Thats all, would only affect ZvZ and hopefully become the best mirror in existence.
Thoughts?
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sertas
Sweden890 Posts
Thats all, would only affect ZvZ and hopefully become the best mirror in existence. Thoughts? | ||
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prosatan
Romania8615 Posts
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TT1
Canada10035 Posts
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sertas
Sweden890 Posts
On March 23 2022 05:16 prosatan wrote: I think it should be posted on strategy forum ![]() I shouldn't repost right? Can I move this post somehow? | ||
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MeSaber
Sweden1235 Posts
Also stop posting balance ideas that mimics SC2 style of doing things (which sux), i.e having stuff that works only vs x unit. | ||
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Akio
Finland1838 Posts
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pood
7 Posts
The problem with this is that any balance changes would affect other matchups in an unpredictable way. So I get the idea behind only upgrading hydras against mutalisks specifically, as it would have no effect on other matchups. Unfortunately, there is no code in the game that would allow different damage against specific units, aside from size, and implementing something like this would be non-trivial and as such pretty much a no-go for Blizzard or ShieldBattery. Also on top of this, hydras can already be better than mutalisks in a straight-up fight, it's getting them to the right number being so hard that makes them not viable. And an upgrade to hydralisk damage against mutalisks would not solve that unfortunately. | ||
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sertas
Sweden890 Posts
On March 23 2022 14:47 MeSaber wrote: I have an idea, learn to play the game and stop whining about balance on a 24 year old game. Also stop posting balance ideas that mimics SC2 style of doing things (which sux), i.e having stuff that works only vs x unit. I don't even play the game I just like watching it, and ZvZ is the most stale matchup in the universe to watch. I don't get why we have to be stuck with muta ling for all eternity just because it happened to turn out that way 20 years ago. | ||
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...onmYwaY
99 Posts
Pair your hydralisk with a few devouers and there you go - massive damage. | ||
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KameZerg
Sweden1769 Posts
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ProMeTheus112
France2027 Posts
if you watch zvz from before muta exploit discovery (around julyzerg peak i think?) it probably looks a bit different but yeah since then.. it was always muta domination early game though. Tbh I hesitated playing Z or P in 1v1 for a bit and quickly definitely chose P for that reason lal (i think PvP is a lot more interesting or fun than ZvZ) | ||
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TheGreatOne
United States534 Posts
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ProMeTheus112
France2027 Posts
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iFU.pauline
France1695 Posts
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Djabanete
United States2786 Posts
Although ZvZ has its charms, many people find it to be repetitive. In general, spectators don't like mirror matches very much (as can be seen from [a] comments here on TL when a tournament bracket has "too many" mirrors; [b]the fact that series like Ultimate Battle and War of Species entirely avoid mirrors; [c] the hype generated every time ZvZ reaches hive tech). The OP is positing a way to make ZvZ more interesting for viewers. To OP, I'd say that there will never be much support for fundamentally changing the game, although your idea is very clever. Another way to get a similar viewership experience (admittedly not the same) would be to sponsor high-level Zergs to play ZvZ without building Spires. That way, viewers would get a taste of ground-based ZvZ without anyone needing to reprogram the game. Of course, no-Spire ZvZ wouldn't have any ground-to-air combat at all. In theory it might be more interesting if there were ground-to-air combat, so instead of "you can't build a spire", the rule could be "you must destroy X of your own drones before you may build a spire." There must be some value of X for which hydras and mutas are both viable. To be clear, I don't recommend this as a clear upgrade to BW, but rather as a way of letting players experiment with ground zerg in a competitive way, allowing viewers to see what that strategy space is like. | ||
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tankgirl
Canada452 Posts
On March 23 2022 04:48 sertas wrote: I have an idea, give hydralisk metabolic slayer passive ability : deal +40% damage to mutalisk. Thats all, would only affect ZvZ and hopefully become the best mirror in existence. Thoughts? Broodwar existed before you. Broodwar is prior to you and your exquisite sensitivities. You have to bend your knee to it. It does not have to change to meet your predilections. | ||
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tankgirl
Canada452 Posts
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WGT-Baal
France3469 Posts
It d be fun | ||
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Djabanete
United States2786 Posts
Load Butter Define a location called "World" as the entire map Condition: [Player A has a Spire in World] AND [Player B has a Drone in World] %%% i.e., check that Player B is Zerg Trigger: [Destroy 3 Drones owned by Player A in World] %%% change the number of drones lost to whatever you want Add the reverse condition also for Player B Bam, you now have Butter but with Hydralisk/Hive ZvZ as the norm. | ||
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Rainalcar
Croatia427 Posts
Additional hydra damage vs mutas, or splash damage for spores vs organic flying units, would do the trick. And the latter can be incorporated within the existing code and damage model. | ||
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