• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:51
CEST 08:51
KST 15:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt2: Progenitors4Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22
Community News
RSL Revival: Season 5 - Qualifiers and Main Event10Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
StarCraft Evolution League (SC Evo Biweekly) $1,400 SEL Season 3 Ladder Invitational RSL Revival: Season 5 - Qualifiers and Main Event GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches>
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
[ASL21] Ro8 Preview Pt2: Progenitors Why there arent any 256x256 pro maps? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro8 Day 3 [ASL21] Ro8 Day 2 [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Dawn of War IV Nintendo Switch Thread Daigo vs Menard Best of 10
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Can Diabetes Be Reversed or Cured Permanently? European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1827 users

[Day9 Cast] Nostalgia Tournament! - Page 4

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 2 3 4 All
Espers
Profile Joined August 2009
United Kingdom606 Posts
November 02 2009 16:23 GMT
#61
Yeah when are they getting uploaded to the On-Demand?
aiyeeta
Profile Joined June 2007
United States199 Posts
November 02 2009 17:02 GMT
#62
Day[9] is completely right. This isn't Warcraft 3, you don't have to fear "feeding" your opponent's hero units so they max level and wipe the floor with you. If Idra had spent that extra 200 gas on 2 more factories or cut a couple tanks to throw down a couple more factories on top of that, he could've been super-ultra aggressive with Vultures throughout the game and with that reserve of minerals, he wouldn't have to fear mass losses.

Just a bit of rough math: Idra had over 3k mineral reserves. That's upwards of 40 Vultures. That's 120 spidermines.

Don't get me wrong, Idra did really well. It was delicious watching that game. I'm just saying I agree with Day and that being able to reinforce entire vulture control groups instantly is awesome.
"...And that was the first time I got crabs"
qppa
Profile Joined July 2009
Poland66 Posts
November 02 2009 20:27 GMT
#63
is there any possibility to watch replays online?
For Adun!
sashkata
Profile Joined September 2008
Bulgaria3241 Posts
November 02 2009 20:56 GMT
#64
Is this lost like the Day[9] Daily?
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
November 02 2009 21:17 GMT
#65
A useful way to think about it is to compare the situation to TvP on medusa. In the situation we saw on nostalgia and on medusa, you'll have 2 geysers and 3 bases (one w/ mineral only). In that scenario, terrans easily spend all their money. Yet somehow, on nostalgia, though the 2nd gas was slightly delayed, we see idra with a bunch of minerals.

That said, we do need to stop and consider machinehead's posts quite seriously. Why shouldn't people take my statements completely literally? As machinehead pointed out, in almost every TvT we see both players let their money ramp up to >5k as the game progresses. Even I will easily admit that it's insane to assume I'd watch every game and go "wow.... every single terran player here is awful because they can't spend their money!"

Though I still stand by my statement 100% that players need to spend their friggin money (esp in the game we saw last night), machinehead brings up some excellent subtleties that, again, require a long time to flesh out because its such a complex, interesting topic.
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
November 02 2009 21:21 GMT
#66
On November 03 2009 05:56 sashkata wrote:
Is this lost like the Day[9] Daily?


livestream just deleted half my videos due to some errors. I'm trying to retrieve them. It might take a week or so :[
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
November 02 2009 21:21 GMT
#67
Well I think in late-game situations your money obviously is going to build up - in early game there's almost no excuse to have a ton of money O_O;;

twitter.com/xerislight -- follow me~~
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
November 02 2009 21:35 GMT
#68
blergh damn you machinehead! You've brought up all these good points and created an interesting discussion and now I have to goto class. You need to stop thinking critically/intelligently about things to make my life easier haha.
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
machinehead..
Profile Blog Joined July 2009
412 Posts
Last Edited: 2009-11-03 03:06:16
November 03 2009 03:04 GMT
#69
You are far too kind If you based your tvp game plan on the following 2 things: 1) spend minerals as quickly as you can. 2) max as quickly as you can/produce as many units, then you would have to ask yourself, "why do Terrans not use the max in 12 minute strategy?" There is a one machine shop, mass factories strategy that can enable you to max in around 11-12 minutes -- it's flat out absurdly fast.

Unit composition. "Bang for the buck." Those are the ideas/concepts that should prevent you from seeing things as black and white as "spending minerals = infallible." If you don't uphold the unit composition that you perceive to be ideal or optimal, then, in essence, you would rationalize you will be "throwing away" minerals if you were to engage the opponent with an inferior unit composition.

Tanks are like gold in tvp. Vultures are like a security blanket for a late-game minded player. In Idra's game, due to having the ninja expo, he was ahead of white-ra in economy. What that means is, he doesn't need a whole lot of vultures to do harassment with -- he already has the economic situation he wants. Therefore his goal is to make as many tanks as he can, and to be able to have enough vultures to protect/support them.

If you go vulture heavy and protoss makes an arbiter, what do you do when they stasis your tanks? Keep retreating? Sooner or later, you are going to have to arrive at the ideal unit composition to complete the puzzle, which is winning the game.
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
Last Edited: 2009-11-03 04:27:56
November 03 2009 04:26 GMT
#70
On November 03 2009 12:04 machinehead.. wrote:
You are far too kind If you based your tvp game plan on the following 2 things: 1) spend minerals as quickly as you can. 2) max as quickly as you can/produce as many units, then you would have to ask yourself, "why do Terrans not use the max in 12 minute strategy?" There is a one machine shop, mass factories strategy that can enable you to max in around 11-12 minutes -- it's flat out absurdly fast.

Unit composition. "Bang for the buck." Those are the ideas/concepts that should prevent you from seeing things as black and white as "spending minerals = infallible." If you don't uphold the unit composition that you perceive to be ideal or optimal, then, in essence, you would rationalize you will be "throwing away" minerals if you were to engage the opponent with an inferior unit composition.


Extremely well worded point. Unit composition is a very key concept when approaching maxed. I would also hate to think anyone takes ANYTHING I say as "rule based" and I never think of anything in terms of black / white. When I say "spend that damn money," I really want people to think about the reason their money is climbing. In the case of the TvP I viewed on Nostalgia, terran's minerals began increasing, but there really didn't appear to be the proper justification/situation to let it climb so high. Hence, why I repeated the money needed to be spent. Anytime your money begins to climb, the question should be "did I plan for this to happen?"


Tanks are like gold in tvp. Vultures are like a security blanket for a late-game minded player. In Idra's game, due to having the ninja expo, he was ahead of white-ra in economy. What that means is, he doesn't need a whole lot of vultures to do harassment with -- he already has the economic situation he wants. Therefore his goal is to make as many tanks as he can, and to be able to have enough vultures to protect/support them.

If you go vulture heavy and protoss makes an arbiter, what do you do when they stasis your tanks? Keep retreating? Sooner or later, you are going to have to arrive at the ideal unit composition to complete the puzzle, which is winning the game.


Again, very well worded and lots of good insight. I do think, however, in Idra vs White-Ra specifically, there was plenty of money to end the game much earlier, or to do creative things while STILL having the same tank count. For instance, suppose we are at 130 or 140 food as terran and we think "I really want to have a mostly tank army at 200/200." If we have a huge excess of minerals, we can make lots of vultures, and do lots of harassment and (perhaps) slow forward movement to key positions (which in nostalgia's case would be the center). As our vultures die, we replace the deaths with tanks, slowly building up our count. What I'm describing is the technique popularized by Nada (harass w/ vults, build up huge tank army w/ gas).

I'm extremely glad you've provided this discussion because I'd HATE for anyone to take away the wrong point: spend money for the sake of spending it (which, as you correctly note, results in a potentially undesirable unit composition). It's always good to force more logic/clarification out of things. It forces people to think!
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
machinehead..
Profile Blog Joined July 2009
412 Posts
Last Edited: 2009-11-03 08:53:47
November 03 2009 05:30 GMT
#71
In general, once again, you are dead-on. That is going to be the conventional/right way to play. It's only when the game's dynamics change from the ordinary do different alternatives start to make more sense. In Idra's game, he had a huge advantage, and the surest way to make sure you don't jeopardize the game is to simply pump out the tanks and attack when the timing is right. Whether you played like you suggest or how Idra played it that game, you are still probably going to win. In my mind it is simply a "sure" best versus a likely bet.

Once you max and you have the unit composition you wanted, and didn't have to "throw away" minerals, you are going to be able to then add mass factories and life will be bliss. When there is not urgency to spend, it will probably be wise to reserve the money for a time when it can be better spent.

There is more stuff I could get into to explain why I prefer how Idra played, but 99% of the time I feel what you are saying is going to be the best course of action, so it's almost a moot point.

To add: harassment is still important in that kinda situation, but the objective switches (in my mind): your main objective is to distract the toss player, keeping him from sitting back and pondering "could he have a hidden expo; I should scout more." Anything more than creating a distraction is gravy.

Day[9] fighting. Looking forward to when you play in one of these events and also cast it
s_side
Profile Joined May 2009
United States700 Posts
November 04 2009 06:10 GMT
#72
Day9's stream is proof positive that there is better commentary out there.

Oh, and tell the GF she needs to not just deal with, but LOVE, the beard.
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 150
ProTech141
StarCraft: Brood War
GuemChi 4235
Zeus 395
Hm[arnc] 252
Leta 158
Mind 157
SilentControl 91
yabsab 60
JulyZerg 29
soO 28
GoRush 21
[ Show more ]
Icarus 12
ZergMaN 8
League of Legends
JimRising 649
Super Smash Bros
hungrybox1354
Other Games
summit1g10114
WinterStarcraft623
C9.Mang0484
monkeys_forever214
RuFF_SC234
Organizations
Other Games
gamesdonequick697
Dota 2
PGL Dota 2 - Main Stream55
StarCraft: Brood War
UltimateBattle 48
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1279
• Lourlo1141
• TFBlade597
Upcoming Events
Replay Cast
2h 9m
Afreeca Starleague
3h 9m
Jaedong vs Light
Wardi Open
4h 9m
Monday Night Weeklies
9h 9m
Replay Cast
17h 9m
Sparkling Tuna Cup
1d 3h
Afreeca Starleague
1d 3h
Snow vs Flash
WardiTV Invitational
1d 4h
SHIN vs Nicoract
Solar vs Nice
GSL
2 days
Classic vs Cure
Maru vs Rogue
GSL
3 days
SHIN vs Zoun
ByuN vs herO
[ Show More ]
OSC
3 days
OSC
3 days
Replay Cast
3 days
Escore
4 days
The PondCast
4 days
WardiTV Invitational
4 days
Zoun vs Ryung
Lambo vs ShoWTimE
Replay Cast
4 days
CranKy Ducklings
5 days
RSL Revival
5 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
5 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
5 days
BSL
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-05-02
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

YSL S3
Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.