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[SWL] Hwaseung OZ vs Samsung Khan - Page 35

Forum Index > Brood War Tournaments
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Prev 1 33 34 35 36 37 42 Next All
OneOther
Profile Blog Joined August 2004
United States10774 Posts
February 20 2010 07:29 GMT
#681
On February 20 2010 16:27 SuperArc wrote:
Show nested quote +
On February 20 2010 16:24 OneOther wrote:
On February 20 2010 16:24 SuperArc wrote:
On February 20 2010 16:23 OneOther wrote:
On February 20 2010 16:22 SuperArc wrote:
On February 20 2010 16:21 MuffinDude wrote:
On February 20 2010 16:20 SuperArc wrote:
On February 20 2010 16:19 l10f wrote:
On February 20 2010 16:19 SuperArc wrote:
Why didnt Jaedong go for a draw?

He had enough static defense


You don't understand how weak sunkens are, and stork can just make 1 reaver 1 shuttle GG


Sunkens are damn strong against archons which was practically the only thing Stork had left.

and I dont think Stork had the tech/money to get reaver/shuttle

Dude, yes he did, he still was mining.


he was mining enough to squeeze out a few zealots and JD just needs to spam scourges with all the gas he has

just stop.
there were enough minerals left to make like 4+ reavers.


cuz scarabs are so cheap? uh huh

Pretty sure JD could have gone for a draw, it just didnt cross his mind.

so what you do is you make one reaver and kill all the sunkens. did you not see how much minerals were left at the base?


If JD had gone for a draw he wouldnt have wasted his units trying to kill off Stork. He would have saved them in OLs, spam scourges to have air dominance and kill any reavers that come to kill the sunkens. If Stork moves his army to defend the reaver, kill the probes. Match Point with its narrow chokes makes static defense damn strong.

But Jaedong is not the sort of player who goes for a draw.


are you trolling me?

if jaedong sits on his ass while "going for a draw and taking air dominance," stork would have mined out the entire 12 oclock base and proceed to roll him over. he could have killed jaedong simply with units if he had that sort of time, doesn't even need reavers.
MountainDewJunkie
Profile Blog Joined June 2009
United States10348 Posts
February 20 2010 07:30 GMT
#682
There was no chance for a draw... You guys are cracked.
[21:07] <Shock710> whats wrong with her face [20:50] <dAPhREAk> i beat it the day after it came out | <BLinD-RawR> esports is a giant vagina
zazen
Profile Blog Joined April 2009
Brazil695 Posts
February 20 2010 07:30 GMT
#683
Instantly epic game, very intense to the end. The kind of game you really don't want to spoil the results because it's so back and forth you never know what happens in the end...
"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
Vasoline73
Profile Blog Joined February 2008
United States8202 Posts
February 20 2010 07:30 GMT
#684
On February 20 2010 16:27 SuperArc wrote:
Show nested quote +
On February 20 2010 16:24 OneOther wrote:
On February 20 2010 16:24 SuperArc wrote:
On February 20 2010 16:23 OneOther wrote:
On February 20 2010 16:22 SuperArc wrote:
On February 20 2010 16:21 MuffinDude wrote:
On February 20 2010 16:20 SuperArc wrote:
On February 20 2010 16:19 l10f wrote:
On February 20 2010 16:19 SuperArc wrote:
Why didnt Jaedong go for a draw?

He had enough static defense


You don't understand how weak sunkens are, and stork can just make 1 reaver 1 shuttle GG


Sunkens are damn strong against archons which was practically the only thing Stork had left.

and I dont think Stork had the tech/money to get reaver/shuttle

Dude, yes he did, he still was mining.


he was mining enough to squeeze out a few zealots and JD just needs to spam scourges with all the gas he has

just stop.
there were enough minerals left to make like 4+ reavers.


cuz scarabs are so cheap? uh huh

Pretty sure JD could have gone for a draw, it just didnt cross his mind.

so what you do is you make one reaver and kill all the sunkens. did you not see how much minerals were left at the base?


If JD had gone for a draw he wouldnt have wasted his units trying to kill off Stork. He would have saved them in OLs, spam scourges to have air dominance and kill any reavers that come to kill the sunkens. If Stork moves his army to defend the reaver, kill the probes. Match Point with its narrow chokes makes static defense damn strong.

But Jaedong is not the sort of player who goes for a draw.


Jaedong couldn't have gotten a draw -_-. Stork could have moved his reavers without a shuttle surronded by Archons and won the game.. there was at least 1000+ minerals at 12 o clock..
OneOther
Profile Blog Joined August 2004
United States10774 Posts
February 20 2010 07:30 GMT
#685
no just SuperArc is lol
but then again it's the same guy who claims when JD uses 2 hatch ZvT, it's completely standard while it's all-in when Shine uses it haha
DucK-
Profile Blog Joined January 2009
Singapore11449 Posts
February 20 2010 07:31 GMT
#686
On February 20 2010 16:28 Avidkeystamper wrote:
Show nested quote +
On February 20 2010 16:27 illu wrote:
On February 20 2010 16:22 G3CKO wrote:
stork vs ggplay version 2


if it was andromeda JD'd won already.

That game wasn't exciting or close after awhile.


Yup. It was just a hella long game. After a while, it was just cool only cuz Stork had defilers =x

Great back and forth game. Stork had start a bad start. I thought he lost when JD dropped his gateways. Superb storms there. Kudos to both players.

And 12 definitely had more than enough minerals to break the static defense.
Baddieko
Profile Joined October 2008
Singapore855 Posts
February 20 2010 07:31 GMT
#687
jd mined out 5 bases stork mined out 4 bases, the 5th of stork decided the game. Probs to both players staying cost effective in the game. In the end the gas won the match when all the mins were being used on lings
GrayArea
Profile Blog Joined December 2007
United States872 Posts
February 20 2010 07:32 GMT
#688
Oh my lord, the jd vs stork game was soooooo epic and intense!! DAMN, one of the best games I have ever seen easily.

Wow, just wow. This game had me on the edge of my seat, it was so back and forth, both players were literally dripping with sweat. God it was so intense, it's a must watch game!! I haven't been this excited watching a game for years, wow just wow. Maybe it's because I really wanted Stork to win vs the favorite. GO WATCH THIS GAME!!
Kang Min Fighting!
GeLaar
Profile Joined January 2003
2421 Posts
February 20 2010 07:32 GMT
#689
On February 20 2010 16:25 usopsama wrote:
Not even another power outage would have won Jaedong that game. Stork simply raped him apart.


Unless, of course, the power outage had occurred at the exact moment when Stork lost his main army in the center and was having the remainder of his main chewed up, in which case a Kespa referee would have promptly given the game to Jaedong... Goes to show that you shouldn't judge a game too easily.

Argh... I'm still pissed about the heater incident... and I don't even particularly like Flash.
Brood War is alive and well.
moopie
Profile Joined July 2009
12605 Posts
February 20 2010 07:32 GMT
#690
SuperArc, JD couldn't have gotten a draw. Stork was still mining at the end (off of 12), and had units. Face it, starting about halfway through the match, stork repelled every push jd made (including both base drops and the 12 oclock drop). jd lost way too many units trying to end it with just 1a2a3a and getting them all stormed.
I'm going to sleep, let me get some of that carpet.
Slow Motion
Profile Blog Joined July 2009
United States6960 Posts
February 20 2010 07:32 GMT
#691
I think the sheer sweetness of Stork's Protoss play has overloaded and fried superarc's fragile hive mind. He can be forgiven for his lapse in logic after this game.
pyorotemjin
Profile Blog Joined March 2009
United States95 Posts
February 20 2010 07:33 GMT
#692
this game was absolutely freaking incredible...wasn't expecting jd to mine out first though
QuakerOats
Profile Joined April 2009
United States1024 Posts
February 20 2010 07:33 GMT
#693
Anyone know why JD didn't have an ovy or anything to scout at 12 o clock? I feel that's what lost him the game, as not only did Stork sneak an expansion on a 2 player map (which from personal experience is pretty much gg) but it also let him do that drop that killed JD's buildings and a few drones in his main.
moopie
Profile Joined July 2009
12605 Posts
February 20 2010 07:34 GMT
#694
On February 20 2010 16:32 GeLaar wrote:
and I don't even particularly like Flash.


give it time, he'll win you over.
I'm going to sleep, let me get some of that carpet.
Lebesgue
Profile Joined October 2008
4542 Posts
February 20 2010 07:34 GMT
#695
The point is that 12 had like 1000 minerals in each patch. Thats more than enough to produce huge army and roll over Zerg "Free-style" (like the game between Jaedong and Free on Athena 2 if I'm correct in MSL Fall 2008).
NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
February 20 2010 07:35 GMT
#696
Even if there were only a few hundred minerals left, Stork could win easily with DA or Scout or reaver.
日本語が分かりますか
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
February 20 2010 07:36 GMT
#697
On February 20 2010 16:33 QuakerOats wrote:
Anyone know why JD didn't have an ovy or anything to scout at 12 o clock? I feel that's what lost him the game, as not only did Stork sneak an expansion on a 2 player map (which from personal experience is pretty much gg) but it also let him do that drop that killed JD's buildings and a few drones in his main.

progamers are human too .
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
Gorgy
Profile Joined December 2009
Chile65 Posts
February 20 2010 07:36 GMT
#698
JD delayed the drop in stork's main for too long.
also the gateways were very far up near the nat wich made the drop pretty much useless.

after the 12 oclock expo the game was over due to STORM SPAMMING.
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
February 20 2010 07:36 GMT
#699
Stork can have this win.

JD will have his Platinum mouse at the end of this year, Diamond mouse at the end of 2011, and the Unobtainium mouse at the end of 2012.
n.Die_Jaedong <3
StorkHwaiting
Profile Blog Joined October 2009
United States3465 Posts
February 20 2010 07:37 GMT
#700
On February 20 2010 16:29 OneOther wrote:
Show nested quote +
On February 20 2010 16:27 SuperArc wrote:
On February 20 2010 16:24 OneOther wrote:
On February 20 2010 16:24 SuperArc wrote:
On February 20 2010 16:23 OneOther wrote:
On February 20 2010 16:22 SuperArc wrote:
On February 20 2010 16:21 MuffinDude wrote:
On February 20 2010 16:20 SuperArc wrote:
On February 20 2010 16:19 l10f wrote:
On February 20 2010 16:19 SuperArc wrote:
Why didnt Jaedong go for a draw?

He had enough static defense


You don't understand how weak sunkens are, and stork can just make 1 reaver 1 shuttle GG


Sunkens are damn strong against archons which was practically the only thing Stork had left.

and I dont think Stork had the tech/money to get reaver/shuttle

Dude, yes he did, he still was mining.


he was mining enough to squeeze out a few zealots and JD just needs to spam scourges with all the gas he has

just stop.
there were enough minerals left to make like 4+ reavers.


cuz scarabs are so cheap? uh huh

Pretty sure JD could have gone for a draw, it just didnt cross his mind.

so what you do is you make one reaver and kill all the sunkens. did you not see how much minerals were left at the base?


If JD had gone for a draw he wouldnt have wasted his units trying to kill off Stork. He would have saved them in OLs, spam scourges to have air dominance and kill any reavers that come to kill the sunkens. If Stork moves his army to defend the reaver, kill the probes. Match Point with its narrow chokes makes static defense damn strong.

But Jaedong is not the sort of player who goes for a draw.


are you trolling me?

if jaedong sits on his ass while "going for a draw and taking air dominance," stork would have mined out the entire 12 oclock base and proceed to roll him over. he could have killed jaedong simply with units if he had that sort of time, doesn't even need reavers.


How exactly is JD going to get air dominance when half of Stork's army are archons? Last I checked, archons shoot stuff out of the air right?

And all he had for "static defense" was four sunkens. I'm pretty sure those go down fast to a 100 pop army of 2/2/3 archon/zeal/DT
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