On June 13 2019 22:14 Szinkler wrote: Just finished watching Flash vs Zero. This was the best series sofar in The end of the world. There were some really amazing and entertaining games. I suggest watching it for everyone!
On June 20 2019 01:46 ggsimida wrote: its larva vs stork. (dont link directly from ygosu, put on imgur or some host)
HYPE~~~
They played tons of crazy (as in crazy good) 50+ min pvzs whenever they spon. YT's full with them, hope they can bring some of that to this series as well.
On June 19 2019 16:48 KamMoye wrote: Larva so boring, same campy style but it thoroughly dismantles Ps
Eh I dunno, I like his style. Most zergs cant pull it off and just for 3 hat hydra busts all the time or go for 3-base 6 hat hydra. If every zerg played like him then sure it'd be boring, but I'm glad there's at least 1 zerg that wants to go to the late-game in zvp haha.
I don't disagree. I just like it when players are like, "This is my bread and butter, but I will mix it up!"
Chances are I'm just not skilled enough to see how he is mixing it up. To my noob eyes, the first three or four games were basically wash, rinse, repeat.
6 hatch turtle style can get boring for the viewer sometimes but it’s also the most mechanically difficult style to pull off (ironically). One of the reasons why Larva is great at ZvP is because he’s confident going head to head with any P playing that style over and over again, which is really impressive because it’s actually really abusable if your opponent knows you’re doing it.
I will add that there is variance in builds because sometimes he goes muta and other times he doesn’t. Sometimes he makes 5 mutas and powers, other times he masses mutas, etc. Those are all nuanced builds.
Pretty sure Larva will win in a BO9 vs Stork. I’d absolutely love to see Rain vs Larva BO9, though.
On June 24 2019 07:19 Jaeyun wrote: 6 hatch turtle style can get boring for the viewer sometimes but it’s also the most mechanically difficult style to pull off (ironically). One of the reasons why Larva is great at ZvP is because he’s confident going head to head with any P playing that style over and over again, which is really impressive because it’s actually really abusable if your opponent knows you’re doing it.
I will add that there is variance in builds because sometimes he goes muta and other times he doesn’t. Sometimes he makes 5 mutas and powers, other times he masses mutas, etc. Those are all nuanced builds.
Pretty sure Larva will win in a BO9 vs Stork. I’d absolutely love to see Rain vs Larva BO9, though.
Thanks. Actually, Rain v Larva would be perfect.
What makes it so difficult to pull off? What are its key weakest timings?
By the way, remember when Snow had that sick game vZ (was it SK? Bo1, recent KSL I think), every one said his vZ was amazing. I disagreed. I said it's uneven. That was one main reason I was disappointed in these matches, purely as a fan: Snow got completely washed.
So how did Larva shut Snow down, especially if Snow knew, generally speaking, what BO Larva favored?
So the turtle style might be easier to play at lower levels since you really just camp and make sunkens, but at a pro level, there’s so many things P can do to abuse or mess with Z while they camp because they’re forfeiting all aggression for virtually 10-12 minutes.
Given the above, you need to be way on top of your scouting to see what P is doing and be ready to defend everything at all times. P will often deny vision with corsairs and you need to perfectly cover your overlords with scourges behind because 1 spore won’t block 6+ sairs. Sairs deny vision for Z which opens the opportunity for DT drop (Z doesn’t go speed ovie until later), which can be game ending. Fast storm drops are a thing, and nothing to really stop it. P can also completely skip HT and go straight into mass dragoons and bust down both the hatch/evo/den at both bases, crippling the Z’s economy and tech.
There’s just a flurry of things P can do to abuse the Z that it requires so much to defend everything and know exactly when to sunk and to drone. At the pro level, you need to make sure this is paying off economically to just going 5hh with a close 3rd. If it’s not, then you’re just forfeiting aggression for making useless sunks and letting P expand to his heart’s content. Moving into the late game and defending all your bases/speed shuttle drops is difficult.
One game that comes to mind that showed Larva’s brilliance was vs. Bermuda G5 in the first KSL on Aztec when he failed a 7 pool but blocked everything and eventually choked Bermuda out late game.
Larva also likes opening mutas, which is really hard to pull off because microing muta + scourge is really scary vs corsairs, but it forces P into guessing whether it’s mass muta or just 5 and scourges. He did that well in this series and in general Larva just outplayed Snow in the late game. Larva likes to choke P’s out economically by taking 6 quick bases a lot.
Larva vs. Stork is on and this series is off to a good start + Show Spoiler +
Dark archons and guardian rush vs. protoss, pimpest play of the week update: guardian rush vs scout, make that pimpest play of the year update 2: i can't believe this game is still going, how the hell is larva still alive after losing those bases, he's been consistently up in supply for like the last 15 minutes despite having fewer bases than stork, his ling/lurker/ultra is just hitting everywhere constantly
I'd have like to've seen stork making more than one Dark archon for chain maelstroms, espeically considering he kinda threw away a lot of DTs in the middle and end of that game that never really did much
super cute play by larva, burrowing hydras and waiting till stork pushed over them to snipe the reaver shuttle, then looping back with mutas to catch the slow reavers once they fell behind
I'd have like to've seen stork making more than one Dark archon for chain maelstroms, espeically considering he kinda threw away a lot of DTs in the middle and end of that game that never really did much
super cute play by larva, burrowing hydras and waiting till stork pushed over them to snipe the reaver shuttle, then looping back with mutas to catch the slow reavers once they fell behind
Wonk if you wanna see a game of Stork with a lot of Dark Archons here is a recent good game of his:
I'd have like to've seen stork making more than one Dark archon for chain maelstroms, espeically considering he kinda threw away a lot of DTs in the middle and end of that game that never really did much
super cute play by larva, burrowing hydras and waiting till stork pushed over them to snipe the reaver shuttle, then looping back with mutas to catch the slow reavers once they fell behind