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Units You Never Bother Making?

Forum Index > Brood War Strategy
Post a Reply
1 2 3 4 5 12 13 14 Next All
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2014-01-04 14:45:45
December 27 2013 16:19 GMT
#1
I'm coming back to BW after being away for several years. Just curious as to the 'state of the game' in 2013 (almost 2014).

For myself, IIRC, the units I never seemed to find myself making were:

1. Queens
2. Dark Archons
3. Infested Terrans
4. Valks
5. Ghosts (don't know why, they can be pretty good)
6. Arbiters (okay yes, I should start using these more)
7. Scouts (do make these occasionally, just not often/not in big numbers)


Have things changed much since then, and some of these units are actually very popular now? If so, how are they usually employed?



User was warned for being hilarious
hitthat
Profile Joined January 2010
Poland2349 Posts
Last Edited: 2013-12-27 16:57:20
December 27 2013 16:56 GMT
#2
On korean proffesional levels: arbiters are essential on competetive levels, valks and queens found some use on pro level to conter specific tactics, DA's are usefull but rarely seen, ghosts are unnecessary and scouts are as useless as ever.
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
December 27 2013 17:09 GMT
#3
yeah i would freak out if I saw a ghost. no pun intended
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
December 27 2013 17:11 GMT
#4
Arbiters are pretty essential on D ranks too....
"When the geyser died, a probe came out" - SirJolt
HaFnium
Profile Blog Joined December 2006
United Kingdom1080 Posts
December 27 2013 17:12 GMT
#5
Arbiters are essential in mid/late game as supporting unit if you are trying to go for ground vs ground.
statis is useful before battle/buying time/cutting off ramps etc
recalls are also useful esp. in base trading situation (protoss generally has more bases)

DA can be used to feedback defielrs (u dont need any research for that so quite handy in pvz)
Maelstorm also quite good in late game vs zerg
MC basically for stealing carriers
BW forever!
traceurling
Profile Joined December 2012
United States1240 Posts
December 27 2013 17:54 GMT
#6
Ive seen Bisu use Dark Archons a lot to feedback High Templar
"Appreciate the things you have before they become the things you had."
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
December 27 2013 18:13 GMT
#7
On December 28 2013 01:19 [[Starlight]] wrote:
I'm coming back to BW after being away for several years. Just curious as to the 'state of the game' in 2013 (almost 2014).

For myself, IIRC, the units I never seemed to find myself making were:

1. Queens
2. Dark Archons
3. Infested Terrans
4. Valks
5. Ghosts (don't know why, they can be pretty good)
6. Arbiters
7. Scouts (do make these occasionally, just not often/not in big numbers)


Have things changed much since then, and some of these units are actually very popular now? If so, how are they usually employed?





...what?

You could just, you know, click on the tournament threads and find some VODs/replays of recent games played. Lots of people are using Queens and Valkyries, just not every game. However, you will be very hard-pressed to find a PvT with no Arbiters.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Stratos
Profile Blog Joined July 2010
Czech Republic6104 Posts
December 27 2013 18:14 GMT
#8
1. Drones
En Taro Violet
Fazers
Profile Joined August 2013
737 Posts
December 27 2013 18:20 GMT
#9
Valkyries are fantastic in TvZ actually.
traceurling
Profile Joined December 2012
United States1240 Posts
December 27 2013 18:26 GMT
#10
Also you rarely see cattlebruisers
"Appreciate the things you have before they become the things you had."
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2013-12-27 18:35:59
December 27 2013 18:33 GMT
#11
You actually see Dark Archons and Scouts all the time in addition to Arbiters. Just gotta face the right opponents.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
arb
Profile Blog Joined April 2008
Noobville17922 Posts
Last Edited: 2013-12-27 18:40:38
December 27 2013 18:39 GMT
#12
On December 28 2013 03:26 traceurling wrote:
Also you rarely see cattlebruisers


They're basically reserved for super lategame TvT imo, If you ever see them TvP, chances are thats the only time youre gonna see a scout either.

Dark archons are pretty good midgame to be honest, especially if zerg is being gay with mutas and hitting your high templar.

ghosts also super late game to nuke expos and such tvt(well out of siege tank range) arent awful.

Valks destroy wraiths like no other unit in the game lol

Infested Terrans are a luxury/troll thing for later
and queens lategame vs mech are seen often, since they kill tanks in great numbers pretty quickly
Artillery spawned from the forges of Hell
NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
December 27 2013 18:49 GMT
#13
--- Nuked ---
traceurling
Profile Joined December 2012
United States1240 Posts
December 27 2013 19:10 GMT
#14
On December 28 2013 03:49 Jumperer wrote:
Dark templars

Maybe you should start building detection...might help you see DTs
"Appreciate the things you have before they become the things you had."
thezanursic
Profile Blog Joined July 2011
5504 Posts
December 27 2013 19:29 GMT
#15
If you don't use arbiters you must be pretty bad...

Queens are pretty good in ZvT imho
DA is pretty good in PvZ
Ghosts are occasionally used in TvP lategame vs carriers
Valks are pretty good in certain situations in TvZ and TvT
And lastly the only legit use of scouts I've seen was ForGG vs Kal(?) on Colloseum where Kal went nex first into a really fast 2 base carriers vs a 3 fact (?) so he killed a couple of tqnks + forced turrets, goliaths, he ended breaking out and winning the game. In that specific game not making scouts would probably be the wrong move.

List:

1. Infested Terran
2. Scout
3. Ghost
4. Valk
5. DA
6. Queen


NOTICE: No arbiters on the list
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
thezanursic
Profile Blog Joined July 2011
5504 Posts
December 27 2013 19:33 GMT
#16
On December 28 2013 03:13 ninazerg wrote:
Show nested quote +
On December 28 2013 01:19 [[Starlight]] wrote:
I'm coming back to BW after being away for several years. Just curious as to the 'state of the game' in 2013 (almost 2014).

For myself, IIRC, the units I never seemed to find myself making were:

1. Queens
2. Dark Archons
3. Infested Terrans
4. Valks
5. Ghosts (don't know why, they can be pretty good)
6. Arbiters
7. Scouts (do make these occasionally, just not often/not in big numbers)


Have things changed much since then, and some of these units are actually very popular now? If so, how are they usually employed?





...what?

You could just, you know, click on the tournament threads and find some VODs/replays of recent games played. Lots of people are using Queens and Valkyries, just not every game. However, you will be very hard-pressed to find a PvT with no Arbiters.

Maybe he's from like 99
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
December 27 2013 19:44 GMT
#17
Ghosts are good for lockdowning arbiters when they come in to recall, I never actually use them though, vessels are more useful overall.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
Last Edited: 2013-12-27 20:44:55
December 27 2013 20:43 GMT
#18
I use Dark Archons a lot in late game PvZ, great effect vs ultras.

On December 28 2013 03:14 Stratos wrote:
1. Drones


I didn't know Kwanro was posting on TL.

ॐ
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
December 27 2013 21:43 GMT
#19
Valkyries, queens, and dark archons are all built to counter mutalisk, mildly commonly. And queens are sometimes used in ZvT to broodling tanks in late game ZvTMech.
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
Carefree
Profile Blog Joined November 2007
United States1571 Posts
December 27 2013 23:39 GMT
#20
Curious of the use of DA nowadays can be attributed to the common use of feedback in SC2.
DebOnAire - 「 Bisu[Shield] 」
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