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[Q] Nal_Ra's anti manner pylon - Page 3

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 Next All
Telemako
Profile Blog Joined September 2002
Spain1637 Posts
February 11 2007 07:45 GMT
#41
I'm not sure but the name "manner pylon" is a variation of "manner peon". "manner peon" was born when people used to ask you with that words in the early game to be manner with your scouting peon, and don't fuck around. Then a couple of harrass strats got their "manner ***" name
I've been around since it all started, and it feels good
Overlord
Profile Joined May 2003
Romania651 Posts
February 11 2007 07:46 GMT
#42
The mistery revealed! Thx.
God is dead - Nietzsche ; Nietzsche is dead - God
Yogurt
Profile Blog Joined June 2005
United States4258 Posts
February 11 2007 10:14 GMT
#43
On February 11 2007 15:58 EvilTeletubby wrote:
Show nested quote +
On February 11 2007 13:34 5HITCOMBO wrote:
We v-tec players have been doing that for years.


Congrats! This comment has earned you a 1 week ban from the strat forum.




Commentator: Awesome video, thanks! I had noticed this too when watching the VOD and wondered what happened.


omg awesome you guys implemented that?

was wondering why the red x
ok dont not so good something is something ok ok ok gogogo
evanthebouncy!
Profile Blog Joined June 2006
United States12816 Posts
February 12 2007 12:35 GMT
#44
On February 11 2007 15:58 EvilTeletubby wrote:
Show nested quote +
On February 11 2007 13:34 5HITCOMBO wrote:
We v-tec players have been doing that for years.


Congrats! This comment has earned you a 1 week ban from the strat forum.

Bet ur hands are just itchy to ban somebody asap to see the effect of the red cross haha
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Last Romantic
Profile Blog Joined June 2006
United States20667 Posts
February 12 2007 13:27 GMT
#45
On February 11 2007 19:14 Yogurt wrote:
Show nested quote +
On February 11 2007 15:58 EvilTeletubby wrote:
On February 11 2007 13:34 5HITCOMBO wrote:
We v-tec players have been doing that for years.


Congrats! This comment has earned you a 1 week ban from the strat forum.




Commentator: Awesome video, thanks! I had noticed this too when watching the VOD and wondered what happened.


omg awesome you guys implemented that?

was wondering why the red x


awww I thought he was a nice contributing member.

Anyways, doesn't this make horizontal positions much less desirable than vertical positions? [like, minerals vertical = can escape, but horizontal = no, cannot escape.]
ㅋㄲㅈㅁ
Commentator
Profile Joined February 2007
United States43 Posts
February 13 2007 00:40 GMT
#46
Probe Jump Horizontal

Be sure to watch the video for an extra surprise at the end
pheer
Profile Blog Joined July 2004
5404 Posts
February 13 2007 01:11 GMT
#47
On February 13 2007 09:40 Commentator wrote:
Probe Jump Horizontal

Be sure to watch the video for an extra surprise at the end

So that's what you Duke guys do all day!
Moderator
mahnini
Profile Blog Joined October 2005
United States6862 Posts
Last Edited: 2007-02-13 01:19:10
February 13 2007 01:18 GMT
#48
Isn't there a way to do that without stacking? I mean we all skipped workers over minerals while splitting at least once right? Maybe he just recreated that.
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
~Legit~
Profile Blog Joined April 2004
United States408 Posts
February 13 2007 01:35 GMT
#49
Ooo la la```Nice vids commentator
LegitMatthew
DuSkie
Profile Joined November 2004
Czech Republic451 Posts
February 13 2007 02:36 GMT
#50
On February 10 2007 16:08 evanthebouncy~ wrote:
Show nested quote +
On February 10 2007 15:42 Carnac wrote:
On February 10 2007 14:04 Liquid`Nazgul wrote:
it's kinda bad manner cause it works on some positions, doesn't work on others, I always figured that explained the name
worst was like lt 12 vs 3 on some of the versions..., you could plant two nice manner pylons at 12 and none on 3, so awful

I abused the reverse temple vs Romantique w/ 3 manner pylons I trust. He got very pissed hehe :D
I was 9 he was 12.


I made manner pylon with manner gate on some LT
It looked really gosu ^_^
DuSkie
Profile Joined November 2004
Czech Republic451 Posts
February 13 2007 02:39 GMT
#51
btw gosu revelation ^_^
Commentator
Profile Joined February 2007
United States43 Posts
February 13 2007 04:37 GMT
#52
On February 13 2007 10:18 mahnini wrote:
I mean we all skipped workers over minerals while splitting at least once right?


It's the same mechanism. The probe jumps over the minerals when it is given a move command instead of a gather command, which is caused by a misclick beyond the minerals instead of on them. However the probe will only jump if it's stacked with another probe at the time of the command.

It was thought that a probe trapped by a manner pylon prevents this mechanism from being used since the probe is isolated and can't be stacked with another probe. That's just not the case though and all that is needed are proper angles and timing.

In my latest video, I showed a special case where the normal angle is blocked by a mineral patch, so I had to bring in a zealot. The zealot works differently than a 2nd probe because in almost every case, the zealot will be the one to jump, not the probe. Still there are special cases that force the probe to jump and that's what you saw in the video.
Vin{MBL}
Profile Blog Joined September 2006
5185 Posts
February 13 2007 05:56 GMT
#53
wow that's pretty amazing :D
nal_ra FIGHTING!!!!;;`
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2007-02-13 07:30:29
February 13 2007 07:29 GMT
#54
On February 13 2007 09:40 Commentator wrote:
Probe Jump Horizontal

Be sure to watch the video for an extra surprise at the end

Wow, thanks for the vids, Commentator!

We TL players would never think of doing this for years T_T. Especially with zealots!

Seriously, that was really cool, and I don't think I ever would have figured it out on my own. Especially the zealot trick.
Yogurt
Profile Blog Joined June 2005
United States4258 Posts
February 13 2007 08:52 GMT
#55
On February 12 2007 22:27 Last Romantic wrote:
Show nested quote +
On February 11 2007 19:14 Yogurt wrote:
On February 11 2007 15:58 EvilTeletubby wrote:
On February 11 2007 13:34 5HITCOMBO wrote:
We v-tec players have been doing that for years.


Congrats! This comment has earned you a 1 week ban from the strat forum.




Commentator: Awesome video, thanks! I had noticed this too when watching the VOD and wondered what happened.


omg awesome you guys implemented that?

was wondering why the red x


awww I thought he was a nice contributing member.

Anyways, doesn't this make horizontal positions much less desirable than vertical positions? [like, minerals vertical = can escape, but horizontal = no, cannot escape.]


oh its nothing against 5hitcombo he's got some pretty good advice

i'm just happy that the 1 week strat forum ban thing was implemented ;D
ok dont not so good something is something ok ok ok gogogo
Dendra
Profile Joined July 2006
Croatia801 Posts
February 13 2007 09:56 GMT
#56
On February 09 2007 15:39 MYM.Testie wrote:
It happens.
I just prefer to attack the pylon with the lone probe if he only traps one.
>'.'<

agreed,was in such situation more than 5times and i still don't know how it gets free :D one moment it's trapped, i forget about it and the next voilla! no probes trapped any longer.
Believing isnt seeing.Seeing is believing,but may not be reality.
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
February 13 2007 10:03 GMT
#57
hah thanks a lot commentator.

I had originally thought maybe the probe wasn't stuck to begin with, and rA only thought it was stuck and attacked, then moved it out and realized it wasn't.

But commentator's thing seems more likely
SAY YES TO STIM KIDS!!! XD
kyari_
Profile Blog Joined November 2006
Romania558 Posts
February 13 2007 10:09 GMT
#58
On February 13 2007 13:37 Commentator wrote:
Show nested quote +
On February 13 2007 10:18 mahnini wrote:
I mean we all skipped workers over minerals while splitting at least once right?


It's the same mechanism. The probe jumps over the minerals when it is given a move command instead of a gather command, which is caused by a misclick beyond the minerals instead of on them. However the probe will only jump if it's stacked with another probe at the time of the command.

It was thought that a probe trapped by a manner pylon prevents this mechanism from being used since the probe is isolated and can't be stacked with another probe. That's just not the case though and all that is needed are proper angles and timing.

In my latest video, I showed a special case where the normal angle is blocked by a mineral patch, so I had to bring in a zealot. The zealot works differently than a 2nd probe because in almost every case, the zealot will be the one to jump, not the probe. Still there are special cases that force the probe to jump and that's what you saw in the video.


i actually thought it was always that the probe took up more space than it appears to visually, and when you do this trick you bring the two probes so close together via gathering that their space sort of overlaps, or something, as a result of disabling collision detection for a brief moment even though it doesn't visually appear that way. and similarly for splitting, you've sent two or more probes to mine a destination and when you tell a single probe to mine elsewhere, you actually tell it to go behind the minerals, and you made that command while the probe was stacked on the previous probe (since they were overlapped briefly due to your gather command, again with the collision detection).

just my theory though.
http://www.myspace.com/kyarikicksass
Commentator
Profile Joined February 2007
United States43 Posts
February 13 2007 11:23 GMT
#59
kyari_ I think we are thinking the same things but just describing what's going on differently. Or maybe I just didn't go into as much detail. But yes I agree with what you're saying.
lololol
Profile Joined February 2006
5198 Posts
February 13 2007 11:41 GMT
#60
On February 13 2007 19:09 kyari_ wrote:
Show nested quote +
On February 13 2007 13:37 Commentator wrote:
On February 13 2007 10:18 mahnini wrote:
I mean we all skipped workers over minerals while splitting at least once right?


It's the same mechanism. The probe jumps over the minerals when it is given a move command instead of a gather command, which is caused by a misclick beyond the minerals instead of on them. However the probe will only jump if it's stacked with another probe at the time of the command.

It was thought that a probe trapped by a manner pylon prevents this mechanism from being used since the probe is isolated and can't be stacked with another probe. That's just not the case though and all that is needed are proper angles and timing.

In my latest video, I showed a special case where the normal angle is blocked by a mineral patch, so I had to bring in a zealot. The zealot works differently than a 2nd probe because in almost every case, the zealot will be the one to jump, not the probe. Still there are special cases that force the probe to jump and that's what you saw in the video.


i actually thought it was always that the probe took up more space than it appears to visually, and when you do this trick you bring the two probes so close together via gathering that their space sort of overlaps, or something, as a result of disabling collision detection for a brief moment even though it doesn't visually appear that way. and similarly for splitting, you've sent two or more probes to mine a destination and when you tell a single probe to mine elsewhere, you actually tell it to go behind the minerals, and you made that command while the probe was stacked on the previous probe (since they were overlapped briefly due to your gather command, again with the collision detection).

just my theory though.


Dunno if the theory is right, but probes do have larger collision then the animation. They have the same collision as drones and SCV, 22/22.
I'll call Nada.
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