• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:11
CEST 05:11
KST 12:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy13
Community News
LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris53Weekly Cups (Aug 11-17): MaxPax triples again!15
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away Production Quality - Maestros of the Game Vs RSL 2 Heaven's Balance Suggestions (roast me) Maestros of the Game: Week 1/Play-in Preview Team Liquid Map Contest #21 - Presented by Monster Energy
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series LiuLi Cup - September 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
Pros React To: herO's Baffling Game Victoria gamers ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[IPSL] ISPL Season 1 Winter Qualis and Info! [Megathread] Daily Proleagues Is there English video for group selection for ASL Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread YouTube Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1204 users

! [G] TvP Building palcement vs Zealots - Page 4

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2006-08-19 09:45:23
August 19 2006 09:44 GMT
#61
On August 18 2006 16:32 CGMU wrote:
Show nested quote +
On August 18 2006 15:44 BalloonFight wrote:
On August 18 2006 15:25 iNsaNe- wrote:
I'm rudely hijacking this thread for my own selfish purposes and asking where do you get that LiveAPM-thing?


Download BWlauncher if you don't have it already. Then run that with b-net. Then in game type (backslash)apmlive (or (backslash)liveapm, i forgot which one. )

And to the guy who said tvp is imbalanced because of early game zealots: No.


Give reasons, dont just say NO.and it is imbalanced since terran must wall-in to survive the rush

Hehe, I remember back in the good old days, before Luna was ever created.. I used to play PvT PvZ TvP and because I was (am) crazy (or just trying to be contrary, much like how I picked protoss - everyone said they were the weakest - and I insist on defending PvZ as a balanced matchup - and have for most of the time I've played BW), I naturally decided to copy the most unique terran player for my TvP.

Who?

V-Gundam.

Never, ever walls in (now there's tons of people who don't but back then everyone except him and a couple of others - boxer doing it every now and then - walled).

Ah man, only did gundam rushes for more than a year, probably 2. Wasn't great at it tho, but fun build.

Ahem, back to the point: no, you don't need to wall-in to survive, make non-stop marines from the barrack, maybe get a vulture before your machineshop if he insists on making more zealots.

Position them at ramp.

Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
MyTHicaL
Profile Joined November 2005
France1070 Posts
August 19 2006 09:49 GMT
#62
sexy pics... Now when i get the urge to change race i wont die in 3mins on luna tvp like normal ^^;
Heen
Profile Blog Joined November 2003
Korea (South)2178 Posts
August 19 2006 10:10 GMT
#63
If it's in that exact position, there is no way a zealot can hit it.
('''(G_G/'''')
Empyrean
Profile Blog Joined September 2004
16992 Posts
August 19 2006 10:20 GMT
#64
On August 19 2006 16:53 GrandInquisitor wrote:
Show nested quote +
On August 18 2006 11:21 OverTheUnder wrote:
On August 18 2006 10:49 Night[Mare] wrote:
On August 17 2006 12:35 intrigue wrote:
yeah lings can get in


in fact zerglings get anywhere


no true afaik:X There are certain maps, and building placements where u can block completely. I remember on LT, a factory and acadamy did just that. (I want to say a xellos or nad game where they went 2 port wraith) Obvioisly wont matter vs 9 pool, but still;P


Rax/depot on 9 LT stops lings AFAIK

Show nested quote +
On August 18 2006 12:32 CGMU wrote:
On August 18 2006 10:27 Mortality wrote:
PvT is not a hard match-up. Don't even try to complain about it.

This guide was very informative, very good.


Of course, its not a hard macth-up for toss because PvT IS imbalanced.,:terran needs perfect building placements to SURVIVE a zealot rush.and why i think PvT is imbalanced?because terran doesnt have an early static defense, like cannons or sunkens,.


I just raped the above poster lolololo
Moderator
CGMU
Profile Joined February 2006
Peru48 Posts
Last Edited: 2006-08-19 15:49:10
August 19 2006 15:48 GMT
#65
[QUOTE]On August 19 2006 16:53 GrandInquisitor wrote:
[QUOTE]On August 18 2006 11:21 OverTheUnder wrote:
[QUOTE]On August 18 2006 10:49 Night[Mare] wrote:
[QUOTE]On August 17 2006 12:35 intrigue wrote:
yeah lings can get in[/QUOTE]

in fact zerglings get anywhere[/QUOTE]


[QUOTE]On August 18 2006 12:32 CGMU wrote:
[QUOTE]On August 18 2006 10:27 Mortality wrote:
PvT is not a hard match-up. Don't even try to complain about it.

This guide was very informative, very good.[/QUOTE]

Of course, its not a hard macth-up for toss because PvT IS imbalanced.,:terran needs perfect building placements to SURVIVE a zealot rush.and why i think PvT is imbalanced?because terran doesnt have an early static defense, like cannons or sunkens,.[/QUOTE]

Ignoring obviously bad maps like Guillotine...

1. Let's take a look at stats. [url=http://www.pgtour.net/ladder.stats.php]http://www.pgtour.net/ladder.stats.php[/url] , [url=http://teamliquid.net/forum/viewmessage.php?topic_id=15963]http://teamliquid.net/forum/viewmessage.php?topic_id=15963[/url] , [url=http://teamliquid.net/forum/viewmessage.php?topic_id=15932]http://teamliquid.net/forum/viewmessage.php?topic_id=15932[/url]

2. But wait, stats mean nothing. (insert rant about good players v bad players). Okay, let's try to find other Terrans sharing a similar concern as you do, as clearly it is a serious problem if they face such enormous odds stacked against them in every TvP. So let's try to find people whining about PvT imbalance by searching for "PvT imbalance" at TeamLiquid. [url=http://teamliquid.net/forum/search.php?q=%22pvt+imbalance%22]http://teamliquid.net/forum/search.php?q=%22pvt+imbalance%22[/url] , aka no results, as none of those threads mention that PvT is imbalanced. Compare to [url=http://teamliquid.net/forum/search.php?q=%22pvz+imbalance%22]http://teamliquid.net/forum/search.php?q=%22pvz+imbalance%22[/url]

3. But let's imagine, that despite this overwhelming evidence, let's pretend that you, CGMU, have stumbled upon something that no one has yet discovered in a game dating back many many years, a game in which zealot rush v Terran must never have been attempted despite it being mainstream against both other races, and this monumental discovery could be one that would allow you to go down in history with such other brilliant Starcraft strategists such as the author of the Official Prima Strategy Guide and that guy that peddles that ProGamer book that Leg did a chapter for. So let's consider your masterful reasoning.

[quote]terran needs perfect building placements to SURVIVE a zealot rush[/quote]

(I'm not even going to dignify your comment on lack of static defense with a response. Not only does T have static defense:

[img]http://www.rpgclassics.com/subsites/starcraft/images/bunker.gif[/img]

anyone who needs to use them in TvP is about as deserving of posting in the Strategy Forum of this website as a wasted baboon.)


According to you, you need to wall-in in order to "SURVIVE" a zealot rush (ignoring such trivialities like "micro" or "not sucking hard at build order", since attack-move is obviously all anyone needs).

Therefore, on maps where you can't wall-in, it's impossible to "SURVIVE" said zealot rush without "perfect" building placement.

Which is why, of course, Terran loses every single TvP game on Luna, or Hunters, or Blizzard's old LT at the 6 position, or any of the other eighty thousand maps where walling is impossible.

Goddamn, you should be in Korea winning every tournament with nothing but your juggernaut war-machine zealots raping every T ever. Who needs micro and macro when you have your PATENTED CGMU PVT ZEALOT RUSH FREEWIN ability?[/QUOTE]

?? korea?no thanks,i and by the way i say early static defense, zergs have sunkens, toss have cannons, and terran must wait until barracks is made to have a bunker and then fil it with marines,¿dont you think is fair for terran to have something similar tu a cannons or a sunken?that can be made early, before making any barracks ?
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2006-08-19 19:01:38
August 19 2006 19:00 GMT
#66
CGMU:
Zerg has to make a spawning pool before they can make a sunken.

Protoss has to make a forge before they can make a cannon.

The bunker is by far the faster of the 3 ; [ (ie you don't need to make a special building for it, unlike toss forge, no creep colony before it either).
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
exalted
Profile Blog Joined March 2004
United States3612 Posts
August 19 2006 19:40 GMT
#67
God CGMU shut up.

Skyglow, I was vaguely familiar with the concept of sticking Marines between buildings to be invulnerable to zealots, but your illustrations really fleshed it out clearly for me. Sweet stuff, props .
too easy
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
Last Edited: 2006-08-19 20:08:54
August 19 2006 20:04 GMT
#68
I don't know if many people know this, so I decided to share some anti-ling building placements:
[image loading]

[image loading]

[image loading]

[image loading]


So basicly, they have problems going between supply and academy, this works on many maps, but I chose lost temple because I knew all positions. Also there are certain perfect-blocks with 2 buildings like on 9 lt, or 1 o'clock memory cell. Probably many of you knew but, for those who didn't, maybe this helps.

P.S. I'm not a terran player so if any of this contradicts game logic in any way (like academy too soon), don't come to me asking for B.O.s or smth.

Edit: shrunk them a bit so they're faster to load.
Im not a n00b, I just play like one.
superjoppe
Profile Joined December 2004
Sweden3683 Posts
August 19 2006 20:33 GMT
#69
isnt academy and supply the same size? o.O
Myxomatosis
Profile Blog Joined July 2006
United States2392 Posts
August 19 2006 20:57 GMT
#70
On August 20 2006 05:33 superjoppe wrote:
isnt academy and supply the same size? o.O


i think it has more to do with how they are shaped. supplies have more room between them when placed at an angle next to each other i guess. cool find though. But honestly, unless you are doing something wierd TvZ. you don't really need a wall, and by the time you get an academy, you would definitely have enough rines to hold your ramp in the first place, with bats and meds ready to go.

the only time where i think this would be somewhat useful is in a 2v2, where you may want to biomech and what not. the only time i would wall would be on the 9 spot LT, just out of sheer convenience.
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
August 19 2006 21:31 GMT
#71
Yes, I use those for 2v2 when I play random, but if you don't mind lifting you can do it in 1v1 too, just to stop z from sneaking in when you leave home base, or try a drop and are scared of 3-hatch-lings, and the likes. Please note that academy on the right with supply on the left will NOT hold off lings, you need to have a supply depot on the right side of the academy in order for this small trick to work.

Also, as a basic rule, small units have it harder to pass between two different types of buildings (supply+acad, supply+barrax, barracks + fact)

This thing was used by boxer or nada, but it was one of my favourite blocks vs toss back in my terran days because of the fact that factory has a lot more HP than supply. Also holds off lings perfectly, so it works in 2v2. Sadly, I haven't tried this on other maps (machine shop sold separately):

[image loading]
Im not a n00b, I just play like one.
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
August 20 2006 00:01 GMT
#72
On August 19 2006 16:53 GrandInquisitor wrote:
and this monumental discovery could be one that would allow you to go down in history with such other brilliant Starcraft strategists such as the author of the Official Prima Strategy Guide and that guy that peddles that ProGamer book that Leg did a chapter for.




BAHAHAHAHA
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Purind
Profile Blog Joined April 2004
Canada3562 Posts
August 20 2006 05:24 GMT
#73
Very cool thread, I'll be sure to tell every one of my Terran friends
Trucy Wright is hot
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2006-08-20 09:18:24
August 20 2006 09:17 GMT
#74
On August 20 2006 05:57 Myxomatosis wrote:
Show nested quote +
On August 20 2006 05:33 superjoppe wrote:
isnt academy and supply the same size? o.O


i think it has more to do with how they are shaped. supplies have more room between them when placed at an angle next to each other i guess. cool find though. But honestly, unless you are doing something wierd TvZ. you don't really need a wall, and by the time you get an academy, you would definitely have enough rines to hold your ramp in the first place, with bats and meds ready to go.

the only time where i think this would be somewhat useful is in a 2v2, where you may want to biomech and what not. the only time i would wall would be on the 9 spot LT, just out of sheer convenience.

Hehe, I remember a cool game between kiwi and, hm.... Some zerg, maybe Liquid`Crystal? Anyway, he used that block Cube showed for 3 o clock and went wraiths and shit It was really fun, don't have it anymore tho.

Nice thread btw
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Manifesto7
Profile Blog Joined November 2002
Osaka27151 Posts
August 20 2006 10:01 GMT
#75
great thread. Another one for the recomended thread section.
ModeratorGodfather
CGMU
Profile Joined February 2006
Peru48 Posts
August 20 2006 10:14 GMT
#76
the title of this thread is "placement vs zealots", why do you put pictures of how to stop lings?.stupid.
Myxomatosis
Profile Blog Joined July 2006
United States2392 Posts
Last Edited: 2006-08-20 10:49:39
August 20 2006 10:18 GMT
#77
On August 20 2006 19:14 CGMU wrote:
the title of this thread is "placement vs zealots", why do you put pictures of how to stop lings?.stupid.


coming from the guy who claims PvT is imbalanced because of the zealot rush. keep it up!

edit: nvm didn't mean annoying peruvians as a blanket term. just him and darki.

CGMU
Profile Joined February 2006
Peru48 Posts
August 20 2006 10:20 GMT
#78
yes , its imbalanced.but maybe you are toss so you dont care
Manifesto7
Profile Blog Joined November 2002
Osaka27151 Posts
Last Edited: 2006-08-20 10:30:35
August 20 2006 10:28 GMT
#79
On August 20 2006 19:20 CGMU wrote:
yes , its imbalanced.but maybe you are toss so you dont care


Stop posting in this thread. You are not adding anything to the discussion.
ModeratorGodfather
CGMU
Profile Joined February 2006
Peru48 Posts
August 20 2006 10:32 GMT
#80
On August 20 2006 19:18 Myxomatosis wrote:
Show nested quote +
On August 20 2006 19:14 CGMU wrote:
the title of this thread is "placement vs zealots", why do you put pictures of how to stop lings?.stupid.


coming from the guy who claims PvT is imbalanced because of the zealot rush. keep it up!

edit: I dont want to make another post, but no, I play terran. You are really retarded though, and with the recent bans of annoying peruvians... I'm kinda hoping the trend continues and you disappear too.


Americans are annoying too, a lot more, you are the perfect example. fucking gay.lol
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 160
NeuroSwarm 151
PiLiPiLi 33
StarCraft: Brood War
NaDa 84
sSak 54
Icarus 11
Noble 7
NotJumperer 3
Dota 2
LuMiX0
Counter-Strike
Stewie2K761
Heroes of the Storm
Khaldor88
Other Games
tarik_tv7832
summit1g6610
shahzam638
JimRising 525
C9.Mang0412
ViBE194
Maynarde111
fpsfer 1
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH150
• davetesta53
• Sammyuel 20
• practicex 19
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
• OhrlRock 0
StarCraft: Brood War
• Azhi_Dahaki6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2246
Other Games
• Scarra699
Upcoming Events
CranKy Ducklings
6h 49m
RSL Revival
6h 49m
GuMiho vs Cham
ByuN vs TriGGeR
Cosmonarchy
10h 49m
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
Maestros of the Game
13h 49m
Solar vs Bunny
Clem vs Rogue
[BSL 2025] Weekly
14h 49m
OSC
18h 49m
RSL Revival
1d 6h
Cure vs Bunny
Creator vs Zoun
Maestros of the Game
1d 13h
Maru vs Lambo
herO vs ShoWTimE
BSL Team Wars
1d 15h
Team Hawk vs Team Sziky
Sparkling Tuna Cup
2 days
[ Show More ]
Monday Night Weeklies
2 days
The PondCast
5 days
Online Event
6 days
BSL Team Wars
6 days
Team Bonyth vs Team Dewalt
BSL Team Wars
6 days
Liquipedia Results

Completed

Proleague 2025-09-02
SEL Season 2 Championship
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025: Warsaw LAN
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.