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I think playing very low eco strategys is a great way to first start playing and building skill.
2 hat hydra-3hathydra-2hat muta-3hat ling all in 5 pool into macro ect .... then you learn micro mechanics and are forced to execute them well on a mechanical level for the strategys to even have a chance of paying off.
Macro mechanics are more important then any strategy at this phase of broodwar imo.
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It's better to play standard because you only need to study one build though it's a more complex build than 5pool or 2 hat hydra at least, you get to have a good shot even your opponent is good in defending low-econ play. + There's a difference between low-econ play and all-in. Imo, 2 hat hydra is all-in and 5pool too. Because, you have to rely on your opponent not knowing what you're doing. And it's hard to deal enough damage if your opponent already scouted. Going standard involves micro/multitasking too. You have to keep your scout alive, try to scout for proxies while killing your opponent's scout.
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I think both are rather important. Without mechanics, you're screwed, since you lose whatever you do, but if you don't know how to respond to different things (which can be quite a lot of different things) you're also screwed. I think it's a good idea to know why you lost a game though. If you don't, try to figure it out, and then try not losing that way again.
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The point here is that if you're starting to play Starcraft, you should focus on strategy, which entails: watching vods of pros and reading guides and whatnot. You have to know what you're doing first before you practice doing it. You have to learn the basics of addition first before you try practicing your addition skills. YOU HAVE TO KNOW THE GAME FIRST BEFORE TRYING TO MASTER IT.
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On July 26 2009 21:45 Batibot323 wrote: The point here is that if you're starting to play Starcraft, you should focus on strategy, which entails: watching vods of pros and reading guides and whatnot. You have to know what you're doing first before you practice doing it. You have to learn the basics of addition first before you try practicing your addition skills. YOU HAVE TO KNOW THE GAME FIRST BEFORE TRYING TO MASTER IT.
This, end of discussion. Can't shoot that fadeaway if you can't make a jumpshot in the first place. Strategy comes with what you can and cannot do based on mechanics. No use flanking an M&M blob if your micro is crap or you don't have the units to do it in the first place because of bad macro.
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You don't have to choose between working on mechanics or strategy. That's a false dichotomy. Why argue about whether your heart or lungs are more important? You need both.
The best way to improve is to play the same solid BO over and over.
Your skill in handling your units will improve along with your understanding on how to adapt to what your opponent does.
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doubleupgradeobbies!
Australia1187 Posts
If your already at D/D+ then I assume you have a baseline of mechanics and strategic knowledge to work with.
In which case play a few games until you have a few losses. Then analyse the primary reason for those losses and determine whether strategic or mechanical failure is leading to more losses. Work on your weak point until they other one is causing more of your losses and switch over etc.
Seems pretty obvious to me. Everyone is going to have different weaknesses so there is no blanket answer or which one is more useful as you obviously need both of them. Switching periodically between both would insure you mature into a well rounded player. Being weak in either department is going to hold you back significantly.
If you can't determine which is holding you back more, just work on strategy, since you said you'll be doing it via mass gaming, in which case your mechanics should improve anyway. Once you start losing lots of games primarily due to not being able to execute strategies then you can switch over.
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On July 27 2009 09:56 csfield wrote: You don't have to choose between working on mechanics or strategy. That's a false dichotomy. Why argue about whether your heart or lungs are more important? You need both.
The best way to improve is to play the same solid BO over and over.
Your skill in handling your units will improve along with your understanding on how to adapt to what your opponent does. You can choose on what to focus on first. If you choose, strategy first: you read guides, watch vods, then play. If you choose mechanics first, you do micro maps, you play and play.
What I want to convey to you is that if you don't know what you're doing, don't know what to build, which unit counters which, you should focus on strategy first. You read guides first (focus on strategy first) and apply it to your game then, you play and play and practice in micro maps (mechanics). That way, you can have the BASE knowledge of the game, you know why you do this. You know the art of war, flanking, positional advantage, strategical advantage, tactical advantage etc. You should read this. http://www.teamliquid.net/forum/viewmessage.php?topic_id=60601 especially this.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=36778
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On July 26 2009 02:10 JoMal wrote: When your mechanics are good, you can execute any strategy.
THIS.
Many foreigners are totally inadequate when it comes to mechanics, which results in them getting dominated by more mechanically sound koreans.
For example, learn how to fucking build units while you're attacking. Don't come back after the fight to find 2k minerals that you could have used while fighting.
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fastest way to improve is mechanics first... strategy can be learned later, but mechanics is just lots and lots of practice
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easy! first learn basic strategy, but don't delve very far into it. Then learn basic>advanced mechanics. This is if you want to enjoy a reasonably fast skill improvement curve. If you want to become the best you can possibly be at a point in the future but don't want to have much fun on the way you should focus purely on the mechanics.
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I have a ridiculously high apm (relative to my win rate)when I'm paying attention, and in such cases, I can safely say my mechanics are passable. I still lose 80% of my games though.
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Mechanics first. If you focus on strategy first, you'll practice those strategies with wrong mechanics and build wrong habits, which you then need to break to improve your mechanics. Bad strategic decisions made in a game while learning mechanics will be directly punished in that game, so they're less likely to become habits.
Additionally, it's far easier to find help on improving strategy than on improving mechanics, because other people can look directly at your strategy.
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first memorize the bo against comp on and learn the standard flows of common variatons. then you can work on mechanics and pick up the nuances with experience
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first memorize the bo against comp on and learn the standard flows of common variatons. then you can work on mechanics and pick up the nuances with experience
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choose p, build a lot of gateways and 1a2a3a4a5a.. thats it.
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If you're a terran user then you should bassically choose 1-2 build orders for each much practice your mechanics a lot. Once you're mechanincs are solid you will be able to execute crazy shit and improvise better.
Same applies to the other races, but to a lesser extent.
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On July 26 2009 02:14 trickser wrote: I think you should focus on mechanics. On D/D+ Level one solid build with good mechanics can beat almoast anything that is executed with bad mechanics.
So for example for zvp you can play 9overpool speed into 3hatch scourge into 5 hatch hyds, and just practise getting the timing right, not having larva overflow, not missing overloards and microing big amounts of hydras. Since this build is really robust and gives you alot of map control and gets scouting done easily you dont have to worry about strategy too much.
Same for zvt and zvz. Choose a very solid buildorder and just practise your micro, macro, timing and multitasking.
As long as the build doesn't involve cheese .
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On July 31 2009 03:51 Kyadytim wrote: Mechanics first. If you focus on strategy first, you'll practice those strategies with wrong mechanics and build wrong habits, which you then need to break to improve your mechanics. Bad strategic decisions made in a game while learning mechanics will be directly punished in that game, so they're less likely to become habits.
Additionally, it's far easier to find help on improving strategy than on improving mechanics, because other people can look directly at your strategy. No, you're wrong. Like what others said, you practice, practice, practice to get your mechanics right. If you learned how to do the things the wrong way, you're gonna suck hard.
Let's say: You learned that Lurkers are a good counter to mech T. You always go Lurks on a mech T. You practiced it over and over again that you know the best way to micro them against mech. But, it's still wrong, you'd still lose to mech. If you KNOW (strategy) what you're doing and why you're doing it the right way. Battling mech with a hydramuta army, you get used to it. You always now use hydramuta against mech and therefore, you get adept at microing a hydra muta army while you can still macro. In SC, you can't just rely on only ONE bread-and-butter build. There's no such thing as that one solves-all build. Yes, you can master the 12 hatch opening. But, you have to deviate to get to your late-game depending on what your opponent is doing. You can't have ONE build order that still guides you to late-games because you have to ADAPT.
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You're missing the point. As I see it, first years of SC/progaming: They're developing strategies. Now, it seems like mechanics is so important because, that's what separates the korean pros vs foreigner pros. But, we're not foreigner pros. We haven't really gone in-depth on the strategic part of SC. An extreme situation would be something like this. You learned as a child to walk with your arms. Yeah, it's a nice feat but, our legs are much stronger than our arms and should be used for walking because it's better used for walking than arms. You don't want to learn walking with your feet when you're already about 6 years old. You have to walk with your feet the first time you learned to walk because it's the right way.
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Russian Federation1208 Posts
Should you focus on your left hand or on your right hand?
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