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United States10774 Posts
On February 20 2010 16:27 SuperArc wrote:Show nested quote +On February 20 2010 16:24 OneOther wrote:On February 20 2010 16:24 SuperArc wrote:On February 20 2010 16:23 OneOther wrote:On February 20 2010 16:22 SuperArc wrote:On February 20 2010 16:21 MuffinDude wrote:On February 20 2010 16:20 SuperArc wrote:On February 20 2010 16:19 l10f wrote:On February 20 2010 16:19 SuperArc wrote: Why didnt Jaedong go for a draw?
He had enough static defense You don't understand how weak sunkens are, and stork can just make 1 reaver 1 shuttle GG Sunkens are damn strong against archons which was practically the only thing Stork had left. and I dont think Stork had the tech/money to get reaver/shuttle Dude, yes he did, he still was mining. he was mining enough to squeeze out a few zealots and JD just needs to spam scourges with all the gas he has just stop. there were enough minerals left to make like 4+ reavers. cuz scarabs are so cheap? uh huh Pretty sure JD could have gone for a draw, it just didnt cross his mind. so what you do is you make one reaver and kill all the sunkens. did you not see how much minerals were left at the base? If JD had gone for a draw he wouldnt have wasted his units trying to kill off Stork. He would have saved them in OLs, spam scourges to have air dominance and kill any reavers that come to kill the sunkens. If Stork moves his army to defend the reaver, kill the probes. Match Point with its narrow chokes makes static defense damn strong. But Jaedong is not the sort of player who goes for a draw. are you trolling me?
if jaedong sits on his ass while "going for a draw and taking air dominance," stork would have mined out the entire 12 oclock base and proceed to roll him over. he could have killed jaedong simply with units if he had that sort of time, doesn't even need reavers.
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There was no chance for a draw... You guys are cracked.
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Instantly epic game, very intense to the end. The kind of game you really don't want to spoil the results because it's so back and forth you never know what happens in the end...
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On February 20 2010 16:27 SuperArc wrote:Show nested quote +On February 20 2010 16:24 OneOther wrote:On February 20 2010 16:24 SuperArc wrote:On February 20 2010 16:23 OneOther wrote:On February 20 2010 16:22 SuperArc wrote:On February 20 2010 16:21 MuffinDude wrote:On February 20 2010 16:20 SuperArc wrote:On February 20 2010 16:19 l10f wrote:On February 20 2010 16:19 SuperArc wrote: Why didnt Jaedong go for a draw?
He had enough static defense You don't understand how weak sunkens are, and stork can just make 1 reaver 1 shuttle GG Sunkens are damn strong against archons which was practically the only thing Stork had left. and I dont think Stork had the tech/money to get reaver/shuttle Dude, yes he did, he still was mining. he was mining enough to squeeze out a few zealots and JD just needs to spam scourges with all the gas he has just stop. there were enough minerals left to make like 4+ reavers. cuz scarabs are so cheap? uh huh Pretty sure JD could have gone for a draw, it just didnt cross his mind. so what you do is you make one reaver and kill all the sunkens. did you not see how much minerals were left at the base? If JD had gone for a draw he wouldnt have wasted his units trying to kill off Stork. He would have saved them in OLs, spam scourges to have air dominance and kill any reavers that come to kill the sunkens. If Stork moves his army to defend the reaver, kill the probes. Match Point with its narrow chokes makes static defense damn strong. But Jaedong is not the sort of player who goes for a draw. Jaedong couldn't have gotten a draw -_-. Stork could have moved his reavers without a shuttle surronded by Archons and won the game.. there was at least 1000+ minerals at 12 o clock..
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United States10774 Posts
no just SuperArc is lol but then again it's the same guy who claims when JD uses 2 hatch ZvT, it's completely standard while it's all-in when Shine uses it haha
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On February 20 2010 16:28 Avidkeystamper wrote:Show nested quote +On February 20 2010 16:27 illu wrote:On February 20 2010 16:22 G3CKO wrote: stork vs ggplay version 2 if it was andromeda JD'd won already. That game wasn't exciting or close after awhile.
Yup. It was just a hella long game. After a while, it was just cool only cuz Stork had defilers =x
Great back and forth game. Stork had start a bad start. I thought he lost when JD dropped his gateways. Superb storms there. Kudos to both players.
And 12 definitely had more than enough minerals to break the static defense.
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jd mined out 5 bases stork mined out 4 bases, the 5th of stork decided the game. Probs to both players staying cost effective in the game. In the end the gas won the match when all the mins were being used on lings
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Oh my lord, the jd vs stork game was soooooo epic and intense!! DAMN, one of the best games I have ever seen easily.
Wow, just wow. This game had me on the edge of my seat, it was so back and forth, both players were literally dripping with sweat. God it was so intense, it's a must watch game!! I haven't been this excited watching a game for years, wow just wow. Maybe it's because I really wanted Stork to win vs the favorite. GO WATCH THIS GAME!!
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On February 20 2010 16:25 usopsama wrote: Not even another power outage would have won Jaedong that game. Stork simply raped him apart.
Unless, of course, the power outage had occurred at the exact moment when Stork lost his main army in the center and was having the remainder of his main chewed up, in which case a Kespa referee would have promptly given the game to Jaedong... Goes to show that you shouldn't judge a game too easily.
Argh... I'm still pissed about the heater incident... and I don't even particularly like Flash.
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SuperArc, JD couldn't have gotten a draw. Stork was still mining at the end (off of 12), and had units. Face it, starting about halfway through the match, stork repelled every push jd made (including both base drops and the 12 oclock drop). jd lost way too many units trying to end it with just 1a2a3a and getting them all stormed.
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I think the sheer sweetness of Stork's Protoss play has overloaded and fried superarc's fragile hive mind. He can be forgiven for his lapse in logic after this game.
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this game was absolutely freaking incredible...wasn't expecting jd to mine out first though
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Anyone know why JD didn't have an ovy or anything to scout at 12 o clock? I feel that's what lost him the game, as not only did Stork sneak an expansion on a 2 player map (which from personal experience is pretty much gg) but it also let him do that drop that killed JD's buildings and a few drones in his main.
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On February 20 2010 16:32 GeLaar wrote: and I don't even particularly like Flash.
give it time, he'll win you over.
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The point is that 12 had like 1000 minerals in each patch. Thats more than enough to produce huge army and roll over Zerg "Free-style" (like the game between Jaedong and Free on Athena 2 if I'm correct in MSL Fall 2008).
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Even if there were only a few hundred minerals left, Stork could win easily with DA or Scout or reaver.
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On February 20 2010 16:33 QuakerOats wrote: Anyone know why JD didn't have an ovy or anything to scout at 12 o clock? I feel that's what lost him the game, as not only did Stork sneak an expansion on a 2 player map (which from personal experience is pretty much gg) but it also let him do that drop that killed JD's buildings and a few drones in his main. progamers are human too .
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JD delayed the drop in stork's main for too long. also the gateways were very far up near the nat wich made the drop pretty much useless.
after the 12 oclock expo the game was over due to STORM SPAMMING.
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Stork can have this win.
JD will have his Platinum mouse at the end of this year, Diamond mouse at the end of 2011, and the Unobtainium mouse at the end of 2012.
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On February 20 2010 16:29 OneOther wrote:Show nested quote +On February 20 2010 16:27 SuperArc wrote:On February 20 2010 16:24 OneOther wrote:On February 20 2010 16:24 SuperArc wrote:On February 20 2010 16:23 OneOther wrote:On February 20 2010 16:22 SuperArc wrote:On February 20 2010 16:21 MuffinDude wrote:On February 20 2010 16:20 SuperArc wrote:On February 20 2010 16:19 l10f wrote:On February 20 2010 16:19 SuperArc wrote: Why didnt Jaedong go for a draw?
He had enough static defense You don't understand how weak sunkens are, and stork can just make 1 reaver 1 shuttle GG Sunkens are damn strong against archons which was practically the only thing Stork had left. and I dont think Stork had the tech/money to get reaver/shuttle Dude, yes he did, he still was mining. he was mining enough to squeeze out a few zealots and JD just needs to spam scourges with all the gas he has just stop. there were enough minerals left to make like 4+ reavers. cuz scarabs are so cheap? uh huh Pretty sure JD could have gone for a draw, it just didnt cross his mind. so what you do is you make one reaver and kill all the sunkens. did you not see how much minerals were left at the base? If JD had gone for a draw he wouldnt have wasted his units trying to kill off Stork. He would have saved them in OLs, spam scourges to have air dominance and kill any reavers that come to kill the sunkens. If Stork moves his army to defend the reaver, kill the probes. Match Point with its narrow chokes makes static defense damn strong. But Jaedong is not the sort of player who goes for a draw. are you trolling me? if jaedong sits on his ass while "going for a draw and taking air dominance," stork would have mined out the entire 12 oclock base and proceed to roll him over. he could have killed jaedong simply with units if he had that sort of time, doesn't even need reavers.
How exactly is JD going to get air dominance when half of Stork's army are archons? Last I checked, archons shoot stuff out of the air right?
And all he had for "static defense" was four sunkens. I'm pretty sure those go down fast to a 100 pop army of 2/2/3 archon/zeal/DT
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