15:17 Mutaller wrote:On January 22 2023 19:00 iRkSupperman wrote: 1. KF-21 Boramae by DQ_Man 2. Huntress by Suricatta 3. Neverland by Hozzi 4. Neo Luna by Suricatta 5. McDonald's by Lucifer_Kor 6. Lights Out by j0j0 Looks like you have two maps from Suricatta, I would too, but 1 vote per map maker unless it is a team project is the rule Please read the rules again before you spread misufirmation. The only prohibition for votes is against selecting one's own maps.
My bad, I reread them and I was wrong. Thanks for pointing this out
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OP and Map pack updated:
- Jungle Book updated - Lights Out updated - Rita – Final version out!
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Of all the map submissions, I think these are my toughest competition and will gain my vote.
1) Lamentation by Hyojin This is an excellent representation of Requiem that seems to have dialed in the concept exceptionally well. It gets my first vote because the visual side by side representation is unmistakably Requiem with a new (more accepted) tileset and well polished in todays standards. Should play some nice games!
2) StarBurst by Freakling This is an excellent twist on the outdated Arkanoid. This map is way more clean and comfortable compared to the original and adding the option to scout adds tons of crazy options for ninja bases and unique cheeses. This is a great modern experimental map that we need in leagues. I expected nothing less from the professor.
3) Champion by mAz Simply beautiful map, the decoration is very natural and appealing. I instantly knew what this map was when I first saw it. I’ve spent many hours as a child playing SC64 on Challenger on slow speed because I could barely read at the time and didn’t know that I could turn the game speed up.. good times. Seemingly an excellent Map for the most popular match up, PvsZ. Not sure how 200/200 Terran mech looks here with all of the chokes, might be a little strong but honestly we need to help the Terrans get out of b rank somehow. Please remove the neutral creep or at least allow it to be killed. Perhaps a stacked neutral building on top that you have to kill before you can eventually aim at the creep colony? I don’t know.. it seems like an unnecessary hidden mechanic on a beautiful basic standard map to me.
4) Rita by Freakling Well executed map. I think the round ramps will help make the map feel less clunky and maneuverability easier. Decoration is settle and easy on the eyes.
5) Blue Lagoon by KM- I personally despise having my natural mineral line harassed by vultures all the time on maps like these. That being said, this is an all around a solid map as far as symmetry, functionality, deco, and keeping the spirit of the original map alive while bringing it back to life.
6) The Downfall of Moon by mAz & DQ Nice collaboration between you two. I always enjoy nice twilight maps and the decoration theme is tasteful. I think it is a nice standard map with a good expansion layout, even expanding ccw towards your opponent doesn’t seem the most difficult, similar to FS.
7) Third Impact by DQ Longinus is an all time favorite map for me. I think structurally you have made some good improvements. The new 3rd/4th base layout is different from the original but I think accessibility from both directions is necessary today.
8) Paradiso by Suri
9) Winter Solstice by Hyojin Nice Tau recreation, should be comfortable for any player. Perhaps the left bridges may need an adjustment somehow, they seem to close together.
10) Neo Luna by Suri This is a great rendition and corrects everything that needed attention. Hope to see this running full time on the SB ladder and in clan leagues for 2:2 from now on.
11) Orognu’s Symbol by StyleZerg I want to vote this map higher up in my list. I like this map but really want to see some changes in the center. The original was always unique depending on the spawn positions. An idea could be something like changing the four center bridges up to different individual terrain features that people would feel comfortable randomly playing on (FS bridge, Vermeer temple spine ramp, CB double bridges come to mind). I’m also an advocate for more trees, especially in the center and on the spammy areas of blending the cliff to raised jungle around the mains.
12) KF-21 Boramae by DQ_mang All around a nice looking map. Should play fine. I’m a fan of the small choke in the direct path between mains.
13) Mystic Isles By BlackWyvern This is a great take at an old school island map so i has to make sure to get it in my list. Not overly complicated, simple and clean. I would like to see changes in the center, perhaps changing to flat ground with an expansion in each pocket, or three expos on high ground with ramps.
14) CHEERUP by LuciferKor For my taste, it definitely could use some more focus on decoration, especially in the center as well as removing some of the straight lines in terrain. I voted for this map based on its functionality and it seems to play quiet nice and leaves many options for every race. Everyone loves ninja expansions with cloaked eggs at the entrance. Good play off of the original concept.
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1. Paranoid Android by Testgug 2. Rudeltaktik 3. Ride of Valkyries II 4. Cursed Land 5. Orognu’s Symbol 6. CHEERUP
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1. Cursed Land 2. Sand Storm 3. Champion 4. KF-21 Boramae 5. Flashbang 6. Raidan
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1. Sandstorm 2. Ride of Valkyries II 3. Winter Solstice 4. Paranoiid Androiid 5. Cursed Land 6. Huntress
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1. Lost in Paradice 2. Neverland 3. Lamentation 4. Champion 5. Paradiso 6. Orognu’s Symbol
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Thanks for everyone's interest in the contest so far, including viewers, commentators, and, of course, voters.
This is a one of a kind Starcraft event, which celebrates the long history of this classic game through recreations of old maps that many of us spent precious moments of our lives playing or watching.
These remastered classics are the product of a collaboration between the foreign and Korean map making communities.
One of the special things about the New Worlds Map Contest is that it brings together the different parts of the Starcraft community -- mapmakers, players and the public -- to work in unison with each other for the sake of the game.
Big thanks to Artosis for shining some light on this community event on his stream.
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On January 25 2023 13:12 Just_a_Moth wrote: 1. Cursed Land 2. Sand Storm 3. Champion 4. KF-21 Boramae 5. Flashbang 6. Raidan For thos who are counting the votes, it's Raiden, with e, by TNWZombie.
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Artosis
United States2138 Posts
1. Sandstorm.
put this map on the ladder!
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On January 25 2023 23:51 Artosis wrote: 1. Sandstorm.
put this map on the ladder! We have no influence on Blizzard's ladder maps. And you need to rank at least 6 maps.
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OP updated:
There seems to be an overall feeling of overwhelm with the amount of maps submitted. So we decided to extend the voting deadline by another week to give people more time to shift through them and cast their vote.
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1. Neo Luna
But where is my remade python or Fighting Spirit, they were my favorite maps
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On January 26 2023 05:25 Drake wrote:1. Neo Luna But where is my remade python or Fighting Spirit, they were my favorite maps Please rank at least 6 maps. *Python* and *Fighting Spirit* may not have been enough in need of a remake in most people's eyes to be considered.
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Dug up my account just to vote
1. Neo Luna 2. Lamentation (Requiem) 3. Winter Solstice (Tau Cross) 4. Even Newer Peaks 5. Sand Storm (Blue Storm) 6. Rush Hour 4
Sorry to all Lotem clones, Lotem is pure nostalgia and I don't really want to revisit that old roots. But speaking of it. Nobody remade Nostalgia? Really. Sadge.
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Map pack updated:
- Rita bugfixes - (4)Paranoid Android bugfix
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