• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:42
CEST 15:42
KST 22:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Syncronization issues and can't find games ASL22 General Discussion Why Protoss Struggles on ASL (Ft. Shuttle, Tulbo) Remastered crash fix suggestions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro16 Group D [ASL22] Ro16 Group C KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread Post Your Watch! Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6482 users

[ASL9] Semifinal A - Page 19

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 17 18 19 All
RKC
Profile Joined June 2012
2848 Posts
April 14 2020 00:02 GMT
#361
In general, do small maps and close spawns favour Z in ZvT? If so, is it because of Z's hit-and-run tactics and deadlier timing attacks? Is this why some people were saying the map pool was Zerg-favoured?
gg no re thx
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
Last Edited: 2020-04-14 00:30:25
April 14 2020 00:24 GMT
#362
A short ground distance makes it easy for T to threaten with bio.

A short air distance makes it easy for Z to threaten with mutas.

The start locations on Polypoid worked out well for Zero since the air distance was much shorter than the ground distance. Zero used that to his advantage.

Edit: There used to be a proleague map called Battle Royale with only two start locations. The ground distance was long (IIRC there was also a short ground path with removable obstacles) and the air distance was absurdly short. No team ever sent a non-Zerg except for one or two attempts at TvZ sniping (which failed, I think).
May the BeSt man win.
SlayerS_BunkiE
Profile Blog Joined May 2009
Canada1717 Posts
April 14 2020 00:32 GMT
#363
lol battle royale
Flash requested to play on this map and lost. Cant remember whether he put up a fight or not.
iloveby.SlayerS_BunkiE[Shield]
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
April 14 2020 01:36 GMT
#364
On April 14 2020 03:20 FlaShFTW wrote:
Show nested quote +
On April 13 2020 23:40 whaski wrote:
On April 13 2020 22:54 FlaShFTW wrote:
On April 13 2020 15:51 whaski wrote:
On April 13 2020 13:57 FlaShFTW wrote:
On April 13 2020 13:47 Alejandrisha wrote:
On April 13 2020 13:10 RowdierBob wrote:
Flash’s valk builds were really strong and the two games he won were very one sided.

But it was risky with only one gas on hitchhiker. I think he prob would’ve been better going mass bio rather than tanks. Could’ve hit a nice timing up the middle.

But the key move in this game was zero sniping the drop ship. That swing the momentum his way. If that gets into zero’s base it harms his eco enough that flash gets his third up and crushes the mid to late game.

those 2 tanks were quite a headscratcher . i was very surprised that he didn't win the game where he opened with 2 factories then transitioned to bio. his push was very strong and zero was prepared for mech only until the push was moving and the 2 sunks just barely saved him. after that game i was like wow flash can lose..

Pretty easy to win game 2 when your decision making tree between either backstabbing or defending was reduced to both choices because of close air distance that allowed him to attack AND defend basically at once. One cross spawn or standard map with corner mains Zero would've had to defend or commit to backstab and the game would've extended longer.

Valk build is trash, somehow Zero countered it by just building more mutas lmfao. The timing is really awful when Zero just takes fast 3rd behind the muta and valk push comes out so slow because you have to wait for 2-3 valks before pushing. If the whole point of your build is to counter muta and they just build more muta, it's not working. Wished he would just do standard 2 rax for a game but guess not.



??? 2 hatch muta into fast 3rd base relies on mutalisks. Game 1 and 4 are as standard as zvt today is. Its not like zerg can just build 4 sunkens, hydraden, lurker aspect and build lurkers with 2 hatch. Zergs need mutalisks to keep terran back while building economy with third gas.

Yeah, I know it relies on mutas. So a buidl that FlaSh designed that revolves around countering mutas... lost to more mutas. That's why the valk build seems so bad because how do you lose to the very thing you're trying to counter. It's like if Protoss goes 2 stargate corsairs and Zerg just builds more mutas to counter.


Maybe I then missed something, because in matchpoint Zero got rolled, he even had +1 on mutas. Same in game 4, Zero even got jump on m&m and was still crushed. Hitchiker was upphill battle, and Zero played amazingly with stalling the push, sniping dropship and backstabbing with lings. And Flash had only 1 gas. To me this optimization when you delay academy and rush to star port seems quite good compared how much every terran struggles against Soulkey, Soma and Zero when playing 2 rax academy.

I have never seen burrow play to work when its used to ambush terran army. I honestly feel that any zerg trying it is trolling.


Hmm, I recall watching several games won immediately after burrowed lings ambushed the terran army and destroyed it, but I can't remember which games they were. Can anyone help me?
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
RKC
Profile Joined June 2012
2848 Posts
Last Edited: 2020-04-14 02:03:28
April 14 2020 02:00 GMT
#365
On April 14 2020 09:24 Djabanete wrote:
A short ground distance makes it easy for T to threaten with bio.

A short air distance makes it easy for Z to threaten with mutas.

The start locations on Polypoid worked out well for Zero since the air distance was much shorter than the ground distance. Zero used that to his advantage.

Edit: There used to be a proleague map called Battle Royale with only two start locations. The ground distance was long (IIRC there was also a short ground path with removable obstacles) and the air distance was absurdly short. No team ever sent a non-Zerg except for one or two attempts at TvZ sniping (which failed, I think).


Makes sense.

Ironically, the situation is somewhat reversed in SC2: Z goes heavy on ground pushes with roaches and banelings, whilst T goes for medivac-marine drops.

Which may also explain why I side with T in BW but Z in SC2...

(Generally, I just find speedy and high-DPS air units somewhat abusive and boring - circumvents terrain, dilutes positional play, etc.)
gg no re thx
78stk
Profile Joined September 2018
2 Posts
April 14 2020 02:29 GMT
#366
Flash should just use mm combination for all maps,thats his strongest play
reincremate
Profile Blog Joined May 2009
China2216 Posts
Last Edited: 2020-04-14 02:31:30
April 14 2020 02:31 GMT
#367
Maybe this has been the best ASL, maybe not. I think we can all agree, however, that ASL7 was the best ASL that Flash didn't play in.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
April 14 2020 02:32 GMT
#368
On April 14 2020 11:31 reincremate wrote:
Maybe this has been the best ASL, maybe not. I think we can all agree, however, that ASL7 was the best ASL that Flash didn't play in.

It's the only one he didn't play in!
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
GTR
Profile Blog Joined September 2004
51691 Posts
April 14 2020 05:36 GMT
#369
On April 14 2020 09:32 SlayerS_BunkiE wrote:
lol battle royale
Flash requested to play on this map and lost. Cant remember whether he put up a fight or not.




only players to win a tvz on it were light and upmagic

Commentator
fr)Allister
Profile Joined April 2020
6 Posts
Last Edited: 2020-04-14 07:35:39
April 14 2020 07:33 GMT
#370
--- Nuked ---
yeti
Profile Blog Joined January 2010
United States259 Posts
April 14 2020 14:17 GMT
#371
And here I thought that the Stork vs Light Series would be the best.
the absurd is sin without god
yeti
Profile Blog Joined January 2010
United States259 Posts
April 14 2020 14:20 GMT
#372
I miss the craziness of UpMagic, but who knows how many of his crazy games were match fixing. Theoretically would he be banned from ASL since it is outside of Kespa?
the absurd is sin without god
Prev 1 17 18 19 All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
2026 Week 23
IntoTheiNu 1121
WardiTV677
RotterdaM431
TKL 144
Rex137
SteadfastSC97
CosmosSc2 45
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 431
TKL 144
Rex 137
ProTech133
SteadfastSC 97
CosmosSc2 45
StarCraft: Brood War
Bisu 2188
Horang2 1118
Shuttle 1038
Soulkey 647
EffOrt 423
actioN 401
Soma 376
Light 253
Snow 241
Stork 190
[ Show more ]
Last 184
Rush 137
Larva 123
ZerO 101
Pusan 96
Zeus 90
hero 68
910 66
Sexy 52
Trap 32
ToSsGirL 31
Barracks 31
Hm[arnc] 27
Sharp 20
soO 19
Terrorterran 17
Shine 11
sorry 9
HiyA 9
Noble 9
scan(afreeca) 7
Icarus 5
Britney 0
Dota 2
qojqva1463
Dendi912
Counter-Strike
byalli1901
markeloff127
edward64
Super Smash Bros
Mew2King58
Other Games
singsing2197
olofmeister1341
B2W.Neo902
hiko657
Lowko385
DeMusliM142
Liquid`VortiX134
ArmadaUGS61
ZerO(Twitch)17
Organizations
Other Games
gamesdonequick774
BasetradeTV40
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2485
• TFBlade1070
Other Games
• WagamamaTV297
Upcoming Events
Replay Cast
10h 18m
IntoTheTV X SOOP
21h 18m
Cure vs SHIN
herO vs Solar
Percival vs Classic
ByuN vs Rogue
OSC
1d 8h
Replay Cast
1d 10h
IntoTheTV X SOOP
1d 21h
Replay Cast
2 days
GSL
2 days
Replay Cast
3 days
GSL
3 days
Shopify Rebellion Sundays
4 days
Spirit vs Mixu
[ Show More ]
Replay Cast
4 days
Afreeca Starleague
4 days
Shine vs Rush
WardiTV Weekly
4 days
Monday Night Weeklies
5 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Light vs EffOrt
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.