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I'm not a Zerg player but if I was playing in this case it would depend. If I was the type of player who uses queens for ensnare or parasite or whatever anyway, I would definitely use it to infest the CC IF it was already in infestation life (66.6% or lower or whatever, [yellow health?]). But I wouldn't build extra scourges with the intent of suiciding them into the CC like that. I would carry a few hydras in my army and try to do as much damage to the CC before his army comes to clean up the mess(if he can at all). And if in that time my hydras do enough damage where I can infest it great, if not, then too bad. Really I don't see why it wouldn't be worth it if this is late game and you have swarm. He comes to save his base, you swarm with ultraling or lurkerling or whatever and you should be able to do enough damage to his CC so that you can infest it.
Summary: If I don't need to build the extra scourges(aside from killing off vessels) then it is worth carrying a few hydras and a queen. I don't think it is viable to force him to temporarily liftoff his CC so you can scourge it and infest it before his main army which can obviously save his CC in time otherwise arrives.
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On January 29 2009 12:41 koreasilver wrote:Show nested quote +On January 29 2009 12:39 NoobsOfWrath wrote:On January 29 2009 12:17 koreasilver wrote: I've been trying to figure out a solid build for hydralurk once I started playing on iCCup, but then mech terran flew in out of nowhere and so far I've only had the opportunity to use hydralurk once this season. It worked for the game, but the player was worse than me so it didn't satisfy me at all. look for the in_Dove vs type-b[s.g] series, he uses hydralurk really really well in all of them Where can I find the series?
should be in the replay on gg.net, maybe here, reps.ru, etc
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I'd rather plague the CC and destroy it with 6 scourge, assuming you are talking about late game and already done some damage to the CC with ground units, mid game though you could invest in 5 scourge and a queen, assuming you do 500 damage to the CC with ground army and 500 damage with 6 scourge, enough for the queen to infest it.
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On January 29 2009 00:30 Liquid`Drone wrote: well ok I always have a queen, so for me this is merely investing 6-8 scourge Eri, you're the fucking king.
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Also, I'd like to add that it's 800 mins, because he loses a 400 mineral building and has to replace it before he has an expo again, so he pays twice.
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On January 29 2009 13:53 ZERG_RUSSIAN wrote: Also, I'd like to add that it's 800 mins, because he loses a 400 mineral building and has to replace it before he has an expo again, so he pays twice. And you don't always have to invest 6-8 scourge either. Unless he is really good for this I don't see many Terran players lift their CC until it is in red/yellow health, so often there is no need for any scourges, just a queen.
It's situational. The thread can basically be answered by "Sometimes yes, sometimes no" and then descriptions of when it's 'yes' and when it's 'no'.
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On January 29 2009 13:47 NoobsOfWrath wrote:Show nested quote +On January 29 2009 12:41 koreasilver wrote:On January 29 2009 12:39 NoobsOfWrath wrote:On January 29 2009 12:17 koreasilver wrote: I've been trying to figure out a solid build for hydralurk once I started playing on iCCup, but then mech terran flew in out of nowhere and so far I've only had the opportunity to use hydralurk once this season. It worked for the game, but the player was worse than me so it didn't satisfy me at all. look for the in_Dove vs type-b[s.g] series, he uses hydralurk really really well in all of them Where can I find the series? should be in the replay on gg.net, maybe here, reps.ru, etc Hmm, I'll look around after my midterms pass by. Thanks for mentioning the series though, I'll definitely look at them.
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On January 29 2009 13:24 cUrsOr wrote: is it just me or has this whole 3 pages of posts not even mentioned the unit "Infested Terran"?
what is the value of having this unit added to your army? wouldnt dropping a shit ton of them on siege/bunker durring a groud assault rule ass?
is the sac of resources worth it if you can use this unit really well?
"live for the swarm!!!!" Pretty unviable as they aren't cheap and because of how weak they are they usually die before killing anything.
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On January 29 2009 14:00 koreasilver wrote:Show nested quote +On January 29 2009 13:24 cUrsOr wrote: is it just me or has this whole 3 pages of posts not even mentioned the unit "Infested Terran"?
what is the value of having this unit added to your army? wouldnt dropping a shit ton of them on siege/bunker durring a groud assault rule ass?
is the sac of resources worth it if you can use this unit really well?
"live for the swarm!!!!" Pretty unviable as they aren't cheap and because of how weak they are they usually die before killing anything. Well they do run pretty fast. Yes marines stimmed would pick them off first usually but that is what DS is for. I would use them...
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On January 29 2009 14:15 Grobyc wrote:Show nested quote +On January 29 2009 14:00 koreasilver wrote:On January 29 2009 13:24 cUrsOr wrote: is it just me or has this whole 3 pages of posts not even mentioned the unit "Infested Terran"?
what is the value of having this unit added to your army? wouldnt dropping a shit ton of them on siege/bunker durring a groud assault rule ass?
is the sac of resources worth it if you can use this unit really well?
"live for the swarm!!!!" Pretty unviable as they aren't cheap and because of how weak they are they usually die before killing anything. Well they do run pretty fast. Yes marines stimmed would pick them off first usually but that is what DS is for. I would use them...
What about putting them inside overlords and literally transforming the overlord into a carpet bomber? Imagine the chaos! 2-3 overlords raid a terran base and take out all the supply depots!
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You really have a hard on for overlord bombing ideas don't you.
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Norway28670 Posts
infesteds are not worth it, their sole purpose is humiliation
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Depends what kind of game it is. In a competitive game you're going to have all that wasted gas until he gets vessels/dropships but in a friendly game go for it cuz I bet it'd be a pretty cool move.
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I've actually never seen a progame where infesteds were used. But still, It'd be cool. (Does anyone actually have a VOD of infesteds being used?)
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if your going 1a2a3a4a5a and you've included the scourges and accidentally hit the CC. Why not infest the damn CC if you have some queen.
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On January 29 2009 14:40 Liquid`Drone wrote: infesteds are not worth it, their sole purpose is humiliation
I disagree, 100 minerals 50 gas is not a bad price for 500 splash damage. As someone mentioned, you can use ovies to drop them in T's base. If you have the apm, you can do 3 different ovie drops at the same time with 1 infested in each on his scv line (assuming you get safely through)
Thats 3 infested (300 minerals 150 gas) for at least 20+ SCVs killed.
Or you could combine it with Swarm to engage his main army...the splash damage just rapes marines
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lol use two infested to hit his CC and then infest the new CC.
infested rape at taking out CC.
Something I found out the otherday as I used queens and got an infested terran... if you use the attack command queue, they automatically self detonate upon reaching their location... and since the splash dmg hits your own units, that WAS NOT cool. ultralisk insta kill
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On January 29 2009 13:51 ZERG_RUSSIAN wrote:Show nested quote +On January 29 2009 00:30 Liquid`Drone wrote: well ok I always have a queen, so for me this is merely investing 6-8 scourge Eri, you're the fucking king. king of queens
first of all, why would your opponent lift his cc? because its under attack. if you're just using zerglings, then the cc is free. but wouldn't you have hydras or mutas there as well? unless you're specifically attacking a weakly guarded expansion with only lings and have scourges prepared to bomb the floating cc. normally when i have a queen available i'm able to damage the cc enough without having to resort to using scourges. if you're so ahead that investing 6-8 scourges is np, then by all means go for it. otherwise, use a more cost effective way to pimpest play.
edit:
On January 29 2009 16:58 FabledIntegral wrote: if you use the attack command queue, they automatically self detonate upon reaching their location.. patrol (or right click)
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Norway28670 Posts
On January 29 2009 16:07 AzureEye wrote:Show nested quote +On January 29 2009 14:40 Liquid`Drone wrote: infesteds are not worth it, their sole purpose is humiliation I disagree, 100 minerals 50 gas is not a bad price for 500 splash damage. As someone mentioned, you can use ovies to drop them in T's base. If you have the apm, you can do 3 different ovie drops at the same time with 1 infested in each on his scv line (assuming you get safely through) Thats 3 infested (300 minerals 150 gas) for at least 20+ SCVs killed. Or you could combine it with Swarm to engage his main army...the splash damage just rapes marines
yes because you can just "do" this I honestly might be the player to infest the most ccs ever. ive built infesteds in more than 100 different games. ive tried to do all kinds of cute shit with them, with swarm, scv drops, supply depot drops, etc. in something like 5% of the time ive built them, its been worth it. ive had games where I built 29 infesteds and killed something like 14 marines and 2 tanks with them.
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On January 29 2009 15:03 ghermination wrote: I've actually never seen a progame where infesteds were used. But still, It'd be cool. (Does anyone actually have a VOD of infesteds being used?)
[Red]Nada vs Chojja Ace match Proleague
+ Show Spoiler +
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