[SWL] MBC vs. Hite - Page 4
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Jakalo
Latvia2350 Posts
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TheBB
Switzerland5133 Posts
On January 26 2010 18:33 TheBB wrote: Come on Yanrc, I need you to lose. Thank goodness. | ||
Holgerius
Sweden16951 Posts
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Gao Xi
Hong Kong5178 Posts
Too bad he won't win when you want him to | ||
Gao Xi
Hong Kong5178 Posts
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Crunchums
United States11143 Posts
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538
Hungary3932 Posts
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prototype.
Canada4189 Posts
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saikeraku
Canada2933 Posts
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GTR
51329 Posts
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Crunchums
United States11143 Posts
On January 26 2010 18:45 538 wrote: Why do they keep sending zergs against Light?:-p maps are bad for protoss and they want to save leta for last edit: not that hite has any good protoss but the next map is match point which is really dumb for pvt | ||
TheBB
Switzerland5133 Posts
Lol... that's ok. So far. ![]() | ||
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Mystlord
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United States10264 Posts
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Jackal03
Brazil7469 Posts
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samachking
Bahrain4949 Posts
On January 26 2010 18:45 GTR wrote: light all kill? ![]() No, he must stay invisible, or hopefully there is drama in the KT vs Oz thread that overshadows his all kill. | ||
Dark.Carnival
United States5095 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
(if you're wondering what i'm talking about, light's wall was constructing in a way that allowed his first vult to spawn outside the wall, but units would spawn inside when the machine shop was added on) | ||
Crunchums
United States11143 Posts
On January 26 2010 18:46 FakeSteve[TPR] wrote: fantastic build by light, that factory wall was so cool. i really like seeing builds that prey on 3hatch muta timing (if you're wondering what i'm talking about, light's wall was constructing in a way that allowed his first vult to spawn outside the wall, but units would spawn inside when the machine shop was added on) I wonder if it's possible in other positions? | ||
Too_MuchZerg
Finland2818 Posts
On January 26 2010 18:46 FakeSteve[TPR] wrote: fantastic build by light, that factory wall was so cool. i really like seeing builds that prey on 3hatch muta timing (if you're wondering what i'm talking about, light's wall was constructing in a way that allowed his first vult to spawn outside the wall, but units would spawn inside when the machine shop was added on) Well mech build is made for this map as everyone predicted when map was announced. | ||
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FakeSteve[TPR]
Valhalla18444 Posts
On January 26 2010 18:48 Crunchums wrote: I wonder if it's possible in other positions? should be possible at bottom left as well, at the right side positions you'd hafta lift the rax | ||
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