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[I] PvT 3 goon rush - Page 4

Forum Index > Brood War Strategy
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SS[1]
Profile Joined January 2008
United States13 Posts
March 18 2008 06:20 GMT
#61
well i think it all depends on what map you are playing.. if longinus then a rush would be ez to pull off but any map with a ramp its harder. if i try to goon rush i wuld 2 gate using this bo:
8 pylon
10 gateway (scout)
12 gas
14 core
15 gateway
15 pylon
15 goon
17 goon range and continue to pump probes goons and pylons until i decide what i want to do from there
Triggas know my Nometry
Jaskwith
Profile Blog Joined March 2008
United States197 Posts
March 18 2008 07:10 GMT
#62
On March 18 2008 15:20 SS[1] wrote:
well i think it all depends on what map you are playing.. if longinus then a rush would be ez to pull off but any map with a ramp its harder. if i try to goon rush i wuld 2 gate using this bo:
8 pylon
10 gateway (scout)
12 gas
14 core
15 gateway
15 pylon
15 goon
17 goon range and continue to pump probes goons and pylons until i decide what i want to do from there


Yea I like this bo to..its like yo can't really go wrong. As long as you keep pumping probes/goons(usually from one gate)/pylons you can build up a solid base economy while you scout your opponent and then from there you can push solid towards whatever counter you need and you have the economy to do it, especially if you don't invest too much into a 2nd gate...and you still have a significant number of goons if you never stop pump from your one gate..and harass his timing push all the way back to your main..
sMi.jaSK
1t2t3t4t5taw
Profile Blog Joined April 2007
Andorra173 Posts
Last Edited: 2008-03-19 06:24:59
March 19 2008 06:17 GMT
#63
On March 06 2008 22:08 Kwark wrote:
Show nested quote +
On March 06 2008 14:54 LeoTheLion wrote:
if terran scouts early gate/no range won't they build more marines?

This doesn't matter. With decent micro 3 goons can take 5-6 marines on a ramp. The marines do nothing but buy time.


You must be getting super duper duper lucky on the 75% hit or the Terrans youre playing don't know how to micro

Also any good Terran is gonna see you're doing this with their scout scv and bring a couple scvs to help defend if he needs to...this build is for non ramp maps, as it's very hard to hold Longinus, Tau, etc against a power goon build

I think it's also dumb that you still argue it's "relatively easy" when Response and Daze have both said it's pretty impossible on a ramp map (And I have played against Tosses doing this MANY times on ramp maps and I usually lose my rines and some scvs repairing but whatever, I get siege mode and it doesn't matter because their goons are dead/eco was cut).
afadf
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