• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:14
CET 08:14
KST 16:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
SC2 Power Rank: epic29 No more SC2 streamers on team liquid? Weekly Cups (October 19-25): Clem triples first in 5.0.17 How do you feel about the mass reverts in the 5.0.17 PTR? Evil Geniuses - shutting down
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
SCHNAIL now supports Remastered Ziemie's Starcraft 1 Prequel Campaign Bot on ladder Rollback Netcode in Brood War BW General Discussion
Tourneys
[Women's StarCraft] MonstarZ vs BA 2026-10-30 [Megathread] Daily Proleagues Star Con San Diego 2026 Small VOD Thread 2.0
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread US Politics Mega-thread R I P Patrick Stewart
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8810 users

Units You Never Bother Making? - Page 12

Forum Index > Brood War Strategy
Post a Reply
Prev 1 10 11 12 13 14 Next All
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
June 05 2014 21:21 GMT
#221
On June 06 2014 03:04 ninazerg wrote:
The only unit that eats zerglings is a defiler, and they never use barbeque sauce.

They just haven't found the right one yet.


User was warned for being hilarious
TaShadan
Profile Joined February 2010
Germany1982 Posts
June 06 2014 16:41 GMT
#222
Lings without BBQ sauce? NOOO!
Total Annihilation Zero
GoldenH
Profile Blog Joined March 2010
1115 Posts
June 08 2014 06:39 GMT
#223
I wonder how long a progame would last at a lower speed. Would matches be decided 'sooner' ? or would the match take as 'long' to win as it would at a faster speed?
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
Socup
Profile Joined June 2014
190 Posts
June 10 2014 21:46 GMT
#224
Queens can goop cloaked units and make them visible. It slows units down, so you can stop people from skirmishing your OLs with air units and getting away.

It's like when you can fungal phoenixes in SC2 to shut down the harass.

Spawn broodling depends on unit comps of enemies. SBing reavers is a great way to make them pay for their teching choice. Against terrans, SB the unit they have least in mech comps, like if they have limited gols or limited tanks. Low gol count + spawn broodling follow up with mutas against the now helpless tanks. Low tank count + spawn broodling follow up with ground against the now vulnerable gols.

Also, queen is the fastest unit in the game, comparable to SC2 oracle. I wish SC2 queen had been like the queen from SC1.
There's no reason blizzard can't release new units or fixes to a game without creating another costly "expansion" you've already paid 100$ for, unless they want to treadmill the gambler with future promises of "it gets better"
Kau *
Profile Joined March 2007
Canada3502 Posts
June 10 2014 23:10 GMT
#225
You can't spawn broodling a reaver.
Moderator
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
June 10 2014 23:29 GMT
#226
On June 11 2014 06:46 Socup wrote:
Queens can goop cloaked units and make them visible. It slows units down, so you can stop people from skirmishing your OLs with air units and getting away.

It's like when you can fungal phoenixes in SC2 to shut down the harass.

Spawn broodling depends on unit comps of enemies. SBing reavers is a great way to make them pay for their teching choice. Against terrans, SB the unit they have least in mech comps, like if they have limited gols or limited tanks. Low gol count + spawn broodling follow up with mutas against the now helpless tanks. Low tank count + spawn broodling follow up with ground against the now vulnerable gols.

Also, queen is the fastest unit in the game, comparable to SC2 oracle. I wish SC2 queen had been like the queen from SC1.


Yo you just made up a bunch of ideas about how the game works and posted them like they are true.
Why would I play sctoo when I can play BW?
Socup
Profile Joined June 2014
190 Posts
Last Edited: 2014-06-10 23:42:34
June 10 2014 23:41 GMT
#227
On June 11 2014 08:29 puppykiller wrote:
Show nested quote +
On June 11 2014 06:46 Socup wrote:
Queens can goop cloaked units and make them visible. It slows units down, so you can stop people from skirmishing your OLs with air units and getting away.

It's like when you can fungal phoenixes in SC2 to shut down the harass.

Spawn broodling depends on unit comps of enemies. SBing reavers is a great way to make them pay for their teching choice. Against terrans, SB the unit they have least in mech comps, like if they have limited gols or limited tanks. Low gol count + spawn broodling follow up with mutas against the now helpless tanks. Low tank count + spawn broodling follow up with ground against the now vulnerable gols.

Also, queen is the fastest unit in the game, comparable to SC2 oracle. I wish SC2 queen had been like the queen from SC1.


Yo you just made up a bunch of ideas about how the game works and posted them like they are true.



I own a 1998 copy of SC1.

On June 11 2014 08:10 Kau wrote:
You can't spawn broodling a reaver.


I remember doing it while playing. It might have been patched out.
There's no reason blizzard can't release new units or fixes to a game without creating another costly "expansion" you've already paid 100$ for, unless they want to treadmill the gambler with future promises of "it gets better"
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
June 10 2014 23:46 GMT
#228
No, nothing you said was true except for that queens have a move called spawn broodling and a move called ensnare.
Why would I play sctoo when I can play BW?
Liquid`Drone
Profile Joined September 2002
Norway28917 Posts
June 11 2014 01:26 GMT
#229
spawn broodling has never worked against reavers. well honestly I never played beta but.. never in the full version. I'm not accusing you of lying though, just remembering wrongly.
Moderator
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
Last Edited: 2014-06-11 02:42:49
June 11 2014 02:41 GMT
#230
I can definitely say you could never spawn broodling on reavers since release. Queens are decent units though, just hard to find the timing to use. Also doesn't help that they are completely useless right out of the box and if you got Queens nest why not just wait a bit more for defiler/ultra? I used queens a bit cause ensnare turns off stim. The Scout on the other hand - what the fack is the point =\. (Besides that stupid Stove build)
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
June 11 2014 03:14 GMT
#231
On June 11 2014 08:29 puppykiller wrote:
Show nested quote +
On June 11 2014 06:46 Socup wrote:
Queens can goop cloaked units and make them visible. It slows units down, so you can stop people from skirmishing your OLs with air units and getting away.

It's like when you can fungal phoenixes in SC2 to shut down the harass.

Spawn broodling depends on unit comps of enemies. SBing reavers is a great way to make them pay for their teching choice. Against terrans, SB the unit they have least in mech comps, like if they have limited gols or limited tanks. Low gol count + spawn broodling follow up with mutas against the now helpless tanks. Low tank count + spawn broodling follow up with ground against the now vulnerable gols.

Also, queen is the fastest unit in the game, comparable to SC2 oracle. I wish SC2 queen had been like the queen from SC1.


Yo you just made up a bunch of ideas about how the game works and posted them like they are true.


I like this post
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
AmericanUmlaut
Profile Blog Joined November 2010
Germany2598 Posts
June 11 2014 10:25 GMT
#232
On June 11 2014 08:41 Socup wrote:
Show nested quote +
On June 11 2014 08:29 puppykiller wrote:
On June 11 2014 06:46 Socup wrote:
Queens can goop cloaked units and make them visible. It slows units down, so you can stop people from skirmishing your OLs with air units and getting away.

It's like when you can fungal phoenixes in SC2 to shut down the harass.

Spawn broodling depends on unit comps of enemies. SBing reavers is a great way to make them pay for their teching choice. Against terrans, SB the unit they have least in mech comps, like if they have limited gols or limited tanks. Low gol count + spawn broodling follow up with mutas against the now helpless tanks. Low tank count + spawn broodling follow up with ground against the now vulnerable gols.

Also, queen is the fastest unit in the game, comparable to SC2 oracle. I wish SC2 queen had been like the queen from SC1.


Yo you just made up a bunch of ideas about how the game works and posted them like they are true.



I own a 1998 copy of SC1.

I, like you, own release copies of SC and BW and have no idea what I'm talking about. I tend to focus on that latter fact, though, and never post in BW strategy discussions.
The frumious Bandersnatch
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
June 11 2014 15:27 GMT
#233
On June 11 2014 08:29 puppykiller wrote:
Show nested quote +
On June 11 2014 06:46 Socup wrote:
Spawn broodling depends on unit comps of enemies. SBing reavers is a great way to make them pay for their teching choice.


Yo you just made up a bunch of ideas about how the game works and posted them like they are true.


Not only that, but Plush Reaver laughs at spawn broodling.


[image loading]


User was warned for being hilarious
BisuDagger
Profile Blog Joined October 2009
Bisutopia19398 Posts
Last Edited: 2014-06-12 19:26:39
June 12 2014 18:15 GMT
#234
I've owned a copy of brood war since I purchased it so I'll share my findings on high Templars.

Storm actually regens the shield on your units but affects health negatively.
Halucinating a hallucination actually gives those hallucinations attack damage.
Morphing an archon while having a reaver in the control group allows you to cancel morphing if you start a scarab and hit escape to cancel the scars.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Kau *
Profile Joined March 2007
Canada3502 Posts
June 12 2014 18:54 GMT
#235
Doesn't storm still damage shields to kill the protoss units though? I thought it was only storming a dmatrixed unit that ignored shields.
Moderator
Liquid`Drone
Profile Joined September 2002
Norway28917 Posts
June 12 2014 19:11 GMT
#236
storm only regenerates shield if it is between 30 and 65%.
Moderator
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2014-06-17 01:14:28
June 13 2014 03:08 GMT
#237
lol

User was warned for being hilarious
Dagon
Profile Joined August 2010
Romania264 Posts
June 25 2014 11:46 GMT
#238
Everything BisuDagger said is wrong, actually. I did some research and storm does not behave in this manner, regardless if you use 30-65% shields, full shields or a D-matrix-ed unit.
You should actually do some tests before you spew nonsense.
Pierrot
Profile Joined November 2012
Canada53 Posts
June 25 2014 12:07 GMT
#239
On June 25 2014 20:46 Dagon wrote:
Everything BisuDagger said is wrong, actually. I did some research and storm does not behave in this manner, regardless if you use 30-65% shields, full shields or a D-matrix-ed unit.
You should actually do some tests before you spew nonsense.


Romania.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19398 Posts
June 25 2014 15:18 GMT
#240
On June 25 2014 21:07 Pierrot wrote:
Show nested quote +
On June 25 2014 20:46 Dagon wrote:
Everything BisuDagger said is wrong, actually. I did some research and storm does not behave in this manner, regardless if you use 30-65% shields, full shields or a D-matrix-ed unit.
You should actually do some tests before you spew nonsense.


Romania.

Lol.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Prev 1 10 11 12 13 14 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 47m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 3253
scan(afreeca) 183
Sexy 93
Free 48
sOs 30
ZergMaN 17
Dota 2
PGG 423
NeuroSwarm152
LuMiX1
League of Legends
JimRising 662
Other Games
summit1g11957
WinterStarcraft393
XaKoH 375
C9.Mang0252
Organizations
Other Games
gamesdonequick639
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2220
Upcoming Events
Sparkling Tuna Cup
2h 47m
WardiTV Invitational
4h 47m
Epic.LAN
5h 47m
IPSL
8h 47m
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
9h 47m
OSC
1d 6h
Yamato Cup
1d 7h
IPSL
1d 9h
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
1d 15h
WardiTV Weekly
2 days
[ Show More ]
Ultimate Battle
2 days
Rush vs BeSt
Replay Cast
2 days
Rogue vs Classic
Patches Events
3 days
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
5 days
KCM Race Survival
5 days
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.