On April 07 2020 20:38 Rainalcar wrote: We need cannons warping in 3 seconds faster: negligible impact on PvT less chance for hydra attacks or muta all-ins on the main and a more stable PvZ less chance for DT chesse in PvP
More cannon rushes. Yes, I hope they make the change.
That is not a fair comparison. Cannon rushes are seen as often as 2hatch lurker all-ins, so, rare. Hydras are seen all the time.
exactly, this is not SC2.. cannon rushes are superultra rare.
Yes...I wonder why bisu didn't build more cannons from the beginning...he saw many speed zerglings... heck...he even say the hydras with his sair! and the sair was kept alive for so long and he saw that there is no 4th base and Soma comited everyting he got into making hydras.... weird decision not to make more and more cannons from the beginning.
On April 07 2020 20:38 Rainalcar wrote: We need cannons warping in 3 seconds faster: negligible impact on PvT less chance for hydra attacks or muta all-ins on the main and a more stable PvZ less chance for DT chesse in PvP
More cannon rushes. Yes, I hope they make the change.
That is not a fair comparison. Cannon rushes are seen as often as 2hatch lurker all-ins, so, rare. Hydras are seen all the time.
exactly, this is not SC2.. cannon rushes are superultra rare.
that is the point, you make cannons warp in 3 seconds earlier and then p players start cannon rushing every game because it would be super ultra broken...
Soma picked the right builds, but calling his strategic decision-making in this series brilliant here is quite an overstretch.
Bisu is known to play macro games and likes to get ahead early on as much as possible, so Soma decided to end the game early.
Except the 2 hatch lair (weird) game (which I think Bisu should have won, to be honest) there was nothing innovative or particularily impressive about what he did - I honestly believe holding strats like that as a protoss is a really hard balancing act that's relatively easy to abuse as a zerg unless the protoss overcommits to defences and puts himself at a disadvantage in the mid game.
If every Terran won most of all their games vs zerg doing BBS rushes people would get bored of that really quickly, too; Maybe that's my bias speaking here, but I tend to see zergs winning with hydra busts *much* more often than protoss holding them.
Nevertheless, the series was fun to watch and the last game especially had me on my toes!
On April 07 2020 20:36 konadora wrote: it doesnt matter how you win as long as you won without cheating. soma is getting all the hate here the same way flash got his hate when he started winning during his debut
haters gonna hate
Honestly don't care who won. They both didn't show a single inspiring game. A few great moments but as a whole this was a farce. I haven't seen Light play TvZ in a long time but if he is still playing TvZ as I remember he will rip Chosim to shreds. You can't do silly cheeses every game against terran.
Oh man you are in for a ride, Soma's ZvT is crazy good. I remember awhile back he was giving Flash a hard time.
Is he the biggest contender to upsetting flash ?
Soma has had very decent spon games results against Flash.
On April 07 2020 20:38 Rainalcar wrote: We need cannons warping in 3 seconds faster: negligible impact on PvT less chance for hydra attacks or muta all-ins on the main and a more stable PvZ less chance for DT chesse in PvP
or just build them faster and dont be so greedy lol
It's a thin line and sometimes you simply cannot know in TvZ. Even up to this day we see hydra all-ins killing great players all the time. For an all-in, it should be more risky for the Zerg.
it is? because when protoss builds cannons and plays defensively while zergs are going all-in, it truly is an all-in. for protoss, they can spam cannons but it's not the end of the line for them.
protoss players just need to stop playing greedily against an anti-greed build
On April 07 2020 20:38 Rainalcar wrote: We need cannons warping in 3 seconds faster: negligible impact on PvT less chance for hydra attacks or muta all-ins on the main and a more stable PvZ less chance for DT chesse in PvP
More cannon rushes. Yes, I hope they make the change.
That is not a fair comparison. Cannon rushes are seen as often as 2hatch lurker all-ins, so, rare. Hydras are seen all the time.
exactly, this is not SC2.. cannon rushes are superultra rare.
that is the point, you make cannons warp in 3 seconds earlier and then p players start cannon rushing every game because it would be super ultra broken...
i really don't think it would be broken at all..
but this is a dull discussion anyways, because there is not a chance that they will make this change in 2020 for BW
On April 07 2020 20:36 konadora wrote: it doesnt matter how you win as long as you won without cheating. soma is getting all the hate here the same way flash got his hate when he started winning during his debut
haters gonna hate
Honestly don't care who won. They both didn't show a single inspiring game. A few great moments but as a whole this was a farce. I haven't seen Light play TvZ in a long time but if he is still playing TvZ as I remember he will rip Chosim to shreds. You can't do silly cheeses every game against terran.
guess you've not seen the sponsored matches then? soma's lategame is pretty good as well, it's not going to be that easy for light
No I haven't. I hope you are proven correct. TvZ is my favourite match up and it would be sad to have 2 roll-overs.
On April 07 2020 20:43 FFW_Rude wrote: It's like people don't understand map/player preparation and forget that most of the star player started by doing allin and cheese (Looking at you Boxer... or FlaSh)
On April 07 2020 20:36 konadora wrote: it doesnt matter how you win as long as you won without cheating. soma is getting all the hate here the same way flash got his hate when he started winning during his debut
haters gonna hate
Honestly don't care who won. They both didn't show a single inspiring game. A few great moments but as a whole this was a farce. I haven't seen Light play TvZ in a long time but if he is still playing TvZ as I remember he will rip Chosim to shreds. You can't do silly cheeses every game against terran.
Oh man you are in for a ride, Soma's ZvT is crazy good. I remember awhile back he was giving Flash a hard time.
Is he the biggest contender to upsetting flash ?
Soma has had very decent spon games results against Flash.
However it's a final so Flash will be at 120%.
Can't see Flash losing a TvT final either.
i dont know if its just me, but flash seems to be so much stronger offline than online... online he seems to be regularly upsetted
A solution may exist! I thought about it right now!!!
As soon as the sair is out, you make 3 or 4 cannons at your nat. By the time he arrives at zerg base the cannons aren't yet done! And if you see lair , quickly cancel them. And if you see hydra den , you let them finish! And if you cancel them you only lose few minerals !
On April 07 2020 20:38 Rainalcar wrote: We need cannons warping in 3 seconds faster: negligible impact on PvT less chance for hydra attacks or muta all-ins on the main and a more stable PvZ less chance for DT chesse in PvP
or just build them faster and dont be so greedy lol
It's a thin line and sometimes you simply cannot know in TvZ. Even up to this day we see hydra all-ins killing great players all the time. For an all-in, it should be more risky for the Zerg.
it is? because when protoss builds cannons and plays defensively while zergs are going all-in, it truly is an all-in. for protoss, they can spam cannons but it's not the end of the line for them.
protoss players just need to stop playing greedily against an anti-greed build
Protoss needs to get out on the map ASAP if Zerg is powering instead. If you make enough cannons in the dark to hold a Hydrabust blind you won't have a critical mass of Zealots to move out for a very long time and you will have to play even more defensive. At some point down this game tree your third is just a losing battle one way or another.
On April 07 2020 20:53 prosatan wrote: A solution may exist! I thought about it right now!!!
As soon as the sair is out, you make 3 or 4 cannons at your nat. By the time he arrives at zerg base the cannons aren't yet done! And if you see lair , quickly cancel them. And if you see hydra den , you let them finish! And if you cancel them you only lose few minerals !
funny how this solutions always appears when Bisu loss games xD.
On April 07 2020 20:36 konadora wrote: it doesnt matter how you win as long as you won without cheating. soma is getting all the hate here the same way flash got his hate when he started winning during his debut
haters gonna hate
Honestly don't care who won. They both didn't show a single inspiring game. A few great moments but as a whole this was a farce. I haven't seen Light play TvZ in a long time but if he is still playing TvZ as I remember he will rip Chosim to shreds. You can't do silly cheeses every game against terran.
if you want to see what light vs soma might look like check this
Hm, I think I remember watching this. Forgot how the games went. : /
I'm okay with PvZ having the possibility to go like that last game, I'm more okay with players picking the way they play than having their hand forced.
Not even pointing at SC2 many modern multiplayer games patch the game to please balance QQ instead of giving it time to see how it evolves and solve itself over the time.
It's just crazy how many people think that the best Protoss players in the world, collectively, over more than a decade, haven't ever come across the idea of "just make more cannons lol" and don't know exactly how making more cannons impacts their winrate in PvZ.
These best players in the world make these amount of cannons because these are the amount of cannons that win the most when they play. Your idea is not revolutionary or complicated.
Over time the Protoss trend is to make less and less cannons. This is not because Protoss players are getting dumber and dumber. It is because the benefits of making less cannons is outweighs the negatives of making less cannons.