ODT Round 1 Finals - Nal_rA vs Sea[Shield] - Page 11
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MuShu
United States3223 Posts
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HonestTea
5007 Posts
On February 01 2006 04:14 [Red]Dragoon wrote: So there was no GG? I hate tha little whore Sea. There was a GG. | ||
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SeBASTa
China1147 Posts
now they are raping scvs ra will win this 80% | ||
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MuShu
United States3223 Posts
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Resonate
United Kingdom8402 Posts
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SeBASTa
China1147 Posts
wait ra transports two goons and 2 zealots into sea;s main first | ||
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MuShu
United States3223 Posts
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SeBASTa
China1147 Posts
and 1 tank reaver is doing damage now killing 1 tank and several scv... sea typed out totally rape | ||
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Resonate
United Kingdom8402 Posts
ra's really working hard | ||
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Red_Dragon
Croatia2862 Posts
< 3 RA edit I hope in last game RA storms him to death. | ||
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SP)diQ
1107 Posts
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RaGe
Belgium9947 Posts
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Diablo666
United States306 Posts
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tfeign
United States2980 Posts
That decision to go all in at the first attack with 4 goons vs a loaded bunker + 2 tanks showed some real guts, and paid off big time | ||
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MuShu
United States3223 Posts
Sea>rA RushHour 2 Sea>rA 815 rA>Sea RideoValkyries rA>Sea Cultivation Period. Game 5: RushHour 2 | ||
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HonestTea
5007 Posts
maps with close distances exaggerate the basic T>Z>P>T advantage. Especially if there's no ramp like this map. | ||
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HonestTea
5007 Posts
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Red_Dragon
Croatia2862 Posts
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tfeign
United States2980 Posts
On February 01 2006 04:21 HonestTea wrote: The lesson: maps with close distances exaggerate the basic T>Z>P>T advantage. Especially if there's no ramp like this map. Ummm...close distances favor Terran in all matchups. | ||
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Highways
Australia6104 Posts
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