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ALLEYCAT BLUES50121 Posts
On April 07 2020 21:01 PVJ wrote: Immediately after the matches Stork has started to stream and play against Calm titled 'Let's solve toss...' :D
hahahaha, hopefully he'll find some stuff out, protoss needs it.
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On April 07 2020 20:56 [sc1f]eonzerg wrote:Show nested quote +On April 07 2020 20:53 prosatan wrote: A solution may exist! I thought about it right now!!!
As soon as the sair is out, you make 3 or 4 cannons at your nat. By the time he arrives at zerg base the cannons aren't yet done! And if you see lair , quickly cancel them. And if you see hydra den , you let them finish! And if you cancel them you only lose few minerals ! funny how this solutions always appears when Bisu loss games xD. When every second counts, i don't see why its not a good idea to do what prosatan proposed
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I really would like to know Bisu's reasoning for not going reaver after getting the Robo in his nat. Clearly he thought it was optimal for him to go for DT, but I wonder if that was out of desperation or if he thought it was a transition play?
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Again TvT final (
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Is it me or does the stargate come out much later when you do a gateway expand vs a forge expand? Soma had time to squeeze out a few more drones before the corsair scouted.
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Damn Bisu!! So close to bringing it all back. I'm sad we don't get that Flash/Bisu GF. But had Bisu won vs ChosimZ Light, in his current form, might not be possible to overcome anyways. Seems very likley it will be a Flash vs Light finals, first TvT since Flash vs Sea in ASL2. Will be interesting if it comes to those two though, reigning ASL winner vs the last KSL champion ^_^
Can't remember if it was Artosis or Tastless joking about final predictions in one of the early RO8 matches.. One of them called a possible light vs flash finals. Predicitions getting true.Not that I don't like mirror mu's, but was really hoping for either Flash v stork or Bisu.
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Cmon guys stop balance whining, Bisu failed to keep his probe in Soma's main so many times which made the hydra bust way easier. The probe normally does way better scouting than that.
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On April 07 2020 21:05 tanngard wrote:Show nested quote +On April 07 2020 20:56 [sc1f]eonzerg wrote:On April 07 2020 20:53 prosatan wrote: A solution may exist! I thought about it right now!!!
As soon as the sair is out, you make 3 or 4 cannons at your nat. By the time he arrives at zerg base the cannons aren't yet done! And if you see lair , quickly cancel them. And if you see hydra den , you let them finish! And if you cancel them you only lose few minerals ! funny how this solutions always appears when Bisu loss games xD. When every second counts, i don't see why its not a good idea to do what prosatan proposed im not saying is bad.is just interesting that i saw it some years ago in a bisu series(canon recommendation).i have seen some protoss going 2 canons and then starting 3 and 4.scout mid. dont see units coming then cancel it.the problem with this is that if zerg is playing standard u re going to miss some key timings. dt storm gateway numbers.imo the best way to deal with this is with worker scout and zealot distraction.zerg doing hydra den.4 canons + zealots is enough.sair is scouting so if the drone count is low u need to add 3 more canons.is enough to let u get ready with a reaver or storm.
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On April 07 2020 21:05 tanngard wrote:Show nested quote +On April 07 2020 20:56 [sc1f]eonzerg wrote:On April 07 2020 20:53 prosatan wrote: A solution may exist! I thought about it right now!!!
As soon as the sair is out, you make 3 or 4 cannons at your nat. By the time he arrives at zerg base the cannons aren't yet done! And if you see lair , quickly cancel them. And if you see hydra den , you let them finish! And if you cancel them you only lose few minerals ! funny how this solutions always appears when Bisu loss games xD. When every second counts, i don't see why its not a good idea to do what prosatan proposed YES haha! I am a mini revolutionist !!
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 my beloved Bisu
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Bisu underwhelms yet again (except for the probe drill in game 4). Well done by Soma, though!
Ugly series, but well played Soma :-)
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On April 07 2020 21:28 Incomplete..ReV wrote: Bisu underwhelms yet again (except for the probe drill in game 4). Well done by Soma, though!
Ugly series, but well played Soma :-) yeah, he's pretty good at making hydras that's for sure
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Bisutopia19239 Posts
Oh, Bisu lost to a couple hydra busts? Okay.
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United Kingdom12022 Posts
It's Bisu vs SHine all over again.
Series was amazing, really sad Bisu lost but damn what a game.
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On April 07 2020 21:39 BisuDagger wrote: Oh, Bisu lost to a couple hydra busts? Okay. yeah, I was really surprised myself, because that never happened before.
Weird.
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Damn hydra builds! So versatile.. RIP Bisu
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Russian Federation3329 Posts
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Russian Federation3329 Posts
On April 07 2020 21:27 bisufans~ wrote: my beloved Bisu Wait what the heck. Our usernames.... now youre going to confuse people lol
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On April 07 2020 20:47 Garrl wrote:Show nested quote +On April 07 2020 20:45 M3t4PhYzX wrote:On April 07 2020 20:43 Rainalcar wrote:On April 07 2020 20:41 Amanebak wrote:On April 07 2020 20:38 Rainalcar wrote: We need cannons warping in 3 seconds faster: negligible impact on PvT less chance for hydra attacks or muta all-ins on the main and a more stable PvZ less chance for DT chesse in PvP
More cannon rushes. Yes, I hope they make the change. That is not a fair comparison. Cannon rushes are seen as often as 2hatch lurker all-ins, so, rare. Hydras are seen all the time. exactly, this is not SC2.. cannon rushes are superultra rare. that is the point, you make cannons warp in 3 seconds earlier and then p players start cannon rushing every game because it would be super ultra broken...
That is only possible on some maps, mostly if you're opening hatch first. Even then it can be stopped regularly. Soma himself said he wasn't prepared for it on hitchhiker.
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On April 07 2020 20:49 konadora wrote:Show nested quote +On April 07 2020 20:42 Rainalcar wrote:On April 07 2020 20:39 konadora wrote:On April 07 2020 20:38 Rainalcar wrote: We need cannons warping in 3 seconds faster: negligible impact on PvT less chance for hydra attacks or muta all-ins on the main and a more stable PvZ less chance for DT chesse in PvP
or just build them faster and dont be so greedy lol It's a thin line and sometimes you simply cannot know in TvZ. Even up to this day we see hydra all-ins killing great players all the time. For an all-in, it should be more risky for the Zerg. it is? because when protoss builds cannons and plays defensively while zergs are going all-in, it truly is an all-in. for protoss, they can spam cannons but it's not the end of the line for them. protoss players just need to stop playing greedily against an anti-greed build
Of course, but they oftentimes they can't because scouting is impossible. There have been games where P makes a cannon to many: Z kills him in midgame as a rule.
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