• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:18
CEST 07:18
KST 14:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call4[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away SC4ALL II: SC2 Player Announcement 6/8 - Maru GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
[ASL22] Ro24 Preview: Siren's Call BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Pros React To: First 'Fastest' Map in ASL History [Personal Project Share] Terran Defense v0.60
Tourneys
[ASL22] Ro24 Group D [Megathread] Daily Proleagues Toronto invitational lan 22 august Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Dating: How's your luck? US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4800 users

Change BW ZvZ Balance

Forum Index > Brood War Strategy
Post a Reply
1 2 3 4 Next All
sertas
Profile Joined April 2012
Sweden890 Posts
March 22 2022 19:48 GMT
#1
I have an idea, give hydralisk metabolic slayer passive ability : deal +40% damage to mutalisk.

Thats all, would only affect ZvZ and hopefully become the best mirror in existence.

Thoughts?
prosatan
Profile Joined September 2009
Romania9118 Posts
March 22 2022 20:16 GMT
#2
I think it should be posted on strategy forum
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
TT1
Profile Blog Joined December 2008
Canada10052 Posts
March 22 2022 20:33 GMT
#3
give this man the source code
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
sertas
Profile Joined April 2012
Sweden890 Posts
March 22 2022 20:45 GMT
#4
On March 23 2022 05:16 prosatan wrote:
I think it should be posted on strategy forum


I shouldn't repost right? Can I move this post somehow?
MeSaber
Profile Joined December 2009
Sweden1235 Posts
March 23 2022 05:47 GMT
#5
I have an idea, learn to play the game and stop whining about balance on a 24 year old game.

Also stop posting balance ideas that mimics SC2 style of doing things (which sux), i.e having stuff that works only vs x unit.
-.-
Akio
Profile Blog Joined January 2019
Finland1838 Posts
March 23 2022 07:50 GMT
#6
Sounds good! Maybe you can message the Blizzard intern that presses the map pool reset button once every 2 years and see if he can do this on like his coffee break or something.
Mine gas, build tanks.
pood
Profile Joined July 2020
7 Posts
March 23 2022 09:42 GMT
#7
ZvZ would be so much more interesting to both play and watch if there was a larger divergence in unit composition, so I am 100% behind a patch that would make that possible. I mean who doesn't want to see defilers, lurkers, ultras, devourers in ZvZ ?

The problem with this is that any balance changes would affect other matchups in an unpredictable way. So I get the idea behind only upgrading hydras against mutalisks specifically, as it would have no effect on other matchups. Unfortunately, there is no code in the game that would allow different damage against specific units, aside from size, and implementing something like this would be non-trivial and as such pretty much a no-go for Blizzard or ShieldBattery.

Also on top of this, hydras can already be better than mutalisks in a straight-up fight, it's getting them to the right number being so hard that makes them not viable. And an upgrade to hydralisk damage against mutalisks would not solve that unfortunately.

sertas
Profile Joined April 2012
Sweden890 Posts
March 23 2022 10:03 GMT
#8
On March 23 2022 14:47 MeSaber wrote:
I have an idea, learn to play the game and stop whining about balance on a 24 year old game.

Also stop posting balance ideas that mimics SC2 style of doing things (which sux), i.e having stuff that works only vs x unit.


I don't even play the game I just like watching it, and ZvZ is the most stale matchup in the universe to watch.

I don't get why we have to be stuck with muta ling for all eternity just because it happened to turn out that way 20 years ago.
...onmYwaY
Profile Joined August 2018
99 Posts
March 23 2022 13:36 GMT
#9
The guy who does not play the game request a patch

Pair your hydralisk with a few devouers and there you go - massive damage.
KameZerg
Profile Blog Joined May 2007
Sweden1772 Posts
March 23 2022 15:45 GMT
#10
I honestly don't think a balance change is needed, if you want to progress beyond 2 bases and mutas there are viable strategies for it, it just needs to be more refined and worked on.
asdasdasdasdasd123123123
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2022-03-23 19:19:33
March 23 2022 19:13 GMT
#11
make mutalisk medium and hydra now deals 75% damage instead of 50% which is basically a 50% increase, also makes it possible to use something other than corsairs vs mutas in pvz^^ that actually results in corsairs also dealing more damage to mutas though, as goons and scouts. I think there is a balance issue there.
if you watch zvz from before muta exploit discovery (around julyzerg peak i think?) it probably looks a bit different but yeah since then.. it was always muta domination early game though. Tbh I hesitated playing Z or P in 1v1 for a bit and quickly definitely chose P for that reason lal (i think PvP is a lot more interesting or fun than ZvZ)
TheGreatOne
Profile Joined November 2005
United States534 Posts
March 23 2022 20:26 GMT
#12
It's balanced.
Protoss has always been the strongest race and always will be!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2022-03-23 22:50:34
March 23 2022 22:47 GMT
#13
imagine a game where you're coinflipping and win 50/50, that game is "balanced" but it also isn't a very interesting strategy game. That's the other meaning of balance beyond winrates that makes the quality of a strategy game, the various options and nuances of these options that you can use at all stages of the game. So ofc when you're playing a race that basically has 2 ground units at tier 1 you've got a balance issue on the matchup when 1 of them doesn't even work lul
iFU.pauline
Profile Joined September 2009
France1738 Posts
March 24 2022 13:07 GMT
#14
There is nothing more balanced than a mirror match up.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
Last Edited: 2022-03-24 15:37:53
March 24 2022 15:36 GMT
#15
​The OP is clearly referring to the balance of units within the Z race, not to the balance between the Z race and the Z race, which is automatically even.

Although ZvZ has its charms, many people find it to be repetitive. In general, spectators don't like mirror matches very much (as can be seen from [a] comments here on TL when a tournament bracket has "too many" mirrors; [b]the fact that series like Ultimate Battle and War of Species entirely avoid mirrors; [c] the hype generated every time ZvZ reaches hive tech). The OP is positing a way to make ZvZ more interesting for viewers.

To OP, I'd say that there will never be much support for fundamentally changing the game, although your idea is very clever.

Another way to get a similar viewership experience (admittedly not the same) would be to sponsor high-level Zergs to play ZvZ without building Spires.

That way, viewers would get a taste of ground-based ZvZ without anyone needing to reprogram the game.

Of course, no-Spire ZvZ wouldn't have any ground-to-air combat at all. In theory it might be more interesting if there were ground-to-air combat, so instead of "you can't build a spire", the rule could be "you must destroy X of your own drones before you may build a spire." There must be some value of X for which hydras and mutas are both viable.

To be clear, I don't recommend this as a clear upgrade to BW, but rather as a way of letting players experiment with ground zerg in a competitive way, allowing viewers to see what that strategy space is like.
May the BeSt man win.
tankgirl
Profile Blog Joined May 2016
Canada522 Posts
Last Edited: 2022-03-24 15:53:43
March 24 2022 15:52 GMT
#16
On March 23 2022 04:48 sertas wrote:
I have an idea, give hydralisk metabolic slayer passive ability : deal +40% damage to mutalisk.

Thats all, would only affect ZvZ and hopefully become the best mirror in existence.

Thoughts?


Broodwar existed before you. Broodwar is prior to you and your exquisite sensitivities.

You have to bend your knee to it. It does not have to change to meet your predilections.

https://tl.net/forum/brood-war/627255-progamer-settings
TL+ Member
tankgirl
Profile Blog Joined May 2016
Canada522 Posts
Last Edited: 2022-03-24 15:53:32
March 24 2022 15:53 GMT
#17
dp
https://tl.net/forum/brood-war/627255-progamer-settings
TL+ Member
WGT-Baal
Profile Blog Joined June 2008
France3520 Posts
March 24 2022 16:53 GMT
#18
you can surely build that change into a UMS? (i m not super familiar with how that works) and then have a tournament on it or a showmatch and see how it goes.

It d be fun
Horang2 fan
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
Last Edited: 2022-03-24 17:35:02
March 24 2022 17:34 GMT
#19
I don't know how to use the map editor to increase Hydralisk damage against Mutalisks, but you could use even the basic map editor tools that come with the game to make a Spire cost additional drones in ZvZ only:

Load Butter
Define a location called "World" as the entire map
Condition: [Player A has a Spire in World] AND [Player B has a Drone in World] %%% i.e., check that Player B is Zerg
Trigger: [Destroy 3 Drones owned by Player A in World] %%% change the number of drones lost to whatever you want
Add the reverse condition also for Player B

Bam, you now have Butter but with Hydralisk/Hive ZvZ as the norm.


May the BeSt man win.
Rainalcar
Profile Joined April 2010
Croatia484 Posts
March 24 2022 18:35 GMT
#20
ZvZ is an incredible missed opportunity. Very few like it, even compared to PvP and TvT. Most hope that we don't end up with a ZvZ finals as low viewership is almost certain.

Additional hydra damage vs mutas, or splash damage for spores vs organic flying units, would do the trick. And the latter can be incorporated within the existing code and damage model.
j.r.r.
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 196
NeuroSwarm 163
StarCraft: Brood War
Britney 39549
Rain 2628
GuemChi 1657
actioN 302
Leta 295
Shine 88
Noble 55
yabsab 39
Bale 26
ajuk12(nOOB) 22
[ Show more ]
ZergMaN 19
Icarus 8
League of Legends
JimRising 733
Other Games
summit1g9458
WinterStarcraft535
ProTech23
Organizations
Other Games
gamesdonequick677
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH208
• Kozan
• Migwel
• AfreecaTV YouTube
• IndyKCrew
• intothetv
StarCraft: Brood War
• Azhi_Dahaki27
• iopq 4
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
Dota 2
• masondota21713
• lizZardDota2123
League of Legends
• Rush1425
• Lourlo984
• Stunt408
• HappyZerGling84
Upcoming Events
Afreeca Starleague
4h 42m
hero vs ggaemo
Larva vs Mong
The Patches Monday
10h 42m
Afreeca Starleague
1d 4h
Soulkey vs PianO
JyJ vs sSak
GSL
1d 5h
PiGosaur Cup
1d 18h
Afreeca Starleague
2 days
Mini vs Calm
Queen vs EffOrt
Replay Cast
2 days
The PondCast
3 days
Replay Cast
3 days
IntoTheTV X SOOP
4 days
[ Show More ]
Korean StarCraft League
4 days
GSL
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-23
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.