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Is it worth it to scourge and infest CCs?

Forum Index > Brood War Strategy
Post a Reply
1 2 3 4 5 6 Next All
tdotkrayz
Profile Blog Joined September 2008
United States136 Posts
January 28 2009 13:25 GMT
#1
Everytime I attack a terran expansion it pisses me off that they can just lift their cc and there's nothing your ground army can do about it. Is there any reliable way to get rid of the CC without sacrificing too much money? It's almost imba how you can't really hurt the terran's economy while they can do so much to you.

So is it worth the investment to get a queen and 7 scourge solely for the purpose of infesting a CC when they lift?
Liquid`Drone
Profile Joined September 2002
Norway28670 Posts
January 28 2009 13:29 GMT
#2
yes, if you can infest it using 8 scourge its worth it no question about it.
Moderator
EsX_Raptor
Profile Blog Joined February 2008
United States2801 Posts
January 28 2009 13:30 GMT
#3
If you already have caused him such a great deal of damage I think it would be worth it to spend a little gas to delay him even more (and piss him as well)
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
January 28 2009 13:30 GMT
#4
the scvs are far more important than the cc most of the time

you can either get used to including hydralisks in your standing army, or focus on killing all of the scvs

it's definitely not worth the investment in scourge and a queen

don't throw the word 'imba' around
Moderatormy tatsu loops r fuckin nice
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
January 28 2009 13:30 GMT
#5
No.
Moderator
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
Last Edited: 2009-01-28 13:35:49
January 28 2009 13:32 GMT
#6
On January 28 2009 22:29 Liquid`Drone wrote:
yes, if you can infest it using 8 scourge its worth it no question about it.


maybe for coolness but if the game is close enough that he's worrying about the cc living or dying he really shoudnt be spending 400 gas on things that suicide into a building with 1500hp

there's also the larva factor, and the effect those used-up scourge have on the terran's aggressiveness

every once in a blue moon i see a zerg do this to me, and it's an instant reaction to move the fuck out and raze some shit with my now MUCH safer vessels
Moderatormy tatsu loops r fuckin nice
tdotkrayz
Profile Blog Joined September 2008
United States136 Posts
January 28 2009 14:39 GMT
#7
Wow, some conflicting views here. Not sure who to trust.
sixghost
Profile Blog Joined November 2007
United States2096 Posts
Last Edited: 2009-01-28 14:45:58
January 28 2009 14:45 GMT
#8
On January 28 2009 22:32 FakeSteve[TPR] wrote:
Show nested quote +
On January 28 2009 22:29 Liquid`Drone wrote:
yes, if you can infest it using 8 scourge its worth it no question about it.


maybe for coolness but if the game is close enough that he's worrying about the cc living or dying he really shoudnt be spending 400 gas on things that suicide into a building with 1500hp

there's also the larva factor, and the effect those used-up scourge have on the terran's aggressiveness

every once in a blue moon i see a zerg do this to me, and it's an instant reaction to move the fuck out and raze some shit with my now MUCH safer vessels

But it only takes 7 scourge at most, which is just 300 gas. You don't think thats offset by the terran losing 400 mins and all the lost mining?
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
stanley_
Profile Blog Joined December 2007
United States816 Posts
January 28 2009 14:45 GMT
#9
Only when you aren't behind in unit count.
hoorah
sixghost
Profile Blog Joined November 2007
United States2096 Posts
January 28 2009 14:47 GMT
#10
On January 28 2009 23:45 stanley_ wrote:
Only when you aren't behind in unit count.

What does unit count have to do with this?
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
meegrean
Profile Joined May 2008
Thailand7699 Posts
January 28 2009 14:49 GMT
#11
No. Use your gas for something else.
Brood War loyalist
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2009-01-28 14:51:15
January 28 2009 14:50 GMT
#12
It won't be worth it because of the gas cost of pulling a move like that. Forcing a terran to lift his CC and killing a bunch of scvs is enough of an economic damage sometimes, especially in the late game when their main is mined out.
tdotkrayz
Profile Blog Joined September 2008
United States136 Posts
Last Edited: 2009-01-28 14:54:54
January 28 2009 14:53 GMT
#13
But it only takes 7 scourge at most, which is just 300 gas. You don't think thats offset by the terran losing 400 mins and all the lost mining?


Yeah, I never thought of that. It takes 7 scourge AT THE MOST. That means usually, your lings and lurks do enough damage to the CC that it only takes 2-3 more scourge to bring it down to 750 hp.
ZidaneTribal
Profile Joined September 2007
United States2800 Posts
January 28 2009 14:55 GMT
#14
no need unless its his only cc XD
fuck lag
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
January 28 2009 15:05 GMT
#15
On January 28 2009 23:45 sixghost wrote:
Show nested quote +
On January 28 2009 22:32 FakeSteve[TPR] wrote:
On January 28 2009 22:29 Liquid`Drone wrote:
yes, if you can infest it using 8 scourge its worth it no question about it.


maybe for coolness but if the game is close enough that he's worrying about the cc living or dying he really shoudnt be spending 400 gas on things that suicide into a building with 1500hp

there's also the larva factor, and the effect those used-up scourge have on the terran's aggressiveness

every once in a blue moon i see a zerg do this to me, and it's an instant reaction to move the fuck out and raze some shit with my now MUCH safer vessels

But it only takes 7 scourge at most, which is just 300 gas. You don't think thats offset by the terran losing 400 mins and all the lost mining?


assuming 6 scourge (654 damage to a cc, so you need 96 damage from another source before you can infest [i think the required hp is <750?]) and 1 queen, that's 400 gas

why you'd make a queen for the sole purpose of infesting a cc you just smashed 6 scourge into, i don't know

this is not a cost-effective way of hitting a terran's expansion. you are better off letting the cc live, focusing on the scvs, not making a queen, and using those six scourge to kill vessels
Moderatormy tatsu loops r fuckin nice
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
January 28 2009 15:06 GMT
#16
or, you know, putting some hydras in your army like a good player
Moderatormy tatsu loops r fuckin nice
LordWeird
Profile Blog Joined November 2007
United States3411 Posts
January 28 2009 15:14 GMT
#17
Really, I try not to comment on strategy too much, but it should be obvious that this is pretty much a waste of your gas. I'd worry more about killing all the SCVs. Making him lift is good, but all of that gas could make a lot of hydras (if you're really determined to destroy the CC). Otherwise you better just focus on killing his units rather than the buildings. As I said, getting him to lift period is good enough.
Chains none
sixghost
Profile Blog Joined November 2007
United States2096 Posts
Last Edited: 2009-01-28 15:16:14
January 28 2009 15:15 GMT
#18
On January 29 2009 00:05 FakeSteve[TPR] wrote:
Show nested quote +
On January 28 2009 23:45 sixghost wrote:
On January 28 2009 22:32 FakeSteve[TPR] wrote:
On January 28 2009 22:29 Liquid`Drone wrote:
yes, if you can infest it using 8 scourge its worth it no question about it.


maybe for coolness but if the game is close enough that he's worrying about the cc living or dying he really shoudnt be spending 400 gas on things that suicide into a building with 1500hp

there's also the larva factor, and the effect those used-up scourge have on the terran's aggressiveness

every once in a blue moon i see a zerg do this to me, and it's an instant reaction to move the fuck out and raze some shit with my now MUCH safer vessels

But it only takes 7 scourge at most, which is just 300 gas. You don't think thats offset by the terran losing 400 mins and all the lost mining?


assuming 6 scourge (654 damage to a cc, so you need 96 damage from another source before you can infest [i think the required hp is <750?]) and 1 queen, that's 400 gas

why you'd make a queen for the sole purpose of infesting a cc you just smashed 6 scourge into, i don't know

this is not a cost-effective way of hitting a terran's expansion. you are better off letting the cc live, focusing on the scvs, not making a queen, and using those six scourge to kill vessels
You're assume those 6 scourge would even do anything later in the game. And what else would be to point of having the queen? I'm arguing that this is a way to deal definate damage to a terran. Half the time when you attack a T's expo they just lift the CC and the scvs run away losing maybe 3-4 while the T comes back to clean up the lings and goes right back to mining.

Sure if you could guarentee those 6 scourge would kill 3 vessels later on in the game, then no it's not a good use of the money, but realisitically 50% of scourges never do anything but get shreaded by mnm, and knowing that you are looking to do this, what is stopping you from just not making 1 extra ultra or lurker, and making 6 more scourges to replace these.

This take away one of T's greatest strengths, and doesnt cost way too much.

And hydras? What?
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
January 28 2009 15:29 GMT
#19
On January 29 2009 00:05 FakeSteve[TPR] wrote:
Show nested quote +
On January 28 2009 23:45 sixghost wrote:
On January 28 2009 22:32 FakeSteve[TPR] wrote:
On January 28 2009 22:29 Liquid`Drone wrote:
yes, if you can infest it using 8 scourge its worth it no question about it.


maybe for coolness but if the game is close enough that he's worrying about the cc living or dying he really shoudnt be spending 400 gas on things that suicide into a building with 1500hp

there's also the larva factor, and the effect those used-up scourge have on the terran's aggressiveness

every once in a blue moon i see a zerg do this to me, and it's an instant reaction to move the fuck out and raze some shit with my now MUCH safer vessels

But it only takes 7 scourge at most, which is just 300 gas. You don't think thats offset by the terran losing 400 mins and all the lost mining?


assuming 6 scourge (654 damage to a cc, so you need 96 damage from another source before you can infest [i think the required hp is <750?]) and 1 queen, that's 400 gas

why you'd make a queen for the sole purpose of infesting a cc you just smashed 6 scourge into, i don't know

this is not a cost-effective way of hitting a terran's expansion. you are better off letting the cc live, focusing on the scvs, not making a queen, and using those six scourge to kill vessels



Ensnaring the SCV's would be a much more cost-efficient way to ruin their economy, but this should only be if you're fucking with the Terran, not serious.
"We have unfinished business, I and he."
Liquid`Drone
Profile Joined September 2002
Norway28670 Posts
January 28 2009 15:30 GMT
#20
well ok I always have a queen, so for me this is merely investing 6-8 scourge

its not worth doing if you're behind on unit count and you desperately need those 6 scourge to defend against a counter, and you shouldnt build scourge with the intention of scourging the cc that is inevitably going to be lifted off.

but, a not all that uncommon scenario is that say, its a game on python, you're 9, terran 12, you have an exp at 6 and he has his main+natural, he moves out with his units to try to take out your 6 exp
then you backstab with lurker ling, he has enough to defend the ramp but not the exp, sends home scvs immediately and liftoffs almost immediately before sending home the units that were out. in this scenario, if you have 6 scourge and a queen, it is most definitely worth taking the cc.. you end up cutting his income in half for a significant period of time.

its not worth it if you're really low on money (say, you went 3 hatch defiler rush with lurker ling and you're basically just going allin with one attack), in this case you're building scourge to take care of vessels /dropships, and because you are going allin, whether his expansion cc lives or dies isnt important- if he lives, he kills you anyway.
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