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Terran Mining - Page 3

Forum Index > Brood War Strategy
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MicroInfest
Profile Joined April 2009
United States29 Posts
May 15 2009 13:23 GMT
#41
i do this in some games. What happens is that once 2 scvs are on the same patch it kind of decreases that time either way. because theyre going to be sitting there waiting to gather.

If you notice when you first start thats why pros split so efficiently to the closest minerals, and also when others comeout they get their own seperate patch.

example

8 mineral patches
your first 8 scvs will not stop running back and forth flawless
however after that you will get that stupid wait when they sit there or run around to find a open one. . if you actually do it right and put the 9th where the first 1 goes... than it works perfect however midgame 50 drones 2 expo :D U REMEMBER THAT HA
you motor boating son of a bitch you
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17731 Posts
May 15 2009 15:49 GMT
#42
i just tried it out and the first thing i noticed is i had 104 when it became 9/10 instead of 96. I was doing stylish's 2 rax tech build when i was adding turrets i noticed i had a surplus like 700 mins around when i had to add turrets so i realized i could support 3 raxes instead of 2.

I was watching jangbi's fpvod against fbh and you're right he does do what you guys said. Clicking on a farther mineral and than mining a closer one and he constactly right clicks on minerals.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
MuR)Ernu
Profile Joined September 2008
Finland768 Posts
May 15 2009 16:23 GMT
#43
There seems to be a bit of confusion here ~_~

All workers attacks count as ranged. They can't attack in swarm for example.

But in reality, SCV has no range, even though it technically is ranged. Probes and drones do, and that is why they can do moving shots, and attack through minerals. They can also do the mutalisk-esque micro and kill stuff with it (move in a kidn of a triangle and shoot and come back and stuff).

When you spam attack move or right click with an SCV, you difenetely DO get something like 25/30% faster attack. I have tested this, though i didn't test how big percentage it actually is.

drones and probes also have like 0 acceleration, unlike scv.

And in the rare case someone didn't know this (it kind of seemed that somebody here didn't), when you tell a worker to gather from a mineral or a gas (even without the gas building), it will go through any units. And if you stop a worker when they are in around the mineral patch, it will most likely start to glitch since the other workers are sort of pushing it around, because the AI starts to work "properly" and it will detect that it shouldn't be there and tries to fix it <_>
This is how you glitch shit through minerals in medusa for example
jello_biafra
Profile Blog Joined September 2004
United Kingdom6638 Posts
May 15 2009 18:28 GMT
#44
On May 16 2009 01:23 MuR)Ernu wrote:
When you spam attack move or right click with an SCV, you difenetely DO get something like 25/30% faster attack. I have tested this, though i didn't test how big percentage it actually is.

Really? I was pretty sure it was just a sped up animation and the attack remained the same, but I've never actually tested it.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
May 15 2009 20:14 GMT
#45
I tried this a while ago, it's not really that helpful and while microing scvs I forgot to build my rax. Of course I didn't click on farther mineral patches, I just moved behind the patch where scvs weren't in the way.-_-
There are better ways to micro scvs. Rally ur cc to the vicinity of the closest mineral patch. Before your next scv comes out, move your current one to a free mineral patch. This speeds things up a bit during the early game, but again - not necessary. I've heard people say that terran units are wicked efficient anyways.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
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